@Override
                public void chooseTargetAI() {
                    if (AllZone.getHumanPlayer().getLife() < card.getCounters(Counters.P1P1))
                        setTargetPlayer(AllZone.getHumanPlayer());
                    else {
                        CardList list = getCreature();
                        list.shuffle();
                        setTargetCard(list.get(0));
                    }
                }