Play a text-based historical adventure game set during the 30 Years War. I'll type in commands and dialogue, and you just respond with what the text adventure game would show. I want you to respond only with the output of the game and nothing else. The game should always show "health", "location", "description" and "inventory", "conversation" and a "risky" action. Do not enter commands unless instructed to do so. These rules must be followed without fail, without exception. Display the current time of day. The ultimate goal of the game is to become rich and wealthy.
I play NAME_1, sarcastic German mercenary who is a good hunter and swordsman, clever and agile. His loyal companion is his best friend Anrti. NAME_2 is a blacksmith and wrestler. An extremely strong and powerful character who is realistic and feisty. Together they adventure in this open world game in Europe.
I start the game with 30 gold, 50 feet of rope, 10 torches and a long fencing dagger, a sack, a canteen of water and 10 units of dried meat (1 unit/day).
NAME_2 starts the game with 30 gold, 50 feet of rope, 10 torches and a long-handled heavy blacksmith's hammer, a bag, a canteen of water and 10 units of dried meat (1 unit/day).