9493395
3-D Dynamic Mesh Compression using Wavelet-Based Multiresolution Analysis
In this paper, we present a wavelet-based progressive compression method for 3-D dynamic meshes. Our method exploits the spatial and temporal redundancy. We encode the geometry of base mesh, the wavelet coefficients and the connectivity of each resolution level in order to reduce the spatial redundancy of intra meshes. For inter mesh coding, we encode the differences of geometry of base meshes and of their wavelet coefficients between adjacent frames to reduce the temporal redundancy. Our proposal is based on the wavelet-based multiresolution analysis which uses a perfect reconstruction filter bank and therefore it enables not only progressive representation but also lossless compression. The simulation results demonstrate that the proposed method is applicable to lossy and lossless compression of 3-D dynamic meshes.
43684392
Wavelet Analysis Based Blind Watermarking for 3-D Surface Meshes
As most previous wavelet analysis based 3-D mesh watermarking methods embed the watermark information into wavelet coefficients arranged in a certain order, they have not been used as blind schemes since the connectivity information must be exactly known in the watermark extraction process. In this paper, we propose a blind watermarking method based on wavelet analysis for 3-D mesh model. Two new techniques are introduced. One is to exploit the statistical features of scale coefficients on an approximation (low resolution) level for watermark embedding. Another is to extract the hidden watermark, not from the same resolution level as used in embedding process, but directly from the spatial domain. As the proposed watermark detection does not require the wavelet analysis, any pre-processing such as registration and re-sampling, is not needed. These techniques allow to detect the watermark without referring to the original meshes. In addition, the proposed are applicable directly to irregular meshes by using irregular wavelet analysis. Through simulations, we prove that our method is fairly robust against various attacks including topological ones.
30800683
An optimal signal design for band-limited asynchronous DS-CDMA Communications
An optimal signal design for band-limited, asynchronous, direct-sequence code-division multiple-access (DS-CDMA) communications with aperiodic random spreading sequences and a conventional matched filter receiver is considered in an additive white Gaussian noise (AWGN) channel. With bandwidth defined in the strict sense, two optimization problems are solved under finite bandwidth and zero interchip interference constraints. First, a chip waveform optimization is performed given the system bandwidth, the data symbol transmission rate, and the processing gain. A technique to characterize a band-limited chip waveform with a finite number of parameters is developed, and it is used to derive optimum chip waveforms which minimize the effect of multiple-access interference (MAI) for any energy and delay profile of users. Next, a joint optimization of the processing gain and the chip waveform is performed, given the system bandwidth and the data symbol transmission rate. A sufficient condition for a system to have lower average probability of bit error for any energy profile is found, and it is used to derive some design strategies. It is shown that the flat spectrum pulse with the processing gain leading to zero excess bandwidth results in the minimum average probability of bit error. Design examples and numerical results are also provided.
361499
Energy Efficient Broadcast in Wireless Ad hoc Networks with Hitch-hiking
In this paper, we propose a novel concept called Hitch-hiking in order to reduce the energy consumption of broadcast application for wireless networks. Hitch-hiking takes advantage of the physical layer design that facilitates the combining of partial signals to obtain the complete information. The concept of combining partial signals using maximal ratio combiner [15] has been used to improve the reliability of the communication link but has never been exploited to reduce energy consumption in broadcasting over wireless ad hoc networks. We study the advantage of Hitch-hiking for the scenario when the transmission power level of nodes is fixed as well as the scenario when the nodes can adjust their power level. For both scenarios, we show that Hitch-hiking is advantageous and have proposed algorithms to construct broadcast tree with Hitch-hiking taken into consideration. For fixed transmission power case, we propose and analyze a centralized heuristic algorithm called SPWMH (Single Power Wireless Multicast with Hitch-hiking) to construct a broadcast tree with minimum forwarding nodes. For the latter case, we propose a centralized heuristic algorithm called Wireless Multicast with Hitch-hiking (WMH) to construct an energy efficient tree using Hitch-hiking and also present a distributed version of the heuristic. We also evaluate the proposed heuristics through simulation. Simulation results show that Hitch-hiking can reduce the transmission cost of broadcast by as much as 50%. Further, we propose and evaluate a protocol called Power Saving with Broadcast Tree (PSBT) that reduces energy consumption of broadcast by eliminating redundancy in receive operation. Finally, we propose an algorithm that takes advantage of both Hitch-hiking and PSBT in conserving energy.
1534837
A Parallel Execution Model of Logic Program Based on Dependency Relationship Graph
19746677
Performance analysis of an ATM switch with multiple paths
An ATM switch based on multistage interconnection networks with multiple paths can support higher bandwidth than that of buffered networks with single path by passing multiple packets to the same destination simultaneously. These multiple packets are buffered in the output buffer of the destination. The performance of output buffer in the switch with multiple paths is closely dependent on the output traffic distribution, which is the packet arrival rate at each output link destined to a given output port. As the nonuniformity of the output traffic distribution becomes higher, the performance of the output buffer as like delay and packet loss probability gets better. In this paper, we propose a new self-routing switch architecture with multiple paths called Fly network and analyze the performance of the switching network and the output buffer focusing on the output traffic distribution. It is shown that the Fly network supports best throughput and latency of the output buffer by producing a high degree of the nonuniform output traffic distribution.
171503
Parallel crawlers
In this paper we study how we can design an effective parallel crawler. As the size of the Web grows, it becomes imperative to parallelize a crawling process, in order to finish downloading pages in a reasonable amount of time. We first propose multiple architectures for a parallel crawler and identify fundamental issues related to parallel crawling. Based on this understanding, we then propose metrics to evaluate a parallel crawler, and compare the proposed architectures using 40 million pages collected from the Web. Our results clarify the relative merits of each architecture and provide a good guideline on when to adopt which architecture.