1492279
Experimental assessment of parallel systems
In the research reported in this paper, transient faults were injected in the nodes and in the communication subsystem (by using software fault injection) of a commercial parallel machine running several real applications. The results showed that a significant percentage of faults caused the system to produce wrong results while the application seemed to terminate normally, thus demonstrating that fault tolerance techniques are required in parallel systems, not only to assure that long-running applications can terminate but also (and more important) that the results produced are correct. Of the techniques tested to reduce the percentage of undetected wrong results only ABFT proved to be effective. For other simple error detection methods to be effective, they have to be designed in, and not added as an after thought. Faults injected in the communication subsystem proved the effectiveness of end-to-end CRCs on the data movements between processors.
35292815
WPVM: parallel computing for the people
This paper presents WPVM, a PVM implementation for the “MS Windows” — Microsoft Windows Operating System. WPVM stands for “Windows Parallel Virtual Machine” and intends to exploit the potential computational power of the small and medium PC LANs that proliferate in corporations and universities. As the original PVM [1–2], WPVM creates the abstraction of a parallel machine from a cluster of computers connected by a network. This virtual machine appears as a single and manageable resource to the programmer. The difference is that the target machines for WPVM are personal computers with MS Windows instead of UNIX machines. However, this system is compatible with the original PVM, meaning that we can use virtual machines composed simultaneously of UNIX and MS Windows machines.
22782109
A Fault-Tolerant Mechanism for Simple Controllers
There are many industrial controllers where no systematic fault-tolerant mechanisms are included because of cost constraints. This paper addresses that problem by making a proposal for a simple and low-cost fault-tolerant technique, yet very effective, that can be used even in the simplest controllers. The mechanism is able of tolerating both hardware and software faults. It uses behaviour-based error detection, with checkpointing and rollback, to give resiliency to the application. The programs are made of possibly non-deterministic processes that communicate solely by messages. The technique, called RP-Actions, also guarantees that the recovery is domino-effect free. Software bugs are caught by acceptance tests as in recovery blocks. Forward error recovery is used for time, since time cannot be rolled back. Several implementations of the proposed mechanisms were made — we present in this paper some important results.
11033391
System-level versus user-defined checkpointing
Checkpointing and rollback recovery is a very effective technique to tolerate transient faults and preventive shutdowns. In the past, most of the checkpointing schemes published in the literature were supposed to be transparent to the application programmer and implemented at the operating-system level. In recent years, there has been some work on higher-level forms of checkpointing. In this second approach, the user is responsible for the checkpoint placement and is required to specify the checkpoint contents. We compare the two approaches: system-level and user-defined checkpointing. We discuss the pros and cons of both approaches and we present an experimental study that was conducted on a commercial parallel machine.
35428904
Portable checkpointing and recovery
This paper presents a checkpointing scheme that was implemented in a parallel library that runs on top of CHIMP/MPI. The main goals of the checkpointing mechanism are portability and efficiency. It runs on every platform supported by MPI in a machine-independent way. The scheme allows the migration of checkpoints and offers a flexible recovery mechanism based on data-reconfiguration. Some performance results will be presented at the end of the paper together with some techniques that can be used to increase the efficiency of the checkpointing mechanism.
11507520
Web-based Metacomputing with JET
2088546
Combining algorithmic debugging and program slicing
Currently, program slicing and algorithmic debugging are two of the most relevant debugging techniques for declarative languages. They help programmers to find bugs in a semiautomatic manner. On the one hand, program slicing is a technique to extract those program fragments that (potentially) affect the values computed at some point of interest. On the other hand, algorithmic debugging is able to locate a bug by automatically generating a series of questions and processing the programmer's answers. In this work, we show for functional languages how the combination of both techniques produces a more powerful debugging schema that reduces the number of questions that programmers must answer to locate a bug
7548183
A Comparative Study of Algorithmic Debugging Strategies
Algorithmic debugging is a debugging technique that has been extended to practically all programming paradigms. It is based on the answers of the programmer to a series of questions generated automatically by the algorithmic debugger. Therefore, the performance of the technique is strongly dependent on the number and the complexity of these questions. In this work we overview and compare current strategies for algorithmic debugging and we introduce some new strategies and discuss their advantages over previous approaches.
568204
Selecting Landmark Points for Sparse Manifold Learning
There has been a surge of interest in learning non-linear manifold models to approximate high-dimensional data. Both for computational complexity reasons and for generalization capability, sparsity is a desired feature in such models. This usually means dimensionality reduction, which naturally implies estimating the intrinsic dimension, but it can also mean selecting a subset of the data to use as landmarks, which is especially important because many existing algorithms have quadratic complexity in the number of observations. This paper presents an algorithm for selecting landmarks, based on LASSO regression, which is well known to favor sparse approximations because it uses regularization with an l1 norm. As an added benefit, a continuous manifold parameterization, based on the landmarks, is also found. Experimental results with synthetic and real data illustrate the algorithm.
9584994
A Traffic Differentiation Method for IPv6 over ATM Networks
At present, the number of Internet users continues to increase dramatically, accompanied by the large-scale introduction of new applications with multimedia capabilities. New users and applications are constantly demanding better performance from the Internet, if possible with some forms of quality of service (QoS) guarantees. Knowing that no single technology is able to provide such guarantees in the Internet environment — which, by definition is a multi-technology environment — the exploration of promising technologies capable of traffic differentiation that are applicable to parts of the Internet appears as a possible way forward. This paper addresses and explores the benefits of the Internet Protocol version 6 (IPv6) and Asynchronous Transfer Mode (ATM) integration in multimedia environments. A method for traffic differentiation in IPv6-over-ATM networks is proposed, based on the mapping of different IPv6 flows into the address resolution functions of ATM. The proposal is evaluated in terms of introduced overhead, by means of simulation studies, supported by an experimental platform and an IPv6-over-ATM simulator developed for this purpose.
62642642
GRASP—a new search algorithm for satisfiability
This paper introduces GRASP (Generic seaRch Algorithm for the Satisfiability Problem), an integrated algorithmic framework for SAT that unifies several previously proposed search-pruning techniques and facilitates identification of additional ones. GRASP is premised on the inevitability of conflicts during search and its most distinguishing feature is the augmentation of basic backtracking search with a powerful conflict analysis procedure. Analyzing conflicts to determine their causes enables GRASP to backtrack non-chronologically to earlier levels in the search tree, potentially pruning large portions of the search space. In addition, by "recording" the causes of conflicts, GRASP can recognize and preempt the occurrence of similar conflicts later on in the search. Finally, straightforward bookkeeping of the causality chains leading up to conflicts allows GRASP to identify assignments that are necessary for a solution to be found. Experimental results obtained from a large number of benchmarks, including many from the field of test pattern generation, indicate that application of the proposed conflict analysis techniques to SAT algorithms can be extremely effective for a large number of representative classes of SAT instances.