public MobType(String name, float speed, int weight, int sight, int health, int toughness, int strength, int archery, int magic, int scoreReward){
		this.name = name;
		this.speed = speed;
		this.weight = weight;
		this.sight =  sight;
		this.health = health;
		this.toughness = toughness;
		this.strength = strength;
		this.archery = archery;
		this.magic = magic;
		this.scoreReward = scoreReward;
		
		this.totalLevel = (int) Math.floor(((strength + health + toughness) + (archery / 2) + (magic / 2)) * 0.1);
		System.out.println("Mob Total Level: " + totalLevel);
	}