public void setEntityAni (String spriteSheet) throws SlickException {
		SpriteSheet entitySSLeft = new SpriteSheet (spriteSheet, 77, 89, 20);
		entityAniLeft = new Animation(false);//false arg so that the ani doesnt run when still
		for (int i = 0; i < 8; i++) {
			entityAniLeft.addFrame(entitySSLeft.getSprite(i,0), 30);
		}
		
		Image tempImage = new Image (spriteSheet); //next three statements are for a flipped spritesheet
		Image tempFlipped = tempImage.getFlippedCopy(true, false);
		SpriteSheet entitySSRight = new SpriteSheet (tempFlipped, 77, 89, 20);
		entityAniRight = new Animation(false);
		for (int i = 0; i < 8; i++) {
			entityAniRight.addFrame(entitySSRight.getSprite(i,0), 30);
		}
	}