public GO_Camera(GameEngine gm, int posX, int posY)
	{
		//Getting the blank sprite
		BufferedImage[] sprite = new BufferedImage[1];
		sprite[0] = RetrieveSpriteFromFile("sprites/Blank.png");
		
		//Setting all of the variables
		SetAll(gm, "Camera", posX, posY, (byte) -100, sprite, 0, (float) 1);
	}