8019143
An average-case analysis of graph search
Many problems in real-world applications require searching graphs. Understanding the performance of search algorithms has been one of the eminent tasks of heuristic search research. Despite the importance of graph search algorithms, the research of analyzing their performance is limited, and most work on search algorithm analysis has been focused on tree search algorithms. One of the major obstacles to analyzing graph search is that no single graph is an appropriate representative of graph search problems. In this paper, we propose one possible approach to analyzing graph search: Analyzing the performance of graph search algorithms on a representative graph of a cluster of problems. We specifically consider job-sequencing problems in which a set of jobs must be sequenced on a machine such that a penalty function is minimized. We analyze the performance of A* graph search algorithm on an abstract model that closely represents job sequencing problems. It is an extension to a model widely used previously for analyzing tree search. One of the main results of our analysis is the existence of a gap of computational cost between two classes of job sequencing problems, one with exponential and the other with polynomial complexity. We provide experimental results showing that real job sequencing problems indeed have a huge difference on computational costs under different conditions.
2426741
An analysis and application of distributed constraint satisfaction and optimization algorithms in sensor networks
This research is motivated by a distributed scheduling problem in distributed sensor networks, in which computational resources are scarce. To cope with limited computational resources and restricted real-time requirement, it is imperative to apply distributed algorithms that have low overhead on resource requirement and high anytime performance. In this paper, We study distributed stochastic algorithm (DSA) and distributed breakout algorithm (DBA), two distributed algorithms developed earlier for distributed constraint satisfaction problems. We experimentally investigate their properties and compare their performance using our distributed scheduling problem as a benchmark. We first formulate the scheduling problem as a distributed multi-coloring problem. We then experimentally show that the solution quality and communication cost of DSA exhibit phase-transition or threshold behavior, in that the performance degenerates abruptly and dramatically when the degree of parallel executions of distributed agents increases beyond some critical value. The results show that when controlled properly, DSA is superior to DBA, having better or competitive solution quality and significantly smaller communication cost than DBA. Therefore, DSA is the algorithm of choice for our distributed scan scheduling problem.
10248617
Towards flexible teamwork in persistent teams
Teamwork is a critical capability in multi-agent environments. Many such environments mandate that the agents and agent-teams mast be persistent i.e., exist over long periods of time. Agents in such persistent teams are bound together by their long-term common interests and goals. This paper focuses on flexible teamwork in such persistent teams. Unfortunately, while previous work has investigated flexible teamwork, persistent teams remain unexplored. For flexible teamwork, one promising approach that has emerged is model-based, i.e., providing agents with general models of teamwork that explicitly specify their commitments in teamwork. Such models enable agents to autonomously reason about coordination. Unfortunately, for persistent teams, such models may lead to coordination and communication actions that while locally optimal, are highly problematic for the team's long-term goals. We present a decision-theoretic technique to enable persistent teams to overcome such limitations of the model-based approach. In particular, agents reason about expected team utilities of future team states that are projected to result from actions recommended by the teamwork model, as well as lower-cost (or higher-cost) variations on these actions. To accommodate real-time constraints, this reasoning is done in an any-time fashion. Implemented examples from an analytic search tree and some real-world domains are presented.
3517573
A template-based and pattern-driven approach to situation awareness and assessment in virtual humans
Situation awareness and assessment are fundamental components of rational virtual humans. They are central parts of models of virtual humans and critical elements of efficient reasoning and planning systems. In this paper, we describe our efforts of developing the capability of situation awareness in autonomous, synthetic virtual pilots in a military domain. After briefly describing the motivations of this research, we present an agent architecture that integrates perception, reasoning with situation awareness, and actions. We describe a representation of situations, methods for situation assessment, and applications of situation awareness in information collection, and creating focused attention. The quantitative measure from our experiment shows that by using focused attention based on the ability of situation awareness, the perceptional load of virtual pilots is significantly reduced, reducing pilots’ response time by more than 50 percent.
12824361
Data Mining Methods for Modeling Gene Expression Regulation and Their Applications
This paper demonstrates machine learning and data mining methods that can be developed and applied to analyzing large quantities of genomic information and gene expression data for characterizing and modeling gene expression regulation. In particular, there will be a discussion on some of the methods that have been developed for modeling gene expression regulation underlying abiotic stress (e.g., drought, low temperature and salinity) tolerance, for identifying gene responsive to particular environmental stress conditions, and for characterizing the functions of microRNA genes for stress regulation in model plant Arabidopsis thaliana.
