public Builder addCompletedUnitCount(
          int index, org.bwapi.proxy.messages.GameMessages.UnitTypeIntPair.Builder builderForValue) {
        if (completedUnitCountBuilder_ == null) {
          ensureCompletedUnitCountIsMutable();
          completedUnitCount_.add(index, builderForValue.build());
          onChanged();
        } else {
          completedUnitCountBuilder_.addMessage(index, builderForValue.build());
        }
        return this;
      }