28434166
Relaxed Balance Using Standard Rotations

AbstractAbstract. In search trees with relaxed balance, rebalancing transformations need not be connected with updates, but may be delayed. For standard AVL tree rebalancing, we prove that even though the rebalancing operations are uncoupled from updates, their total number is bounded by O(M log (M+N)) , where M is the number of updates to an AVL tree of initial size N . Hence, relaxed balancing of AVL trees comes at no extra cost asymptotically. Furthermore, our scheme differs from most other relaxed balancing schemes in an important aspect: No rebalancing transformation can be done in the wrong direction, i.e., no performed rotation can make the tree less balanced. Moreover, each performed rotation indeed corresponds to a real imbalance situation in the tree. Finally, and perhaps most importantly, our structure is capable of forgetting registered imbalance if later updates happen to improve the situation. Our results are of theoretical interest and have possible sequential and parallel applications.

34233329
Search Trees with Relaxed Balance and Near-Optimal Height
We introduce the relaxed k-tree, a search tree with relaxed balance and a height bound, when in balance, of (1 + Ɛ) log2 n + 1, for any Ɛ > 0. The rebalancing work is amortized O(1/Ɛ) per update. This is the first binary search tree with relaxed balance having a height bound better than c ċ log2 n for a fixed constant c. In all previous proposals, the constant is at least 1/ log2 Φ > 1.44, where Φ is the golden ratio. 
 
As a consequence, we can also define a standard (non-relaxed) k-tree with amortized constant rebalancing per update, which is an improvement over the original definition. 
 
Search engines based on main-memory databases with strongly fluctuating workloads are possible applications for this line of work.
30882911
Complexity of Layered Binary Search Trees with Relaxed Balance
When search trees are made relaxed, balance constraints are weakened such that updates can be made without immediate rebalancing. This can lead to a speed-up in some circumstances. However, the weakened balance constraints also make it more challenging to prove complexity results for relaxed structures.In our opinion, one of the simplest and most intuitive presentations of balanced search trees has been given via layered trees. We show that relaxed layered trees are among the best of the relaxed structures. More precisely, rebalancing is worst-case logarithmic and amortized constant per update, and restructuring is worst-case constant per update.
6986183
Efficient Simplification of Bisimulation Formulas
The problem of checking or optimally simplifying bisimulation formulas is likely to be computationally very hard. We take a different view at the problem: we set out to define a very fast algorithm, and then see what we can obtain. Sometimes our algorithm can simplify a formula perfectly, sometimes it cannot. However, the algorithm is extremely fast and can, therefore, be added to formula-based bisimulation model checkers at practically no cost. When the formula can be simplified by our algorithm, this can have a dramatic positive effect on the better, but also more time consuming, theorem provers which will finish the job.
19914316
Extending the Accommodating Function
The applicability of the accommodating function, a relatively new measure for the quality of on-line algorithms, is extended. If a limited amount n of some resource is available, the accommodating function A(?) is the competitive ratio when input sequences are restricted to those for which the amount ?n of resources suffices for an optimal off-line algorithm. The accommodating function was originally used only for ? ? 1. We focus on ? < 1, observe that the function now appears interesting for a greater variety of problems, and use it to make new distinctions between known algorithms and to find new ones.
80794
Efficient Rebalancing of Chromatic Search Trees
Chromatic trees were defined by Nurmi and Soisalon-Soininen, as a new type of binary search tree for databases. The aim is to improve runtime performance by allowing a greater degree of concurrency, which, in turn, is obtained by uncoupling updating from rebalancing. This also allows rebalancing to be postponed completely or partially until after peak working hours. The advantages of the proposal of Nurmi and Soisalon-Soininen are quite significant, but there are definite problems with it. First, they give no explicit upper bound on the complexity of their algorithm. Second, some of their rebalancing operations can be applied many more times than necessary. Third, some of their operations, when removing one problem, create another. We define a new set of rebalancing operations which we prove give rise to at most @?log"2(N+1)@?-1 rebalancing operations per insertion and at most @?log"2(N+1)@?-2 rebalancing operations per deletion, where N is the maximum size the tree could ever have, given its initial size and the number of insertions performed. Most of these rebalancing operations, in fact, do no restructuring; they simply move weights around. The number of operations which actually change the structure of the tree is at most one per update.
2304363
Time-Optimal Real-Time Test Case Generation Using Uppaal
Testing is the primary software validation technique used by industry today, but remains ad hoc, error prone, and very expensive. A promising improvement is to automatically generate test cases from formal models of the system under test.
44597345
Verification of Hierarchical State/Event Systems Using Reusability and Compositionality
We investigate techniques for verifying hierarchical systems, i.e., finite state systems with a nesting capability. The straightforward way of analysing a hierarchical system is to first flatten it into an equivalent non-hierarchical system and then apply existing finite state system verification techniques. Though conceptually simple, flattening is severely punished by the hierarchical depth of a system. To alleviate this problem, we develop a technique that exploits the hierarchical structure to reuse earlier reachability checks of superstates to conclude reachability of substates. We combine the reusability technique with the successful compositional technique of [13] and investigate the combination experimentally on industrial systems and hierarchical systems generated according to our expectations to real systems. The experimental results are very encouraging: whereas a flattening approach degrades in performance with an increase in the hierarchical depth (even when applying the technique of [13]), the new approach proves not only insensitive to the hierarchical depth, but even leads to improved performance as the depth increases.
18794799
Model-Checking for Real-Time Systems
Efficient automatic model-checking algorithms for real-time systems have been obtained in recent years based on the state-region graph technique of Alur, Courcoubetis and Dill. However, these algorithms are faced with two potential types of explosion arising from parallel composition: explosion in the space of control nodes, and explosion in the region space over clock-variables.
9169243
Verification of Large State/Event Systems Using Compositionality and Dependency Analysis
A state/event model is a concurrent version of Mealy machines used for describing embedded reactive systems. This paper introduces a technique that uses compositionality and dependency analysis to significantly improve the efficiency of symbolic model checking of state/event models. It makes possible automated verification of large industrial designs with the use of only modest resources (less than 5 minutes on a standard PC for a model with 1421 concurrent machines). The results of the paper are being implemented in the next version of the commercial tool visualSTATETM.
4574615
As Cheap as Possible: Efficient Cost-Optimal Reachability for Priced Timed Automata
In this paper we present an algorithm for efficiently computing optimal cost of reaching a goal state in the model of Linearly Priced Timed Automata (LPTA). The central contribution of this paper is a priced extension of so-called zones. This, together with a notion of facets of a zone, allows the entire machinery for symbolic reachability for timed automata in terms of zones to be lifted to cost-optimal reachability using priced zones. We report on experiments with a cost-optimizing extension of Uppaal on a number of examples.