public Builder addAllCreatedUnits(
          java.lang.Iterable<? extends org.bwapi.proxy.messages.GameMessages.UnitId> values) {
        if (createdUnitsBuilder_ == null) {
          ensureCreatedUnitsIsMutable();
          super.addAll(values, createdUnits_);
          onChanged();
        } else {
          createdUnitsBuilder_.addAllMessages(values);
        }
        return this;
      }