6522122
Rearrangement Clustering: Pitfalls, Remedies, and Applications
Given a matrix of values in which the rows correspond to objects and the columns correspond to features of the objects, rearrangement clustering is the problem of rearranging the rows of the matrix such that the sum of the similarities between adjacent rows is maximized. Referred to by various names and reinvented several times, this clustering technique has been extensively used in many fields over the last three decades. In this paper, we point out two critical pitfalls that have been previously overlooked. The first pitfall is deleterious when rearrangement clustering is applied to objects that form natural clusters. The second concerns a similarity metric that is commonly used. We present an algorithm that overcomes these pitfalls. This algorithm is based on a variation of the Traveling Salesman Problem. It offers an extra benefit as it automatically determines cluster boundaries. Using this algorithm, we optimally solve four benchmark problems and a 2,467-gene expression data clustering problem. As expected, our new algorithm identifies better clusters than those found by previous approaches in all five cases. Overall, our results demonstrate the benefits of rectifying the pitfalls and exemplify the usefulness of this clustering technique. Our code is available at our websites.
12824361
Data Mining Methods for Modeling Gene Expression Regulation and Their Applications
This paper demonstrates machine learning and data mining methods that can be developed and applied to analyzing large quantities of genomic information and gene expression data for characterizing and modeling gene expression regulation. In particular, there will be a discussion on some of the methods that have been developed for modeling gene expression regulation underlying abiotic stress (e.g., drought, low temperature and salinity) tolerance, for identifying gene responsive to particular environmental stress conditions, and for characterizing the functions of microRNA genes for stress regulation in model plant Arabidopsis thaliana.
205692410
Average-case analysis of best-first search in two representative directed acyclic graphs
Many problems that arise in the real world have search spaces that are graphs rather than trees. Understanding the properties of search algorithms and analyzing their performance have been major objectives of research in AI. But most published work on the analysis of search algorithms has been focused on tree search, and comparatively little has been reported on graph search. One of the major obstacles in analyzing average-case complexity of graph search is that no single graph can serve as a suitable representative of graph search problems. In this paper we propose one possible approach to analyzing graph search. We take two problem domains for which the search graphs are directed acyclic graphs of similar structure, and determine the average case performance of the best-first search algorithm A* on these graphs. The first domain relates to one-machine job sequencing problems in which a set of jobs must be sequenced on a machine in such a way that a penalty function is minimized. The second domain concerns the Traveling Salesman Problem. Our mathematical formulation extends a technique that has been used previously for analyzing tree search. We demonstrate the existence of a gap in computational cost between two classes of problem instances. One class has exponential complexity and the other has polynomial complexity. For the job sequencing domain we provide supporting experimental evidence showing that problems exhibit a huge difference in computational cost under different conditions. For the Traveling Salesman Problem, our theoretical results reflect on the long-standing debate on the expected complexity of branch-and-bound algorithms for solving the problem, indicating that the complexity can be polynomial or exponential, depending on the accuracy of the heuristic function used.
3517573
A template-based and pattern-driven approach to situation awareness and assessment in virtual humans
Situation awareness and assessment are fundamental components of rational virtual humans. They are central parts of models of virtual humans and critical elements of efficient reasoning and planning systems. In this paper, we describe our efforts of developing the capability of situation awareness in autonomous, synthetic virtual pilots in a military domain. After briefly describing the motivations of this research, we present an agent architecture that integrates perception, reasoning with situation awareness, and actions. We describe a representation of situations, methods for situation assessment, and applications of situation awareness in information collection, and creating focused attention. The quantitative measure from our experiment shows that by using focused attention based on the ability of situation awareness, the perceptional load of virtual pilots is significantly reduced, reducing pilots’ response time by more than 50 percent.
10248617
Towards flexible teamwork in persistent teams
Teamwork is a critical capability in multi-agent environments. Many such environments mandate that the agents and agent-teams mast be persistent i.e., exist over long periods of time. Agents in such persistent teams are bound together by their long-term common interests and goals. This paper focuses on flexible teamwork in such persistent teams. Unfortunately, while previous work has investigated flexible teamwork, persistent teams remain unexplored. For flexible teamwork, one promising approach that has emerged is model-based, i.e., providing agents with general models of teamwork that explicitly specify their commitments in teamwork. Such models enable agents to autonomously reason about coordination. Unfortunately, for persistent teams, such models may lead to coordination and communication actions that while locally optimal, are highly problematic for the team's long-term goals. We present a decision-theoretic technique to enable persistent teams to overcome such limitations of the model-based approach. In particular, agents reason about expected team utilities of future team states that are projected to result from actions recommended by the teamwork model, as well as lower-cost (or higher-cost) variations on these actions. To accommodate real-time constraints, this reasoning is done in an any-time fashion. Implemented examples from an analytic search tree and some real-world domains are presented.
