private void questifyScriptableBehavs(PhysicalAgent E)
	{
		if(E==null)
			return;
		Behavior B=null;
		for(final Enumeration<Behavior> e=E.behaviors();e.hasMoreElements();)
		{
			B=e.nextElement();
			if(B instanceof ScriptingEngine)
				((ScriptingEngine)B).registerDefaultQuest(this.name());
		}
	}