16935313
MedSMan: a streaming data management system over live multimedia
Querying live media streams is a challenging problem that is becoming an essential requirement in a growing number of applications. Research in multimedia information systems has addressed and made good progress in dealing with archived data. Meanwhile, research in stream databases has received significant attention for querying alphanumeric symbolic streams. The lack of a unifying data model capable of representing multimedia data and providing reasonable abstractions for querying live multimedia streams poses the challenge of how to make the best use of data in video and other sensor networks for various applications including video surveillance, live conferencing and Eventweb. This paper presents a system that enables direct capture of media streams from sensors and automatically generates meaningful feature streams that can be queried by a data stream processor. The system provides an effective combination of extensible digital processing techniques and general data stream management research.
1259464
Using Temporal Semantics for Live Media Stream Queries
Querying live media streams is a challenging problem that becomes an essential requirement in a growing number of applications. We address the problem of evaluating continuous queries on media streams produced by media sources such as webcams and microphones. The temporal attributes and the order of stream tuples play essential roles in live stream generation and query execution. Furthermore, the temporal constraints and query semantics of related streams provide additional query optimization opportunities. We investigate the modeling issues and introduce the query processing techniques of a live media stream management system (MedSMan), including media capturing, automatic feature generating, declaration and query languages, temporal stream operators and querying algorithms. A prototype is implemented and we present experimental results to show the performance of our prototype using various real-time media experiments.
9521877
Using stream semantics for continuous queries in media stream processors
In the case of media and feature streams, explicit inter-stream constraints exist and can be exploited in the evaluation of continuous queries in the spirit of semantic query optimization. We express these properties using a media stream declaration language MSDL. In the demonstration, we present IMMERSI-MEET, an application built around an immersive environment. The IMMERSI-MEET system distinguishes between continuous streams, where values of different types come at a specified data rate, and discrete streams where sources push values intermittently. In MSDL, any dependence declaration must have at least one dependency specifying predicate in the body. As stream declarations are registered, the stream constraints are interpreted to construct a set of evaluation directives.
1727263
A study of networks simulation efficiency: fluid simulation vs. packet-level simulation
Network performance evaluation through traditional packet-level simulation is becoming increasingly difficult as today's networks grow in scale along many dimensions. As a consequence, fluid simulation has been proposed to cope with the size and complexity of such systems. This study focuses on analyzing and comparing the relative efficiencies of fluid simulation and packet-level simulation for several network scenarios. We use the "simulation event" rate to measure the computational effort of the simulators and show that this measure is both adequate and accurate. For some scenarios, we derive analytical results for the simulation event rate and identify the major factors that contribute to the simulation event rate. Among these factors, the "ripple effect" is very important since it can significantly increase the fluid simulation event rate. For a tandem queueing system, we identify the boundary condition to establish regions where one simulation paradigm is more efficient than the other. Flow aggregation is considered as a technique to reduce the impact of the "ripple effect" in fluid simulation. We also show that WFQ scheduling discipline can limit the "ripple effect", making fluid simulation particularly well suited for WFQ models. Our results show that tradeoffs between parameters of a network model determines the most efficient simulation approach.
39083116
Data hiding in digital binary image
This paper proposes a new method to embed data in binary images, including scanned text, figures and signatures. The method manipulates "flippable" pixels and uses shuffling to embed a significant amount of data without causing noticeable artifacts. The extraction of the hidden data does not require the original image. Potential applications include detecting unauthorized use of a digitized signature and authenticating binary documents.
31833569
The kth Lower Multiexponent of Tournament Matrices
3419561
A Dynamically Adaptive Distributed System for Processing Complex Continuous Queries
Recent years have witnessed rapidly growing research attention on continuous query processing over streams [2, 3]. A continuous query system can easily run out of resources in case of large amount of input stream data. Distributed continuous query processing over a shared nothing architecture, i.e., a cluster of machines, has been recognized as a scalable method to solve this problem [2, 8, 9]. Due to the lack of initial cost information and the fluctuating nature of the streaming data, uneven workload among machines may occur and this may impair the benefits of distributed processing. Thus dynamic adaptation techniques are crucial for a distributed continuous query system.
698019
A statistical watermark detection technique without using original images for resolving rightful ownerships of digital images
Digital watermarking has been proposed as the means for copyright protection of multimedia data. Many of existing watermarking schemes focused on the robust means to mark an image invisibly without really addressing the ends of these schemes. This paper first discusses some scenarios in which many current watermarking schemes fail to resolve the rightful ownership of an image. The key problems are then identified, and some crucial requirements for a valid invisible watermark detection are discussed. In particular, we show that, for the particular application of resolving rightful ownership using invisible watermarks, it might be crucial to require that the original image not be directly involved in the watermark detection process. A general framework for validly detecting the invisible watermarks is then proposed. Some requirements on the claimed signature/watermarks to be used for detection are discussed to prevent the existence of any counterfeit scheme. The optimal detection strategy within the framework is derived. We show the effectiveness of this technique based on some visual-model-based watermark encoding schemes.