public static World createWorld(int width, int height) {
		stoneBoundary = height - 2*(height/3);
		dirtBoundary = height - 2*(height/3) - height/12;
		
		blockSheet = new int[width][height];
		
		createStone(width, height);
		createDirt(width, height);
		createTrees(width, height);
		FacilityGenerator.createFacility(blockSheet);
		
		return new World(width, height, blockSheet);
	}