14262310
Wavelength rerouting in optical networks, or the Venetian Routing problem
Wavelength rerouting has been suggested as a viable and cost-effective method to improve the blocking performance of wavelength-routed wavelength-division multiplexing (WDM) networks. This method leads to the following combinatorial optimization problem, dubbed Venetian Routing. Given a directed multigraph G along with two vertices s and t and a collection of pairwise arc-disjoint paths, we wish to find an st-path which arc-intersects the smallest possible number of the given paths. In this paper we prove the computational hardness of this problem even in various special cases, and present several approximation algorithms for its solution. In particular we show a non-trivial connection between Venetian Routing and Label Cover.
23028632
Mechanism design for intellectual property rights protection
Estimates for the annual size of software piracy are in the region of $15 billion. The problem is also manifest in other forms of intellectual property. The explosive growth of the Internet and other communications networks has accentuated this problem. The new infrastructure has facilitated piracy by effectively reducing the cost of copying to negligible levels. (Recently, the FBI launched an operation called “Cyber Strike,” with the objective of curbing illegal copying and distribution of software over computer networks.) A naive suggestion has been that intellectual property rights (IPR) violation is actually beneficial from the social point of view, since it decreases the monopoly power of the provider. However, the flip side of this argument is that the IPR violations decrease the incentive for innovation because they lead to lower profits. In this paper, several mechanisms for IPR protection are designed. The mechanisms involve two tools: the level of enforcement (i.e., the probability that an IPR violator will be apprehended) and the penalty to be levied on an apprehended IPR violator. These tools are analyzed by considering the tradeoff between social welfare and the provider’s profit. The paper considers a provider who wants to maximize his profit and a policy maker who wants to maximize “net” social welfare (defined as welfare less any costs of enforcement), subject to a target profit for the provider. The consumers choose from among three options: buy, copy, or stay out of the market. A game-theoretic framework is adopted, where the policy maker, the provider, and the consumers get to move in that order. Among the results, the research shows that
12370019
New algorithmic aspects of the Local Lemma with applications to routing and partitioning
The Lovasz local lemma (LLL)is a powerful tool that is increasingly playing a valuable role in computer science. The original lemma was nonconstructive; a breakthrough of Beck and its generalizations (due to Alon and Molloy and Reed)have led to constructive versions. However, these methods do not capture some classes of applications of the LLL. We make progress on this by providing algorithmic approaches to two families of applications of the LLL. The first provides constructive versions of certain applications of an extension of the LLL (modeling, e.g., hypergraph-partitioning and low-congestion routing problems); the second provides new algorithmic results on constructing disjoint paths in graphs. Our results can also be seen as constructive upper bounds on the integrality gap of certain packing problems. One common theme of our work is a "gradual rounding" approach.
39527744
Efficient Algorithms for the Minimum Weighted Dominating Clique Problem on Permutation Graphs
Given a graph G=(V, E) with real weights assigned to its vertices, a clique of G that also dominates its vertex set V, is called a dominating clique (DC) of G. Given a permutation graph G with all its vertices having nonnegative weights, and its permutation representation, the problem addressed in this paper is that of finding any minimum weight DC of G. We improve the existing O(|V|2) algorithm for this problem to O(|V|log|V|). The space complexity of our algorithm is O(|V|). We also present a |V| processor, O(log|V|) time, O(|V|log|V|) space parallel EREW PRAM algorithm for this problem.
8868988
Contention resolution with constant expected delay
We study contention resolution in a multiple-access channel such as the Ethernet channel. In the model that we consider, n users generate messages for the channel according to a probability distribution. Raghavan and Upfal have given a protocol in which the expected delay (time to get serviced) of every message is O(log n) when messages are generated according to a Bernoulli distribution with generation rate up to about 1/10. Our main results are the following protocols: (a) one in which the expected average message delay is O(1) when messages are generated according to a Bernoulli distribution with a generation rate smaller than 1/e, and (b) one in which the expected delay of any message is O(1) for an analogous model in which users are synchronized (i.e., they agree about the time), there are potentially an infinite number of users, and messages are generated according to a Poisson distribution with generation rate up to 1/e. (Each message constitutes a new user.)
To achieve (a), we first show how to simulate (b) using n synchronized users, and then show how to build the synchronization into the protocol.
8959226
Low-Discrepancy Sets For High-Dimensional Rectangles: A Survey
A sub-area of discrepancy theory that has received much attention in computer science recently, is that of explicit constructions of low-discrepancy point sets for various types of rectangle families in high dimension. This research has led to interesting applications in error-control coding, distributed protocols, Web document filtering, derandomization, and other areas. We give a short survey of this area here.
