public void checkHummanity(){
		if(!this.isAlive){

			System.out.println("I'm dead, respawning...");
		}else{


			checkHunger();
			checkWater();
			checkStorage();
			checkWeapons();
			checkSight();
			if(this.hunger <=2){
				strength = this.hunger * 2;
			}
			if(this.water <=2){
				strength = this.water * 2;
			}
		}
	}