36043890
Remote Visualization by Browsing Image Based Databases with Logistical Networking
1676234
A complete distance field representation
Distance fields are an important volume representation. A high quality distance field facilitates accurate surface characterization and gradient estimation. However, due to Nyquist's law, no existing volumetric methods based on the linear sampling theory can fully capture surface details, such as comers and edges, in 3D space. We propose a novel complete distance field representation (CDFR) that does not rely on Nyquist's sampling theory. To accomplish this, we construct a volume where each voxel has a complete description of all portions of surface that affect the local distance field. For any desired distance, we are able to extract a surface contour in true Euclidean distance, at any level of accuracy, from the same CDFR representation. Such point-based iso-distance contours have faithful per-point gradients and can be interactively visualized using splatting, providing per-point shaded image quality. We also demonstrate applying CDFR to a cutting edge design for manufacturing application involving high-complexity parts at unprecedented accuracy using only commonly available computational resources.
14767737
Dynamic co-scheduling of distributed computation and replication
We are interested in developing the infrastructural tools that allow a distributed data intensive computing environment to be shared by a group of collaborating but geographically separated researchers in an interactive manner, as opposed to a batch mode of operation. However, without advanced reservation, it is difficult to assure a certain level of performance on a large number of shared and heterogeneous servers. To achieve scalable parallel speedups in this scenario, we must closely integrate the management of computation and runtime data movement. In this paper, we first define the canonical scheduling problem for datasets distributed with k-way replication in the wide area. We then develop a dynamic co-scheduling algorithm that integrates the scheduling of computation and data movement. Using time-varying visualization as the driving application, we demonstrate that our co-scheduling approach improves not only application performance but also server utilization at a very reasonable cost.
16485757
Reverse Engineering MAC
This paper reverse engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly participating in a non-cooperative game. Each link attempts to maximize a selfish local utility function, whose exact shape is reverse engineered from the protocol description, through a stochastic subgradient method in which the link updates its persistence probability based on its transmission success or failure. We prove that existence of a Nash equilibrium is guaranteed in general. The minimum amount of backoff aggressiveness needed for uniqueness of Nash equilibrium and convergence of the best response strategy are established as a function of user density. Convergence properties and connection with the best response strategy are also proved for variants of the stochastic-subgradient-based dynamics of the game. Together with known results in reverse engineering TCP and BGP, this paper completes the recent efforts in reverse engineering the main protocols in layers 2-4.
10414560
Distributed Interactive Learning in Multi-Agent Systems
Both explanation-based and inductive learning techniques have proven successful in a variety of distributed domains. However, learning in multi-agent systems does not necessarily involve the participation of other agents directly in the inductive process itself. Instead, many systems frequently employ multiple instances of induction separately, or single-agent learning. In this paper we present a new framework, named the Multi-Agent Inductive Learning System (MAILS), that tightly integrates processes of induction between agents. The MAILS framework combines inverse entailment with an epistemic approach to reasoning about knowledge in a multi-agent setting, facilitating a systematic approach to the sharing of knowledge and invention of predicates when required. The benefits of the new approach are demonstrated for inducing declarative program fragments in a multi-agent distributed programming system.
7488499
Chinese-Korean Word Alignment Based on Linguistic Comparison
Word alignment problem between parallel corpora is based on the similar characteristics of two aligned words in two languages. We investigate linguistic-knowledge-based word similarity measures while other previous works heavily rely on statistical information, and their limits will be discussed. Linguistic knowledge is acquired from linguistic comparison of all layers between two languages, for Chinese and Korean in this paper.
10932878
Thread Transparency in Information Flow Middleware
Applications that process continuous information flows are challenging to write because the application programmer must deal with flow-specific concurrency and timing requirements, necessitating the explicit management of threads, synchronization, scheduling and timing. We believe that middleware can ease this burden, but middleware that supports control-flow centric interaction models such as remote method invocation does not match the structure of these applications. Indeed, it abstracts away from the very things that the information-flow centric programmer must control
2023739
Joint video scene segmentation and classification based on hidden Markov model
Video classification and segmentation are fundamental steps for efficient accessing, retrieval and browsing of large amounts of video data. We have developed a scene classification scheme using a hidden Markov model (HMM) based classifier. By utilizing the temporal behaviors of different scene classes, the HMM classifier can effectively classify video segments into one of the pre-defined scene classes. In this paper, we describe two approaches for joint video classification and segmentation based on a HMM, which works by searching for the most likely class transition path utilizing the dynamic programming technique.