static RomLoadPtr rom_blockhl = new RomLoadPtr(){ public void handler(){ 
		ROM_REGION( 0x18800, REGION_CPU1 );/* code + banked roms + space for banked RAM */
		ROM_LOAD( "973l02.e21", 0x10000, 0x08000, 0xe14f849a );
		ROM_CONTINUE(           0x08000, 0x08000 );
	
		ROM_REGION( 0x10000, REGION_CPU2 );/* 64k for the sound CPU */
		ROM_LOAD( "973d01.g6",  0x0000, 0x8000, 0xeeee9d92 );
	
		ROM_REGION( 0x20000, REGION_GFX1 );/* graphics (addressable by the main CPU) */
		ROM_LOAD_GFX_EVEN( "973f07.k15", 0x00000, 0x08000, 0x1a8cd9b4 );/* tiles */
		ROM_LOAD_GFX_ODD ( "973f08.k18", 0x00000, 0x08000, 0x952b51a6 );
		ROM_LOAD_GFX_EVEN( "973f09.k20", 0x10000, 0x08000, 0x77841594 );
		ROM_LOAD_GFX_ODD ( "973f10.k23", 0x10000, 0x08000, 0x09039fab );
	
		ROM_REGION( 0x20000, REGION_GFX2 );/* graphics (addressable by the main CPU) */
		ROM_LOAD_GFX_EVEN( "973f06.k12", 0x00000, 0x08000, 0x51acfdb6 );/* sprites */
		ROM_LOAD_GFX_ODD ( "973f05.k9",  0x00000, 0x08000, 0x4cfea298 );
		ROM_LOAD_GFX_EVEN( "973f04.k7",  0x10000, 0x08000, 0x69ca41bd );
		ROM_LOAD_GFX_ODD ( "973f03.k4",  0x10000, 0x08000, 0x21e98472 );
	
		ROM_REGION( 0x0100, REGION_PROMS );/* PROMs */
		ROM_LOAD( "973a11.h10", 0x0000, 0x0100, 0x46d28fe9 );/* priority encoder (not used) */
	ROM_END(); }}