18079649
Improved Exact Algorithms for MAX-SAT
In this paper we present improved exact and parameterized algorithms for the maximum satisfiability problem. In particular, we give an algorithm that computes a truth assignment for a boolean formula F satisfying the maximum number of clauses in time O(1.3247m|F|), where m is the number of clauses in F, and |F| is the sum of the number of literals appearing in each clause in F. Moreover, given a parameter k, we give an O(1.3695kk2 + |F|) parameterized algorithm that decides whether a truth assignment for F satisfying at least k clauses exists. Both algorithms improve the previous best algorithms by Bansal and Raman for the problem.
1021255
A minimal and complete set of operators for the development of robust manifold mesh modelers
In this paper, we identify a minimal and complete set of fundamental operators, which is necessary and sufficient for performing all homeomorphic and topological operations on 2- manifold mesh structures. Efficient algorithms are developed for the implementation of these operators. We also developed a set of powerful, user-friendly, and effective operators at the level of user-interface. Using these operators, we have developed a prototype system for robust, interactive, and user-friendly modeling of orientable 2-manifold meshes. Users of our system can perform a large set of homeomorphic and topological changes with these user-interface level operators. Our system is topologically robust in the sense that users will never create invalid 2-manifold mesh structure with these operators. In our system, the homeomorphic and topological surgery operations can be applied alternatively on 2-manifold meshes. With our system, users can blend surfaces, construct rinds, and open holes on these rind shapes. With our system, the shapes that look like solid, non-manifold, or 2-manifold with boundary can be manipulated. The system also provides automatic texture mapping during topology changes.
2261180
Graph Ear Decompositions and Graph Embeddings
Ear decomposition of a graph has been extensively studied in relation to graph connectivity. In this paper, a connection of ear decomposition to graph embeddings is exhibited. It is shown that constructing a maximum-paired ear decomposition of a graph and constructing a maximum-genus embedding of the graph are polynomial-time equivalent. Applications of this connection are discussed.
5242879
Interactive rind modeling
In this paper, we describe a technique, with roots in topological graph theory, that we call rind modeling. It provides for the easy creation of surfaces resembling peeled and punctured rinds. We show how the method's two main steps of: 1) creation of a shell or crust like the rind of an orange, and 2) opening holes in the crust by punching or peeling can be encapsulated into a real time semi-automatic interactive algorithm. We include a number of worked examples, some by students in a first modeling course, that demonstrate the ease with which a large variety of intricate rind shapes can be created.
16331940
Optimal Parallel Routing in Star Networks
Star networks have recently been proposed as attractive alternatives to the popular hypercube for interconnecting processors on a parallel computer. In this paper, we present an efficient algorithm that constructs an optimal parallel routing in star networks. Our result improves previous results for the problem.
31382426
Strong Fault-Tolerance: Parallel Routing in Networks with Faults
A d-regular network G is strongly fault-tolerant if for any copy Gf of G with at most d - 2 faulty nodes, every pair of nonfaulty nodes u and v in Gf admits min{df(u), df (v)} node-disjoint paths in Gf from u to v, where df(u) and df(v) are the degrees of the nodes u and v in Gf. We show that popular network structures, such as hypercube and star networks, are strongly fault-tolerant. We develop efficient algorithms that construct the maximum number of node-disjoint paths of optimal or nearly optimal length in these networks with faulty nodes. Our algorithms are optimal in terms of their running time.
46388294
Soft Sorting in Logic Programming
Integrating sorts (types) into logic programming languages increases their expressiveness and evaluation efficiency. The sort structures usually considered are strict, in the sense that whenever an expression has a subexpression which is not properly sorted, the expression is classified as ill-sorted, and in effect is regarded as meaningless. Typically a logic programming language with strict sorting is incomplete, in the sense that some intuitively meaningful programs and queries are ill-sorted and hence are not part of the language.
16407407
An interactive method for fuzzy multiple attribute group decision making
In this paper, we develop an interactive method for multiple attribute group decision making under fuzzy environment. The method can be used in situations where the information about attribute weights is partly known, the weights of decision makers are expressed in exact numerical values or triangular fuzzy numbers, and the attribute values are triangular fuzzy numbers. The method transforms fuzzy decision matrices into their expected decision matrices, constructs the corresponding normalized expected decision matrices by two simple formulas, and then aggregates these normalized expected decision matrices into a complex decision matrix. Moreover, the decision makers are asked to provide their preferences gradually in the course of interactions. By solving linear programming models, the method diminishes the given alternative set gradually, and finally finds the most preferred alternative. By using the method, the decision makers can provide and modify their preference information gradually in the process of decision making so as to make the decision result more reasonable. The method can not only reflect the importance of the given arguments and the ordered positions of the arguments, but also relieve the influence of unfair arguments on the decision result. Finally, a practical problem is used to illustrate the developed method.
34159049
Approximation algorithms for scheduling real-time jobs with multiple feasible intervals
Time-critical jobs in many real-time applications have multiple feasible intervals. Such a job is constrained to execute from start to completion in one of its feasible intervals. A job fails if the job remains incomplete at the end of the last feasible interval. Earlier works developed an optimal off-line algorithm to schedule all the jobs in a given job set and on-line heuristics to schedule the jobs in a best effort manner. This paper is concerned with how to find a schedule in which the number of jobs completed in one of their feasible intervals is maximized. We show that the maximization problem is $${\cal N}{\cal P}$$-hard for both non-preemptible and preemptible jobs. This paper develops two approximation algorithms for non-preemptible and preemptible jobs. When jobs are non-preemptible, Algorithm Least Earliest Completion Time First (LECF) is shown to have a 2-approximation factor; when jobs are preemptible, Algorithm Least Execution Time First (LEF) is proved being a 3-approximation algorithm. We show that our analysis for the two algorithms are tight. We also evaluate our algorithms by extensive simulations. Simulation results show that Algorithms LECF and LEF not only guarantee the approximation factors but also outperform other multiple feasible interval scheduling algorithms in average.
3146872
Towards Automatic Generation of Natural Language Generation Systems
Systems that interact with the user via natural language are in their infancy. As these systems mature and become more complex, it would be desirable for a system developer if there were an automatic method for creating natural language generation components that can produce quality output efficiently. We conduct experiments that show that this goal appears to be realizable. In particular we discuss a natural language generation system that is composed of SPoT, a trainable sentence planner, and FER-GUS, a stochastic surface, realizer. We show how these stochastic NLG components can be made to work together, that they can be ported to new domains with apparent ease, and that such NLG components can be integrated in a real-time dialog system.
17449226
Approximation algorithms for scheduling multiple feasible interval jobs
Time-critical jobs in many real-time applications have multiple feasible intervals. Such a job is constrained to execute from start to completion in one of its feasible intervals. A job fails if the job remains incomplete at the end of the last feasible interval. This paper is concerned with how to find a schedule in which the number of jobs completed in one of their feasible intervals is maximized. We show that the maximization problem is NP-hard for both nonpreemptible and preemptible jobs. This paper develops two approximation algorithms for nonpreemptible and preemptible jobs. When jobs are nonpreemptible, algorithm LECF is with a 2-approximation factor; when jobs are preemptible, algorithm LEF is proved being a 3-approximation algorithm. We also show that our analysis on the two algorithms is tight by providing a set of input instances. Simulation results demonstrate that algorithms LECF and LEF not only guarantee the approximation factors but also outperform other multiple feasible interval scheduling algorithms.