@Override
	public void render(GameContainer gc, StateBasedGame game, Graphics g) throws SlickException {
		g.drawImage(space, 0, 0);
		super.render(gc, game, g);
		g.setColor(Color.white);
		g.drawString("Health: " + p.health, 1, 1);
		g.drawString("Level: " + level, 520, 1);
	}