14957159
Utility-Based Bandwidth Allocation for Triple-Play Services
It is expected that, in near future, the multi-class traffic previously in public switched telephone network (PSTN), cable television network and IP network will be multiplexed at backbone and carried by the converged next-generation network (NGN). A pragmatic challenge in facilitating NGN is how to schedule traffic and allocate bandwidth among the triple-play services, namely voice (VoIP), video (IPTV) and data. Different from traditional strict-priority based scheduling intensively used in industry, in this paper, we try to discuss this issue from the objective of network utility maximization (NUM). We first investigate the characteristics of most existing traffic classes and explicitly formulate their utilities to be the function of occupied bandwidth. After that, a novel scheduling scheme to achieve NUM is derived using Lagrange method with KKT conditions. Numerical results under two network scenarios are calculated. Both of them reveal the unique nature of this scheduling, compared with strict-priority scheduling, still highest priority is provided for VoIP traffic, however, no strict priority should be given to IPTV traffic since it will conflict with NUM objective. We hope our results will shed lights on the evolvement towards the converged network
7704531
A TCAM-based distributed parallel IP lookup scheme and performance analysis
Using ternary content addressable memory (TCAM) for high-speed IP address lookup has been gaining popularity due to its deterministic high performance. However, restricted by the slow improvement of memory accessing speed, the route lookup engines for next-generation terabit routers demand exploiting parallelism among multiple TCAM chips. Traditional parallel methods always incur excessive redundancy and high power consumption. We propose in this paper an original TCAM-based IP lookup scheme that achieves both ultra-high lookup throughput and optimal utilization of the memory while being power-efficient. In our multi-chip scheme, we devise a load-balanced TCAM table construction algorithm together with an adaptive load balancing mechanism. The power efficiency is well controlled by decreasing the number of TCAM entries triggered in each lookup operation. Using four 133 MHz TCAM chips and given 25% more TCAM entries than the original route table, the proposed scheme achieves a lookup throughput of up to 533 MPPS while remains simple for ASIC implementation
17725194
SPF: to improve the performance of packet-mode scheduling
Recent researches present that packet-mode scheduling may provide overall performance advantages over cell-mode scheduling in input queueing switches. But one significant drawback of existing packet-mode schedulers is that they tend to result in longer waiting time of short packets, whose delay is critical to the performance of IP networks. To mitigate the problem, this paper proposes a simple but effective packet-mode scheduling algorithm called Short Packets First (SPF), studies the corresponding buffering architecture, and evaluates the performance on throughput and packet delay. SPF achieves 100% throughput under an accurate Internet traffic model. Theoretical analysis proves that SPF can reduce the average packet waiting time of short packets as well as overall packets, under the condition of uniform Poisson arrival process and low to medium offered load. Furthermore, extended simulation studies show that SPF is superior to general packet-mode and cell-mode scheduling, especially under heavy offered load.
46229467
Packet-Mode Priority Scheduling for Terabit Core Routers
Existing packet-mode schedulers will result in long waiting time for short control packets in IP networks. To overcome this problem, this paper proposes a packet-mode practical scheduling algorithm called short-packets-first (SPF). With uniform Poisson arrival process and low to medium offered load, we prove that SPF can reduce the average packet waiting time for overall packets by greatly lowering the average packet waiting time for short packets. Moreover, simulations under a real traffic model demonstrate that SPF performs very well compared with other packet-mode and cell-mode scheduling algorithms, especially for short packets under heavy offered load..
1001399
DS-PPS: A Practical Framework to Guarantee Differentiated QoS in Terabit Routers with Parallel Packet Switch
Parallel Packet Switch (PPS) is used intensively in today's terabit router to construct the switching fabric. Basic PPS equally deals with all of the traffic in order to achieve uniform load-balancing and high throughput, but it fails to support differentiated QoS. With the recent blooming of delay- sensitive Internet traffic, such as the peer-to-peer live streaming and IPTV, differentiated QoS is becoming an urgent demand. In this paper, we propose a novel and practical framework, the Differentiated Service Parallel Packet Switch (DS-PPS), which supports three fundamental QoS features: guaranteed-delay (GD), guaranteed-bandwidth (GB) and best-effort (BE). By adaptively adjusting the number of switching planes offered to each QoS class, DS-PPS precisely controls the delay bounds of GD traffic and the drop precedence of GB traffic. We evaluate DS-PPS by extensive theoretical analyses and comprehensive simulations. Experimental results on a prototype implementation of the framework show that DS-PPS outperforms the basic PPS in three main aspects. First, the average delay of TCP short packet under full load is reduced by more than 94%. Second, the average delay of real-time traffic under full load is reduced by more than 82%. And third, the GB traffic of low drop precedence is guaranteed of nearly three times the throughput of high drop precedence at the hotspots. Significantly, our proposed DS-PPS framework is universal and scalable to support various kinds of emerging QoS-sensitive applications in multi-service terabit routers without any extra overhead.
