public Builder addRenegadedUnits(
          int index, org.bwapi.proxy.messages.GameMessages.UnitId.Builder builderForValue) {
        if (renegadedUnitsBuilder_ == null) {
          ensureRenegadedUnitsIsMutable();
          renegadedUnits_.add(index, builderForValue.build());
          onChanged();
        } else {
          renegadedUnitsBuilder_.addMessage(index, builderForValue.build());
        }
        return this;
      }