5712150
Preemptive Packet-Mode Scheduling to Improve TCP Performance
Recent Internet traffic measurements show that 60% of the total packets are short packets, which include TCP acknowledgment and control segments. These short packets make a great impact on the performance of TCP. Unfortunately, short packets suffer from large delay due to serving long data packets in switches running in the packet mode, i.e. a packet is switched in its entirety. To optimize TCP performance, we apply a cross-layer approach to the design of switching architectures and scheduling algorithms. Specifically, we propose a preemptive packet-mode scheduling architecture and an algorithm called preemptive short packets first (P-SPF). Analysis and simulation results demonstrate that compared to existing packet-mode schedulers, P-SPF significantly reduces the waiting time for short packets while achieving a high overall throughput when the traffic load is heavy. Moreover, with a relatively low speedup, P-SPF performs better than existing packet-mode schedulers under any traffic load.
17725194
SPF: to improve the performance of packet-mode scheduling
Recent researches present that packet-mode scheduling may provide overall performance advantages over cell-mode scheduling in input queueing switches. But one significant drawback of existing packet-mode schedulers is that they tend to result in longer waiting time of short packets, whose delay is critical to the performance of IP networks. To mitigate the problem, this paper proposes a simple but effective packet-mode scheduling algorithm called Short Packets First (SPF), studies the corresponding buffering architecture, and evaluates the performance on throughput and packet delay. SPF achieves 100% throughput under an accurate Internet traffic model. Theoretical analysis proves that SPF can reduce the average packet waiting time of short packets as well as overall packets, under the condition of uniform Poisson arrival process and low to medium offered load. Furthermore, extended simulation studies show that SPF is superior to general packet-mode and cell-mode scheduling, especially under heavy offered load.
5800626
Hybrid Cache Architecture for High Speed Packet Processing
The exposed memory hierarchies employed in many network processors (NPs) are expensive and hard to be effectively utilized. On the other hand, conventional cache cannot be directly incorporated into NP either because of its low efficiency in locality exploitation for network applications. In this paper, a novel memory hierarchy component, called split control cache, is presented. The proposed scheme employs two independent low latency memory stores to temporarily hold the flow-based and application-relevant information, exploiting the different locality behaviors exhibited by these two types of data. Data movement is manipulated by specially designed hardware to relieve the programmers from details of memory management. Performance evaluation shows that this component can achieve a hit rate of over 90% with only 16 KB of memories in route lookup under link rate of OC-3c and provide enough flexibility for the implementation of most network applications.
46229467
Packet-Mode Priority Scheduling for Terabit Core Routers
Existing packet-mode schedulers will result in long waiting time for short control packets in IP networks. To overcome this problem, this paper proposes a packet-mode practical scheduling algorithm called short-packets-first (SPF). With uniform Poisson arrival process and low to medium offered load, we prove that SPF can reduce the average packet waiting time for overall packets by greatly lowering the average packet waiting time for short packets. Moreover, simulations under a real traffic model demonstrate that SPF performs very well compared with other packet-mode and cell-mode scheduling algorithms, especially for short packets under heavy offered load..
7704531
A TCAM-based distributed parallel IP lookup scheme and performance analysis
Using ternary content addressable memory (TCAM) for high-speed IP address lookup has been gaining popularity due to its deterministic high performance. However, restricted by the slow improvement of memory accessing speed, the route lookup engines for next-generation terabit routers demand exploiting parallelism among multiple TCAM chips. Traditional parallel methods always incur excessive redundancy and high power consumption. We propose in this paper an original TCAM-based IP lookup scheme that achieves both ultra-high lookup throughput and optimal utilization of the memory while being power-efficient. In our multi-chip scheme, we devise a load-balanced TCAM table construction algorithm together with an adaptive load balancing mechanism. The power efficiency is well controlled by decreasing the number of TCAM entries triggered in each lookup operation. Using four 133 MHz TCAM chips and given 25% more TCAM entries than the original route table, the proposed scheme achieves a lookup throughput of up to 533 MPPS while remains simple for ASIC implementation
1001399
DS-PPS: A Practical Framework to Guarantee Differentiated QoS in Terabit Routers with Parallel Packet Switch
Parallel Packet Switch (PPS) is used intensively in today's terabit router to construct the switching fabric. Basic PPS equally deals with all of the traffic in order to achieve uniform load-balancing and high throughput, but it fails to support differentiated QoS. With the recent blooming of delay- sensitive Internet traffic, such as the peer-to-peer live streaming and IPTV, differentiated QoS is becoming an urgent demand. In this paper, we propose a novel and practical framework, the Differentiated Service Parallel Packet Switch (DS-PPS), which supports three fundamental QoS features: guaranteed-delay (GD), guaranteed-bandwidth (GB) and best-effort (BE). By adaptively adjusting the number of switching planes offered to each QoS class, DS-PPS precisely controls the delay bounds of GD traffic and the drop precedence of GB traffic. We evaluate DS-PPS by extensive theoretical analyses and comprehensive simulations. Experimental results on a prototype implementation of the framework show that DS-PPS outperforms the basic PPS in three main aspects. First, the average delay of TCP short packet under full load is reduced by more than 94%. Second, the average delay of real-time traffic under full load is reduced by more than 82%. And third, the GB traffic of low drop precedence is guaranteed of nearly three times the throughput of high drop precedence at the hotspots. Significantly, our proposed DS-PPS framework is universal and scalable to support various kinds of emerging QoS-sensitive applications in multi-service terabit routers without any extra overhead.
