private static void displayThread(final MapleClient c, final int localthreadid) {
        if (c.getPlayer().getGuildId() <= 0) {
            return;
        }
        final List<MapleBBSThread> bbsList = World.Guild.getBBS(c.getPlayer().getGuildId());
        if (bbsList != null) {
            for (MapleBBSThread t : bbsList) {
                if (t != null && t.localthreadID == localthreadid) {
                    c.getSession().write(GuildPacket.showThread(t));
                }
            }
        }
    }