16907782
Large-scale IP traceback in high-speed Internet: practical techniques and theoretical foundation
Tracing attack packets to their sources, known as IP traceback, is an important step to counter distributed denial-of-service (DDoS) attacks. In this paper, we propose a novel packet logging based (i.e., hash-based) traceback scheme that requires an order of magnitude smaller processing and storage cost than the hash-based scheme proposed by Snoeren, et al. (2001), thereby being able to scalable to much higher link speed (e.g., OC-768). The baseline idea of our approach is to sample and log a small percentage (e.g., 3.3%) of packets. The challenge of this low sampling rate is that much more sophisticated techniques need to be used for traceback. Our solution is to construct the attack tree using the correlation between the attack packets sampled by neighboring routers. The scheme using naive independent random sampling does not perform well due to the low correlation between the packets sampled by neighboring routers. We invent a sampling scheme that improves this correlation and the overall efficiency significantly. Another major contribution of this work is that we introduce a novel information-theoretic framework for our traceback scheme to answer important questions on system parameter tuning and the fundamental trade-off between the resource used for traceback and the traceback accuracy. Simulation results based on real-world network topologies (e.g. Skitter) match very well with results from the information-theoretic analysis. The simulation results also demonstrate that our traceback scheme can achieve high accuracy, and scale very well to a large number of attackers (e.g., 5000+).
195710562
On fundamental tradeoffs between delay bounds and computational complexity in packet scheduling algorithms
In this work, we clarify, extend and solve an open problem concerning the computational complexity for packet scheduling algorithms to achieve tight end-to-end delay bounds. We first focus on the difference between the time a packet finishes service in a scheduling algorithm and its virtual finish time under a GPS (General Processor Sharing) scheduler, called GPS-relative delay. We prove that, under a slightly restrictive but reasonable computational model, the lower bound computational complexity of any scheduling algorithm that guarantees O(1) GPS-relative delay bound is Ω (log 2 n) (widely believed as a "folklore theorem" but never proved). We also discover that, surprisingly, the complexity lower bound remains the same even if the delay bound is relaxed to O(na) for 0‹a⋵1. This implies that the delay-complexity tradeoff curve is "flat" in the "interval" [O(1), O(n)). We later extend both complexity results (for O(1) or O(na) delay) to a much stronger computational model. Finally, we show that the same complexity lower bounds are conditionally applicable to guaranteeing tight end-to-end delay bounds. This is done by untangling the relationship between the GPS-relative delay bound and the end-to-end delay bound.
10184291
Efficient and scalable query routing for unstructured peer-to-peer networks
Searching for content in peer-to-peer networks is an interesting and challenging problem. Queries in Gnutella-like unstructured systems that use flooding or random walk to search must visit O(n) nodes in a network of size n, thus consuming significant amounts of bandwidth. In this paper, we propose a query routing protocol that allows low bandwidth consumption during query forwarding using a low cost mechanism to create and maintain information about nearby objects. To achieve this, our protocol maintains a lightweight probabilistic routing table at each node that suggests the location of each object in the network. Following the corresponding routing table entries, a query can reach the destination in a small number of hops with high probability. However, maintaining routing tables in a large and highly dynamic network requires non-traditional mechanisms. We design a novel data structure called an exponentially decaying bloom filter (EDBF) that encodes such probabilistic routing tables in a highly compressed manner, and allows for efficient aggregation and propagation. The search primitives provided by our system can be used to search for single keys or multiple keywords with equal ease. Analytical modeling of our design predicts significant improvements in search efficiency, verified through extensive simulations in which we observed an order of magnitude reduction in query path length over previous proposals.
47532017
On fundamental tradeoffs between delay bounds and computational complexity in packet scheduling algorithms
We clarify, extend, and solve a long-standing open problem concerning the computational complexity for packet scheduling algorithms to achieve tight end-to-end delay bounds. We first focus on the difference between the time a packet finishes service in a scheduling algorithm and its virtual finish time under a GPS (General Processor Sharing) scheduler, called GPS-relative delay. We prove that, under a slightly restrictive but reasonable computational model, the lower bound computational complexity of any scheduling algorithm that guarantees O(1) GPS-relative delay bound is /spl Omega/(logn). We also discover that, surprisingly, the complexity lower bound remains the same even if the delay bound is relaxed to O(n/sup a/) for 0<a<1. This implies that the delay-complexity tradeoff curve is flat in the "interval" [O(1),O(n)). We later conditionally extend both complexity results (for O(1) or O(n/sup a/) delay) to a much stronger computational model, the linear decision tree. Finally, we show that the same complexity lower bounds are conditionally applicable to guaranteeing tight end-to-end delay bounds, if the delay bounds are provided through the Latency Rate (LR) framework.
16814075
On algebraic construction of Gallager and circulant low-density parity-check codes
This correspondence presents three algebraic methods for constructing low-density parity-check (LDPC) codes. These methods are based on the structural properties of finite geometries. The first method gives a class of Gallager codes and a class of complementary Gallager codes. The second method results in two classes of circulant-LDPC codes, one in cyclic form and the other in quasi-cyclic form. The third method is a two-step hybrid method. Codes in these classes have a wide range of rates and minimum distances, and they perform well with iterative decoding.
