@SuppressWarnings("unused")
	public void move(){
		if(!motionLock){
			double stepX;
			double stepY;
			double angle;
			stepX = new Random().nextInt(3);
			stepY = new Random().nextInt(3);
			while(!(posX + stepX > 0) &&
					!(posX + stepX < settings.screenWidth - 40) &&
					!(posY + stepY > 0) &&
					!(posY + stepY < (settings.screenWidth / 2) - 40)){
				
				stepX = new Random().nextInt(6) - 3;
				stepY = new Random().nextInt(6) - 3;
				
			}
			
			posX += stepX;
			posY += stepY;
			/* if(hasTarget){
				double dx = posX - target[0];
				double dy = posY - target[1];
				if(dx > 0){
					angle = Math.atan(dy / dx);
				}else{
					angle = Math.atan(dy / dx) + Math.PI;
				}
				stepX = new Random().nextInt(3);
				stepY = new Random().nextInt(3);
				posX += stepX;
				posY += stepY;
				isNearTarget = isNearTarget();
				if(isNearTarget()){
					hasTarget = false;
				}
			}else{
				generateRandomTarget();
			} */ // WIP Code
		}
		
	}