public static BufferedImage toBufferedImage(Image image) {
		if (image instanceof BufferedImage) {
			return (BufferedImage) image;
		}

		// This code ensures that all the pixels in the image are loaded
		image = new ImageIcon(image).getImage();

		// Determine if the image has transparent pixels; for this method's
		// implementation, see e661 Determining If an Image Has Transparent
		// Pixels
		boolean hasAlpha = hasAlpha(image);

		// Create a buffered image with a format that's compatible with the
		// screen
		BufferedImage bimage = null;
		GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
		try {
			// Determine the type of transparency of the new buffered image
			int transparency = Transparency.OPAQUE;
			if (hasAlpha) {
				transparency = Transparency.BITMASK;
			}

			// Create the buffered image
			GraphicsDevice gs = ge.getDefaultScreenDevice();
			GraphicsConfiguration gc = gs.getDefaultConfiguration();
			bimage = gc.createCompatibleImage(image.getWidth(null), image.getHeight(null), transparency);
		} catch (HeadlessException e) {
			// The system does not have a screen
		}

		if (bimage == null) {
			// Create a buffered image using the default color model
			int type = BufferedImage.TYPE_INT_RGB;
			if (hasAlpha) {
				type = BufferedImage.TYPE_INT_ARGB;
			}
			bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type);
		}

		// Copy image to buffered image
		Graphics g = bimage.createGraphics();

		// Paint the image onto the buffered image
		g.drawImage(image, 0, 0, null);
		g.dispose();

		return bimage;
	}