@Test
	public void testCreatedUnitWestOfCity() {		
		game.changeProductionInCityAt(new Position(4, 1), GameConstants.ARCHER);
		incrementGameOneAge();
		incrementGameOneAge();
		
		incrementGameOneAge();
		incrementGameOneAge();
		
		incrementGameOneAge();
		incrementGameOneAge();
		
		incrementGameOneAge();
		incrementGameOneAge();
		
		incrementGameOneAge();
		incrementGameOneAge();
		
		incrementGameOneAge();
		incrementGameOneAge();
		
		incrementGameOneAge();
		incrementGameOneAge();
		
		validateUnitTypeAndOwner(new Position(1, 3), GameConstants.ARCHER, Player.BLUE);
	}