public static AICharacter createShroom(SpriteLoader spriteLoader, int x, int y,String name)
  {
    //Load the frames into the animation
    AnimatedSprite bonusAnim = new AnimatedSprite(1,true, true);
    bonusAnim.addFrame(spriteLoader.load("Content/Textures/Tiles/items/mushroom.png"));  
    //Register animations
    bonusAnim.addAnimation("walk",new int[] {0});    
    //Create and return the new mushroom with the animations we just made
    AICharacter Shroom = new AICharacter(name, bonusAnim,x , y,1,Direction.Right);    
    return Shroom;
  }