public Floor(String functionName) {
                setFloorName(functionName);
                floorBoundaries = new IntRect(0, 0, 0, 0);
                floorVertices = new VertexArray(PrimitiveType.QUADS);
                highlightedFloorVertices = new VertexArray(PrimitiveType.QUADS);
                setDepth(0);
                texture = new Texture();
                texture.setRepeated(true);
                tilePosition = new IntRect(0,0,0,0);
        }