public void fullScreen() {
		int W = (int) (Toolkit.getDefaultToolkit().getScreenSize()).getWidth();
		int H = (int) (Toolkit.getDefaultToolkit().getScreenSize()).getHeight();
		Game.frame.dispose();
		Game.frame = new JFrame(Game.NAME);
		Game.frame.setMinimumSize(new Dimension(W, H));
		Game.frame.setMaximumSize(new Dimension(W, H));
		Game.frame.setPreferredSize(new Dimension(W, H));
		Game.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		Game.frame.setResizable(false);
		Game.frame.setCursor(Toolkit.getDefaultToolkit().createCustomCursor(new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB), new Point(0, 0), "null cursor"));
		Game.frame.setUndecorated(true);
		Game.frame.setVisible(true);
		Game.frame.add(this);
		Game.frame.pack();
		fullScreen = true;
		shouldFullScreen = true;
	}