6396851
Multiagent diffusion and distributed optimization
Distributed problem solving by a multiagent system represents a promising approach to solving complex computational problems. However, many multiagent systems require certain degree of planning, coordination and negotiation to achieve the given goal. This paper presents a multiagent framework for tackling global optimization tasks inspired by diffusion in nature. The framework is designed for situations where agent communication must be kept to a minimal. Hence, complicated coordination and negotiation is not possible. Distributed agents in this framework share the common goal of finding the global optimal solution. They cooperate to achieve this common goal by sharing and updating a common belief that captures their estimation of the whereabouts of the optimal solution. To facilitate this, agents are naturally organized in families with a parent and its offsprings as members. This paper also presents an algorithm called Evolutionary Diffusion Optimization, which is implemented base on the proposed agent framework. Experimental results on some benchmark problems are presented together with performance comparison with a simulated annealing algorithm.
5692814
Mining associated implication networks: computational intermarket analysis
Current attempts to analyze international financial markets include the use of financial technical analysis and data mining techniques. In this paper, we propose a new approach that incorporates implication networks and association rules to form an associated network structure. The proposed approach explicitly addresses the issue of local vs. global influences between financial markets.
14178256
Distributed Problem Solving Without Communication - An Examination of Computationally Hard Satisfiability Problems
In this paper, we extend and modify the ERA approach proposed in Ref. 13 to solve Propositional Satisfiability Problems (SATs). The new ERA approach involves a multiagent system where each agent only senses its local environment and applies some self-organizing rules for governing its movements. The environment, which is a two-dimensional cellular environment, records and updates the local values that are computed and affected according to the movements of individual agents. In solving a SAT with the ERA approach, we first divide variables into several groups, and represent each variable group with an agent whose possible positions correspond to the elements in a Cartesian product of variable domains, and then randomly place each agent onto one of its possible positions. Thereafter, the ERA system will keep on dispatching agents to choose their movements until an exact or approximate solution emerges. The experimental results on some benchmark SAT test-sets have shown that the ERA approach can obtain comparable results as well as stable performances for SAT problems. In particular, it can find approximate solutions for SAT problems in only a few steps. The real value of this approach is that it is a distributed asynchronous approach without any centralized control or evaluation, where the agents can cooperate to solve problems without explicit communication.
18067929
Multiagent SAT (MASSAT): Autonomous Pattern Search in Constrained Domains
In this paper, we present an autonomous pattern search approachto solving Satisfiability Problems (SATs). Our approach is essentially a multiagent system. To solve a SAT problem, we first divide variables into groups, and represent each variable group with an agent. Then, we randomly place each agent onto a position in the correspoding local space which is composed of the domains of the variables that are represented by this agent. Thereafter, all agents will autonomously make searchdecisions guided by some reactive rules in their local spaces until a special pattern (i.e., solution) is found or a time step threshold is reached. Experimental results on some benchmark SAT test-sets have shown that by employing the MASSAT approach, we can obtain performances comparable to those of other popular algorithms.
33842812
Anycast-Based Cooperative Proxy Caching
As one of the most popular applications currently running on the Internet, the World Wide Web is of an exponential growth in size, which results in the network congestion and server overloading. Web caching as an important technique aims at reducing network traffic, server load, and user-perceived retrieval delays by replicating popular contents on proxy caches. In our paper, we develop an anycast-based cooperative web proxy caching mechanism. It puts response time, hop counts, self-organized load balancing, adaption, and self-configuration as primary concerns. In our scheme, anycast is used to bring a server “nearest” to a client to improve overall performance, all proxies in a local network consists an anycast group. The object placement and replacement problems are formulated as an optimization problem and the solution is obtained by using an anycast-based cooperative proxy caching algorithm. Some simulation experiments have been conduced to evaluate the proposed scheme in terms of a wide range of performance metrics. Analytical and experimental results show that our algorithm outperforms some existing algorithms in response time, hop counts.
37683026
Web Intelligence (WI)
The 21st century is the age of the Internet and the World Wide Web. The Web revolutionizes the way we gather, process, and use information. At the same time, it also redefines the meanings and processes of business, commerce, marketing, finance, publishing, education, research, development, as well as other aspects of our daily life. The revolution is just beginning. Although individual Web based information systems are constantly being deployed, advanced issues and techniques for developing and for benefiting from Web intelligence still remain to be systematically studied. The article defines a new research field, namely Web Intelligence (WI) by giving a complete picture of WI related topics for systematic study on advanced Web technology and developing Web based intelligent information systems. Roughly speaking, WI exploits AI and advanced information technology on the Web and Internet. It is the key and the most urgent research field of IT for business intelligence.
5682640
A dual-space approach to tracking and sensor management in wireless sensor networks
Wireless ad hoc sensor networks have the advantage of spanning a large geographical region and being able to collaboratively detect and track non-local spatio-temporal events. This paper presents a dual-space approach to event tracking and sensor resource management in sensor networks. The dual-space transformation maps a non-local phenomenon, e.g., the edge of a half-plane shadow, to a single point in the dual space, and maps locations of distributed sensor nodes to a set of lines that partitions the dual space. The detection problem becomes finding and tracking the cell that contains the point in the arrangement defined by these lines. This mechanism can be effectively used for power management of the sensor network - nodes that will not be immediately visited by an event can be turned off to save energy required for sensing, processing, and communication. The approach has been successfully demonstrated on a laboratory testbed built using the UC Berkeley motes sensors. An implemented application of detecting and tracking light shadow edges moving over a sensor field is described.
15711046
Distance-based clustering of CGH data
MOTIVATION
We consider the problem of clustering a population of Comparative Genomic Hybridization (CGH) data samples. The goal is to develop a systematic way of placing patients with similar CGH imbalance profiles into the same cluster. Our expectation is that patients with the same cancer types will generally belong to the same cluster as their underlying CGH profiles will be similar.


