public void initialize(){
		
		// Initialize the settings
		shieldWidth = 30;
		shieldHeight = 7;
		shieldColor = Color.CYAN;
		missileWidth = 5;
		missileHeight = 15;
		missileColor = Color.YELLOW;
		extremeMissileColor = Color.RED;
		screenWidth = 200;
		screenHeight = 700;
		screenPositionX = 0;
		screenPositionY = 0;
		screenBackground = Color.BLUE;
		shieldSpeed = 5;
		missileSpeed = 2;
		missileExtremeSpeed = 5;
		shieldStartPositionX = (screenWidth / 2) - (shieldWidth / 2);
		shieldStartPositionY = screenHeight - 40;
		enemyColor = Color.ORANGE; // Currently unused
		enemySpeed = 7;
		laserWidth = 5;
		laserHeight = 25;
		laserSpeed = 7;
		enemyLaserColor = Color.WHITE;
		shieldLaserColor = Color.BLUE;
		shieldLives = 30;
		shieldAmmo = 6;
		
	}