Trane
PER
Trane
Getting Up follows the campaign of a graffiti artist named Trane to become the most respected graffitist in the city of New Radius. Trane's goal is to blanket the city with his urban art. Trane will climb drainpipes, jump chasms, or shimmy along ledges to reach his urban canvas. Trane also has to battle competing graffitists and security guards, using his fists or found weapons like boards and crowbars. Trane shows an egotistical disregard for others as he paints murals on highway exit signs and kicks out the neon letters of a city sign to spell out his name. Beginning by scribbling his name on the walls of grimy apartment buildings, Trane, the most respected graffitist in the city of New Radius, slowly learns to create huge, colorful murals, instructed by famous real-life graffitists like Futura and Shepard Fairey, who give voice to their virtual selves in the game. When the mayor of New Radius declares war on graffiti, the game portrays this as a nefarious stifling of free speech, but it's unconvincing outrage; Trane is just scrawling his name all over the city, after all. Trane shows an egotistical disregard for others as he paints murals on highway exit signs and kicks out the neon letters of a city sign to spell out his name, but the game seems to consider this admirable behavior.