963663
Example Based Non-rigid Shape Detection
Since it is hard to handcraft the prior knowledge in a shape detection framework, machine learning methods are preferred to exploit the expert annotation of the target shape in a database. In the previous approaches [1,2] , an optimal similarity transformation is exhaustively searched for to maximize the response of a trained classification model. At best, these approaches only give a rough estimate of the position of a non-rigid shape. In this paper, we propose a novel machine learning based approach to achieve a refined shape detection result. We train a model that has the largest response on a reference shape and a smaller response on other shapes. During shape detection, we search for an optimal non-rigid deformation to maximize the response of the trained model on the deformed image block. Since exhaustive searching is inapplicable for a non-rigid deformation space with a high dimension, currently, example based searching is used instead. Experiments on two applications, left ventricle endocardial border detection and facial feature detection, demonstrate the robustness of our approach. It outperforms the well-known ASM and AAM approaches on challenging samples.
10450956
Pairwise Active Appearance Model and Its Application to Echocardiography Tracking
We propose a pairwise active appearance model (PAAM) to characterize statistical regularities in shape, appearance, and motion presented by a target that undergoes a series of motion phases, such as the left ventricle in echocardiography. The PAAM depicts the transition in motion phase through a Markov chain and the transition in both shape and appearance through a conditional Gaussian distribution. We learn from a database the joint Gaussian distribution of the shapes and appearances belonging to two consecutive motion phases (i.e., a pair of motion phases), from which we analytically compute the conditional Gaussian distribution. We utilize the PAAM in tracking the left ventricle contour in echocardiography and obtain improved tracking results in terms of localization accuracy when compared with expert-specified contours.
11542871
Illuminating light field: image-based face recognition across illuminations and poses
We present an image-based method for face recognition across different illuminations and different poses, where the term 'image-based' means that only 2D images are used and no explicit 3D models are needed. As face recognition across illuminations and poses involves three factors, namely identity, illumination, and pose, generalizations from known identities to novel identities, from known illuminations to novel illuminations, and from known poses to unknown poses are desired. Our approach, called the illuminating light field, derives an identity signature that is invariant to illuminations and poses, where a subspace encoding is assumed for the identity, a Lambertain reflectance model for the illumination, and a light field model for the poses. Experimental results using the PIE database demonstrate the effectiveness of the proposed approach.
135505
Image based regression using boosting method
We present a general algorithm of image based regression that is applicable to many vision problems. The proposed regressor that targets a multiple-output setting is learned using boosting method. We formulate a multiple-output regression problem in such a way that overfitting is decreased and an analytic solution is admitted. Because we represent the image via a set of highly redundant Haar-like features that can be evaluated very quickly and select relevant features through boosting to absorb the knowledge of the training data, during testing we require no storage of the training data and evaluate the regression function almost in no time. We also propose an efficient training algorithm that breaks the computational bottleneck in the greedy feature selection process. We validate the efficiency of the proposed regressor using three challenging tasks of age estimation, tumor detection, and endocardial wall localization and achieve the best performance with a dramatic speed, e.g., more than 1000 times faster than conventional data-driven techniques such as support vector regressor in the experiment of endocardial wall localization.
8997397
BoostMotion: Boosting a Discriminative Similarity Function for Motion Estimation
Motion estimation for applications where appearance undergoes complex changes is challenging due to lack of an appropriate similarity function. In this paper, we propose to learn a discriminative similarity function based on an annotated database that exemplifies the appearance variations. We invoke the LogitBoost algorithm to selectively combine weak learners into one strong similarity function. The weak learners based on local rectangle features are constructed as nonparametric 2D piecewise constant functions, using the feature responses from both images, to strengthen the modeling power and accommodate fast evaluation. Because the negatives possess a location parameter measuring their closeness to the positives, we present a locationsensitive cascade training procedure, which bootstraps negatives for later stages of the cascade from the regions closer to the positives. This allows viewing a large number of negatives and steering the training process to yield lower training and test errors. In experiments of estimating the motion for the endocardial wall of the left ventricle in echocardiography, we compare the learned similarity function with conventional ones and obtain improved performances. We also contrast the proposed method with a learning-based detection algorithm to demonstrate the importance of temporal information in motion estimation. Finally, we insert the learned similarity function into a simple contour tracking algorithm and find that it reduces drifting.
8965145
A robust algorithm for probabilistic human recognition from video
Human recognition from video requires solving the two tasks, recognition and tracking, simultaneously. This leads to a parameterized time series state space model, representing both motion and identity of the human. Sequential Monte Carlo (SMC) algorithms, like Condensation, can be developed to offer numerical solutions to this model. However in outdoor environments, the solution is more likely to diverge from the foreground, causing failures in both recognition and tracking. In this paper we propose an approach for tackling this problem by incorporating the constraint of temporal continuity in the observations. Experimental results demonstrate improvements over its Condensation counterpart.