2426741
An analysis and application of distributed constraint satisfaction and optimization algorithms in sensor networks
This research is motivated by a distributed scheduling problem in distributed sensor networks, in which computational resources are scarce. To cope with limited computational resources and restricted real-time requirement, it is imperative to apply distributed algorithms that have low overhead on resource requirement and high anytime performance. In this paper, We study distributed stochastic algorithm (DSA) and distributed breakout algorithm (DBA), two distributed algorithms developed earlier for distributed constraint satisfaction problems. We experimentally investigate their properties and compare their performance using our distributed scheduling problem as a benchmark. We first formulate the scheduling problem as a distributed multi-coloring problem. We then experimentally show that the solution quality and communication cost of DSA exhibit phase-transition or threshold behavior, in that the performance degenerates abruptly and dramatically when the degree of parallel executions of distributed agents increases beyond some critical value. The results show that when controlled properly, DSA is superior to DBA, having better or competitive solution quality and significantly smaller communication cost than DBA. Therefore, DSA is the algorithm of choice for our distributed scan scheduling problem.
139970
Immune Clonal MO Algorithm for 0/1 Knapsack Problems
In this paper, we introduce a new multiobjective optimization (MO) algorithm to solve 0/1 knapsack problems using the immune clonal principle. This algorithm is termed Immune Clonal MO Algorithm (ICMOA). In ICMOA, the antibody population is split into the population of the nondominated antibodies and that of the dominated antibodied. Meanwhile, the nondominated antibodies are allowed to survive and to clone. A metric of Coverage of Two Sets is adopted for the problems. This quantitative metric is used for testing the convergence to the Pareto-optimal front. Simulation results on the 0/1 knapsack problems show that ICMOA, in most problems, is able to find much better spread of solutions and better convergence near the true Pareto-optimal front compared with SPEA, NSGA, NPGA and VEGA.
46568605
Reinforcement Learning Based on Multi-agent in RoboCup
Multi-agent systems form a particular type of distributed artificial intelligence systems. As an important character of players in game, autonomous agents' learning has become the main direction of researchers. In this paper, based on basic reinforcement learning, multi-agent reinforcement learning with specific context is proposed. The method is applied to RoboCup to learn coordination among agents. In the learning, the game field is divided into different areas, and the action choice is made dependent on the area in which the ball is currently located. This makes the state space and the action space decrease. After learning the optimal joint policy is determined. Comparison experiment between stochastic policy and this optimal policy shows the effectiveness of our approach.
14318300
Features for neural net based region identification of newspaper documents
Several features for neural network based document region identification are tested. Specifically, this paper examines features for non-text region identification. The neural network based region identification algorithm is a key component of a document recognition system that segments a document into regions, classifies them into text, graphic, photo, and other region types, and then uses this classification to guide the processing and analysis of the image. The input data are unusually challenging: low quality images of newspaper documents obtained from microfilmed archives. The results compare favorably with other results reported in the literature.
26485902
Identification of Crosscutting Requirements Based on Feature Dependency Analysis
Identification of crosscutting concerns at the requirements level is important for the modularization and evolution of requirements, and has attracted many research interests. This paper proposes a feature-oriented approach to the identification of crosscutting requirements based on feature dependency analysis. In this approach, features are used as basic elements to organize the requirements space, and two kinds of dynamic dependencies (i.e. interactions and weavings) between features are analyzed to find out the candidate crosscutting requirements and their influence on other requirements. A case study is also used to illustrate the application of this approach
9581791
A genetic clustering method for intrusion detection
Traditional intrusion detection methods lack extensibility in face of changing network configurations as well as adaptability in face of unknown attack types. Meanwhile, current machine-learning algorithms need labeled data for training first, so they are computational expensive and sometimes misled by artificial data. In this paper, a new detection algorithm, the Intrusion Detection Based on Genetic Clustering (IDBGC) algorithm, is proposed. It can automatically establish clusters and detect intruders by labeling normal and abnormal groups. Computer simulations show that this algorithm is effective for intrusion detection.