2418753
Computing with very weak random sources
For any fixed /spl epsiv/>0, we show how to simulate RP algorithms in time n/sup O(log n/) using the output of a /spl delta/-source with min-entropy R(/spl epsiv/). Such a weak random source is asked once for R(/spl epsiv/) bits; it outputs an R-bit string such that any string has probability at most 2/sup -R/(/spl epsiv//). If /spl epsiv/>1-1/(k+1), our BPP simulations take time n/sup O(log(k/ n)) (log/sup (k/) is the logarithm iterated k times). We also give a polynomial-time BPP simulation using Chor-Goldreich sources of min-entropy R/sup /spl Omega/(1/), which is optimal. We present applications to time-space tradeoffs, expander constructions, and the hardness of approximation. Also of interest is our randomness-efficient Leftover Hash Lemma, found independently by Goldreich and Wigderson.<<ETX>>
23028632
Mechanism design for intellectual property rights protection
Estimates for the annual size of software piracy are in the region of $15 billion. The problem is also manifest in other forms of intellectual property. The explosive growth of the Internet and other communications networks has accentuated this problem. The new infrastructure has facilitated piracy by effectively reducing the cost of copying to negligible levels. (Recently, the FBI launched an operation called “Cyber Strike,” with the objective of curbing illegal copying and distribution of software over computer networks.) A naive suggestion has been that intellectual property rights (IPR) violation is actually beneficial from the social point of view, since it decreases the monopoly power of the provider. However, the flip side of this argument is that the IPR violations decrease the incentive for innovation because they lead to lower profits. In this paper, several mechanisms for IPR protection are designed. The mechanisms involve two tools: the level of enforcement (i.e., the probability that an IPR violator will be apprehended) and the penalty to be levied on an apprehended IPR violator. These tools are analyzed by considering the tradeoff between social welfare and the provider’s profit. The paper considers a provider who wants to maximize his profit and a policy maker who wants to maximize “net” social welfare (defined as welfare less any costs of enforcement), subject to a target profit for the provider. The consumers choose from among three options: buy, copy, or stay out of the market. A game-theoretic framework is adopted, where the policy maker, the provider, and the consumers get to move in that order. Among the results, the research shows that
8868988
Contention resolution with constant expected delay
We study contention resolution in a multiple-access channel such as the Ethernet channel. In the model that we consider, n users generate messages for the channel according to a probability distribution. Raghavan and Upfal have given a protocol in which the expected delay (time to get serviced) of every message is O(log n) when messages are generated according to a Bernoulli distribution with generation rate up to about 1/10. Our main results are the following protocols: (a) one in which the expected average message delay is O(1) when messages are generated according to a Bernoulli distribution with a generation rate smaller than 1/e, and (b) one in which the expected delay of any message is O(1) for an analogous model in which users are synchronized (i.e., they agree about the time), there are potentially an infinite number of users, and messages are generated according to a Poisson distribution with generation rate up to 1/e. (Each message constitutes a new user.)
To achieve (a), we first show how to simulate (b) using n synchronized users, and then show how to build the synchronization into the protocol.
39527744
Efficient Algorithms for the Minimum Weighted Dominating Clique Problem on Permutation Graphs
Given a graph G=(V, E) with real weights assigned to its vertices, a clique of G that also dominates its vertex set V, is called a dominating clique (DC) of G. Given a permutation graph G with all its vertices having nonnegative weights, and its permutation representation, the problem addressed in this paper is that of finding any minimum weight DC of G. We improve the existing O(|V|2) algorithm for this problem to O(|V|log|V|). The space complexity of our algorithm is O(|V|). We also present a |V| processor, O(log|V|) time, O(|V|log|V|) space parallel EREW PRAM algorithm for this problem.
12370019
New algorithmic aspects of the Local Lemma with applications to routing and partitioning
The Lovasz local lemma (LLL)is a powerful tool that is increasingly playing a valuable role in computer science. The original lemma was nonconstructive; a breakthrough of Beck and its generalizations (due to Alon and Molloy and Reed)have led to constructive versions. However, these methods do not capture some classes of applications of the LLL. We make progress on this by providing algorithmic approaches to two families of applications of the LLL. The first provides constructive versions of certain applications of an extension of the LLL (modeling, e.g., hypergraph-partitioning and low-congestion routing problems); the second provides new algorithmic results on constructing disjoint paths in graphs. Our results can also be seen as constructive upper bounds on the integrality gap of certain packing problems. One common theme of our work is a "gradual rounding" approach.
