940067
Visibility representation of plane graphs via canonical ordering tree,
In a visibility representation (VR for short) of a plane graph G, each vertex of G is represented by a horizontal line segment such that the line segments representing any two adjacent vertices of G are joined by a vertical line segment. Rosenstiehl and Tarjan [Rectilinear planar layouts and bipolar orientations of planar graphs, Discrete Comput. Geom. 1 (1986) 343], Tamassia and Tollis [An unified approach to visibility representations of planar graphs, Discrete Comput. Geom. 1 (1986) 321] independently gave linear time VR algorithms for 2-connected plane graph. Afterwards, one of the main concerns for VR is the size of the representation. In this paper, we prove that any plane graph G has a VR with height bounded by ⌊5n/6⌋. This improves the previously known bound ⌊15n/16⌋. We also construct a plane graph G with n vertices where any VR of G requires a size of (⌊2n/3⌋) × (⌊4n/3⌋ - 3). Our result provides an answer to Kant's open question about whether there exists a plane graph G such that all of its VR require width greater that cn, where c > 1 [G. Kant, A more compact visibility representation, Internat. J. Comput. Geom. Appl. 7 (1997) 197].
1887353
An Application of Well-Orderly Trees in Graph Drawing
Well-orderly trees seem to have the potential of becoming a powerful technique capable of deriving new results in graph encoding, graph enumeration and graph generation [3, 4]. In this paper, we reduce the height of the visibility representation of plane graphs from 5n/6 to (4n–1)/5, by using well-orderly trees.
39496103
An Application of Well-orderly Trees in Graph Drawing
Well-orderly tree is a powerful technique capable of deriving new results in graph encoding, graph enumeration and graph generation [3, 5]. In this paper, by using well-orderly trees, we prove that any plane graph G with n vertices has a visibility representation with height , which can be constructed in linear time. This improves the best previous bound of .
43897550
Forming and searching content-based hierarchical agent clusters in distributed information retrieval systems
The organization and collaborative protocols of agent societies are becoming increasingly important with the growing size of agent networks. Particularly, in a multi-agent-based content-sharing system, a flat, peer-to-peer P2P agent organization is not the most efficient organization for locating relevant agents for queries. This paper not only develops and analyzes a hierarchical agent group formation protocol to build a hybrid organization for large-scale content sharing systems, but proposes a context-aware distributed search algorithm to take advantage of such an organization as well. During the organization formation process, the agents manage their agent-view structures to form a hierarchical topology in an incremental fashion. The algorithm aims to place those agents with similar content in the same group. We evaluate the system performance based on TREC VLC 921 datasets. The results of the experiment demonstrate a significant increase in the cumulative recall ratio CRR measure compared to the flat agent organization and structure.
17799789
Cell rotation graphs of strongly connected orientations of plane graphs with an application
The cell rotation graph D(G) on the strongly connected orientations of a 2-edge-connected plane graph G is defined. It is shown that D(G) is a directed forest and every component is an in-tree with one root; if T is a component of D(G), the reversions of all orientations in T induce a component of D(G), denoted by T-, thus (T,T-) is called a pair of in-trees of D(G); G is Eulerian if and only if D(G) has an odd number of components (all Eulerian orientations of G induce the same component of D(G)); the width and height of T are equal to that of T-, respectively. Further it is shown that the pair of directed tree structures on the perfect matchings of a plane elementary bipartite graph G coincide with a pair of in-trees of D(G). Accordingly, such a pair of in-trees on the perfect matchings of any plane bipartite graph have the same width and height.
18261046
Shelling Algorithm in Solid Modeling
Shelling is a powerful modeling operation in current CAD /CAM systems. In this paper, we present a new shelling algorithm for regular B-Rep solids. We first generate an initial offset solid, then correct the self-intersecting offset solid if necessary. We obtain the resultant shelling solid through a regularized Boolean operation finally. The algorithm has been implemented in a solid modeling system, and some examples are given to illustrate it.
34749580
Plane elementary bipartite graphs
A connected graph is called elementary if the union of all perfect matchings forms a connected subgraph. In this paper we mainly study various properties of plane elementary bipartite graphs so that many important results previously obtained for hexagonal systems are treated in a unified way. Firstly, we show that a plane bipartite graph G is elementary if and only if the boundary of each face (including the infinite face) is an alternating cycle with respect to some perfect matching of G. For a plane bipartite graph G all interior vertices of which are of the same degree, a stronger result is obtained; namely, G is elementary if and only if the boundary of the infinite face of G is an alternating cycle with respect to some perfect matching of G. Second, the concept of the Z-transformation graph Z(G) of a hexagonal system G (whose vertices represent the perfect matchings of G) is extended to a plane bipartite graph G and some results analogous to those for hexagonal systems are obtained. A peripheral face f of G is called reducible if the removal of the internal vertices and edges of the path that is the intersection of f and the exterior face of G results in a plane elementary bipartite graph. Thirdly, we obtain the reducible face decomposition for plane elementary bipartite graphs. Furthermore, sharp upper and lower bounds for the number of reducible faces are derived. Conversely, we can construct any plane elementary bipartite graphs by adding new peripheral faces one by one. As applications of this approach, we give simple construction methods for several types of plane elementary bipartite graphs G that contain a forcing edge (which belongs to exactly one perfect matching of G) and whose Z-transformation graphs Z(G) contain vertices of degree one.
206501510
Head pose estimation using Fisher Manifold learning
Here, we propose a new learning strategy for head pose estimation. Our approach uses nonlinear interpolation to estimate the head pose using the learning result from face images of two head poses. Advantage of our method to regression method is that it only requires training images of two head poses and better generalization ability. It outperforms existed methods, such as regression and multiclass classification method, on both synthesis and real face images. Average head pose estimation error of yaw rotation is about 4/sup 0/, which proves that our method is effective in head pose estimation.