private void load(){
		try{
			BufferedImage image = ImageIO.read(this.getClass().getResource(path));
			int w = image.getWidth();
			int h = image.getHeight();
			image.getRGB(0, 0, w, h, pixels, 0, w);
		}catch(IOException e){
			System.err.println("Error: Could not load texture " + name + " @ " + path);
			e.printStackTrace();
		}
	}