11619174
Provable algorithms for parallel sweep scheduling on unstructured meshes
We present provably efficient parallel algorithms for sweep scheduling on unstructured meshes. Sweep scheduling is a commonly used technique in radiation transport problems, and involves inverting an operator by iteratively sweeping across a mesh. Each sweep involves solving the operator locally at each cell. However, each direction induces a partial order in which this computation can proceed. On a distributed computing system, the goal is to schedule the computation, so that the length of the schedule is minimized. Several heuristics have been proposed for this problem; but none of the heuristics have worst case performance guarantees. We present a simple, almost linear time randomized algorithm which (provably) gives a schedule of length at most O(log/sup 2/n) times the optimal schedule for instances with n cells, when the communication cost is not considered, and a slight variant, which coupled with a much more careful analysis, gives a schedule of (expected) length O(logmlogloglogm) times the optimal schedule for m processors. These are the first such provable guarantees for this problem. We also design a priority based list schedule using these ideas, with the same theoretical guarantee, but much better performance in practice. We complement our theoretical results with extensive empirical analysis. The results show that (i) our algorithm performs very well and has significantly better performance guarantee in practice and (ii) the algorithm compares favorably with other natural and efficient parallel algorithms proposed in the literature [S. Pautz, (2002), S. Plimpton et al., (2001)].
16314241
End-to-end packet-scheduling in wireless ad-hoc networks
Packet-scheduling is a particular challenge in wireless networks due to interference from nearby transmissions. A distance-2 interference model serves as a useful abstraction here, and we study packet routing and scheduling under this model. The main focus of our work is the development of fully-distributed (decentralized) protocols. We present polylogarithmic/constant factor approximation algorithms for various families of disk graphs (which capture the geometric nature of wireless-signal propagation), as well as near-optimal approximation algorithms for general graphs. The packet-scheduling work by L eighton, Maggs and Rao (Combinatorica, 1994) and a basic distributed coloring procedure, originally due to Luby (J. Computer and System Sciences, 1993), underlie many of our algorithms. Experimental work of Finocchi, Panconesi, and Silvestri (SODA 2002) showed that a natural modification of Luby's algorithm leads to improved performance, and a rigorous explanation of this was left as an open question; we prove that the modified algorithm is provably better in the worst-case. Finally, using simulations, we study the impact of the routing strategy and the choice of parameters on the performance of our distributed algorithm for unit disk graphs.
14773410
Algorithmic aspects of capacity in wireless networks
This paper considers two inter-related questions: (i) Given a wireless ad-hoc network and a collection of source-destination pairs {(si,ti)}, what is the maximum throughput capacity of the network, i.e. the rate at which data from the sources to their corresponding destinations can be transferred in the network? (ii) Can network protocols be designed that jointly route the packets and schedule transmissions at rates close to the maximum throughput capacity? Much of the earlier work focused on random instances and proved analytical lower and upper bounds on the maximum throughput capacity. Here, in contrast, we consider arbitrary wireless networks. Further, we study the algorithmic aspects of the above questions: the goal is to design provably good algorithms for arbitrary instances. We develop analytical performance evaluation models and distributed algorithms for routing and scheduling which incorporate fairness, energy and dilation (path-length) requirements and provide a unified framework for utilizing the network close to its maximum throughput capacity.Motivated by certain popular wireless protocols used in practice, we also explore "shortest-path like" path selection strategies which maximize the network throughput. The theoretical results naturally suggest an interesting class of congestion aware link metrics which can be directly plugged into several existing routing protocols such as AODV, DSR, etc. We complement the theoretical analysis with extensive simulations. The results indicate that routes obtained using our congestion aware link metrics consistently yield higher throughput than hop-count based shortest path metrics.
14860992
Scalable Time-Parallelization of Molecular Dynamics Simulations in Nano Mechanics
Molecular dynamics (MD) is an important atomistic simulation technique, with widespread use in computational chemistry, biology, and materials. An important limitation of MD is that the time step size is small, requiring a large number of iterations to simulate realistic time spans. Conventional parallelization is not very effective for this. We recently introduced a new approach to parallelization, where data from related prior simulations are used to parallelize a new computation along the time domain. In our prior work, the size of the physical system in the current simulation needed to be identical to that of the prior simulations. The significance of this paper lies in demonstrating a strategy that enables this approach to be used even when the physical systems differ in size. Furthermore, this method scaled up to almost 1000 processors with close to ideal speedup in one case, where conventional methods scale to only 2-3 processors
83148
Latency tolerance through parallelization of time in scientific applications
Summary form only given. Distributed computing environments, such as the grid, promise enormous raw computational power, but involve high communication overheads. It is therefore considered that they are ideally suited for "embarrassingly parallel" applications, such as Monte Carlo, and for certain applications where the loosely-coupled nature of the science involved in the simulations leads to a coarse grained computation. In a typical application, this is not feasible. We discuss our solution strategy, based on scalable functional decomposition, which can be used to keep the computation coarse grained, even on a large number of processors. Such decomposition can be attempted through a variety of means. We discuss the use of time parallelization to achieve this. We demonstrate results with a model problem, and then discuss its implementation for an important problem in nanomaterials simulation. We also show that this technique can be extended to make it inherently fault-tolerant.