39535676
A generalized target-driven cache replacement policy for mobile environments
Caching frequently accessed data items on the client side is an effective technique to improve the system performance in wireless networks. Due to cache size limitations, cache replacement algorithms are used to find a suitable subset of items for eviction from the cache. Many existing cache replacement algorithms employ a value function of different factors such as time since last access, entry time of the item in the cache, transfer time, item expiration time and so on. However, most of the existing algorithms are designed for WWW environment under weak consistency model. Their choices of value functions are based on experience and on a value function which only works for a specific performance metric. In this paper, we propose a generalized value function for cache replacement algorithms for wireless networks under a strong consistency model. The distinctive feature of our value function is that it is generalized and can be used for various performance metrics by making the necessary changes. Further, we prove that the proposed value function can optimize the access cost in our system model. To demonstrate the practical effectiveness of the generalized value function, we derive two specific functions and evaluate them by setting up two different targets: minimizing the query delay and minimizing the downlink traffic. Compared to previous schemes, our algorithm significantly improves the performance in terms of query delay or in terms of bandwidth utilization depending on the specified target.
8030523
Video management in peer-to-peer systems
Providing scalable video services in a peer-to-peer (P2P) environment is challenging. Since videos are typically large and require high communication bandwidth for delivery, many peers may be unwilling to cache them in whole to serve others. In this paper, the authors addressed two fundamental research problems in providing scalable P2P video services, namely (1) how a host can find enough video pieces, which may scatter among the whole system, to assemble a complete video, and (2) given a limited buffer size, what part of a video a host should cache. A new distributed video management technique was proposed. This scheme organizes hosts into a number of cells, each of which is a distinct set of hosts which together can supply a video in its entirety. A client looking for a video can stop its search as soon as it finds a host that caches any part of the video. Caching operations can be coordinated within each cell to balance data redundancy in the system. The extensive study on a Gnutella-like simulation network shows convincingly the performance advantage of the new scheme.
271858
Providing scalable on-demand video services for heterogeneous receivers
To provide scalable video-on-demand services, precious system bandwidth must be shared among video requests. Although many efficient bandwidth-sharing techniques have been proposed, they are all designed for homogeneous receivers, i.e., the clients are assumed to have the same receiving bandwidth. For networks with client heterogeneity, these techniques either cannot work or have to compromise their performance. In this paper, we address this problem and propose an efficient solution allowing each client to use its whole receiving bandwidth to download data. To serve a client, the server first selects a set of serving channels for the client according to its actual receiving bandwidth. The video data needed for this client are then scheduled and dynamically adjusted for delivery over these channels. We evaluate the performance of the new technique using simulation and compare it with an existing scheme. Our study shows that by effectively leveraging client heterogeneity, the new technique achieves significantly smaller service latency
6754979
Real-time processing of range-monitoring queries in heterogeneous mobile databases
Unlike conventional range queries, a range-monitoring query is a continuous query. It requires retrieving mobile objects inside a user-defined region and providing continuous updates as the objects move into and out of the region. In this paper, we present an efficient technique for real-time processing of such queries. In our approach, each mobile object is associated with a resident domain, and when an object moves, it monitors its spatial relationship with its resident domain and the monitoring areas inside it. An object reports its location to the server when it crosses over some query boundary or moves out of its resident domain. In the first case, the server updates the affected query results accordingly, while in the second case, the server determines a new resident domain for the object. This distributive approach achieves an accurate and real-time monitoring effect with minimal mobile communication and server processing costs. Our approach also allows a mobile object to negotiate a resident domain based on its computing capability. By having a larger resident domain, a more capable object has less of a chance of moving out of it and having to request a new one. As a result, both communication and server processing costs are reduced. Our comprehensive performance study shows that the proposed technique can be highly scalable in supporting location-based services in a wireless environment that consists of a large number of mobile devices.
