36297759
Fault Tolerant Routing Algorithm in Hypercube Networks with Load Balancing Support
We introduce load balancing support to our original fault tolerant routing algorithm in hypercube networks. We design an improved routing algorithm based on load balancing in hypercube networks. Our routing algorithm is simple and powerful, which preserves the advantages of our original algorithm. Firstly, our routing algorithm is applicable no matter whether the given hypercube network satisfies the required conditions or not. Secondly, our algorithm is distributed and local-information-based. Finally, our algorithm is effective and efficient. The contribution is that we realize load balancing in fault tolerant routing algorithm in hypercube networks in a creative way to make our algorithm perform better.
1021255
A minimal and complete set of operators for the development of robust manifold mesh modelers
In this paper, we identify a minimal and complete set of fundamental operators, which is necessary and sufficient for performing all homeomorphic and topological operations on 2- manifold mesh structures. Efficient algorithms are developed for the implementation of these operators. We also developed a set of powerful, user-friendly, and effective operators at the level of user-interface. Using these operators, we have developed a prototype system for robust, interactive, and user-friendly modeling of orientable 2-manifold meshes. Users of our system can perform a large set of homeomorphic and topological changes with these user-interface level operators. Our system is topologically robust in the sense that users will never create invalid 2-manifold mesh structure with these operators. In our system, the homeomorphic and topological surgery operations can be applied alternatively on 2-manifold meshes. With our system, users can blend surfaces, construct rinds, and open holes on these rind shapes. With our system, the shapes that look like solid, non-manifold, or 2-manifold with boundary can be manipulated. The system also provides automatic texture mapping during topology changes.
16331940
Optimal Parallel Routing in Star Networks
Star networks have recently been proposed as attractive alternatives to the popular hypercube for interconnecting processors on a parallel computer. In this paper, we present an efficient algorithm that constructs an optimal parallel routing in star networks. Our result improves previous results for the problem.
31382426
Strong Fault-Tolerance: Parallel Routing in Networks with Faults
A d-regular network G is strongly fault-tolerant if for any copy Gf of G with at most d - 2 faulty nodes, every pair of nonfaulty nodes u and v in Gf admits min{df(u), df (v)} node-disjoint paths in Gf from u to v, where df(u) and df(v) are the degrees of the nodes u and v in Gf. We show that popular network structures, such as hypercube and star networks, are strongly fault-tolerant. We develop efficient algorithms that construct the maximum number of node-disjoint paths of optimal or nearly optimal length in these networks with faulty nodes. Our algorithms are optimal in terms of their running time.
5242879
Interactive rind modeling
In this paper, we describe a technique, with roots in topological graph theory, that we call rind modeling. It provides for the easy creation of surfaces resembling peeled and punctured rinds. We show how the method's two main steps of: 1) creation of a shell or crust like the rind of an orange, and 2) opening holes in the crust by punching or peeling can be encapsulated into a real time semi-automatic interactive algorithm. We include a number of worked examples, some by students in a first modeling course, that demonstrate the ease with which a large variety of intricate rind shapes can be created.
2261180
Graph Ear Decompositions and Graph Embeddings
Ear decomposition of a graph has been extensively studied in relation to graph connectivity. In this paper, a connection of ear decomposition to graph embeddings is exhibited. It is shown that constructing a maximum-paired ear decomposition of a graph and constructing a maximum-genus embedding of the graph are polynomial-time equivalent. Applications of this connection are discussed.
10286772
Image segmentation by spatially adaptive color and texture features
An image segmentation algorithm that is based on spatially adaptive color and texture features is presented. The proposed algorithm is based on a previously proposed algorithm but introduces a number of new elements. We use a new set of texture features based on a steerable filter decomposition. The steerable filters combined with a new spatial texture segmentation scheme provide a finer and more robust segmentation into texture classes. The proposed algorithm includes an elaborate border estimation procedure, which extends the idea of Pappas (1992) adaptive clustering segmentation algorithm to color texture. The performance of the proposed algorithm is demonstrated in the domain of photographic images, including low resolution compressed images.
16407407
An interactive method for fuzzy multiple attribute group decision making
In this paper, we develop an interactive method for multiple attribute group decision making under fuzzy environment. The method can be used in situations where the information about attribute weights is partly known, the weights of decision makers are expressed in exact numerical values or triangular fuzzy numbers, and the attribute values are triangular fuzzy numbers. The method transforms fuzzy decision matrices into their expected decision matrices, constructs the corresponding normalized expected decision matrices by two simple formulas, and then aggregates these normalized expected decision matrices into a complex decision matrix. Moreover, the decision makers are asked to provide their preferences gradually in the course of interactions. By solving linear programming models, the method diminishes the given alternative set gradually, and finally finds the most preferred alternative. By using the method, the decision makers can provide and modify their preference information gradually in the process of decision making so as to make the decision result more reasonable. The method can not only reflect the importance of the given arguments and the ordered positions of the arguments, but also relieve the influence of unfair arguments on the decision result. Finally, a practical problem is used to illustrate the developed method.
15909369
New Models for Improving Supertag Disambiguation
In previous work, supertag disambiguation has been presented as a robust partial parsing technique. In this paper we present two approaches: contextual models, which exploit a variety of features in order to improve supertag performance, and class-based models, which assign sets of supertags to words in order to substantially improve accuracy with only a slight increase in ambiguity.
40634947
Experiments Study on a Dynamic Priority Scheduling for Wireless Sensor Networks
Wireless Sensors Networks (WSNs) represent a new generation of embedded systems, which deploy wireless ad hoc communication mechanisms to route a sensory data from the originator sensor node to the base station. One of the most important issues in wireless sensor networks is to support real-time QoS, which is fundamentally a challenging problem. In this paper, we introduce EDBP scheduling algorithm for sensor network along with a MAC protocol based on the dynamic priority assignment EDBP. Two different platforms based experiment projects are designed to test our proposal.
13891792
Constructing Task-Level Assembly Strategies in Robot Programming by Demonstration
Programming by demonstration (PbD) is a technique for programming robots that holds much promise in making robots more accessible to ordinary, non-technical users. However, a well-known difficulty with the method is that a human will often demonstrate the task to be programmed inconsistently or even erroneously, leading to the inclusion of what is essentially noise in the demonstration. A number of techniques exist in the literature for filtering out this type of noise; however, most focus on very low level control command details. In this paper, we propose a new, complementary direction of research. We take a “task-level” view of the demonstration, and note that noise can exist at this level also. We propose a framework, based on a hybrid dynamic system modeling approach, to select the most optimal, task-level execution strategies that were demonstrated. We apply our framework to a real household task of inserting the compressible spindle of a paper towel holder into its supports. We conduct experiments to show that significant improvements in robot performance of the task can be achieved by a PbD regime that includes our method.