5971410
Time-space consistency in large-scale distributed virtual environments
Maintaining a consistent view of the simulated world among different simulation nodes is a fundamental problem in large-scale distributed virtual environments (DVEs). In this paper, we characterize this problem by quantifying the time-space inconsistency in a DVE. To this end, a metric is defined to measure the time-space inconsistency in a DVE. One major advantage of the metric is that it may be estimated based on some characteristic parameters of a DVE, such as clock asynchrony, message transmission delay, the accuracy of the dead reckoning algorithm, the kinetics of the moving entity, and human factors. Thus the metric can be used to evaluate the time-space consistency property of a DVE without the actual execution of the DVE application, which is especially useful in the design stage of a DVE. Our work also clearly shows how the characteristic parameters of a DVE are interrelated in deciding the time-space inconsistency, so that we may fine-tune the DVE to make it as consistent as possible. To verify the effectiveness of the metric, a Ping-Pong game is developed. Experimental results show that the metric is effective in evaluating the time-space consistency property of the game.
2387693
Labelling Cayley Graphs on Abelian Groups
For given integers $j \ge k \ge 1$, an $L(j,k)$-labelling of a graph $\Ga$ is an assignment of labels---nonnegative integers---to the vertices of $\Ga$ such that adjacent vertices receive labels that differ by at least $j$, and vertices distance two apart receive labels that differ by at least $k$. The span of such a labelling is the difference between the largest and the smallest labels used, and the minimum span over all $L(j,k)$-labellings of $\Ga$ is denoted by $\l_{j,k}(\Ga)$. The minimum number of labels needed in an $L(j,k)$-labelling of $\Ga$ is independent of $j$ and $k$, and is denoted by $\mu(\Ga)$. In this paper we introduce a general approach to $L(j,k)$-labelling Cayley graphs $\Ga$ over Abelian groups and deriving upper bounds for $\l_{j,k}(\Ga)$ and $\mu(\Ga)$. Using this approach we obtain upper bounds on $\l_{j,k}(\Ga)$ and $\mu(\Ga)$ for graphs $\Ga$ admitting a vertex-transitive Abelian group of automorphisms. Hypercubes $Q_d$ are examples of such graphs, and as consequences we obtain upper bounds for $\l_{j,k}(Q_d)$ and $\mu(Q_d)$. We also obtain the exact values of $\l_{j,k}(\Ga)$ ($2k \ge j \ge k$) and $\mu(\Ga)$ for some Hamming graphs $\Ga$. The result shows that, under certain arithmetic conditions, these two invariants rely only on $k$ and the orders of the two largest complete graph factors of the Hamming graph.
12104793
Planning for code buffer management in distributed virtual execution environments
Virtual execution environments have become increasingly useful in system implementation, with dynamic translation techniques being an important component for performance-critical systems. Many devices have exceptionally tight performance and memory constraints (e.g., smart cards and sensors in distributed systems), which require effective resource management. One approach to manage code memory is to download code partitions on-demand from a server and to cache the partitions in the resource-constrained device (client). However, due to the high cost of downloading code and re-translation, it is critical to intelligently manage the code buffer to minimize the overhead of code buffer misses. Yet, intelligent buffer management on the tightly constrained client can be too expensive. In this paper, we propose to move code buffer management to the server, where sophisticated schemes can be employed. We describe two schemes that use profiling information to direct the client in caching code partitions. One scheme is designed for workloads with stable run-time behavior, while the other scheme adapts its decisions for workloads with unstable behaviors. We evaluate and compare our schemes and show they perform well, compared to other approaches, with the adaptive scheme having the best performance overall.
728
Analyzing and modelling the AS-level Internet topology
Recently we introduced the rich-club phenomenon as a quantitative metric to characterize the tier structure of the Autonomous Systems level Internet topology (AS graph) and we proposed the Interactive Growth (IG) model, which closely matches the degree distribution and hierarchical structure of the AS graph and compares favourble with other available Internet power-law topology generators. Our research was based on the widely used BGP AS graph obtained from the Oregon BGP routing tables. Researchers argue that Traceroute AS graph, extracted from the traceroute data collected by the CAIDA's active probing tool, Skitter, is more complete and reliable. To be prudent, in this paper we analyze and compare topological structures of Traceroute AS graph and BGP AS graph. Also we compare with two synthetic Internet topologies generated by the IG model and the well-known Barabasi-Albert (BA) model. Result shows that both AS graphs show the rich-club phenomenon and have similar tier structures, which are closely matched by the IG model, however the BA model does not show the rich-club phenomenon at all.
13349007
Greedy Algorithms for Client Assignment in Large-Scale Distributed Virtual Environments
Distributed Virtual Environments (DVEs), such as online games, military simulations, collaborative design, etc., are very popular nowadays. To support large-scale DVEs, a multi-server architecture is usually employed, and the virtual world is partitioned into multiple zones for load distribution. The client assignment problem arises when assigning the participating clients to the servers. Current approaches usually assign clients to servers according to the locations of clients in the virtual world, i.e., clients interacting in the same zone of the virtual world will be assigned to the same server. This approach may degrade the interactivity of DVEs if the network delay from a client to its assigned server is large. In this paper, we formulate the client assignment problem, and propose two algorithms to assign clients to servers in a more efficient way. The proposed algorithms are based on the heuristics developed for the well-known Terminal Assignment problem. Simulation results with the BRITE Internet Topology Generator show that our algorithms are effective in enhancing the interactivity of DVEs.