public Game() {
		setFocusable(true);
		setPreferredSize(new Dimension(WIDTH, HEIGHT));
		addKeyListener(this);
		addMouseListener(this);
		target=new Target((WIDTH/2-GameBoard.BOARD_WIDTH/2)+Tile.WIDTH,(HEIGHT-GameBoard.BOARD_HEIGHT-100)-200);
		board=new GameBoard((WIDTH/2-GameBoard.BOARD_WIDTH/2),HEIGHT-GameBoard.BOARD_HEIGHT-100,target);
	}