5628931
A distributed multicast routing algorithm for real-time applications in wide area networks
In this paper we propose a delay-constrained distributed multicast routing algorithm based on token passing. This, algorithm is fully distributed and generates a multicast routing tree, which not only meets the realtime requirement, but also has a sub-optimal network cost. Simulations have been done and the results have shown that the multicast routing tree generated by our algorithm has better performance than previously known results.
18326125
Finding Rectilinear Paths Among Obstacles in a Two-Layer Interconnection Model
Finding the best rectilinear path with respect to the bends and teh lengths of paths connecting two given points in the presence of rectilinear obstacles in a two-layer model is studied in this paper. In this model, rectilinear obstacles on each layer are specified separately, and the orientation of routing in each layer is fixed. An algorithm is presented to transform any problem instance in the two-layer model to one in a one-layer model, so that almost all algorithms for finding rectilinear paths among obstacles in the plane can be applied. The transformation algorithm runs in O(e log e) time where e is the number of edges on obstacles lying on both layers. A direct graph-theoretic approach to finding a shortest path in the two-layer model, which is easier to implement is also presented. The algorithm runs in O(e log2 e) time.
10484740
Labeling Points on a Single Line
In this paper, we consider a map labeling problem where the points to be labeled are restricted on a line. It is known that the 1d-4P and the 1d-4S unit-square label placement problem and the Slope-4P unit-square label placement problem can both be solved in linear time and the Slope-4S unit-square label placement problem can be solved in quadratic time in Ref. [8]. We extend the result to the following label placement problem: Slope-4P fixed-height (width) label or elastic label placement problem and present a linear time algorithm for it provided that the input points are given sorted. We further show that if the points are not sorted, the label placement problems have a lower bound of Ω(n log n), where n is the input size, under the algebraic computation tree model. Optimization versions of these point labeling problems are also considered.
16325574
Finding an Approximate Minimum-Link Visibility Path Inside a Simple Polygon
37965905
Rectilinear Paths among Rectilinear Obstacles
Given a set of obstacles and two distinguished points in the plane the problem of finding a collision-free path subject to a certain optimization function is a fundamental problem that arises in many fields, such as motion planning in robotics, wire routing in VLSI and logistics in operations research. In this survey we emphasize its applications to VLSI design and limit ourselves to the rectilinear domain in which the goal path to be computed and the underlying obstacles are all rectilinearly oriented, i.e., the segments are either horizontal or vertical. We consider different routing environments, and various optimization criteria pertaining to VLSI design, and provide a survey of results that have been developed in the past, present current results and give open problems for future research.
34901507
A faster algorithm for rubber-band equivalent transformation for planar VLSI layouts
In this paper we consider the problem of transforming a single-layer topological routing of n two-terminal nets into a rubber-band equivalent using rectilinear wires in the presence of rectilinear circuit modules. Given a topological planar VLSI layout sketch with |F| features and |W| noncrossing wire segments connecting n two-terminal nets, we present an O(|F|/spl middot/|W|) time algorithm to do the vertex-disjoint rubber-band equivalent transformation of these n nets if it exists. The algorithm consists of two phases, computing a loose homotopy with four spokes matrices, and computing a vertex-disjoint rubber-band equivalent of the given homotopy, each phase taking O(|F|/spl middot/|W|) time and space. Both complexities are asymptotically optimal in the worst case. From the vertex-disjoint rubber-band equivalent of the given homotopy, one can obtain the detailed routing within the same time complexity. Experimental results are also presented.
3246222
An Efficient Algorithm for Minimizing Real-time Transition Systems
We address the problem of performing simultaneously reachability analysis and minimization of real-time transition systems represented by timed automata , i.e., automata extended with a finite set of clock variables. The transitions of the automaton may depend on the values of the clocks and may reset some of the clocks. An efficient algorithm is presented for minimizing a system with respect to a given initial partition that respects the enabling conditions of the transitions of the timed automaton. Our algorithm generates the portion of the minimized system that is reachable from a given initial configuration in time polynomial in the input and the size of the minimal reachable system.
5759098
An Efficient Algorithm for Minimizing Real-Time Transition Systems
We address the problem of performing simultaneously reachability analysis and minimization of real-time transition systems represented by timed automata, i.e., automata extended with a finite set of clock variables. The transitions of the automaton may depend on the values of the clocks and may reset some of the clocks. An efficient algorithm is presented for minimizing a system with respect to a given initial partition that respects the enabling conditions of the transitions of the timed automaton. Our algorithm generates the portion of the minimized system that is reachable from a given initial configuration in time polynomial in the input and the size of the minimal reachable system.
140119475
A Study on Efficient Key Distribution and Renewal in Broadcast Encryption
The method of broadcast encryption has been applied to the transmission of digital information such as multimedia, software, and paid TV on the open network. In this broadcast encryption method, only previously authorized users can gain access to digital information. When broadcast message is transmitted, authorized users can first decode the session key using the previously given private key and get digital information using this session key. This way, users retrieve a message or a session key using the key transmitted by broadcasters. For their part, broadcasters need to generate and distribute keys. Broadcasters should also carry out efficient key renewal when users subscribe or unsubscribe. This paper introduces how to generate and distribute key efficiently and how key renewal works. The proposal uses two methods: (1) the server generates keys without the consent of users by anticipating users, and; (2) the server and users generate keys by mutual agreement. The advantage of the two proposed methods is that the receiver can decode broadcast message using a secret key. Even if the key is renewed later, the user can efficiently renew using only a single set of information.
7389460
Fault Detection of Hierarchical Networks with Probabilistic Testing Algorithms
As communications networks are expanding to larger areas the control and maintenance of routing information are becoming a formidable task. To cope with its size and complexity and to make the network reliable and scalable hierarchical network has been proposed with new features to support the information infrastructure. However, the network hierarchy adds more complications to the network design and implementations and that hampers the network reliability and quality of services. Conformance testing is known to be a powerful tool for network fault detection yet most of the works in the published literature are on networks without hierarchy. We present probabilistic algorithms for testing hierarchical networks along with the added features. Based on a formal model of the networks, we provide a formal analysis that shows that our probabilistic algorithms guarantee a high fault coverage with a feasible number of tests. To further reduce the number of tests we identify test equivalence classes and that enables us to significantly reduce the number of tests yet without losing the fault coverage. Experimental results on Internet OSPF protocol are reported.
7421438
A reliable position estimation method of the service robot by map matching
In this paper, a reliable position estimation method of the indoor service robot is proposed. The service robot PSR1 is a wheeled mobile manipulator which navigates in office buildings. Our localization method is a map-matching scheme using scanned range data, without using any artificial landmark. The proposed algorithm can provide solutions for both a global localization problem and a local position tracking. A probabilistic position estimation scheme is designed based on MCL (Monte Carlo localization). Two measure functions are developed for computing positional probabilities. The robot automatically decides whether it uses geometric pattern matching (i.e. walls, pillars) by Hough transform. The proposed scheme shows reliable performance in both polygonal environments and non-polygonal environments even there exist many obstacles. Experimental results demonstrate the validity and feasibility of the proposed localization algorithm for the service robot to navigate in an office building, using the natural environmental characteristics.