protected void possiblyAddCustomClass(final MOB mob, Set<CMObject> custom)
	{
		if(custom!=null)
		for(int c=0;c<mob.baseCharStats().numClasses();c++)
		{
			final CharClass C=mob.baseCharStats().getMyClass(c);
			if((C.isGeneric())&&(!custom.contains(C)))
				custom.add(C);
		}
	}