36370882
Multi-agent Based Hybrid System for Dynamic Web-Content Adaptation
Context-aware adaptation service is rapidly becoming an important issue. This service overcomes the limitations of wireless devices and maintains adequate service levels in changing environments. The majority of existing studies concentrate on adaptation modules on the client, proxy, or server. These existing studies thus suffer from the problem of having the workload concentrated on a single system. This means that increasing the number of users increases the response time of a user’s request. In this paper, the adaptation module is dispersed and arranged over the client, proxy, and server. The module monitors the context of each system and creates a dispersed adaptation system, optimized for efficient operation. Through this method, faster adaptation work is made possible, even when the number of users increases, and the dividing workload makes more stable system operation possible. In order to evaluate the proposed system, a prototype is constructed and dispersed operations are tested using multimedia content, simulating server overload and comparing the response times and system stability with existing server based adaptation systems. The effectiveness of the system is confirmed through the results.
24643318
Context Adaptive Self-configuration System Based on Multi-agent
This paper proposes an adaptive resource self-management system that collects system resources, user information, and usage patterns as context information for utilization in self-configuration. This system will ease the system maintenance burden on users by automating a large portion of the configuration tasks such as; install, reconfiguration and update, while also decreasing cost and errors. Working from the gathered context information, this system allows users to select and install appropriate components for their system context. This also offers a more personalized configuration setting by using user's existing application setting and usage pattern. To avoid a center server overload when transferring and managing related files, we employ Peerto- Peer method. A prototype was developed to evaluate the system with a comparison study using the conventional methods of manual configuration and MS-IBM systems was conducted to validate the proposed system in terms of functional capacity, install time, etc...
7551391
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium, we believe that time plays a more important role in both the usability and implementation of these systems. In this paper, we present a time design space, which we use to expose some of the challenges of developing computer music systems with time-based interaction. We describe and analyze the time-related issues we encountered whilst designing and building a series of interactive music exhibits that fall into this design space. These issues often occur because of the varying and sometimes conflicting conceptual models of time in the three domains of user, application (music), and engineering. We present some of our latest work in conducting gesture interpretation and frameworks for digital audio, which attempt to analyze and address these conflicts in temporal conceptual models.
18614557
On Mass-Conserving Least-Squares Methods
Least-squares variational methods have several practical and theoretical advantages for solving elliptic partial differential equations, including symmetric positive definite discrete operators and a sharp error measure. One of the potential drawbacks, especially in three dimensions, is that mass conservation is achieved only in a least-squares sense, and underresolved solutions are especially vulnerable to poor conservation. For the stationary Navier-Stokes equations, which are typically rewritten as a larger system of first-order equations, the loss of mass in the approximate solution is strongly dependent upon the boundary conditions used. A new first-order system reformulation of the Navier-Stokes equations is presented that admits a wider range of mass-conserving boundary conditions. This new formulation is shown to provide both excellent mass conservation and excellent algebraic multigrid performance for three different problems, a square channel, backward-facing step, and branching tubes with two generations of bifurcations.
1955659
A framework for comparing models of computation
We give a denotational framework (a "meta model") within which certain properties of models of computation can be compared. It describes concurrent processes in general terms as sets of possible behaviors. A process is determinate if, given the constraints imposed by the inputs, there are exactly one or exactly zero behaviors. Compositions of processes are processes with behaviors in the intersection of the behaviors of the component processes. The interaction between processes is through signals, which are collections of events. Each event is a value-tag pair, where the tags can come from a partially ordered or totally ordered set. Timed models are where the set of tags is totally ordered. Synchronous events share the same tag, and synchronous signals contain events with the same set of tags. Synchronous processes have only synchronous signals as behaviors. Strict causality (in timed tag systems) and continuity (in untimed tag systems) ensure determinacy under certain technical conditions. The framework is used to compare certain essential features of various models of computation, including Kahn process networks, dataflow, sequential processes, concurrent sequential processes with rendezvous, Petri nets, and discrete-event systems.
26848095
Effects of "gender" of the computer on informational social influence: the moderating role of task type
The present experiment examined if and how "gender" of the computer, manifested in character representation, would affect its informational influence on individuals' decisions on masculine (sports) or feminine (fashion) topics. In a 2 (participant's gender) × 2 (character gender) × 2 (nature of topic: masculine vs. feminine) between-subjects experiment, participants played a trivia quiz game with the computer. During the game, they were given a chance to change their initial answer after seeing the computer's answer, which they knew was not necessarily correct. Results suported the match-up hypothesis such that while the male computer elicited greater conformity on the masculine topic than on the feminine topic, the opposite was true for the female counterpart. In addition, men were less likely to yield to the computer's suggestion than women on the masculine topic whereas women, were less likely to succumb to the computer's influence on the feminine topic. These findings are discussed in terms of the robustness of gender-stereotyping in human-computer interaction and the implications for Computers Are Social Actors paradigm.
5409418
You're The Conductor: A Realistic Interactive Conducting System for Children
This paper describes the first system designed to allow children to conduct an audio and video recording of an orchestra. No prior music experience is required to control the orchestra, and the system uses an advanced algorithm to time stretch the audio in real-time at high quality and without altering the pitch. We will discuss the requirements and challenges of designing an interface to target our particular user group (children), followed by some system implementation details. An overview of the algorithm used for audio time stretching will also be presented. We are currently using this technology to study and compare professional and non-professional conducting behavior, and its implications when designing new interfaces for multimedia. You're the Conductor is currently a successful exhibit at the Children's Museum in Boston, USA.