17657159
A Chinese-character thinning algorithm based on global features and contour information
This paper proposes a method of using run-length coding to perform thinning. First, we construct graphs from characters. The attributes (vertical lines, horizontal lines or points) of each node in the graph are determined according to the node's relationship to the nodes above and below it (we will refer to these relationships as global features) and the black runs within the node. Intersections between two adjacent segments are determined on the basis of the graph constructed and contour information. The thinning algorithm thus employs global features and contour information to produce a more accurate skeleton.
42618487
Handwritten Chinese Character Recognition Using Stroke Structural Sequence Code
21895291
Determination of feature correspondences in stereo images using a calibration polygon
In this paper, we propose a novel approach to solving the vertex/edge correspondence problem for stereo images. Assume an object is placed on a calibration plate (C-plate) and two perspective views of them are given. The C-plate vertex correspondence, determined by cross-ratios, is used to reduce the search space for determining object vertex/edge correspondence. First, the correspondence of object edges lying on the C-plate (called the object base edges) is considered. This is because the subpolygons obtained from the division of the C-plate by the extended line of each of these base edges are viewpoint invariant, i.e. the cross-ratio of each of their vertices in different images will have equal value. Assume that at least one of the base edges is visible in each image. Since a visible object base edge has to be an object boundary edge in an image, only object boundary edges will be considered for the cross-ratios check for the associated subpolygons as well as other geometric constraint checks in determining the object base vertex/edge correspondence. These geometric constraints include (i) the position of the edges along the boundary of object faces, and (ii) the division of the C-plate vertices by the extended lines of these edges. Based on one of the determined corresponding base edge pairs, the correspondence of all other edges can be determined by constraints similar to (i). Finally, some additional viewpoint invariant measures about the object faces and the C-plates are introduced to resolve the ambiguity problem which may arise for specific viewpoints and some special object shapes. The proposed approach only needs 2-D image data and has no constraint on the number of vertices of an object face. Experimental results are presented for some polyhedral as well as curved objects.
1822288
Incremental model building of polyhedral objects using structured light
Abstract A vision method using active sensing to construct the complete geometric model of a polyhedral object is presented. The model is constructed incrementally from multiple views. Each view produces a partial object model. Three different methods are described for integrating all the partial models into a final complete model. Theorems regarding the sufficient number of views required and how these views can be set up during the reconstruction process are also given. From theoretical analysis and experimental results, our method is shown to produce an accurate object geometric model, not just an approximate model. Furthermore, it does not rely on a precise object-to-image space transformation. Moreover, the method is fast and robust, since the basic geometric entity it derives is a face instead of a point.
45057829
Preclassification of handwritten Chinese characters based on basic stroke substructures
A method for preclassification of handwritten Chinese characters is presented. A set of basic stroke substructures is defined using the consistent stroke connection relations. A knowledge guided recognition process is employed to identify the types of the extracted basic stroke substructures found in a handwritten character. Then a 1-D character coding scheme is given to represent the character and the code can be also used for character preclassification.
86627129
Identification of business forms using relationships between adjacent frames
This paper proposes a method of using relationships between adjacent frames to identify business forms. First, we use the relations between adjacent frames in the business form to represent each form as two graphs. We then convert these graphs to two 1-D strings, which are used to perform matching. This approach enables forms to be identified quickly, and it places no restrictions on the layout of the business forms.
6802371
Improving web search results using affinity graph
In this paper, we propose a novel ranking scheme named Affinity Ranking (AR) to re-rank search results by optimizing two metrics: (1) diversity -- which indicates the variance of topics in a group of documents; (2) information richness -- which measures the coverage of a single document to its topic. Both of the two metrics are calculated from a directed link graph named Affinity Graph (AG). AG models the structure of a group of documents based on the asymmetric content similarities between each pair of documents. Experimental results in Yahoo! Directory, ODP Data, and Newsgroup data demonstrate that our proposed ranking algorithm significantly improves the search performance. Specifically, the algorithm achieves 31% improvement in diversity and 12% improvement in information richness relatively within the top 10 search results.
17921413
A self-learning worm using importance scanning
The use of side information by an attacker can help a worm speed up the propagation. This philosophy has been the basis for advanced worm scanning mechanisms such as hitlist scanning, routable scanning, and importance scanning. Some of these scanning methods use information on vulnerable hosts. Such information, however, may not be easy to collect before a worm is released. Questions then arise whether and how a worm can self-learn and use such information while propagating, and how virulent the resulting worm may be. In this paper, we design a self-learning worm using importance scanning. An optimal yet practical importance-scanning strategy is derived based on a new metric. A self-learning worm is demonstrated to have the ability to accurately estimate the underlying vulnerable-host distribution if a sufficient number of infected hosts are observed. Experimental results based on parameters chosen from Code Red show that after accurately estimating the distribution of vulnerable hosts, a self-learning worm can spread much faster than a random-scanning worm, a permutation-scanning worm, and a Class A routing worm. Some guidelines for detecting and defending against such self learning worms are also discussed.
28595321
A PTAS for a Disc Covering Problem Using Width-Bounded Separators
In this paper, we study the following disc covering problem: Given a set of discs of various radii on the plane, find a subset of discs to maximize the area covered by exactly one disc. This problem originates from the application in digital halftoning, with the best known approximation factor being 5.83 [2]. We show that if the maximum radius is no more than a constant times the minimum radius, then there exists a polynomial time approximation scheme. Our techniques are based on the width-bounded geometric separator recently developed in [5,6].
28886116
A Linear-Time Algorithm for 7-Coloring 1-Plane Graphs
AbstractA graph G is 1-planar if it can be embedded in the plane in such a way 
that each edge crosses at most one other edge. Borodin showed that 
1-planar graphs are 6-colorable, but his proof does not lead to a linear-time 
algorithm. This paper presents a linear-time algorithm for 7-coloring 
1-plane graphs (which are 1-planar graphs already embedded in the plane). 
The main difficulty in the design of our algorithm comes from 
the fact that the class of 1-planar graphs is not closed under the 
operation of edge contraction. This difficulty is overcome by a structural 
lemma that may be useful in other problems on 1-planar graphs. This paper 
also shows that it is NP-complete to decide whether a given 1-planar graph 
is 4-colorable. The complexity of the problem of deciding whether a given 
1-planar graph is 5-colorable is still unknown.
1865477
On integral sum graphs
A graph G is said to be an integral sum graph if its nodes can be given a labeling f with distinct integers, so that for any two distinct nodes u and v of G, uv is an edge of G if and only if f(u)+f(v)=f(w) for some node w in G. A node of G is called a saturated node if it is adjacent to every other node of G. We show that any integral sum graph which is not K"3 has at most two saturated nodes. We determine the structure for all integral sum graphs with exactly two saturated nodes, and give an upper bound for the number of edges of a connected integral sum graph with no saturated nodes. We introduce a method of identification on constructing new connected integral sum graphs from given integral sum graphs with a saturated node. Moreover, we show that every graph is an induced subgraph of a connected integral sum graph. Miscellaneous related results are also presented.