7194636
Jigsaw-based secure data transfer over computer networks
In this paper, we present a novel encryption-less algorithm to enhance security in transmission of data in networks. The algorithm uses an intuitively simple idea of a "jigsaw puzzle" to break the transformed data into multiple parts where these parts form the pieces of the puzzle. Then these parts are packaged into packets and sent to the receiver. A secure and efficient mechanism is provided to convey the information that is necessary for obtaining the original data at the receiver-end from its parts in the packets, that is, for solving the "jigsaw puzzle". The algorithm is designed to provide information-theoretic (that is, unconditional) security by the use of a one-time pad like scheme so that no intermediate or unintended node can obtain the entire data. An authentication code is also used to ensure authenticity of every packet.
22890668
Arithmetic Algorithms in a Negative Base
Algorithms are described for the basic arithmetic operations in a negative base. These algorithms are simpler, faster, and more general than those proposed by Sankar et al.
43408451
Network Intrusion Detection System Using Random Projection Technique
40094538
A Generic Design Methodology for Deadlock-Free Routing in Multicomputer Networks
This paper introduces a generic methodology for defining deadlock-free wormhole routing schemes in any arbitrary network. The basic strategy is to partition a graph into subdigraphs with no cyclic dependencies and selectively assign virtual channels. The usefulness of our scheme is shown for the n-dimensional hypercube, the n-dimensional mesh, and the k-ary n-cube torus by identifying subdigraph characteristics that ensure acyclic routing. Further generalization which allows partial cyclic dependencies without deadlock is achieved by our extended generic methodology. We also illustrate how to identify shortest fixed path and nonminimal adaptive routing schemes using minimum required channels.
15237323
Testing and Fault Tolerance of Multistage Interconnection Networks
Test length is independent of network size in this simple, straightforward methodology for testing MINs (multistage interconnection networks). It requires only four test sequences for single-fault diagnosis. 26 references.
26743853
Design and Analysis of a Class of Highly Scalable Hierarchical Networks: PdBCube
Abstract A class of hierarchical networks called the dBCube, that provides cost-effective and high-performance communication in large multicomputer systems, has recently been introduced. Such a compound graph of a hypercube and a de Bruijn (dB) graph utilizes every node of the hypercube as a gateway for intercluster communication. This paper presents a partially connected dBCube subclass (PdBCube), wherein the use of fewer nodes as gateways makes the PdBCube highly scalable in terms of both the hypercube and the dB size. This enhancement in scalability can be achieved by two different approaches to assigning gateways. Performance degradation of the proposed PdBCube is illustrated in terms of diameter and average distance. Improvement in track efficiency and reduction in cost are observed to be directly related to a decrease in the number of remote links.
16972591
Limits of Anonymity in Open Environments
A user is only anonymous within a set of other users. Hence, the core functionality of an anonymity providing technique is to establish an anonymity set. In open environments, such as the Internet, the established anonymity sets in the whole are observable and change with every anonymous communication. We use this fact of changing anonymity sets and present a model where we can determine the protection limit of an anonymity technique, i.e. the number of observations required for an attacker to "break" uniquely a given anonymity technique. In this paper, we use the popular MIX method to demonstrate our attack. The MIX method forms the basis of most of the today's deployments of anonymity services (e.g. Freedom, Onion Routing, Webmix). We note that our approach is general and can be applied equally well to other anonymity providing techiques.
43442738
The turbo decoding algorithm and its phase trajectories
This paper analyzes phase trajectories and fixed points of the turbo decoding algorithm as a function of the signal-to-noise ratio (SNR). By exploiting the large length of turbo codes, the turbo decoding algorithm is treated as a single-parameter dynamical system, parameterized (approximately) by the SNR. This parameterization, along "with" extensive simulations at practical SNRs and asymptotic analysis as SNR goes to zero and infinity, is used to subdivide the entire SNR range into three regions with the "waterfall region" in the middle. The turbo decoding algorithm has distinctive phase trajectories and convergence properties in these three SNR regions. This paper also investigates existence and properties of fixed points in these SNR regions. The main fixed points of the turbo decoding algorithm are classified into two categories. In a wide range of SNRs (corresponding to bit-error rates less than 10/sup -1/), the decoding algorithm has "unequivocal" fixed points which correspond to mostly correct decisions on the information bits. Within this range, toward the lower values of SNR, there is another fixed point which corresponds to many erroneous decision on the information bits. Fixed points of this type are referred to as "indecisive" fixed points. It turns out that the indecisive fixed points bifurcate and disappear for SNRs in the waterfall region. This paper associates the qualitative transition of phase trajectories in the waterfall region to the bifurcation of indecisive fixed points. These bifurcations also explain empirically observed quasi-periodic and periodic phase trajectories of the turbo decoding algorithm.
14060994
On nearest neighbor indexing of nonlinear trajectories
In recent years, the problem of indexing mobile objects has assumed great importance because of its relevance to a wide variety of applications. Most previous results in this area have proposed indexing schemes for objects with linear trajectories in one or two dimensions. In this paper, we present methods for indexing objects with nonlinear trajectories. Specifically, we identify a useful condition called the convex hull property and show that any trajectory satisfying this condition can be indexed by storing a careful representation of these objects in a traditional index structure. Since a wide variety of relevant nonlinear trajectories satisfy this condition, our result significantly expands the class of trajectories for which nearest neighbor indexing schemes can be devised. We also show that even though many non-linear trajectories do not satisfy the convex hull condition, an approximate representation can often be found which satisfies it. We discuss examples of techniques which can be utilized to find representations that satisfy the convex hull property. We present empirical results to demonstrate the effectiveness of our indexing method.
3172403
On overlay schemes to support point-in-range queries for scalable grid resource discovery
A resource directory is a critical component of a grid architecture. P2P computing paradigm could address some of the scalability issues that make distributed resource discovery services challenging. Unfortunately, most existing distributed hash table (DHT) based P2P overlays have difficulty in treating attribute range queries that are common in resource discovery lookups. This paper proposes a general framework for range-based resource discovery. In particular, the proposed framework maps tree-structured logical data (i.e., range indexing) onto a DHT-based physical node space (i.e., resource brokers). In this paper, we consider three mapping schemes from the logical space onto the physical space. Each mapping scheme uses a different replication mechanism to reduce range search time and to achieve load balance. We analytically and experimentally compare the performance characteristics (query/update costs and workload distributions) of these schemes and discuss their applicability under different resource discovery service scenarios.
13652126
Using certes to infer client response time at the web server
As businesses continue to grow their World Wide Web presence, it is becoming increasingly vital for them to have quantitative measures of the mean client perceived response times of their web services. We present Certes (CliEnt Response Time Estimated by the Server), an online server-based mechanism that allows web servers to estimate mean client perceived response time, as if measured at the client. Certes is based on a model of TCP that quantifies the effect that connection drops have on mean client perceived response time by using three simple server-side measurements: connection drop rate, connection accept rate and connection completion rate. The mechanism does not require modifications to HTTP servers or web pages, does not rely on probing or third party sampling, and does not require client-side modifications or scripting. Certes can be used to estimate response times for any web content, not just HTML. We have implemented Certes and compared its response time estimates with those obtained with detailed client instrumentation. Our results demonstrate that Certes provides accurate server-based estimates of mean client response times in HTTP 1.0/1.1 environments, even with rapidly changing workloads. Certes runs online in constant time with very low overhead. It can be used at websites and server farms to verify compliance with service level objectives.