973730
Adaptive Video Multicast over the Internet
The authors survey existing solutions to adaptive video multicast, providing a taxonomy of solutions according to several distinct features. They also review the principal techniques from both video coding and network transport perspectives. Finally, they discuss the evaluation methodologies and metrics for adaptive video multicast systems.
18232832
Tree-assisted gossiping for overlay video distribution
Given its readily deployable nature and broad applications for digital entertainment, video streaming through overlay networks has received much attention recently. While a tree topology is often advocated due to its scalability, it suffers from discontinuous playback under highly dynamic network environments. For on-demand streaming, the asynchronicity among client requests further aggravates the problem. On the other hand, gossip protocols using random message dissemination, though robust, fail to meet the real-time constraints for streaming applications. In this paper, we propose TAG, a Tree-Assisted Gossip protocol that addresses the above issues. TAG adopts a tree structure with time indexing to accommodate asynchronous requests, and an efficient pull-based gossip algorithm to mitigate the impact of network dynamicity. It seamlessly integrates these two approaches and realizes their best features, namely, low delay with a regular tree topology, and robust delivery with smart switching among multiple paths, thus making effective use of the available bandwidth in the network. We evaluate the performance of TAG under various settings, and the results demonstrate that it is quite robust in the presence of local and global bandwidth fluctuations. As compared to pure tree-based overlay VOD system, it achieves much lower and stable segment missing rates, even under highly dynamic network conditions.
12033351
mTreebone: A Hybrid Tree/Mesh Overlay for Application-Layer Live Video Multicast
Application-layer overlay networks have recently emerged as a promising solution for live media multicast on the Internet. A tree is probably the most natural structure for a multicast overlay, but is vulnerable in the presence of dynamic end-hosts. Data-driven approaches form a mesh out of overlay nodes to exchange data, which greatly enhances the resilience. It however suffers from an efficiency-latency tradeoff, given that the data have to be pulled from mesh neighbors with periodical notifications. In this paper, we suggest a novel hybrid tree/mesh design that leverages both overlays. The key idea is to identify a set of stable nodes to construct a tree-based backbone, called treebone, with most of the data being pushed over this backbone. These stable nodes, together with others, are further organized through an auxiliary mesh overlay, which facilitates the treebone to accommodate node dynamics and fully exploit the available bandwidth between overlay nodes. This hybrid design, referred to as mTreebone, is braced by our real trace studies, which show strong evidence that the performance of an overlay closely depends on a small set of backbone nodes. It however poses a series of unique and critical design challenges, in particular, the identification of stable nodes and seamless data delivery using both push and pull methods. In this paper, we present optimized solutions to these problems, which reconcile the two overlays under a coherent framework with controlled overhead. We evaluate mTreebone through both simulations and PlanetLab experiments. The results demonstrate the superior efficiency and robustness of this hybrid solution.
7789260
Optimal stream replication for video simulcasting
Video simulcasting enables a sender to generate replicated streams of different rates, serving receivers of diverse access bandwidths. As replication introduces noticeable redundancy, balancing bandwidth consumption with user satisfaction becomes a critical concern in simulcasting. This paper investigates the above issue; more explicitly, we seek answers to the following two questions: what is the number of streams that should be generated, and what is the bandwidth that should be allocated to each stream? We derive optimal and efficient solutions, and evaluate their performance under a variety of configurations. The results demonstrate that an optimal and adaptive bandwidth allocation significantly improves user satisfaction under stringent resource constraints, and an optimal choice of the stream number yields further improvements.
6664531
Analysis of sparse-partial wavelength conversion in wavelength-routed WDM networks
Wavelength conversion has been shown as one of the key techniques to improve blocking performance in a wavelength-routed all-optical network. Given that wavelength converters nowadays remain very expensive, how to make effective use of a limited number of wavelength converters becomes an important issue. We propose sparse-partial wavelength conversion (SPWC) network architecture with the inherent flexibility that can facilitate network carriers to migrate the optical backbone to support wavelength conversion. We demonstrate that this network architecture can significantly save the number of wavelength converters, yet achieving excellent blocking performance. Theoretical and simulation results indicate that, the performance of a wavelength-routed WDM network with only 1-5%of wavelength conversion capability is very close to that with full-complete wavelength conversion capability.
14806639
A unified framework for resource discovery and QoS-aware provider selection in ad hoc networks
With the rising popularity of network-based applications and the potential use of mobile ad hoc networks in civilian life, an efficient resource discovery service is needed in such networks for quickly locating resource providers. In addition, to improve user experience, QoS awareness is also crucial. In this paper, we identify the challenges when basic resource discovery techniques for the Internet are used in mobile ad hoc networks. We then propose a framework that provides a unified solution to the discovery of resources and QoS-aware selection of resource providers. The key entities of this framework are a set of self-organized discovery agents. These agents manage the directory information of resources using hash indexing. They also dynamically partition the network into domains and collect intra- and inter-domain QoS information to select appropriate providers. Simulation results show that our framework improves the QoS delivered to the clients, while the cost and response time are kept at a low level.
