@EventHandler
	public void onShoot(PlayerInteractEvent event) {
		Player player = (Player) event.getPlayer();
		if(event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
			if(player.getItemInHand().getType() == Material.SNOW_BALL) {
				event.setCancelled(true);
				if(player.getItemInHand().getAmount() == 1) {
					player.setItemInHand(null);
				} else {
					player.getItemInHand().setAmount(player.getItemInHand().getAmount() -1);
				}
				Snowball snowball = (Snowball) player.launchProjectile(Snowball.class);
				snowball.setVelocity(player.getLocation().getDirection().multiply(100));
				
			}
		}
	}