public void shoot(int xT, int yT ){
		int distX =-1* (x - xT);
		int distY = y - yT;
		
		double dir = -1 * (Math.atan2(distY, distX));
		
		Bullet bullet = new Bullet(2, -999, 100, -999, Sprite.testBullet);
		bulletMng.addBullet(bullet, x, y, dir);
	}