10886416
Prediction and indexing of moving objects with unknown motion patterns
Existing methods for peediction spatio-temporal databases assume that objects move according to linear functions. This severely limits their applicability, since in practice movement is more complex, and individual objects may follow drastically diffferent motion patterns. In order to overcome these problems, we first introduce a general framework for monitoring and indexing moving objects, where (i) each boject computes individually the function that accurately captures its movement and (ii) a server indexes the object locations at a coarse level and processes queries using a filter-refinement mechanism. Our second contribution is a novel recursive motion function that supports a broad class of non-linear motion patterns. The function does not presume any a-priori movement but can postulate the particular motion of each object by examining its locations at recent timestamps. Finally. we propse an efficient indexing scheme that faciliates the processing of predicitive queries without false misses.
8584874
Throughput Optimization and Fair Bandwidth Allocation in Multi-Hop Wireless LANs
There is an inherent well-known conflict between fairness and throughput that arises in many networking scenarios. A number of researchers have studied this problem in the context of (single-hop) wireless local area networks (WLANs), where clients directly exchange traffic with access points (APs). More recently, researchers have proposed multi-hop extensions to WLANs where client traffic is forwarded via a series of client-client links. In this paper, we show that the objective of improving throughput without sacrificing fairness can be much better met in multi-hop WLANs. We decouple this objective into two separate but related problems. First, we need an algorithm to organize clients into a multi-hop structure such that fair bandwidth allocation within this structure leads to improved throughput. Second, we need algorithms for performing fair bandwidth allocation within the determined multi-hop structure. In this paper, we first design optimal fair bandwidth allocation algorithms for both max-min throughput fairness and max-min time fairness in multi-hop WLANs. Subsequently, we design an efficient algorithm to find desirable multi-hop structures. With slight modifications, our results in this paper can be generalized to other multi-hop wireless networks as well. Our proposed solutions seamlessly integrate with legacy devices and hence are incrementally deployable. Simulation results demonstrate that our solutions can effectively improve throughput (by up to 114% or more) as well as network coverage while preserving fairness.
3419561
A Dynamically Adaptive Distributed System for Processing Complex Continuous Queries
Recent years have witnessed rapidly growing research attention on continuous query processing over streams [2, 3]. A continuous query system can easily run out of resources in case of large amount of input stream data. Distributed continuous query processing over a shared nothing architecture, i.e., a cluster of machines, has been recognized as a scalable method to solve this problem [2, 8, 9]. Due to the lack of initial cost information and the fluctuating nature of the streaming data, uneven workload among machines may occur and this may impair the benefits of distributed processing. Thus dynamic adaptation techniques are crucial for a distributed continuous query system.
39083116
Data hiding in digital binary image
This paper proposes a new method to embed data in binary images, including scanned text, figures and signatures. The method manipulates "flippable" pixels and uses shuffling to embed a significant amount of data without causing noticeable artifacts. The extraction of the hidden data does not require the original image. Potential applications include detecting unauthorized use of a digitized signature and authenticating binary documents.
800712
On the autocorrelation structure of TCP traffic
The statistical characteristics of network traffic--in particular the observation that it can exhibit long range dependence--have received considerable attention from the research community over the past few years. In addition, the recent claims that the TCP protocol can generate traffic with long range dependent behavior has also received much attention. Contrary to the latter claims, in this paper we show that the TCP protocol can generate traffic with correlation structures that spans only an analytically predictable finite range of time-scales. We identify and analyze separately the two mechanisms within TCP that are responsible for this scaling behavior: timeouts and congestion avoidance. We provide analytical models for both mechanisms that, under the proper loss probabilities, accurately predict the range in time-scales and the strength of the sustained correlation structure of the traffic sending rate of a single TCP source. We also analyze an existing comprehensive model of TCP that accounts for both mechanisms and show that TCP itself exhibits a predictable finite range of time-scales under which traffic presents sustained correlations. Our claims and results are derived from Markovian models that are supported by simulations. We note that traffic generated by TCP can be misinterpreted to have long range dependence, but that long range dependence is not possible due to inherent finite time-scales of the mechanisms of TCP.