40241536
On the specification of dynamic visual languages
We study the dynamics of visual sentences produced during interaction between user and computer. Our approach states that the messages exchanged between the user and the computer not only should make explicit the current state of the interaction, but also the possible paths that it may take. We introduce the notion of "dynamic visual language" as a set of visual sentences characterised by the presence of a common frame which conveys the context in which users are operating. We present a formal model of derivation of dynamic visual sentences, in which each visual sentence specifies the possible actions which can be performed on it and the possible transformations it can go through. The concepts are illustrated by examples in visual navigation and visual querying.
15816324
Multi-level specification and protocol design for distributed multimedia communication
The major challenge in the design of an efficient distributed multimedia system is the integration and support of a wide variety of applications. Investigating the basic issues involved in the design and specification of distributed muttimcdia systems is the focus of this paper. A basic layered network architecture is proposed as the uniform framework for the investigation of different levels of functionality typically associated with the communication network that supports multimedia communication. Within this framework, we propose to identify the communication requirements for multimedia applications and characterize a set of communication primitives which specify different qualities of scrvicc to reflect different real-time rcquircmcnts. ‘Ilis investigation is guided by an efficient and flexible multi-level specification model. We will characterize this model and show that the model can be amenable to the construction of a set of communication primitives that support synchronization and communication of multimedia applications.
34016873
Parsing 2D Languages by a Pictorial GLR Parser
35519508
Extending Visual Languages for Multimedia
Visual languages, which let users customize iconic sentences, can be extended to accommodate multimedia objects, letting users access media dynamically. Teleaction objects, or multimedia objects with knowledge structures, can be designed using visual languages to automatically respond to events and perform tasks like "find related books" in a virtual library.
17298481
Iconic language design for people with significant speech and multiple impairments
We present an approach of iconic language design for people with significant speech and multiple impairments (SSMI), based upon the theory of Icon Algebra and the theory of Conceptual Dependency (CD) to derive the meaning of iconic sentences. An interactive design environment based upon this methodology is described.
39945679
Iconic Language Design for People with Significant Speech and Multiple Impairments
33123897
Assessing users' product-specific knowledge for personalization in electronic commerce
While many electronic commerce (EC) companies are adopting one-to-one marketing approaches using various personalization technologies to make their products and services unique for the purpose of attracting and retaining customers and improving their completion edges in the EC ecosystem, which, nevertheless, has low entrance barriers for new players to join and further intensify the competition, none or few of them consider a fundamental issue-the user's product-specific knowledge. Our research proposed to add this new domain of the customer's knowledge on appropriate target products into the personalization process as a part of the overall EC strategy for businesses. In this paper, we present our initial design for assessing the user's product-specific knowledge using the proposed innovative method for detecting it directly in a non-intrusive way without asking users to answer or fill out any types of questionnaires. Our method is based on customer's on-line navigation behaviors by analyzing their navigation patterns through pre-trained artificial neural networks. An empirical study designed for a case of EC store selling digital cameras was conducted in our research to prove the concept, and a good preliminary result was derived from the study. For the purpose of comparing the performances between the conventional approach of using questionnaire and the proposed innovative approach of navigation pattern mining, a questionnaire based approach for evaluating the user's product-specific knowledge was designed and incorporated into our knowledge level assessment system (KLAS). Our study result shows that although the pure questionnaire-based KLAS is intrusive and may not be accepted by some users, for those users willing to complete the questionnaire, the proposed navigation pattern approach can be combined with the questionnaire-based approach to create a hybrid KLAS which has a significantly improved accuracy rate in detecting the customer's product knowledge level.
613728
Dynamic scheduling rule selection for semiconductor wafer fabrication
We exploit the speed of an ordinal optimization (OO)-based simulation tool designed by Hsieh et al. (1999) to investigate dynamic selection of scheduling rules for semiconductor wafer fabrication (FAB). Although a scheduling rule is a combination of loading wafer release and dispatching rules, this paper specifically focuses on dispatching when significant amount of wafers-in-process are held due to engineering causes and when major machine failures occur. Four prominent dispatching rules combined with the wafer release policy of workload regulation constitute a basic set of rule options. The dispatching rule may be weekly selected based on FAB states over a four-week horizon. A total of 756 rule options are then evaluated and ranked by the OO-based simulation tool under the performance index of mean cycle time and throughput rate. Results demonstrate the value of dynamic rule selection for uncertainty handling, the insightful selection of good rules and the needs for further research.
18938523
A two-dimensional vector packing model for the efficient use of coil cassettes
We consider the problem of efficiently packing steel products, known as coils, into special containers, called cassettes for shipping. The objective is to minimize the number of cassettes used for packing all the given coils where each cassette has capacity limits on both total payload weight and size. We model this problem as a two-dimensional vector packing problem and propose a heuristic. We also analyze the worst-case performance of the proposed algorithm under a special condition which, in fact, holds for the particular real-world case that we handled. Our computational experiment with real production data shows that the proposed algorithm performs quite satisfactorily in practice.
44477744
Efficient selection of scheduling rule combination by combining design of experiment and ordinal optimization-based simulation
In a fab with heterogeneous machine groups, the number of scheduling policies grows in a combinatorial way because each machine group has its specific dispatching rules. In this paper, we design a fast simulation methodology by an innovative combination of the notions of ordinal optimization (OO) and design of experiments (DOE) to efficiently select a good scheduling policy for fab operation, Instead of finding the exact performance among scheduling policies, our approach compares their relative orders of performance to a specified level of confidence. The DOE method is exploited to largely reduce the number of scheduling policies to be evaluated by the OO-based simulation. Simulation results of applications to scheduling wafer fabrications show that most of the OO-based DOE simulations require 2 to 3 orders of magnitude less computation time than those of traditional approach, and the speedup is up to 7,000 times in certain cases.
7920215
The design of a secure and pervasive multimodal Web system
While most users currently receive Web services from Web browser interfaces, pervasive computing is emerging and offering new ways of accessing Internet applications from any device at any location (Satyanarayanan, 2002; Estrin et al., 2002), by utilizing various modes of interfaces to interact with their end users. The PC and its back-end servers remain important in a pervasive system, and the technology could involve new ways of interfacing with a PC and/or various types of gateways to back-end servers. In this research, cellular phone was used as the pervasive device for accessing an Internet application prototype, a multimodal Web system (MWS), through voice user interface technology (Anerousis and Panagos, 2002). This paper describes how MWS was designed to provide a secure interactive voice channel using an Apache Web server, a voice server, and a Java servlet engine. It was also shown that multimodal user-interface pages can be generated by using XSLT stylesheet which transforms XML documents into various formats including XHTML, WML, and VoiceXML.