205692410
Average-case analysis of best-first search in two representative directed acyclic graphs
Many problems that arise in the real world have search spaces that are graphs rather than trees. Understanding the properties of search algorithms and analyzing their performance have been major objectives of research in AI. But most published work on the analysis of search algorithms has been focused on tree search, and comparatively little has been reported on graph search. One of the major obstacles in analyzing average-case complexity of graph search is that no single graph can serve as a suitable representative of graph search problems. In this paper we propose one possible approach to analyzing graph search. We take two problem domains for which the search graphs are directed acyclic graphs of similar structure, and determine the average case performance of the best-first search algorithm A* on these graphs. The first domain relates to one-machine job sequencing problems in which a set of jobs must be sequenced on a machine in such a way that a penalty function is minimized. The second domain concerns the Traveling Salesman Problem. Our mathematical formulation extends a technique that has been used previously for analyzing tree search. We demonstrate the existence of a gap in computational cost between two classes of problem instances. One class has exponential complexity and the other has polynomial complexity. For the job sequencing domain we provide supporting experimental evidence showing that problems exhibit a huge difference in computational cost under different conditions. For the Traveling Salesman Problem, our theoretical results reflect on the long-standing debate on the expected complexity of branch-and-bound algorithms for solving the problem, indicating that the complexity can be polynomial or exponential, depending on the accuracy of the heuristic function used.
6717527
An Efficient and Scalable Algorithm for Multi-Relational Frequent Pattern Discovery
We propose MRFPDA, an efficient and scalable algorithm for multi-relational frequent pattern discovery. We incorporate in the algorithm an optimal refinement operator to provide an improvement of the efficiency of candidate generation. Furthermore, MRFPDA utilizes a new strategy of sharing computations to avoid redundant computations in the candidate evaluation. In our experiments, it is shown that on small datasets the performance of MRFPDA is comparable with the performance of the state-of-the-art of multi-relational frequent pattern discovery, and on large datasets MRFPDA is more scalable than two existing approaches
43120880
Principle component analysis and its variants for biometrics
Principle component analysis (PCA) has been widely used for analyzing the statistics of data. While applied to biometrics as a classification scheme, PCA faces certain challenges. We present a number of modifications to PCA in order to meet these challenges. Using face recognition as an example, we show how eigenflow, PCA applied to optimal flow, enables us to measure the difference between two images while allowing expression changes and registration error. We show how PCA can be updated to model time-varying statistics. We also show that PCA can be used to model the surface reflectance of human faces and reduce illumination variation that defeats most existing face recognition algorithms. Finally, we present distinguishing component analysis (DCA) and apply it to multimodal biometric authentication.
139970
Immune Clonal MO Algorithm for 0/1 Knapsack Problems
In this paper, we introduce a new multiobjective optimization (MO) algorithm to solve 0/1 knapsack problems using the immune clonal principle. This algorithm is termed Immune Clonal MO Algorithm (ICMOA). In ICMOA, the antibody population is split into the population of the nondominated antibodies and that of the dominated antibodied. Meanwhile, the nondominated antibodies are allowed to survive and to clone. A metric of Coverage of Two Sets is adopted for the problems. This quantitative metric is used for testing the convergence to the Pareto-optimal front. Simulation results on the 0/1 knapsack problems show that ICMOA, in most problems, is able to find much better spread of solutions and better convergence near the true Pareto-optimal front compared with SPEA, NSGA, NPGA and VEGA.
6016662
Generalized optimal thresholding for biometric key generation using face images
In this paper, we study biometric key generation using face images. Given a face image, a set of biometric features are extracted. Each feature is compared with a threshold to generate a key-bit. By cascading the key-bits from all the features, we obtain one bio-key that can be used for security applications. The performance of a biometric key generation system, determined by the chosen thresholds, can be evaluated according to reliability and security. A generalized optimal thresholding method is proposed in this paper to improve the reliability by minimizing the authentication error rate and the security by maximizing the entropy of the generated key.
9354212
High-Performance Job-Shop Scheduling With A Time-Delay TD-lambda Network
Job-shop scheduling is an important task for manufacturing industries. We are interested in the particular task of scheduling payload processing for NASA's space shuttle program. This paper summarizes our previous work on formulating this task for solution by the reinforcement learning algorithm T D(). A shortcoming of this previous work was its reliance on hand-engineered input features. This paper shows how to extend the time-delay neural network (TDNN) architecture to apply it to irregular-length schedules. Experimental tests show that this TDNN-TD() network can match the performance of our previous hand-engineered system. The tests also show that both neural network approaches signiicantly out-perform the best previous (non-learning) solution to this problem in terms of the quality of the resulting schedules and the number of search steps required to construct them.