public void resolve() {
            				PlayerZone grave = AllZone.getZone(target[0]);
            				//checks to see if card is still in the graveyard

            				if (grave != null && AllZoneUtil.isCardInZone(grave, target[0])) {
            					PlayerZone play = AllZone.getZone(Constant.Zone.Battlefield, card.getController());
            					target[0].setController(card.getController());
            					AllZone.getGameAction().moveTo(play, target[0]);
            				}
            			}