9463569
Optimizing Admission Control while Ensuring Quality of Service in Multimedia Networks via Reinforcement Learning
This paper examines the application of reinforcement learning to a telecommunications networking problem. The problem requires that revenue be maximized while simultaneously meeting a quality of service constraint that forbids entry into certain states. We present a general solution to this multi-criteria problem that is able to earn significantly higher revenues than alternatives.
2624439
Learning Predictive State Representations
We introduce the first algorithm for learning predictive state representations (PSRs), which are a way of representing the state of a controlled dynamical system. The state representation in a PSR is a vector of predictions of tests, where tests are sequences of actions and observations said to be true if and only if all the observations occur given that all the actions are taken. The problem of finding a good PSR. one that is a sufficient statistic for the dynamical system--can be divided into two parts: 1) discovery of a good set of tests, and 2) learning to make accurate predictions for those tests. In this paper, we present detailed empirical results using a gradient-based algorithm for addressing the second problem. Our results demonstrate several sample systems in which the algorithm learns to make correct predictions and several situations in which the algorithm is less successful. Our analysis reveals challenges that will need to be addressed in future PSR learning algorithms.
7241207
Intrinsically Motivated Reinforcement Learning
Psychologists call behavior intrinsically motivated when it is engaged in for its own sake rather than as a step toward solving a specific problem of clear practical value. But what we learn during intrinsically motivated behavior is essential for our development as competent autonomous entities able to efficiently solve a wide range of practical problems as they arise. In this paper we present initial results from a computational study of intrinsically motivated reinforcement learning aimed at allowing artificial agents to construct and extend hierarchies of reusable skills that are needed for competent autonomy.
2695116
Near-Optimal Reinforcement Learning in Polynomial Time
We present new algorithms for reinforcement learning and prove that they have polynomial bounds on the resources required to achieve near-optimal return in general Markov decision processes. After observing that the number of actions required to approach the optimal return is lower bounded by the mixing time T of the optimal policy (in the undiscounted case) or by the horizon time T (in the discounted case), we then give algorithms requiring a number of actions and total computation time that are only polynomial in T and the number of states and actions, for both the undiscounted and discounted cases. An interesting aspect of our algorithms is their explicit handling of the Exploration-Exploitation trade-off.
5053575
Bias-Variance Error Bounds for Temporal Difference Updates
Temporal difference (td) algorithms are used in reinforcement learning to compute estimates of the value of a given policy in an unknown Markov decision process (policy evaluation). We give rigorous upper bounds on the error of the closely related phased td algorithms (which differ from the standard updates in their treatment of the learning rate) as a function of the amount of experience. These upper bounds prove exponentially fast convergence, with both the rate of convergence and the asymptote strongly dependent on the length of the backups k or the parameter . Our bounds give formal verification to the well-known intuition that td methods are subject to a bias-variance tradeoff, and they lead to schedules for k and that are predicted to be better than any fixed values for these parameters. We give preliminary experimental confirmation of our theory for a version of the random walk problem.
2661414
Graphical Models for Game Theory
We introduce a compact graph-theoretic representation for multi-party game theory. Our main result is a provably correct and efficient algorithm for computing approximate Nash equilibria in one-stage games represented by trees or sparse graphs.
7367050
Flying Fast and Low Among Obstacles
Safe autonomous flight is essential for widespread acceptance of aircraft that must fly close to the ground. We have developed a method of collision avoidance that can be used in three dimensions in much the same way as autonomous ground vehicles that navigate over unexplored terrain. Safe navigation is accomplished by a combination of online environmental sensing, path planning and collision avoidance. Here we report results with an autonomous helicopter that operates at low elevations in uncharted environments some of which are densely populated with obstacles such as buildings, trees and wires. We have recently completed over 1000 successful runs in which the helicopter traveled between coarsely specified waypoints separated by hundreds of meters, at speeds up to 10 meters/sec at elevations of 5-10 meters above ground level. The helicopter safely avoids large objects like buildings and trees but also wires as thin as 6 mm. We believe this represents the first time an air vehicle has traveled this fast so close to obstacles. Here we focus on the collision avoidance method that learns to avoid obstacles by observing the performance of a human operator.
18021791
Energy Consumption of TCP in Ad Hoc Networks
In this paper we study the energy cost (protocol processing and communication cost) and goodput of different flavors of TCP (Transmission Control Protocol) in ad hoc networks. We implemented a testbed and measured the actual energy cost as well as goodput of running TCP Reno, Newreno, SACK (Selective ACKnowledgement) and a version that combines Explicit Link Failure Notification (ELFN) [7] and Explicit Congestion Notification (ECN) [5] in Newreno. We see that the use of ECN & ELFN does yield higher goodput in most cases with a corresponding lower total energy cost. We see an energy savings of between 20% and 500% depending on the network conditions.
13328335
Multiparametric sensitivity analysis in programming problem with linear-plus-linear fractional objective function
Abstract In this paper, we study multiparametric sensitivity analysis for programming problems with linear-plus-linear fractional objective function using the concept of maximum volume in the tolerance region. We construct critical regions for simultaneous and independent perturbations in the objective function coefficients and in the right-hand-side vector of the given problem. Necessary and sufficient conditions are derived to classify perturbation parameters as `focal' and `non-focal'. Non-focal parameters can have unlimited variations, because of their low sensitivity in practice, these parameters can be deleted from the analysis. For focal parameters, a maximum volume tolerance region is characterized. Theoretical results are illustrated with the help of a numerical example.
668272
First Results in the Coordination of Heterogeneous Robots for Large-Scale Assembly
While many multi-robot systems rely on fortuitous cooperation between agents, some tasks, such as the assembly of large structures, require tighter coordination. We present a general software architecture for coordinating heterogeneous robots that allows for both autonomy of the individual agents as well as explicit coordination. This paper presents recent results with three robots with very different configurations. Working as a team, these robots are able to perform a high-precision docking task that none could achieve individually.
52828064
Smart-Aloha for Multi-Hop Wireless Networks

This paper presents a novel slotted ALOHA-based protocol for use in ad hoc networks where nodes are equipped with adaptive array smart antennas. The protocol relies on the ability of the antenna and DoA (Direction of Arrival) algorithms to identify the direction of transmitters and then beamform appropriately to maximize SINR (Signal to Interference and Noise Ratio) at the receiver. The performance of the protocol is evaluated using analytical modeling as well as detailed simulation in OPNET and Matlab where we demonstrate the benefits of using smart antennas. The impact of using different number of antenna elements is also studied for this environment.