public Player_Panel next() throws Exception{
		if(panels.size() < 1 ) throw new Exception("Need Player Panels");
		if(current+1 < panels.size() ){
			if(current > -1){
				removeCurrent();
				panels.get(current+1).applyPlayers(players);
			}
			current++;
			panels.get(current).setVisible(true);
			return panels.get(current);
			
		}else{
			removeCurrent();
			players = panels.get(current).getPlayers();
			return null;
		}
		
	}