16560540
Optimizing static job scheduling in a network of heterogeneous computers
This paper investigates static job scheduling schemes that distribute workload in a network of computers with different speeds. Static schemes involve very low overhead and complexity compared to dynamic schemes, but can still provide significant performance improvement over the case of no load balancing. Optimization techniques are proposed for workload allocation and job dispatching. Workload allocation is modeled as a non-linear optimization problem and solved mathematically. It is shown that allocating a disproportionately high percentage of jobs to the more powerful computers improves system performance. The proposed job dispatching algorithm is an extension of the traditional round-robin scheme. The objective is to reduce burstiness in the job arrival stream to each computer The schemes are evaluated by simulation experiments. Performance results verify their effectiveness in terms of mean response time, mean response ratio, and fairness. The Optimized Round-Robin (ORR) strategy which combines both techniques outperforms other static scheduling algorithms examined.
206832670
Multidomain load balancing
This paper investigates dynamic load balancing issues in the multidomain environment where local area networks (LANs) are interconnected by the Internet. Because of the much slower Internet communication speed and limited bandwidth, existing load balancing algorithms for LANs are unsuitable for the multidomain environment. New issues such as lag time in updating load information and network cost of transferring jobs must be addressed. To tackle these problems, the conventional least load scheduler is extended to the multidomain environment by employing a hierarchical structure, and several quick update techniques are proposed. Also, a heuristic taking both the machine load and the network cost into consideration is developed to evaluate the benefits of sending jobs to computers in different domains. A set of experiments conducted on the BALANCE testbed showed that the proposed techniques provide significant performance improvement over existing algorithms.
11687631
Optimal Replica Placement under TTL-Based Consistency
Geographically replicating popular objects in the Internet speeds up content distribution at the cost of keeping the replicas consistent and up-to-date. The overall effectiveness of replication can be measured by the total communication cost consisting of client accesses and consistency management, both of which depend on the locations of the replicas. This paper investigates the problem of placing replicas under the widely used TTL-based consistency scheme. A polynomial-time algorithm is proposed to compute the optimal placement of a given number of replicas in a network. The new replica placement scheme is compared, using real Internet topologies and Web traces, against two existing approaches which do not consider consistency management or assume invalidation-based consistency scheme. The factors affecting their performance are identified and discussed
8946964
Extending Network Lifetime for Precision-Constrained Data Aggregation in Wireless Sensor Networks
This paper exploits the tradeoff between data quality and energy consumption to extend the lifetime of wireless sensor networks. We consider the applications that require some aggregate form of sensed data with precision guarantees. Our key idea is to differentiate the precisions of data collected from different sensor nodes to balance their energy consumption. This is achieved by partitioning the precision constraint of data aggregation and allocating error bounds to individual sensor nodes in a coordinated fashion. Three factors affecting the lifetime of sensor nodes are identified: (1) the changing pattern of sensor readings; (2) the residual energy of sensor nodes; and (3) the communication cost between the sensor nodes and the base station. We analyze the optimal precision allocation in terms of network lifetime and propose an adaptive precision allocation scheme that dynamically adjusts the error bounds of sensor nodes. Experimental results using real data traces show that the proposed scheme significantly improves network lifetime compared to existing methods.
7186877
On replica placement for QoS-aware content distribution
The rapid growth of time-critical information services and business-oriented applications is making quality of service (QoS) support increasingly important in content distribution. This paper investigates the problem of placing object replicas (e.g., web pages and images) to meet the QoS requirements of clients with the objective of minimizing the replication cost. We consider two classes of service models: replica-aware service and replica-blind service. In the replica-aware model, the servers are aware of the locations of replicas and can therefore direct requests to the nearest replica. We show that the QoS-aware placement problem for replica-aware services is NP-complete. Several heuristic algorithms for efficient computation of suboptimal solutions are proposed and experimentally evaluated. In the replica-blind model, the servers are not aware of the locations of replicas or even their existence. As a result, each replica only serves the requests flowing through it under some given routing strategy. We show that there exist polynomial optimal solutions to the QoS-aware placement problem for replica-blind services. Efficient algorithms are proposed to compute the optimal locations of replicas under different cost models.
