@Override
	public void makePeace(boolean includePlayerFollowers)
	{
		final MOB myVictim = victim;
		setVictim(null);
		for (int f = 0; f < numFollowers(); f++)
		{
			final MOB M = fetchFollower(f);
			if ((M != null) && (M.isInCombat()) && (includePlayerFollowers || M.isMonster()))
				M.makePeace(true);
		}
		if (myVictim != null)
		{
			final MOB oldVictim = myVictim.getVictim();
			if (oldVictim == this)
				myVictim.makePeace(true);
		}
	}