17718282
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image and its associated reflectance map into a number of surfaces which fit to various 3D surface models and have homogeneous reflectance (material) properties. In comparison to previous work on range image segmentation, the paper makes the following contributions. Firstly, it is aimed at generic natural scenes, indoor and outdoor, which are often much complexer than most of the existing experiments in the "polyhedra world". Natural scenes require the algorithm to automatically deal with multiple types (families) of surface models which compete to explain the data. Secondly, it integrates the range image with the reflectance map. The latter provides material properties and is especially useful for surface of high specularity, such as glass, metal, ceramics. Thirdly, the algorithm is designed by reversible jump and diffusion Markov chain dynamics and thus achieves globally optimal solutions under the Bayesian statistical framework. Thus it realizes the cue integration and multiple model switching. Fourthly, it adopts two techniques to improve the speed of the Markov chain search: One is a coarse-to-fine strategy and the other are data driven techniques such as edge detection and clustering. The data driven methods provide important information for narrowing the search spaces in a probabilistic fashion. We apply the algorithm to two data sets and the experiments demonstrate robust and satisfactory results on both. Based on the segmentation results, we extend the reconstruction of surfaces behind occlusions to fill in the occluded parts.
3246603
Statistical Modeling and Conceptualization of Visual Patterns
Natural images contain an overwhelming number of visual patterns generated by diverse stochastic processes. Defining and modeling these patterns is of fundamental importance for generic vision tasks, such as perceptual organization, segmentation, and recognition. The objective of this epistemological paper is to summarize various threads of research in the literature and to pursue a unified framework for conceptualization, modeling, learning, and computing visual patterns. This paper starts with reviewing four research streams: 1) the study of image statistics, 2) the analysis of image components, 3) the grouping of image elements, and 4) the modeling of visual patterns. The models from these research streams are then divided into four categories according to their semantic structures: 1) descriptive models, i.e., Markov random fields (MRF) or Gibbs, 2) variants of descriptive models (causal MRF and "pseudodescriptive" models), 3) generative models, and 4) discriminative models. The objectives, principles, theories, and typical models are reviewed in each category and the relationships between the four types of models are studied. Two central themes emerge from the relationship studies. 1) In representation, the integration of descriptive and generative models is the future direction for statistical modeling and should lead to richer and more advanced classes of vision models. 2) To make visual models computationally tractable, discriminative models are used as computational heuristics for inferring generative models. Thus, the roles of four types of models are clarified.
122817250
Modeling complex motion by tracking and editing hidden Markov graphs
We propose a generative model for representing complex motion, such as wavy river, dancing fire and dangling cloth. Our generative method consists of four components: (1) A photometric model using primal sketch[8] which transfers an image into an attribute graph representation. Each vertex of the graph is a scaled and oriented image patch selected from a dictionary. The graph connects and aligns these patches. (2) A geometric model which characterizes the deformation of the attribute graph. (3) A dynamic model, which specifies the motion dynamics of these vertices (patches) and their interactions in the form of coupled Markov chains. (4) A topological model, which interprets the graph topological changes over time. We learn this generative model by a stochastic gradient algorithm implemented by Markov Chain Monte Carlo (MCMC) sampling. This method is shown to be effective in handling the topological changes of graphs. The correctness of the learned model is verified by the low-dimension reconstruction of the original image as well as by the realistic motion sequences it synthesized.
11835209
Statistical Edge Detection: Learning and Evaluating Edge Cues
We formulate edge detection as statistical inference. This statistical edge detection is data driven, unlike standard methods for edge detection which are model based. For any set of edge detection filters (implementing local edge cues), we use presegmented images to learn the probability distributions of filter responses conditioned on whether they are evaluated on or off an edge. Edge detection is formulated as a discrimination task specified by a likelihood ratio test on the filter responses. This approach emphasizes the necessity of modeling the image background (the off-edges). We represent the conditional probability distributions nonparametrically and illustrate them on two different data sets of 100 (Sowerby) and 50 (South Florida) images. Multiple edges cues, including chrominance and multiple-scale, are combined by using their joint distributions. Hence, this cue combination is optimal in the statistical sense. We evaluate the effectiveness of different visual cues using the Chernoff information and Receiver Operator Characteristic (ROC) curves. This shows that our approach gives quantitatively better results than the Canny edge detector when the image background contains significant clutter. In addition, it enables us to determine the effectiveness of different edge cues and gives quantitative measures for the advantages of multilevel processing, for the use of chrominance, and for the relative effectiveness of different detectors. Furthermore, we show that we can learn these conditional distributions on one data set and adapt them to the other with only slight degradation of performance without knowing the ground truth on the second data set. This shows that our results are not purely domain specific. We apply the same approach to the spatial grouping of edge cues and obtain analogies to nonmaximal suppression and hysteresis.
