8573619
NMOS energy recovery logic
In this paper, we describe NMOS Energy Recovery Logic (NERL) which exhibits high throughput with low energy consumption due to efficient energy transfer and recovery using adiabatic and bootstrapping techniques. NERL shows full output voltage swing, insensitivity to output load capacitance, less dependency on power-clock frequency and complementary outputs for balanced capacitance load to power-clock. We have designed an 8-bit CLA and inverter chain using 0.6 /spl mu/m CMOS technology and verified that NERL saves energy over ECRL by 2 to 3 times.
40491047
Domino logic synthesis based on implication graph
In this paper, we present a new approach to the problem of inverter elimination in domino logic synthesis. A small piece of static CMOS logic is introduced to the circuit to avoid significant area penalty resulting from duplication. To maximize the domino logic part and to minimize the static CMOS logic part, a generalized automatic test pattern generation (ATPG)-based logic transformation is proposed to eliminate or relocate a target inverter. Based on the new concept of dominating set of mandatory assignment (DSMA) and the corresponding implication graph, we propose algorithms to identify a minimum candidate set for a target inverter. Experimental results show that logic transformation based on the implication graph can reduce transistor counts by 25% on average, while the delay increases less than 3%.
44275614
Cell-level placement for improving substrate thermal distribution
The dramatic increase of power consumption in very large scale integration circuits has led to high operating temperature and large thermal gradient, thereby resulting in serious timing and reliability concerns. Temperature-tracking is thus becoming of paramount importance in modern electronic design automation (EDA) tools. In this paper we present two thermal placement tools for standard cell and macro cell design styles respectively. They are aimed at reducing hot spots in a design without compromising traditional design metrics such as area and wire length. We developed a compact substrate thermal model that can be used by the placer to calculate the temperature profile of a placement efficiently, or to convert the user-specified temperature constraint into the corresponding power distribution constraint as an alternative placement objective. As a result, our method is much more efficient than directly employing temperature profile simulation during the placement process. The simulation results show noticeable improvement of thermal distribution over the traditional placement algorithm, with little impact on area and wire length of the final layout.
13489029
An integrated approach to realistic worst-case design optimization of MOS analog circuits
The authors present a new integrated approach for the optimization of MOS analog circuit performance by using realistic worst-case device parameter files, each corresponding to a performance measure. Nonlinear response surfaces are constructed for the performance measures of interest, and the worst-case device parameter files are identified by solving a set of suitably cast nonlinear programming problems. The worst-case files are shown to depend on the values of the designable parameters. An efficient method of incorporating this dependence during worst-case design optimization has been developed. This method enables the design of circuits with optimal performance and high parametric yields. Some illustrative analog circuit examples are given to demonstrate the application of the worst-case design optimization procedure.<<ETX>>
13548202
Noise constrained power optimization for dual V/sub T/ domino logic
In dual threshold voltage techniques, significant subthreshold leakage current is one of the most important design problems. When dual threshold voltage is applied to the domino logic, noise immunity has to be carefully considered because the significant subthreshold current makes dynamic nodes much more susceptible to noise. In this paper, an analytical model for proper keeper transistor sizing to meet noise constraint is presented. Based on the same noise constraint, we propose dual threshold voltage domino logic technique to save power consumption.
14376041
Feasible region approximation using convex polytopes
A new technique for polytope approximation of the feasible region for a design is presented. This method is computationally less expensive than the simplicial approximation method. Results on several circuits are presented. It is shown that the quality of the polytope approximation is substantially better than an ellipsoidal approximation.<<ETX>>
46574524
3-D scene data recovery using omnidirectional multibaseline stereo
A traditional approach to extracting geometric information from a large scene is to compute multiple 3-D depth maps from stereo pairs or direct range finders, and then to merge the 3-D data. However, the resulting merged depth maps may be subject to merging errors if the relative poses between depth maps are not known exactly. In addition, the 3-D data may also have to be resampled before merging, which adds additional complexity and potential sources of errors. This paper provides a means of directly extracting 3-D data covering a very wide field of view, thus by-passing the need for numerous depth map merging. In our work, cylindrical images are first composited from sequences of images taken while the camera is rotated 360/spl deg/ about a vertical axis. By taking such image panoramas at different camera locations, we can recover 3-D data of the scene using a set of simple techniques: feature tracking, an 8-point structure from motion algorithm, and multibaseline stereo. We also investigate the effect of median filtering on the recovered 3-D point distributions, and show the results of our approach applied to both synthetic and real scenes.
1332259
On the Motion and Appearance of Specularities in Image Sequences
Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to model specularities as separate layers. In this paper, we study the behavior of specularities in static scenes as the camera moves, and describe their dependence on varying surface geometry, orientation, and scene point and camera locations. For a rectilinear camera motion with constant velocity, we study how the specular motion deviates from a straight trajectory (disparity deviation) and how much it violates the epipolar constraint (epipolar deviation). Surprisingly, for surfaces that are convex or not highly undulating, these deviations are usually quite small. We also study the appearance of specularities, i.e., how they interact with the body reflection, and with the usual occlusion ordering constraints applicable to diffuse opaque layers. We present a taxonomy of specularities based on their photometric properties as a guide for designing separation techniques. Finally, we propose a technique to extract specularities as a separate layer, and demonstrate it using an image sequence of a complex scene.
47117010
Stylizing 2.5-D video
In recent years considerable interest has been given to non-photorealistic rendering of photographs, video, and 3D models for illustrative or artistic purposes. Conventional 2D inputs such as photographs and video are easy to create and capture, while 3D models allow for a wider variety of stylization techniques, such as cross-hatching. In this paper, we propose using video with depth information (2.5-D video) to combine the advantages of 2D and 3D input. 2.5-D video is becoming increasingly easy to capture, and with the additional depth information, stylization techniques that require shape information can be applied. However, because 2.5-D video contains only limited shape information and 3D correspondence over time is unknown, it is difficult to create temporally coherent stylized animations directly from raw 2.5-D video. In this paper, we present techniques for processing 2.5-D video to overcome these drawbacks, and demonstrate several styles that can be created using these techniques.
9867826
A multibaseline stereo system with active illumination and real-time image acquisition
We describe our implementation of a parallel depth recovery scheme for a four-camera multibaseline stereo in a convergent configuration. Our system is capable of image capture at video rate. This is critical in applications that require three-dimensional tracking. We obtain dense stereo depth data by projecting a light pattern of frequency modulated sinusoidally varying intensity onto the scene, thus increasing the local discriminability at each pixel and facilitating matches. In addition, we make most of the camera view areas by converging them at a volume of interest. Results show that we are able to extract stereo depth data that are, on the average, less than 1 mm in error at distances between 1.5 to 3.5 m away from the cameras.<<ETX>>
61448634
Single-Image Vignetting Correction
In this paper, we propose a method for determining the vignetting function given only a single image. Our method is designed to handle both textured and untextured regions in order to maximize the use of available information. To extract vignetting information from an image, we present adaptations of segmentation techniques that locate image regions with reliable data for vignetting estimation. Within each image region, our method capitalizes on frequency characteristics and physical properties of vignetting to distinguish it from other sources of intensity variation. The vignetting data acquired from regions are weighted according to a presented reliability measure to promote robustness in estimation. Comprehensive experiments demonstrate the effectiveness of this technique on a broad range of images.