private void continueWalking()
	{
		xVel = 0;
		yVel = 0;

		if(direction.equals("D"))
		{
			yVel = speed;
		}
		if(direction.equals("U"))
		{
			yVel = - speed;
		}
		if(direction.equals("R"))
		{
			xVel = speed;
		}
		if(direction.equals("L"))
		{
			xVel = - speed;
		}
	}