846602
Incident and Accident Investigation Techniques to Inform Model-Based Design of Safety-Critical Interactive Systems
The quality of the design of an interactive safety-critical system can be enhanced by embedding data and knowledge from past experiences. Traditionally, this involves applying scenarios, usability analysis, or the use of metrics for risk analysis. In this paper, we present an approach that uses the information from incident investigations to inform the development of safety-cases that can, in turn, be used to inform a formal system model, represented using Petri nets and the ICO formalism. The foundations of the approach are first detailed and then exemplified using a fatal mining accident case study.
52833794
The Role of Night Vision Equipment in Military Incidents and Accidents
Night vision devices provide enormous benefits. They enable personnel to carry out operations under conditions that would not otherwise be possible. However, these benefits carry considerable risks. For instance, individuals often become over confident about their ability to use image intensification and infrared devices. In consequence, the use of night vision equipment is an increasingly common factor in military incidents and accidents. This paper uses an analysis of incident and accident data to identify requirements for the successful deployment of night vision equipment. It is argued that these applications must be integrated more closely with existing navigational systems. The successful application of this technology also depends upon adequate risk assessment and team-based training.
47143488
The Evaluation of User Interface Notations
Over the last decade a wide range of graphical, tabular and textual notations have been proposed to support the design of human-computer interfaces. These notations are intended to strip away the clutter of implementation details that frequently obscure interaction properties. Unfortunately, relatively little work has been done to evaluate the usability of these notations for ‘real-world’ interfaces. We have, therefore, conducted an empirical evaluation of the User Action Notation (UAN), State Transition Networks (STN) and temporal logic ‘in the wild’. By this we mean that our subjects were drawn from realistic samples of users and designers. We also presented our subjects with realistic descriptions of two user interfaces. This avoids a weakness of previous investigations that have used ‘toy examples’. The results of our investigation show a strong preference amongst our subjects for the use of natural language descriptions. More surprisingly, our results also suggest a link between the frequency of comprehension errors and positive attitude statements towards particular notations. In other words, our subjects made most errors with the notations that they liked the best. This suggests that while graphical notations, such as state transition networks, have a strong intuitive appeal they may also create significant problems for real-world development tasks.
15670
Display of vector fields using a reaction-diffusion model
Effective visualization of vector fields relies on the ability to control the size and density of the underlying mapping to visual cues used to represent the field. In this paper we introduce the use of a reaction-diffusion model, already well known for its ability to form irregular spatio-temporal patters, to control the size, density, and placement of the vector field representation. We demonstrate that it is possible to encode vector field information (orientation and magnitude) into the parameters governing a reaction-diffusion model to form a spot pattern with the correct orientation, size, and density, creating an effective visualization. To encode direction we texture the spots using a light to dark fading texture. We also show that it is possible to use the reaction-diffusion model to visualize an additional scalar value, such as the uncertainty in the orientation of the vector field. An additional benefit of the reaction-diffusion visualization technique arises from its automatic density distribution. This benefit suggests using the technique to augment other vector visualization techniques. We demonstrate this utility by augmenting a LIC visualization with a reaction-diffusion visualization. Finally, the reaction-diffusion visualization method provides a technique that can be used for streamline and glyph placement.
21779382
Computational Engineering and Science Program at the University of Utah
We describe a new graduate program at the Univesity of Utah that we consider a first step towards the modernization of the University's curriculum in what we call "Computational Engineering and Science" (CES). Our goal is to provide a mechanism by which a graduate student can obtain integrated expertise and skills in all areas that are required for the solution of a particular computational problem.
30236643
Towards a Prehistory of Evolutionary and Adaptive Computation in Music
A number of systems have been created which apply genetic algorithms, cellular automata, artificial life, agents, and other evolutionary and adaptive computation ideas in the creation of music. The aim of this paper is to examine the context in which such systems arose by looking for features of experimental music which prefigure the ideas used in such systems. A number of ideas are explored: the use of randomness in music, the view of compositions as parameterized systems, the idea of emergent structure in music and the idea of musicians performing the role of reactive agents.
8792186
Artificial Immune Systems and the Grand Challenge for Non-classical Computation
The UK Grand Challenges for Computing Research is an initiative to map out certain key areas that could be used to help drive research over the next 10–15 years. One of the identified Grand Challenges is Non-Classical Computation, which examines many of the fundamental assumptions of Computer Science, and asks what would result if they were systematically broken. In this discussion paper, we explain how the sub-discipline of Artificial Immune Systems sits squarely in the province of this particular Grand Challenge, and we identify certain key questions.
16043224
Journeys in non-classical computation II: initial journeys and waypoints
†University of York, Heslington, York YO1 5DD, UK‡University of the West of England, Frenchay Campus, Coldharbourlane, Bristol BS16 1QY, UK{University of Portsmouth, Buckingham Building, Lion Terrace, Portsmouth PO1 3WE, UK§University of Kent, Canterbury, Kent CT2 7NZ, UKkUniversity of Cambridge, Madingley Road, Cambridge CB3 OHE, UK#University of Exeter, North Cote House, The Queen’s Drive, Exeter E4 4QJ, UK