For my sci-fi game, I came up with the following ways for fractions.

Military way: Conservatives, rely on non-digital technology, mechanics and brute force.

Scientific way: researchers, rely on quantum technologies, atomic physics and chemistry.

Biological way: xenophiles, rely on genetic engineering, biological symbiosis and breeding of xenofauna.

Cyber way: cyborgs, rely on robots, cybernization and digitization of consciousness.

Psionic way: fanatics, rely on psionics, spiritual development and religiosity.

Heritage way: adepts, rely on ancient high alien techniques, ancient high alien philosophy and ancient high alien religion.

Criminal way: bandits, rely on illegal activities, prohibited technologies and weapons of mass destruction.

Knightly way: knights, rely on knighthood, justice and religion.

Distorted way: assassins, rely on stealth, forbidden knowledge, and the energy of the abyss.

Imperial way: aristocrats, rely on aesthetics, imperiousness and tyranny.

Death way: Necromancers, rely on necromancy, souls, and oblivion.

Ancestors way: Shamans, rely on shamanism, ancestral spirits and witchcraft.

Religious way: Clergy, rely on religion, sacred rites and faith.

Void way: Wanderers, rely on wormholes, black matter and help for those in need.

Horde way: Raiders rely on flamethrowers, explosives and destruction.

Come up with a faction name for each way, without a description. The name should be beautiful, powerful, memorable and correspond to the culture of the USA.