14591533
Leveraging broadband access for true on-demand delivery of Internet videos
We consider in this paper how the increasingly popular broadband access can be leveraged for scalable and cost-effective video service. Although much work has been done for such service, the existing techniques either are not designed for on-demand video delivery, or do not take into account the vastly improved client receiving capability. In this paper, we address this problem and develop three novel video delivery techniques with two ultimate goals: minimizing service latency and maximize data sharing. With the new techniques, a client can be served as soon as server resource becomes available and meanwhile, all its receiving bandwidth can be used for data receiving. In particular, in the proposed dynamic scheduling algorithm, the efficiency of data sharing is further improved by also exploring server bandwidth for early delivery of video segments. This innovation is contradicted to the intuition that each video segment should be delivered as late as possible in order to maximize data sharing. We evaluate the performance of our new techniques using simulation and our study convincingly shows that with the new schemes, zero service latency can indeed be achieved with very minimal system resource.
28503947
An integrated approach with feedback control for robust Web QoS design
There is a growing demand for provisioning of different levels of quality of service (QoS) on scalable Web servers to meet changing resource availability and to satisfy different client requirements. In this paper, we investigate the problem of providing proportional QoS differentiation with respect to response time on Web servers. We first present a processing rate allocation scheme based on the foundations of queueing theory. It provides different processing rates to requests of different client classes so as to achieve the differentiation objective. At application level, process is used as the resource allocation principal for achieving processing rates on Apache Web servers. We design and implement an adaptive process allocation approach, guided by the queueing-theoretical rate allocation scheme, on an Apache server. This application-level implementation, however, shows weak QoS predictability because it does not have fine-grained control over the consumption of resources that the kernel consumes and hence the processing rate is not strictly proportional to the number of processes allocated. We then design a feedback controller and integrate it with the queueing-theoretical approach. It adjusts process allocations according to the difference between the target response time and the achieved response time using a proportional integral derivative controller. Experimental results demonstrate that this integrated approach can enable Web servers to provide robust proportional response time differentiation.
7788842
Information hiding interfaces for aspect-oriented design
The growing popularity of aspect-oriented languages, such as AspectJ, and of corresponding design approaches, makes it important to learn how best to modularize programs in which aspect-oriented composition mechanisms are used. We contribute an approach to information hiding modularity in programs that use quantified advising as a module composition mechanism. Our approach rests on a new kind of interface: one that abstracts a crosscutting behavior, decouples the design of code that advises such a behavior from the design of the code to be advised, and that can stipulate behavioral contracts. Our interfaces establish design rules that govern how specific points in program execution are exposed through a given join point model and how conforming code on either side should behave. In a case study of the HyperCast overlay network middleware system, including a real options analysis, we compare the widely cited oblivious design approach with our own, showing significant weaknesses in the former and benefits in the latter.
8404482
LSWS: A Linux-based Secure Web Switch
7290210
Modular software design with crosscutting interfaces
Aspect-oriented programming (AOP) languages such as AspectJ offer new mechanisms and possibilities for decomposing systems into modules and composing modules into systems. The key mechanism in AspectJ is the advising of crosscutting sets of join points. An aspect module uses a pointcut descriptor (PCD) to declaratively specify sets of points in program executions. Our approach employs crosscut programming interfaces, or XPIs. XPIs are explicit, abstract interfaces that decouple aspects from details of advised code
6645478
Modularity Analysis of Logical Design Models
Traditional design representations are inadequate for generalized reasoning about modularity in design and its technical and economic implications. We have developed an architectural modeling and analysis approach, and automated tool support, for improved reasoning in these terms. However, the complexity of constraint satisfaction limited the size of models that we could analyze. The contribution of this paper is a more scalable approach. We exploit the dominance relations in our models to guide a divide-and-conquer algorithm, which we have implemented it in our Simon tool. We evaluate its performance in case studies. The approach reduced the time needed to analyze small but representative models from hours to seconds. This work appears to make our modeling and analysis approach practical for research on the evolvability and economic properties of software design architectures