11758071
Algorithms for optimal multi-resolution quantization
Multi-resolution quantization is a way of constructing a progressively refinable description of a discrete random variable. The underlying discrete optimization problem is to minimize an expected distortion over all refinement levels weighted by the probability or importance of the descriptions of different resolutions. This research is motivated by the application of multimedia communications via variable-rate channels. We propose an O(rN2) time and O(N2 log N) space algorithm to design a minimum-distortion quantizer of r levels for a random variable drawn from an alphabet of size N. It is shown that for a very large class of distortion measures the objective function of optimal multi-resolution quantization satisfies the convex Monge property. The efficiency of the proposed algorithm hinges on the convex Monge property. But our algorithm is simpler (even though of the same asymptotic complexity) than the well-known SMAWK fast matrix search technique, which is the best existing solution to the quantization problem. For exponential random variables our approach leads to a solution of even lower complexity: O(rN) time and O(N log N) space, which outperforms all the known algorithms for optimal quantization in both multi- and single-resolution cases. We also generalize the multi-resolution quantization problem to a graph problem, for which our algorithm offers an efficient solution.
206750828
Directly operable image representation of multiscale primal sketch
In this paper, we propose a versatile semantics-driven image representation that can support many common operations in visual computing and communications, in addition to being itself an efficient image coding scheme. The proposed image representation is based on a semantically meaningful construct called multiscale primal sketch (MPS). The MPS consists of edges that are extracted and organized successively from fine to coarse scales. The edges are further classified into two types: pulse edge and step edge. MPS is an intermediate-level image representation, which is between pixel-based (low-level) and object-based (high-level) descriptions. The MPS image representation reaches a good compromise between its construction cost and descriptive power. It has a compact form, and hence is amenable to image compression. Furthermore, because the new representation consists of semantically meaningful primitives - edges of different scales and types, and background - many common image operations, such as classification, restoration, detection, and content-based retrieval, can be performed directly in the MPS framework, without first converting the coded image back to the spatial domain.
16021441
Hybrid inter- and intra-wavelet scale image restoration
This paper exploits both the inter- and intra-scale interdependencies that exist in wavelet coefficients to improve image restoration from noise-corrupted data. Using an over-complete wavelet expansion, we group the wavelet coefficients with the same spatial orientation at several scales. We then apply the linear minimum mean squared-error estimation to smooth noise. This scheme exploits the inter-scale correlation information of wavelet coefficients. To exploit the intra-scale dependencies, we calculate the co-variance matrix of each vector locally using a centered square-shaped window. Experiments show that the proposed hybrid scheme significantly outperforms methods exploiting only the intra- or inter-scale dependencies. The performance of noise removal also depends on wavelet filters. In our experiments a biorthogonal wavelet, which best characterizes the image inter-scale dependencies, achieves the best results.
12426688
Globally optimal uneven error-protected packetization of scalable code streams
In this paper, we present a family of new algorithms for rate-fidelity optimal packetization of scalable source bit streams with uneven error protection. In the most general setting where no assumption is made on the probability function of packet loss or on the rate-fidelity function of the scalable code stream, one of our algorithms can find the globally optimal solution to the problem in O(N/sup 2/L/sup 2/) time, compared to a previously obtained O(N/sup 3/L/sup 2/) complexity, where N is the number of packets and L is the packet payload size. If the rate-fidelity function of the input is convex, the time complexity can be reduced to O(NL/sup 2/) for a class of erasure channels, including channels for which the probability function of losing n packets is monotonically decreasing in n and independent erasure channels with packet erasure rate no larger than N/2(N + 1). Furthermore, our O(NL/sup 2/) algorithm for the convex case can be modified to rind an approximation solution for the general case. All of our algorithms do away with the expediency of fractional bit allocation, a limitation of some existing algorithms.
