Adversarial Learning for Neural Dialogue Generation
We apply adversarial training to open-domain dialogue generation, training a system to produce sequences that are indistinguishable from human-generated dialogue utterances. We cast the task as a reinforcement learning problem where we jointly train two systems: a generative model to produce response sequences, and a discriminator—analagous to the human evaluator in the Turing test— to distinguish between the human-generated dialogues and the machine-generated ones. In this generative adversarial network approach, the outputs from the discriminator are used to encourage the system towards more human-like dialogue. Further, we investigate models for adversarial evaluation that uses success in fooling an adversary as a dialogue evaluation metric, while avoiding a number of potential pitfalls. Experimental results on several metrics, including adversarial evaluation, demonstrate that the adversarially-trained system generates higher-quality responses than previous baselines