public Player(int id, int x, int y, String name, int health, Dungeon dungeon, Key key, Random random) {
		super(id, x, y, name, health, dungeon, null, random);
		this.name = name;
		this.key = key;
		
		health = 100000;
		
		collision_width = 22;
		collision_height = 22;
		collision_w_offset = 6;
		collision_h_offset = 6;
		
		weight = 10;
		
		/**
		 *     - FOR TAM -
		 * Database Requirements
		 * 
		 * Need to store and load character inventory.
		 * 
		 */
		
		inventory = new Inventory(this);
	}