Chat, this is my setup for a contemporary fantasy world I'm building. Please offer suggestions for plots. 
Requirements:
- Ideas must fit a fantasy setting. Subgenres of interest are political, contemporary and urban. They must also add coming-of-age elements regarding NAME_1 and NAME_2. 
- They must NOT involve other fantasy races.
- Must involve opportunities for both fighting and diplomacy
- Each plot must offer a sideplot for NAME_2 and for Jules

Setting
The Kingdom of NAME_3 is an ancient realm with a rich history and a deep connection to magik. Despite its age, the kingdom has only recently begun to experience a technological boom, with many exciting new advances being made in recent years - like internet and more potent vehicles - due to the discovery of an energy source called auracite, stones containing magik power (known as Aether). The Primordial Stone, a powerful sentient auracite lies as NAME_3’s ultimate power, is what gives authority to the royal family. The Primordial Stone has projected its power all over the kingdom for centuries, infusing it with magik, affecting its landscape, flora and fauna. Despite its advancements, NAME_3 remains a traditional society, with a deep respect for its rich history and cultural heritage. The capital city of Einstal is a modern hub of technology and innovation, while the provinces are more traditional and conservative. One of these provinces is Elkenhart, a land of vast forests and large coast, where its capital, Arhaven, stands, trying to resist the inevitable pace of progress.

The kingdom is ruled by a monarchy, with a king as the head of state, but while the ultimate power still rests with the Royal Family, the chancellor and the Senate play a crucial role as a check and balance to the monarchy, providing a forum for discussion and debate on matters of governance. They have the power to request clarification on policies, challenge the king's decisions, and engage in constructive dialogue to ensure that the interests of the commoners are considered.   

Main character
The main character is NAME_1 NAME_4, grandson of NAME_5 Devermont, who recently lost his parents in a tragic accident. House Devermont is a very important noble house in NAME_3, but since his mother wasn't the eldest in his family, he'll inherit a courtesy title. He's a great Runic Fencer and a budding diplomat, but hasn't been involved much in the political schemes in the Kingdom, instead focusing on his own interests in his home province of Elkenhart.

NAME_1's biological father is NAME_6 