47199334
Computation Hierarchy for In-Network Processing
In this paper we explore the network level architecture of distributed sensor systems that perform in-network processing. We propose a system with heterogeneous nodes that organizes into a hierarchical structure dictated by the computational capabilities. The presence of high-performance nodes amongst a sea of resource-constrained nodes exposes new tradeoffs for the efficient implementation of network-wide applications. Our experiments show that even for a low relative density of resource-constrained nodes to high-performance nodes there are certain gains in performance for a heterogeneous and hierarchical network over a homogeneous one. The introduction of hierarchy enables partitioning of the application into sub-tasks that can be mapped onto the heterogeneous nodes in the network in multiple ways. We analyze the tradeoffs between the execution time of the application, accuracy of the output produced and the overall energy consumption of the network for the different mapping of the sub-tasks onto the heterogeneous nodes. We evaluate the performance and energy consumption of a typical sensor network application of target tracking via beamforming and line of bearing (LOB) calculations on the different nodes. Our experiments also include the study of the overall performance and energy consumption of the LOB calculation using two different types of resource constrained sensor nodes (MICA and MICA2 nodes) and show how these metrics are affected by changes in the node architecture and operation. Our results indicate that when using MICA motes as resource-constrained nodes, 85% of the time on average the hierarchical network outperforms a homogeneous network for approximately the same energy budget. When using MICA2 motes as resource-constrained nodes, 54% of the time the hierarchical network performs better than a homogeneous network with approximately the same energy budget.
2162080
Harbor: software-based memory protection for sensor nodes
Many sensor nodes contain resource constrained microcontrollers where user level applications, operating system components, and device drivers share a single address space with no form of hardware memory protection. Programming errors in one application can easily corrupt the state of the operating system or other applications. In this paper, we propose Harbor, a memory protection system that prevents many forms of memory corruption. We use software based fault isolation ("sandboxing") to restrict application memory accesses and control flow to protection domains within the address space. A flexible and efficient memory map data structure records ownership and layout information for memory regions; writes are validated using the memory map. Control flow integrity is preserved by maintaining a safe stack that stores return addresses in a protected memory region. Run-time checks validate computed control flow instructions. Cross domain calls perform low-overhead control transfers between domains. Checks are introduced by rewriting an application's compiled binary. The sand-boxed result is verified on the sensor node before it is admitted for execution. Harbor's fault isolation properties depend only on the correctness of this verifier and the Harbor runtime. We have implemented and tested Harbor on the SOS operating system. Harbor detected and prevented memory corruption caused by programming errors in application modules that had been in use for several months. Harbor's overhead, though high, is less than that of application-specific virtual machines, and reasonable for typical sensor workloads.
10568567
QoS provisioning in WDM ring networks with tunable transceivers
In this paper, we propose two algorithms and a node architecture to access the shared medium and to support priority based quality-of-service (QoS) in WDM ring networks. The algorithms give priority to a node having high priority request in reserving a destination node and/or a data-channel. The first algorithm selects a data-channel based on earliest availability of the data-channel, and the second with minimum scheduling latency. Both the schemes employ reservation mechanism, however, they differ from the traditional reservation mechanism in that no explicit release of the reserved resources take place. The proposed schemes are contention-free, easy to implement and require no buffers at nodes. The proposed node architecture is configured around tunable transceiver(s) and thus makes the scheme scalable. We study performance of both the schemes, by simulation, for bursty traffic modeled using an M/Pareto distribution, and compare the performance with another token based algorithm. We found that our schemes perform better in terms of wavelength utilization. However, delays are higher due to the single tunable transceiver used in our scheme as opposed to an array of transmitters and receivers in the previous work.
1908016
Optimal peer selection for P2P downloading and streaming
In a P2P system, a client peer may select one or more server peers to download a specific file. In a P2P resource economy, the server peers charge the client for the downloading. A server peer's price would naturally depend on the specific object being downloaded, the duration of the download, and the rate at which the download is to occur. The optimal peer selection problem is to select, from the set of peers that have the desired object, the subset of peers and download rates that minimizes cost. In this paper we examine a number of natural peer selection problems for both P2P downloading and P2P streaming. For downloading, we obtain the optimal solution for minimizing the download delay subject to a budget constraint, as well as the corresponding Nash equilibrium. For the streaming problem, we obtain a solution that minimizes cost subject to continuous playback while allowing for one or more server peers to fail during the streaming process. The methodologies developed in this paper are applicable to a variety of P2P resource economy problems.
2138355
Specification of secure distributed collaboration systems
The focus of this paper is on a specification model for defining security and coordination policies for distributed collaboration and workflow systems. This work is motivated by the objective to build distributed collaboration systems from their high level specifications. We identify here unique requirements for secure collaboration, specifically role admission and activation constraints, separation of duties, dynamic access control, and a model for multiuser participation in a role. We present a role-based model for specifying coordination and dynamic security requirements in collaboration systems. It also supports hierarchical structuring of a large collaboration environment using the concept of activities, which define a naming scope and a protection domain to specify security and coordination policies. We have implemented this specification model in XML and used it to construct the runtime environments for distributed collaboration systems using a policy based middleware.
6817196
Design of Adaptive Overlays for Multi-scale Communication in Sensor Networks
In wireless sensor networks, energy and communication bandwidth are precious resources. Traditionally, layering has been used as a design principle for network stacks; hence routing protocols assume no knowledge of the application behavior in the sensor node. In resource-constrained sensor-nodes, there is simultaneously a need and an opportunity to optimize the protocol to match the application. In this paper, we design a network architecture that efficiently supports multi-scale communication and collaboration among sensors. The architecture complements the previously proposed Abstract Regions architecture for local communication and collaboration. We design a self-organizing hierarchical overlay that scales to a large number of sensors and enables multi-resolution collaboration. We design effective Network Programming Interfaces to simplify the development of applications on top of the architecture; these interfaces are efficiently implemented in the network layer. The overlay hierarchy can adapt to match the collaboration requirements of the application and data both temporally and spatially. We present an initial evaluation of our design under simulation to show that it leads to reduced communication overhead, thereby saving energy. We are currently building our architecture in the TinyOS environment to demonstrate its effectiveness.
1898402
DFuse: a framework for distributed data fusion
Simple in-network data aggregation (or fusion) techniques for sensor networks have been the focus of several recent research efforts, but they are insufficient to support advanced fusion applications. We extend these techniques to future sensor networks and ask two related questions: (a) what is the appropriate set of data fusion techniques, and (b) how do we dynamically assign aggregation roles to the nodes of a sensor network. We have developed an architectural framework, DFuse, for answering these two questions. It consists of a data fusion API and a distributed algorithm for energy-aware role assignment. The fusion API enables an application to be specified as a coarse-grained dataflow graph, and eases application development and deployment. The role assignment algorithm maps the graph onto the network, and optimally adapts the mapping at run-time using role migration. Experiments on an iPAQ farm show that, the fusion API has low-overhead, and the role assignment algorithm with role migration significantly increases the network lifetime compared to any static assignment.