RESULTS
We focus on distance-based clustering strategies. We do this in two steps. (1) Distances of all pairs of CGH samples are computed. (2) CGH samples are clustered based on this distance. We develop three pairwise distance/similarity measures, namely raw, cosine and sim. Raw measure disregards correlation between contiguous genomic intervals. It compares the aberrations in each genomic interval separately. The remaining measures assume that consecutive genomic intervals may be correlated. Cosine maps pairs of CGH samples into vectors in a high-dimensional space and measures the angle between them. Sim measures the number of independent common aberrations. We test our distance/similarity measures on three well known clustering algorithms, bottom-up, top-down and k-means with and without centroid shrinking. Our results show that sim consistently performs better than the remaining measures. This indicates that the correlation of neighboring genomic intervals should be considered in the structural analysis of CGH datasets. The combination of sim with top-down clustering emerged as the best approach.


AVAILABILITY
All software developed in this article and all the datasets are available from the authors upon request.


CONTACT
juliu@cise.ufl.edu.
2027823
Evolutionary Search for Faces from Line Drawings
Single 2D line drawing is a straightforward method to illustrate 3D objects. The faces of an object depicted by a line drawing give very useful information for the reconstruction of its 3D geometry. Two recently proposed methods for face identification from line drawings are based on two steps: finding a set of circuits that may be faces and searching for real faces from the set according to some criteria. The two steps, however, involve two combinatorial problems. The number of the circuits generated in the first step grows exponentially with the number of edges of a line drawing. These circuits are then used as the input to the second combinatorial search step. When dealing with objects having more faces, the combinatorial explosion prevents these methods from finding solutions within feasible time. This paper proposes a new method to tackle the face identification problem by a variable-length genetic algorithm with a novel heuristic and geometric constraints incorporated for local search. The hybrid GA solves the two combinatorial problems simultaneously. Experimental results show that our algorithm can find the faces of a line drawing having more than 30 faces much more efficiently. In addition, simulated annealing for solving the face identification problem is also implemented for comparison.
1410914
Collective problem solving through coordinated reaction
We present a methodology, called Constraint Partition and Coordinated Reaction (CP&CR), for collective, evolutionary problem solving. Problem solving is viewed as an emergent functionality from the evolving process of a group of diverse, interacting, and well-coordinated reactive agents. Cheap and effective search knowledge is extracted from local interactions and embedded in the coordination mechanism. Our domain of problem solving is constraint satisfaction problems. We have applied the methodology to job shop scheduling, an NP-complete constraint satisfaction problem. Experimental results on a benchmark suite of problems show that CP&CR outperformed three other state-of-the-art direct search scheduling techniques, in both efficiency and number of problems solved. In addition, CP&CR was experimentally tested on problems of larger sizes and showed favorable scaling-up characteristics.<<ETX>>
16004119
A Graph-Based Method for Face Identification from a Single 2D Line Drawing
The faces in a 2D fine drawing of an object provide important information for the reconstruction of its 3D geometry. In this paper, a graph-based optimization method is proposed for identifying the faces is a line drawing. The face identification is formulated as a maximum weight clique problem. This formulation is proven to be equivalent to the formulation proposed by Shpitalni and Upson (1996). The advantage of our formulation is that it enables one to develop a much faster algorithm to find the faces in a drawing. The significant improvement in speed is derived from two algorithms provided: the depth-first graph search for quickly generating possible faces from a drawing; and the maximum weight clique finding for obtaining the optimal face configurations of the drawing. The experimental results shown that our algorithm generates the same results of face identification as Shpitalni and Lipson's method, but is much faster when dealing with objects of more than 20 faces.