5419727
Sketching informal presentations
Informal presentations are a lightweight means for fast and convenient communication of ideas. People communicate their ideas to others on paper and whiteboards, which afford fluid sketching of graphs, words and other expressive symbols. Unlike existing authoring tools that are designed for formal presentations, we created SketchPoint to help presenters design informal presentations via freeform sketching. In SketchPoint, presenters can quickly author presentations by sketching slide content, overall hierarchical structures and hyperlinks. To facilitate the transition from idea capture to communication, a note-taking workspace was built for accumulating ideas and sketching presentation outlines. Informal feedback showed that SketchPoint is a promising tool for idea communication.
3890576
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing
Wizard of Oz (WOz) testing has shown promise as an effective way to test location-enhanced applications. However, it is challenging to conduct a location-based WOz test because of the dynamic nature of target settings in the field. In particular, continuous location tracking, a major task in such a test, requires a wizard to frequently update a user's location to simulate a location system. This imposes a heavy task load on a wizard. To ease wizards' tasks for location tracking, we designed two techniques, Directional Crossing and Steering, and conducted a field experiment to investigate the performance of the two techniques. A quantitative analysis shows that Directional Crossing and Steering significantly lowered a wizard's task load for location tracking without sacrificing accuracy.
12892539
Experimental analysis of mode switching techniques in pen-based user interfaces
Inking and gesturing are two central tasks in pen-based user interfaces. Switching between modes for entry of uninterpreted ink and entry of gestures is required by many pen-based user interfaces. Without an appropriate mode switching technique, pen-based interactions in such situations may be inefficient and cumbersome. In this paper, we investigate five techniques for switching between ink and gesture modes in pen interfaces, including a pen-pressure based mode switching technique that allows implicit mode transition. A quantitative experimental study was conducted to evaluate the performance of these techniques. The results suggest that pressing a button with the non-preferred hand offers the fastest performance, while the technique of holding the pen still is significantly slower and more prone to error than the other techniques. Pressure, while promising, did not perform as well as the non-preferred hand button with our current implementation.
8622581
BrickRoad: a light-weight tool for spontaneous design of location-enhanced applications
It is difficult to design and test location-enhancedapplications. A large part of this difficulty is due to the added complexity of supporting location. Wizard of Oz (WOz) has become an effective technique for the early stage design of location-enhanced applications because it allows designers to test an application prototype bysimulating nonexistent components such as location sensing. However, existing WOz tools 1) require nontrivial effort from designers to specify how a prototype should behave before it can be tested with end users, and 2)support only limited control over application behavior during a test. BrickRoad is a WOz tool for spontaneousdesign of location-enhanced applications. It lowers the threshold to acquiring user feedback and exploring a design space. With BrickRoad, a designer does not need to specify any interaction logic and can experiment on-the-fly with different designs during testing. BrickRoad is a valuable complement to existing tool support for the early stage design of location-enhanced applications.
44498059
Penbuilder: Platform for the Development of Pen-Based User Interface
Pen-based user interfaces is widely used in mobile computing environment, which provides natural, efficient interaction. It has substantial differences from any previous interface and it is difficult to be implemented. A well-designed platform will improve the development of pen-based user interface. In this paper, the architecture of Pen-Book-Page-Paper is presented, which is extended from the metaphor of Pen-Paper. Penbuilder is a development platform based on this architecture. Pen-based user interface can be constructed from three layers of Penbuilder: modal-primitive layer, task-primitive layer and task layer. Each layer provides different extent supports for flexibility and reusability. The components of the platform are discussed in detail and some properties of the platform are argued. Penbuilder is also compliant for the development of distributed user interface. In the section of discussion, we analyze the platform through task tree. The platform provides full supports for extensibility and new interactive devices can be easily added.
18109263
Automatically Acquiring Training Sets for Web Information Gathering
The traditional techniques rely on human effort to acquire training sets, which is expensive and inefficient. In this paper we present an alternative method to automatically acquire training sets without heavy investment of user efforts. The proposed method tends to fill a gap for effectiveness of using Web data in Web mining, and contributes to Web information gathering. The evaluation shows that the method is adequate to yield an promising achievement
1356080
Obstacle Avoidance for Redundant Nonholonomic Mobile Modular Manipulators via Neural Fuzzy Approaches
This paper addresses an obstacle avoidance issue for redundant nonholonomic mobile modular manipulators. On the basis of modular robot concept, an integrated dynamic modeling method is proposed, which takes both the mobile platform and the onboard modular manipulator as an integrated structure. A new obstacle avoidance algorithm is proposed which is mainly composed of two parts: a self-motion planner (SMP) and a robust adaptive neural fuzzy controller (RANFC). One important feature of this algorithm lies in that obstacles are avoided by online adjusting self-motions so that the end-effector task will not be affected unless the obstacles are just on the desired trajectory. The RANFC does not rely on exact aprior dynamic parameters and can suppress bounded external disturbance effectively. The effectiveness of the proposed algorithm is verified by simulations.
18701856
Protecting RFID communications in supply chains
Recent years have seen much growing attention on RFID security. However, little work has been performed to address the security issues in the context of supply chain management, which is exactly the major field for RFID applications. Existing RFID solutions cannot be applied directly in this field because of a set of special RFID security requirements to be addressed for supply chain management. The major contribution of this paper is to identify the unique set of security requirements in supply chains and to propose a practical design of RFID communication protocols that satisfy the security requirements.
46557593
A New Stochastic PSO Technique for Neural Network Training
Recently, Particle Swarm Optimization(PSO) has been widely applied for training neural network. To improve the performance of PSO for high-dimensional solution space which always occurs in training NN, this paper introduces a new paradigm of particle swarm optimization named stochastic PSO (S-PSO). The feature of the S-PSO is its high ability for exploration. Consequently, when swarm size is relatively small, S-PSO performs much better than traditional PSO in training of NN. Hence if S-PSO is used to realize training of NN, computational cost of training can be reduced significantly.
14562465
Bioinformatics on Embedded Systems: A Case Study of Computational Biology Applications on VLIW Architecture
Bioinformatics applications represent the increasingly important workloads. Their characteristics and implications on the underlying hardware design, however, are largely unknown. Currently, biological data processing ubiquitously relies on the high-end systems equipped with expensive, general-purpose processors. The future generation of bioinformatics requires the more flexible and cost-effective computing platforms to meet its rapidly growing market. The programmable, application-specific embedded systems appear to be an attractive solution in terms of easy of programming, design cost, power, portability and time-to-market. The first step towards such systems is to characterize bioinformatics applications on the target architecture. Such studies can help in understanding the design issues and the trade-offs in specializing hardware and software systems to meet the needs of bioinformatics market. This paper evaluates several representative bioinformatics tools on the VLIW based embedded systems. We investigate the basic characteristics of the benchmarks, impact of function units, the efficiency of VLIW execution, cache behavior and the impact of compiler optimizations. The architectural implications observed from this study can be applied to the design optimizations. To the best of our knowledge, this is one of the first such studies that have ever been attempted.