@Test
	public void whenBlueAttackBlueCitythenOwnerOfTheCityIsBlue(){
		City c = game.getCityAt(new Position(1,1));
		Position p = new Position(1,2); //to the left of the mountain
		game.endOfTurn();
		Player player = game.getPlayerInTurn();

		game.createUnit(p, GameConstants.ARCHER, player);
		game.moveUnit(p, new Position(1, 1));
		
		assertEquals("owner should be blue", Player.BLUE, c.getOwner());
	}