public void paint(Graphics g){
		super.paint(g);
		g.setColor(Color.white);
		g.fillRect(0, 0, px_DEFAULT_SCREEN_WIDTH, px_DEFAULT_SCREEN_HEIGHT);
		Game.currentMap().draw(g);
		for (Entity e: Game.gameEntities()){
			e.draw(g);
		}
		Game.leader().draw(g);
		//g.setColor(Color.red);
		//g.fillRect(Game.logicController().relpx_mousePosition().x(), Game.logicController().relpx_mousePosition().y(), 2, 2);
	}