7249026
Cloth representation by shape from shading with shading primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer graphics and vision researches. However, the acquisition of 3D cloth shape by shape from shading (SFS) is still a challenge. In this paper, we present a two-layer generative model for representing both the 2D cloth image and the 3D cloth surface. The first layer represents all the folds on cloth, which are called "shading primitives" in (Haddon and Forsyth, 1998), and thus captures the overall "skeleton structures" of cloth. We learn a number of typical 3D fold primitives using some training images obtained through photometric stereo. The 3D fold primitives yield a dictionary of 2D shading primitives/or cloth images. The second layer represents non-fold parts with very smooth (often flat) surface or shading, which interpolates the primitives in the first layer with a smoothness prior like conventional SFS. Then we present an algorithm called "cloth sketching" to find all the shading primitives on cloth image and simultaneously recover their 3D shape by fitting to the 3D fold primitives. Our sketch representation can be viewed as a 2-layer Markov random field (MRF), and it introduces some prior knowledge on the folds and has lower dimension and is more robust than the traditional shape-fmm-shading representation which assumes a MRF model on pixels. We show a number of experiments with satisfactory results in comparison to previous work.
122560265
Multigrid and multi-level Swendsen-Wang cuts for hierarchic graph partition
Many vision tasks can be formulated as partitioning an adjacency graph through optimizing a Bayesian posterior probability p defined on the partition-space. In this paper two approaches are proposed to generalize the Swendsen-Wang cut algorithm [A. Barbu and S.C. Zhu 2003] for sampling p. The first method is called multigrid SW-cut which runs SW-cut within a sequence of local "attentional" windows and thus simulates conditional probabilities of p in the partition space. The second method is called multi-level SW-cut which projects the adjacency graph into a hierarchical representation with each vertex in the high level graph corresponding to a sub-graph at the low level, and runs SW-cut at each level. Thus it simulates conditional probabilities of p at the higher level. Both methods are shown to observe the detailed balance equation and thus provide flexibilities in sampling the posterior probability p. We demonstrate the algorithms in image and motion segmentation with three levels (see Fig.1), and compare the speed improvement of the proposed methods.
654543
A survey on wavelet applications in data mining
Recently there has been significant development in the use of wavelet methods in various data mining processes. However, there has been written no comprehensive survey available on the topic. The goal of this is paper to fill the void. First, the paper presents a high-level data-mining framework that reduces the overall process into smaller components. Then applications of wavelets for each component are reviewd. The paper concludes by discussing the impact of wavelets on data mining research and outlining potential future research directions and applications.
36453049
Parallel Models and Job Characterization for System Scheduling
In this work, we study job characterization in multi-programmed multiprocessor system by taking into consideration the parallel job models. We first introduce an example to illustrate the issues involved. Then we focus on two popular system scheduling policies: round-robin for single processor systems, and equi-partition for multiprocessor systems. We analytically study effect of job parallelization on the overall performance of the system, and also present simulation results. Through these studies, we discuss scheduling policies of parallel jobs in relation to the ratio of number of jobs and the number of processors in the multiprocessor system, and propose new paradigm for parallel algorithm designs.
15097946
Algorithms for clustering high dimensional and distributed data
Clustering is the problem of identifying the distribution of patterns and intrinsic correlations in large data sets by partitioning the data points into similarity classes. The clustering problem has been widely studied in machine learning, databases, and statistics. This paper studies the problem of clustering high dimensional data. The paper proposes an algorithm called the CoFD algorithm, which is a non-distance based clustering algorithm for high dimensional spaces. Based on the Maximum Likelihood Principle, CoFD attempts to optimize its parameter settings to maximize the likelihood between data points and the model generated by the parameters. The distributed versions of the problem, called the D-CoFD algorithms, are also proposed. Experimental results on both synthetic and real data sets show the efficiency and effectiveness of CoFD and D-CoFD algorithms.
2266681
Thermal Medical Image Retrieval by Moment Invariants
Thermal medical imaging provides a valuable method for detecting various diseases such as breast cancer or Raynaud’s syndrome. While previous efforts on the automated processing on thermal infrared images were designed for and hence constrained to a certain type of disease we apply the concept of content-based image retrieval (CBIR) as a more generic approach to the problem. CBIR allows the retrieval of similar images based on features extracted directly from image data. Image retrieval for a thermal image that shows symptoms of a certain disease will provide visually similar cases which usually also represent similarities in medical terms. The image features we investigate in this study are a set of combinations of geometric image moments which are invariant to translation, scale, rotation and contrast.
2853127
Using Online Relevance Feedback to Build Effective Personalized Metasearch Engine
Metasearch Engine is popular fo r facilitating users’ queries over multiple search engines and increasing the coverage of the WWW. How to rank the merged results becomes crucial f o r the success of metasearch engines. Many current metasearch engines have poor precision, f o r one or more of selected source search engine returns irrelevant results. On the other hand, users with different interests may prefer distinct ranking order even for the same query. In this work, we try to use online relevance feedback to improve precision of the search results. At the same time, Users’ preferences are recorded during the process of feedback f o r future ranking. Our elementary experiment shows that it is effective in improving precision of the metasearch engine.