29395992
Coordinated En-Route Web Caching
Web caching is an important technique for reducing Internet access latency, network traffic, and server load. This paper investigates cache management strategies for the en-route web caching environment, where caches are associated with routing nodes in the network. We propose a novel caching scheme that integrates both object placement and replacement policies and which makes caching decisions on all candidate sites in a coordinated fashion. In our scheme, cache status information along the routing path of a request is used in dynamically determining where to cache the requested object and what to replace if there is not enough space. The object placement problem is formulated as an optimization problem and the optimal locations to cache the object are obtained using a low-cost dynamic programming algorithm. Extensive simulation experiments have been performed to evaluate the proposed scheme in terms of a wide range of performance metrics. The results show that the proposed scheme significantly outperforms existing algorithms which consider either object placement or replacement at individual caches only.
6097645
Simulating Protein Motions with Rigidity Analysis
Protein motions, ranging from molecular flexibility to large-scale conformational change, play an essential role in many biochemical processes. Despite the explosion in our knowledge of structural and functional data, our understanding of protein movement is still very limited. In previous work, we developed and validated a motion planning based method for mapping protein folding pathways from unstructured conformations to the native state. In this paper, we propose a novel method based on rigidity theory to sample conformation space more effectively, and we describe extensions of our framework to automate the process and to map transitions between specified conformations. Our results show that these additions both improve the accuracy of our maps and enable us to study a broader range of motions for larger proteins. For example, we show that rigidity-based sampling results in maps that capture subtle folding differences between protein G and its mutants, NuG1 and NuG2, and we illustrate how our technique can be used to study large-scale conformational changes in calmodulin, a 148 residue signaling protein known to undergo conformational changes when binding to Ca(2+). Finally, we announce our web-based protein folding server which includes a publicly available archive of protein motions: (http://parasol.tamu.edu/foldingserver/).
3257079
Face sketch recognition
Automatic retrieval of face images from police mug-shot databases is critically important for law enforcement agencies. It can effectively help investigators to locate or narrow down potential suspects. However, in many cases, a photo image of a suspect is not available and the best substitute is often a sketch drawing based on the recollection of an eyewitness. We present a novel photo retrieval system using face sketches. By transforming a photo image into a sketch, we reduce the difference between photo and sketch significantly, thus allowing effective matching between the two. Experiments over a data set containing 188 people clearly demonstrate the efficacy of the algorithm.
8798483
Planning with Reachable Distances: Fast Enforcement of Closure Constraints
Motion planning for closed-chain systems is particularly difficult due to additional closure constraints placed on the system. In fact, the probability of randomly selecting a set of joint angles that satisfy the closure constraints is zero. We propose planning with reachable distance (PRD) to overcome this challenge by first precomputing the subspace satisfying the closure constraints, then directly sampling in it. To do so, we represent the chain as a hierarchy of sub-chains. Then we calculate the "closure" sub-space as appropriate reachable distance ranges of sub-chains satisfying the closure constraints. This provides two distinct advantages over traditional approaches: (1) configurations are quickly sampled and converted to joint angles using basic trigonometry functions instead of more expensive inverse kinematics solvers, and (2) configurations are guaranteed to be closed. In this paper, we describe this hierarchical chain representation and give a sampling algorithm with complexity linear in the number of links. We provide the necessary motion planning primitives for most sampling-based motion planners. Our experimental results show our method is fast, making sampling closed configurations comparable to sampling open chain configurations that ignore closure constraints. Our method is general, easy to implement, and also extends to other distance-related constraints besides the ones demonstrated here
2027823
Evolutionary Search for Faces from Line Drawings
Single 2D line drawing is a straightforward method to illustrate 3D objects. The faces of an object depicted by a line drawing give very useful information for the reconstruction of its 3D geometry. Two recently proposed methods for face identification from line drawings are based on two steps: finding a set of circuits that may be faces and searching for real faces from the set according to some criteria. The two steps, however, involve two combinatorial problems. The number of the circuits generated in the first step grows exponentially with the number of edges of a line drawing. These circuits are then used as the input to the second combinatorial search step. When dealing with objects having more faces, the combinatorial explosion prevents these methods from finding solutions within feasible time. This paper proposes a new method to tackle the face identification problem by a variable-length genetic algorithm with a novel heuristic and geometric constraints incorporated for local search. The hybrid GA solves the two combinatorial problems simultaneously. Experimental results show that our algorithm can find the faces of a line drawing having more than 30 faces much more efficiently. In addition, simulated annealing for solving the face identification problem is also implemented for comparison.
47107463
Using Motion Planning to Study RNA Folding Kinetics