public void processLogics() {
		TDGame.getInstance().getPiecesManager().processPiecesAI();
		TDGame.getInstance().getWaveManager().proccess(graph);
		
		for (HighUpDisplay hud : huds)
			hud.render.processLogics();
		if(GameConfig.player.isOver()){
			JOptionPane.showMessageDialog(null, "Game Over!");
			TDGame.getInstance().getMainLoop().stop();
			return;
		}
	}