905381
On the computational complexity of maintaining GPS clock in packet scheduling
Packet scheduling is an important mechanism to provide QoS guarantees in data networks. A scheduling algorithm generally consists of two functions: one estimates how the GPS (general processor sharing) clock progresses with respect to the real time; the other decides the order of serving packets based on an estimation of their GPS start/finish times. In this work, we answer important open questions concerning the computational complexity of performing the first function. We systematically study the complexity of computing the GPS virtual start/finish times of the packets, which has long been believed to be /spl Omega/(n) per packet but has never been either proved or refuted. We also answer several other related questions such as "whether the complexity can be lower if the only thing that needs to be computed is the relative order of the GPS finish times of the packets rather than their exact values?".
21098955
Topological Peeling and Implementation
We present a new approach, called topological peeling, and its implementation for traversing a portion AR of the arrangement formed by n lines within a convex region R on the plane. Topological peeling visits the cells of AR in a fashion of propagating a "wave" of a special shape (called a double-wriggle curve) starting at a single source point. This special traversal fashion enables us to solve several problems (e.g., computing shortest paths) on planar arrangements to which previously best known arrangement traversal techniques such as topological sweep and topological walkm ay not be directly applicable. Our topological peeling algorithm takes O(K + n log(n + r)) time and O(n + r) space, where K is the number of cells in AR and r is the number of boundary vertices of R. Comparing with topological walk, topological peeling uses a simpler and more efficient way to sweep different types of lines, and relies heavily on exploring small local structures, rather than a much larger global structure. Experiments show that, on average, topological peeling outperforms topological walkb y 10 - 15% in execution time.
12535990
Fast integer-pel and fractional-pel motion estimation for H.264/AVC
Abstract This paper gives out a fast motion estimation algorithm for H.264/AVC, which has almost the same quality performance as that of the Full Search scheme and also provides a strategy to balance the quality performance and the search speed. Integer-pel search is the most time consuming module for motion estimation. In this paper a hybrid Unsymmetrical-cross Multi-hexagon-grid Search (UMHexagonS) algorithm is introduced, which well solves the false motion vector estimation problem because of the local-minimum. As results, it saves more than 90% on search time whereas the averaging PSNR loss is less than 0.056 dB for all tested sequences with different motion extent compared with the Fast Full Search scheme. Fractional-pel fast search is not negligible when the integer motion estimation has been extensively speeded up. By utilizing the property of uni-modal error surface inside the fractional-pel search window, a novel Center Biased Fractional-pel Search (CBFPS) algorithm is proposed in this paper, which can save 30–50% computation compared with the Full Fractional-pel Search scheme. Early termination is another problem discussed in this paper, to construct a complete motion estimation method, giving a uniform method which can cover a wide range of applications, terminating the program at early and right stage is certainly required. A model based on the Normative SAD Difference (NSD) is given to assist the termination decision-making, and a tradeoff between the search speed and the reconstructed quality can be achieved by changing a modulation factor.
16116716
Evaluating and Balancing Reliability and Performance Properties of Software Architecture Using Formal Modeling Techniques
The run-time quality properties of software architecture, such as reliability and performance, are fundamental to telecom systems, but they are very hard to be precisely specified and evaluated with conventional methods. In our contribution we focus on modeling and analysis of architectural level run-time quality properties using formal methods. Colored Petri nets (CPN) is used to create specific system behavior models of reliability and performance properties of software architecture, these properties are then evaluated with analysis and simulation techniques supported by CPN and its tools. In this paper we report our approach and experience on using CPN to model and evaluate the reliability and performance properties of different architecture designs of a critical software subsystem in a telephone switch system. The reliability and performance properties of two alternative solutions were modeled and compared through model analysis and extensive model simulation. The results helped us to find an ideal solution with high performance, low cost and acceptable reliability that met the industry standards
207162632
Utility-based anonymization for privacy preservation with less information loss
Privacy becomes a more and more serious concern in applications involving microdata. Recently, efficient anonymization has attracted much research work. Most of the previous methods use global recoding, which maps the domains of the quasi-identifier attributes to generalized or changed values. However, global recoding may not always achieve effective anonymization in terms of discernability and query answering accuracy using the anonymized data. Moreover, anonymized data is often used for analysis. As well accepted in many analytical applications, different attributes in a data set may have different utility in the analysis. The utility of attributes has not been considered in the previous methods.
 In this paper, we study the problem of utility-based anonymization. First, we propose a simple framework to specify utility of attributes. The framework covers both numeric and categorical data. Second, we develop two simple yet efficient heuristic local recoding methods for utility-based anonymization. Our extensive performance study using both real data sets and synthetic data sets shows that our methods outperform the state-of-the-art multidimensional global recoding methods in both discernability and query answering accuracy. Furthermore, our utility-based method can boost the quality of analysis using the anonymized data.
26863394
A Firewalling Scheme for Securing MPOA-Based Enterprise Networks
A well-known security problem with MPOA is that cut-through connections generally bypasses firewall routers if there are any. None of the previously proposed approaches solved the problem properly. In this paper, we propose a novel firewalling scheme for MPOA that nicely fixes the security hole. Our firewalling scheme has three outstanding advantages that make it ideal for securing MPOA-based enterprise networks. First, based on our novel concept of "logical chokepoints", our firewalling scheme does not require the existence of physical chokepoints inside the network. Second, the scheme is nicely embedded into the MPOA protocol so that its cost, performance overhead, and protocol complexity are reduced to a minimum. Third, the scheme is centrally administered so that it scales well to very large networks.