16765511
A preemptive scheduling algorithm for wireless real-time on-demand data broadcast
On-demand broadcast is an attractive data dissemination method for mobile and wireless computing. In this paper, we propose a new online preemptive scheduling algorithm, called PRDS that incorporates the urgency, the data size and the number of pending requests for real-time on-demand broadcast system. Furthermore, we use pyramid preemption to optimize performance and reduce overhead. We have done a series of simulation experiments to evaluate the performance of our algorithm as compared with other previously proposed methods under a range of scenarios. The experimental results show that our algorithm can substantially outperform other algorithms without jeopardizing other performance metrics, such as response time and stretch.
9160894
Geometric algorithms for static leaf sequencing problems in radiation therapy
The static leaf sequencing (SLS) problem arises in radiation therapy for cancer treatments, aiming to accomplish the delivery of a radiation prescription to a target tumor in the minimum amount of delivery time. Geometrically, the SLS problem can be formulated as a 3-D partition problem for which the 2-D problem of partitioning a polygonal domain (possibly with holes) into a minimum set of monotone polygons is a special case. In this paper, we present new geometric algorithms for a basic case of the 3-D SLS problem (which is also of clinical value) and for the general 3-D SLS problem. Our basic 3-D SLS algorithm, based on new geometric observations, produces guaranteed optimal quality solutions using Steiner points in polynomial time; the previously best known basic 3-D SLS algorithm gives optimal outputs only for the case without any Steiner points, and its time bound involves a multiplicative factor of a factorial function of the input. Our general 3-D SLS algorithm is based on our basic 3-D SLS algorithm and a polynomial time algorithm for partitioning a polygonal domain (possibly with holes) into a minimum set of x-monotone polygons, and has a fast running time. Experiments and comparisons using real medical data and on a real radiotherapy machine have shown that our 3-D SLS algorithms and software produce treatment plans that use significantly shorter delivery time and give better treatment quality than the current most popular commercial treatment planning system and the most well-known SLS algorithm. Some of our techniques and geometric procedures (e.g., for the problem of partitioning a polygonal domain into a minimum set of x-monotone polygons) are interesting in their own right.
43142618
Efficient Algorithms for k-Terminal Cuts on Planar Graphs
The minimum k-terminal cut problem is of considerable theoretical interest and arises in several applied areas such as parallel and distributed computing, VLSI circuit design, and networking. In this paper, we present two new approximation and exact algorithms for this problem on an n-vertex undirected weighted planar graph G. For the case when the k terminals are covered by the boundaries of m > 1 faces of G, we give a min{O(n2 log n log m), O(m2n1.5 log2 n+kn)} time algorithm with a (2 - 2/k)-approximation ratio (clearly, m ≤ k). For the case when all k terminals are covered by the boundary of one face of G, we give an O(nk3 +(n log n)k2) time exact algorithm, or a linear time exact algorithm if k = 3, for computing an optimal k-terminal cut. Our algorithms are based on interesting observations and improve the previous algorithms when they are applied to planar graphs.
6198928
Energy-Efficient Deployment of Mobile Sensor Networks by PSO
Sensor deployment is an important issue in designing sensor networks. In this paper, particle swarm optimization (PSO) approach is applied to maximize the coverage based on a probabilistic sensor model in mobile sensor networks and to reduce cost by finding the optimal positions for the cluster-head nodes based on a well-known energy model. During the coverage optimization process, sensors move to form a uniformly distributed topology according to the execution of algorithm at base station. The simulation results show that PSO algorithm has faster convergence rate than genetic algorithm based method while achieving the goal of energy efficient sensor deployment.
14353526
A logical framework for identifying quality knowledge from different data sources
As the Web has emerged as a large distributed data repository, individuals and organizations have been able to utilize the low-cost information and knowledge on the Internet when making business decisions. Because data in different data sources may be conflictive or untrue, researchers and practitioners must intensify efforts to develop appropriate techniques for its efficient use and management. In this paper, a logical framework is designed for identifying quality knowledge from different data sources, thus working towards the development of an agreed ontology. Our experimental results have demonstrated that the approach is promising, and that a minor data enhancement adjustment could bring higher effectiveness.