5800626
Hybrid Cache Architecture for High Speed Packet Processing
The exposed memory hierarchies employed in many network processors (NPs) are expensive and hard to be effectively utilized. On the other hand, conventional cache cannot be directly incorporated into NP either because of its low efficiency in locality exploitation for network applications. In this paper, a novel memory hierarchy component, called split control cache, is presented. The proposed scheme employs two independent low latency memory stores to temporarily hold the flow-based and application-relevant information, exploiting the different locality behaviors exhibited by these two types of data. Data movement is manipulated by specially designed hardware to relieve the programmers from details of memory management. Performance evaluation shows that this component can achieve a hit rate of over 90% with only 16 KB of memories in route lookup under link rate of OC-3c and provide enough flexibility for the implementation of most network applications.
16935313
MedSMan: a streaming data management system over live multimedia
Querying live media streams is a challenging problem that is becoming an essential requirement in a growing number of applications. Research in multimedia information systems has addressed and made good progress in dealing with archived data. Meanwhile, research in stream databases has received significant attention for querying alphanumeric symbolic streams. The lack of a unifying data model capable of representing multimedia data and providing reasonable abstractions for querying live multimedia streams poses the challenge of how to make the best use of data in video and other sensor networks for various applications including video surveillance, live conferencing and Eventweb. This paper presents a system that enables direct capture of media streams from sensors and automatically generates meaningful feature streams that can be queried by a data stream processor. The system provides an effective combination of extensible digital processing techniques and general data stream management research.
1259464
Using Temporal Semantics for Live Media Stream Queries
Querying live media streams is a challenging problem that becomes an essential requirement in a growing number of applications. We address the problem of evaluating continuous queries on media streams produced by media sources such as webcams and microphones. The temporal attributes and the order of stream tuples play essential roles in live stream generation and query execution. Furthermore, the temporal constraints and query semantics of related streams provide additional query optimization opportunities. We investigate the modeling issues and introduce the query processing techniques of a live media stream management system (MedSMan), including media capturing, automatic feature generating, declaration and query languages, temporal stream operators and querying algorithms. A prototype is implemented and we present experimental results to show the performance of our prototype using various real-time media experiments.
2853015
On the capacity of hybrid wireless networks
This paper involves the study of the throughput capacity of hybrid wireless networks. A hybrid network is formed by placing a sparse network of base stations in an ad hoc network. These base stations are assumed to be connected by a high-bandwidth wired network and act as relays for wireless nodes. They are not data sources nor data receivers. Hybrid networks present a tradeoff between traditional cellular networks and pure ad hoc networks in that data may be forwarded in a multihop fashion or through the infrastructure. It has been shown that the capacity of a random ad hoc network does not scale well with the number of nodes in the system. In this work, we consider two different routing strategies and study the scaling behavior of the throughput capacity of a hybrid network. Analytical expressions of the throughput capacity are obtained. For a hybrid network of n nodes and m base stations, the results show that if m grows asymptotically slower than √n, the benefit of adding base stations on capacity is insignificant. However, if m grows faster than √n, the throughput capacity increases linearly with the number of base stations, providing an effective improvement over a pure ad hoc network. Therefore, in order to achieve nonnegligible capacity gain, the investment in the wired infrastructure should be high enough.
1873553
Toward better wireload models in the presence of obstacles
Efficient and accurate interconnect estimation is crucial to design convergence. With System-on-Chip design, IP blocks form routing obstacles that cannot be accounted for by existing a priori wirelength estimations. In this paper, we identify two distinct effects of obstacles on interconnection length: (i) changes due to the redistribution of interconnect terminals and (ii) detours that have to be made around the obstacles. Theoretical expressions of both effects for point-to-point nets with a single obstacle are derived and compared to experimental observations. We also experimentally assess these effects for multi-terminal interconnections and in the presence of multiple obstacles. We single out cases where the effects are additive, which suggests the use of lookup tables and equivalent blockage relations. Our results are applicable in chip planning tools, where they enable improved accounting for obstacles in a priori wirelength estimation schemes.
8584874
Throughput Optimization and Fair Bandwidth Allocation in Multi-Hop Wireless LANs
There is an inherent well-known conflict between fairness and throughput that arises in many networking scenarios. A number of researchers have studied this problem in the context of (single-hop) wireless local area networks (WLANs), where clients directly exchange traffic with access points (APs). More recently, researchers have proposed multi-hop extensions to WLANs where client traffic is forwarded via a series of client-client links. In this paper, we show that the objective of improving throughput without sacrificing fairness can be much better met in multi-hop WLANs. We decouple this objective into two separate but related problems. First, we need an algorithm to organize clients into a multi-hop structure such that fair bandwidth allocation within this structure leads to improved throughput. Second, we need algorithms for performing fair bandwidth allocation within the determined multi-hop structure. In this paper, we first design optimal fair bandwidth allocation algorithms for both max-min throughput fairness and max-min time fairness in multi-hop WLANs. Subsequently, we design an efficient algorithm to find desirable multi-hop structures. With slight modifications, our results in this paper can be generalized to other multi-hop wireless networks as well. Our proposed solutions seamlessly integrate with legacy devices and hence are incrementally deployable. Simulation results demonstrate that our solutions can effectively improve throughput (by up to 114% or more) as well as network coverage while preserving fairness.