8959226
Low-Discrepancy Sets For High-Dimensional Rectangles: A Survey
A sub-area of discrepancy theory that has received much attention in computer science recently, is that of explicit constructions of low-discrepancy point sets for various types of rectangle families in high dimension. This research has led to interesting applications in error-control coding, distributed protocols, Web document filtering, derandomization, and other areas. We give a short survey of this area here.
83148
Latency tolerance through parallelization of time in scientific applications
Summary form only given. Distributed computing environments, such as the grid, promise enormous raw computational power, but involve high communication overheads. It is therefore considered that they are ideally suited for "embarrassingly parallel" applications, such as Monte Carlo, and for certain applications where the loosely-coupled nature of the science involved in the simulations leads to a coarse grained computation. In a typical application, this is not feasible. We discuss our solution strategy, based on scalable functional decomposition, which can be used to keep the computation coarse grained, even on a large number of processors. Such decomposition can be attempted through a variety of means. We discuss the use of time parallelization to achieve this. We demonstrate results with a model problem, and then discuss its implementation for an important problem in nanomaterials simulation. We also show that this technique can be extended to make it inherently fault-tolerant.
38425944
Scheduling on Unrelated Machines Under Tree-Like Precedence Constraints
We present polylogarithmic approximations for the R|prec|Cmax and R|prec|∑jwjCj problems, when the precedence constraints are “treelike” – i.e., when the undirected graph underlying the precedences is a forest. We also obtain improved bounds for the weighted completion time and flow time for the case of chains with restricted assignment – this generalizes the job shop problem to these objective functions. We use the same lower bound of “congestion+dilation”, as in other job shop scheduling approaches. The first step in our algorithm for the R|prec|Cmax problem with treelike precedences involves using the algorithm of Lenstra, Shmoys and Tardos to obtain a processor assignment with the congestion + dilation value within a constant factor of the optimal. We then show how to generalize the random delays technique of Leighton, Maggs and Rao to the case of trees. For the weighted completion time, we show a certain type of reduction to the makespan problem, which dovetails well with the lower bound we employ for the makespan problem. For the special case of chains, we show a dependent rounding technique which leads to improved bounds on the weighted completion time and new bicriteria bounds for the flow time.
2211677
Lattice-Search Runtime Distributions May Be Heavy-Tailed
Recent empirical studies show that runtime distributions of backtrack procedures for solving hard combinatorial problems often have intriguing properties. Unlike standard distributions (such as the normal), such distributions decay slower than exponentially and have "heavy tails". Procedures characterized by heavy-tailed runtime distributions exhibit large variability in efficiency, but a very straightforward method called rapid randomized restarts has been designed to essentially improve their average performance. We show on two experimental domains that heavy-tailed phenomena can be observed in ILP, namely in the search for a clause in the subsumption lattice. We also reformulate the technique of randomized rapid restarts to make it applicable in ILP and show that it can reduce the average search-time.
13618830
Optimal rate-based scheduling on multiprocessors
The PD2 Pfair/ERfair scheduling algorithm is the most efficient known algorithm for optimally scheduling periodic tasks on multiprocessors. In this paper, we prove that PD2 is also optimal for scheduling "rate-based" tasks whose processing steps may be highly jittered. The rate-based task model we consider generalizes the widely-studied sporadic task model.
18673248
Mixed Pfair/ERfair scheduling of asynchronous periodic tasks
Pfair scheduling was proposed by Baruah, Cohen, Plaxton, and Varvel as a non-work-conserving way of optimally and efficiently scheduling periodic tasks on a multiprocessor. In this paper, we introduce a work-conserving variant of Pfair scheduling called "early-release" fair (ERfair) scheduling. We also present a new scheduling algorithm called PD2 and show that it is optimal for scheduling any mix of early-release and non-early-release asynchronous, periodic tasks. In contrast, almost all prior work on Pfair scheduling has been limited to synchronous systems. PD2 is an optimization of an earlier deadline-based algorithm of Baruah, Gehrke, and Plaxton called PD; PD2 uses a simpler tie-breaking scheme than PD to dis ambiguate equal deadlines. We present a series of counterexamples that suggest that, in general, the PD2 tie-breaking mechanism cannot be simplified. In contrast to this, we show that no tie-breaking information is needed on two-processor systems.