* @param taxRaise The amount of tax raise.
     * @param goods The <code>Goods</code> for a goods party.
     * @param result Whether the tax was accepted or not.
     */
    private void raiseTax(ServerPlayer serverPlayer, int taxRaise, Goods goods,
                          boolean result) {
        ChangeSet cs = new ChangeSet();
        serverPlayer.csRaiseTax(taxRaise, goods, result, cs);
        sendElement(serverPlayer, cs);
    }