public Item(ItemInfo info, Vector2f v, int tileX, int tileY) {
		super(v.x,v.y,32,32);
		lvlReq = info.getLvlReq();
		value = info.getValue();
		desc = info.getDesc();
		armor = info.getMod();
		min = info.getMod();
		max = info.getMax();
		mod = info.getMod();
		img = info.getImage();
		name = info.getName();
		type = info.getType();
		quality = info.getQuality();
		this.tileX = tileX;
		this.tileY = tileY;
		isOnGround = true;
	}