private void setupSpecialMaps()
	{
		specialLevels = new TreeMap<String, Class<? extends GameMap>>();
		specialLevels.put("1-0", L1M00.class);
		specialLevels.put("1-1", L1M01.class);
		specialLevels.put("1-2", L1M02.class);
		specialLevels.put("1-3", L1M03.class);
		specialLevels.put("1-4", L1M04.class);
		//TODO add special maps here
	}