7088840
Communication protection in IP-based video surveillance systems
For decades, video surveillance systems have been crucial in protecting critical infrastructures. Currently the systems are adopting the emerging internetworking digital technology, changing from the traditional isolated analog technology. While there are several advantages of IP-based video surveillance systems, the systems are also exposed to additional new security threats. Security is a critical factor to make the IP-based video surveillance systems practical and usable. In this paper, we address the security threats to the data communications in IP-based video surveillance systems. We first analyze the current approaches, mainly naive and selective methods, to secure real-time video data, and identify their limitations to IP-based video surveillance systems. Then we propose a system design of secure internetworking video surveillance systems. Our proposed approach adopts a randomly adjustable encryption method to provide confidentiality to the data. Our implementation and performance study demonstrate that our approach achieves a good balance of cost-efficiency and security.
20773612
QoS-aware service location in mobile ad hoc networks
The advent of light-weight terminals (e.g., PDA) with integrated communication capabilities facilitates service access and hosting anytime, anywhere. However, effective service access requires dealing with the service's QoS, including related resource consumption. This paper introduces a comprehensive framework for QoS-aware service location in ad hoc networks. Our framework divides into: (i) QoS specification that is expressive enough to capture most significant QoS-related properties, and concise enough to have minimal computation cost associated with QoS management; and (ii) a benefit function for evaluating the overall benefit of service instances available in the network from the standpoint of QoS regarding both the user's perspective and resource consumption on hosts. Application of the proposed QoS framework is addressed in the context of the mobile ADHoc WS system, which supports QoS-aware location of Web services deployed in mobile ad hoc networks.
9354577
Identifying Faces in a 2D Line Drawing Representing a Manifold Object
A straightforward way to illustrate a 3D model is to use a line drawing. Faces in a 2D line drawing provide important information for reconstructing its 3D geometry. Manifold objects belong to a class of common solids and most solid systems are based on manifold geometry. In this paper, a new method is proposed for finding faces from single 2D line drawings representing manifolds. The face identification is formulated based on a property of manifolds: each edge of a manifold is shared exactly by two faces. The two main steps in our method are (1) searching for cycles from a line drawing and (2) searching for faces from the cycles. In order to speed up the face identification procedure, a number of properties, most of which relate to planar manifold geometry in line drawings, are presented to identify most of the cycles that are or are not real faces in a drawing, thus reducing the number of unknown cycles in the second searching. Schemes to deal with manifolds with curved faces and manifolds each represented by two or more disjoint graphs are also proposed. The experimental results show that our method can handle manifolds previous methods can handle, as well as those they cannot.
14714835
A Method of Spatial Reasoning Based on Qualitative Trigonometry
Abstract Due to the lack of exact quantitative information or the difficulty associated with obtaining or processing such information, qualitative spatial knowledge representation and reasoning often become an essential means for solving spatial constraint problems as found in science and engineering. This paper presents a computational approach to representing and reasoning about spatial constraints in two-dimensional Euclidean space, where the a priori spatial information is not precisely expressed in quantitative terms. The spatial quantities considered in this work are qualitative distances and qualitative orientation angles. Here, we explicitly define the semantics of these quantities and thereafter formulate a representation of qualitative trigonometry (QTRIG). The resulting QTRIG formalism provides the necessary inference rules for qualitative spatial reasoning. In the paper, we illustrate how the QTRIG relationships can be employed in generating qualitative spatial descriptions in two-dimensional Euclidean geometric problems, and furthermore, how the derived qualitative spatial descriptions can be used to guide a simulated-annealing-based exact quantitative value assignment. Finally, we discuss an application of the proposed spatial reasoning method to the kinematic constraint analysis in computer-aided pre-parametric mechanism design.
4908568
Insignificant shadow detection for video segmentation
To prevent moving cast shadows from being misunderstood as part of moving objects in change detection based video segmentation, this paper proposes a novel approach to the cast shadow detection based on the edge and region information in multiple frames. First, an initial change detection mask containing moving objects and cast shadows is obtained. Then a Canny edge map is generated. After that, the shadow region is detected and removed through multiframe integration, edge matching, and region growing. Finally, a post processing procedure is used to eliminate noise and tune the boundaries of the objects. Our approach can be used for video segmentation in indoor environment. The experimental results demonstrate its good performance.