static InputPortPtr input_ports_88games = new InputPortPtr(){ public void handler() { 
		PORT_START(); 
		PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 );
		PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 );
		PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 );
	//	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN );
		/* Fake button to press buttons 1 and 3 impossibly fast. Handle via konami_IN1_r */
		PORT_BITX(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_CHEAT | IPF_PLAYER1, "Run Like Hell Cheat", IP_KEY_DEFAULT, IP_JOY_DEFAULT );
		PORT_DIPNAME( 0x10, 0x10, DEF_STR( "Flip_Screen") );
		PORT_DIPSETTING(    0x10, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
		PORT_DIPNAME( 0x20, 0x20, "World Records" );
		PORT_DIPSETTING(    0x20, "Don't Erase" );
		PORT_DIPSETTING(    0x00, "Erase on Reset" );
		PORT_SERVICE( 0x40, IP_ACTIVE_LOW );
		PORT_DIPNAME( 0x80, 0x80, DEF_STR( "Unknown") );
		PORT_DIPSETTING(    0x80, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
	
		PORT_START(); 
		PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 );
		PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 );
		PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER1 );
		PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 );
		PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 );
		PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 );
		PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER2 );
		PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 );
	
		PORT_START(); 
		PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER3 );
		PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER3 );
		PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER3 );
		PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 );
		PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER4 );
		PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER4 );
		PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER4 );
		PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 );
	
		PORT_START(); 
		PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( "Coin_A") );
		PORT_DIPSETTING(    0x02, DEF_STR( "4C_1C") );
		PORT_DIPSETTING(    0x05, DEF_STR( "3C_1C") );
		PORT_DIPSETTING(    0x08, DEF_STR( "2C_1C") );
		PORT_DIPSETTING(    0x04, DEF_STR( "3C_2C") );
		PORT_DIPSETTING(    0x01, DEF_STR( "4C_3C") );
		PORT_DIPSETTING(    0x0f, DEF_STR( "1C_1C") );
		PORT_DIPSETTING(    0x03, DEF_STR( "3C_4C") );
		PORT_DIPSETTING(    0x07, DEF_STR( "2C_3C") );
		PORT_DIPSETTING(    0x0e, DEF_STR( "1C_2C") );
		PORT_DIPSETTING(    0x06, DEF_STR( "2C_5C") );
		PORT_DIPSETTING(    0x0d, DEF_STR( "1C_3C") );
		PORT_DIPSETTING(    0x0c, DEF_STR( "1C_4C") );
		PORT_DIPSETTING(    0x0b, DEF_STR( "1C_5C") );
		PORT_DIPSETTING(    0x0a, DEF_STR( "1C_6C") );
		PORT_DIPSETTING(    0x09, DEF_STR( "1C_7C") );
		PORT_DIPSETTING(    0x00, DEF_STR( "Free_Play") );
		PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( "Coin_B") );
		PORT_DIPSETTING(    0x20, DEF_STR( "4C_1C") );
		PORT_DIPSETTING(    0x50, DEF_STR( "3C_1C") );
		PORT_DIPSETTING(    0x80, DEF_STR( "2C_1C") );
		PORT_DIPSETTING(    0x40, DEF_STR( "3C_2C") );
		PORT_DIPSETTING(    0x10, DEF_STR( "4C_3C") );
		PORT_DIPSETTING(    0xf0, DEF_STR( "1C_1C") );
		PORT_DIPSETTING(    0x30, DEF_STR( "3C_4C") );
		PORT_DIPSETTING(    0x70, DEF_STR( "2C_3C") );
		PORT_DIPSETTING(    0xe0, DEF_STR( "1C_2C") );
		PORT_DIPSETTING(    0x60, DEF_STR( "2C_5C") );
		PORT_DIPSETTING(    0xd0, DEF_STR( "1C_3C") );
		PORT_DIPSETTING(    0xc0, DEF_STR( "1C_4C") );
		PORT_DIPSETTING(    0xb0, DEF_STR( "1C_5C") );
		PORT_DIPSETTING(    0xa0, DEF_STR( "1C_6C") );
		PORT_DIPSETTING(    0x90, DEF_STR( "1C_7C") );
	//	PORT_DIPSETTING(    0x00, "Disabled" );
	
		PORT_START(); 
		PORT_DIPNAME( 0x01, 0x01, DEF_STR( "Unknown") );
		PORT_DIPSETTING(    0x01, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
		PORT_DIPNAME( 0x02, 0x02, DEF_STR( "Unknown") );
		PORT_DIPSETTING(    0x02, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
		PORT_DIPNAME( 0x04, 0x04, DEF_STR( "Unknown") );
		PORT_DIPSETTING(    0x04, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
		PORT_DIPNAME( 0x08, 0x08, DEF_STR( "Unknown") );
		PORT_DIPSETTING(    0x08, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
		PORT_DIPNAME( 0x10, 0x10, DEF_STR( "Unknown") );
		PORT_DIPSETTING(    0x10, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
		PORT_DIPNAME( 0x60, 0x60, DEF_STR( "Difficulty") );
		PORT_DIPSETTING(    0x60, "Easy" );
		PORT_DIPSETTING(    0x40, "Normal" );
		PORT_DIPSETTING(    0x20, "Hard" );
		PORT_DIPSETTING(    0x00, "Hardest" );
		PORT_DIPNAME( 0x80, 0x00, DEF_STR( "Demo_Sounds") );
		PORT_DIPSETTING(    0x80, DEF_STR( "Off") );
		PORT_DIPSETTING(    0x00, DEF_STR( "On") );
	INPUT_PORTS_END(); }}