public void pause() {
		
		isPaused = !isPaused;
		
		if (isPaused) {
			timer.stop();
			playing = false;
			fruit.v_x = 0;
			fruit.v_y = 0;
			JOptionPane.showMessageDialog(null, 
					"Welcome to Fruit Ninja. \nTo play, click and drag across"
					+ "a falling fruit to \"slice\" it apart. The game ends"
					+ "when the timer runs out. Unsliced fruit piles up at the"
					+ "bottom of the board."
					+ "\n Features include:"
					+ "\n-slicing fruits that have already been sliced for"
					+ "extra points. These slices fall faster"
					+ "\n-multiple levels of difficulty. Higher levels have"
					+ "more fruit falling faster"
					+ "\n-garbage mode. The fruit piles up on the ground"
					+ "and the game ends when it piles up to the top of the"
					+ "board");
			status.setText("Paused...");
		} else {
			playing = true;
			timer.start();
			fruit.move();
		}

		// Make sure that this component has the keyboard focus
		requestFocusInWindow();
	}