@Override
	public void update() {
		if((System.currentTimeMillis() - lastIterationTime) >= (animationSwitchDelay)){
			lastIterationTime = System.currentTimeMillis();
			currentAnimationIndex = (currentAnimationIndex + 1) % animationTileCoords.length;
			this.tileId = (animationTileCoords[currentAnimationIndex][0] + (animationTileCoords[currentAnimationIndex][1] * 16));
		}
	}