16356321
Decision trees for geometric models
A fundamental problem in model-based computer vision is that ofidentifying which of a given set of geometric models is present in animage. Considering a “probe” to be an oracle that tells uswhether or not a model is present at a given point, we study the problemof computing efficient strategies (“decision trees”) forprobing an image, with the goal to minimize the number of probesnecessary (in the worst case) to determine which single model ispresent. We show that a <inline-equation><f><fen lp="ceil">lgk<rp post="ceil"></fen></f></inline-equation> height binary decision tree always exists for<?Pub Fmt italic>k<?Pub Fmt /italic> polygonal models (in fixedposition), provided (1) they are non-degenerate (do not shareboundaries) and (2) they share a common point of intersection. Further,we give an efficient algorithm for  constructing such decision treeswhen the models are given as a set of polygons in the plane. We showthat constructing a minimum height tree is NP-complete if either of thetwo assumptions is omitted. We provide an efficient greedy heuristicstrategy and show that, in the general case, it yields a decision treewhose height is at most <inline-equation><f><fen lp="ceil">lgn<rp post="ceil"></fen></f><?Pub Caret></inline-equation> times that of an optimal tree. Finally,we discuss some restricted cases whose special structure allows forimproved results.
57900050
Computational Geometry Column 42
A compendium of thirty previously published open problems in computational geometry is presented.
16007270
Point Probe Decision Trees for Geometric Concept Classes
A fundamental problem in model-based computer vision is that of identifying to which of a given set of concept classes of geometric models an observed model belongs. Considering a “probe” to be an oracle that tells whether or not the observed model is present at a given point in an image, we study the problem of computing efficient strategies (“decision trees”) for probing an image, with the goal to minimize the number of probes necessary (in the worst case) to determine in which class the observed model belongs. We prove a hardness result and give strategies that obtain decision trees whose height is within a log factor of optimal.
7753820
Approximate Geometric Pattern Matching Under Rigid Motions
We present techniques for matching point-sets in two and three dimensions under rigid-body transformations. We prove bounds on the worst-case performance of these algorithms to be within a small constant factor of optimal and conduct experiments to show that the average performance of these matching algorithms is often better than that predicted by the worst-case bounds.
207132060
Terrain Decomposition and Layered Manufacturing
We consider a problem that arises in generating three-dimensional models by methods of layered manufacturing: How does one decompose a given model P into a small number of sub-models each of which is a terrain polyhedron? Terrain polyhedra have a base facet such that, for each point of the polyhedron, the line segment joining the point to its orthogonal projection on the base facet lies within the polyhedron. Terrain polyhedra are exactly the class of polyhedral models for which it is possible to construct the model using layered manufacturing (with layers parallel to the base facet), without the need for constructing "supports" (which must later be removed). In order to maximize the integrity of a prototype, one wants to minimize the number of individual sub-models that are manufactured and then glued together. We show that it is NP-hard to decide if a three-dimensional model P of genus 0 can be decomposed into k terrain polyhedra. We also prove a two-dimensional version of this theorem, for the case in which P is a polygonal region with holes. Both results still hold if we are restricted to isothetic objects and/or axis-parallel layering directions.
11557966
An algorithmic study of manufacturing paperclips and other folded structures
We study algorithmic aspects of bending wires and sheet metal into a specified structure. Problems of this type are closely related to the question of deciding whether a simple non-self-intersecting wire structure (a carpenter's ruler) can be straightened, a problem that was open for several years and has only recently been solved in the affirmative. If we impose some of the constraints that are imposed by the manufacturing process, we obtain quite different results. In particular, we study the variant of the carpenter's ruler problem in which there is a restriction that only one joint can be modified at a time. For a linkage that does not self-intersect or self-touch, the recent results of Connelly et al. and Streinu imply that it can always be straightened, modifying one joint at a time. However, we show that for a linkage with even a single vertex degeneracy, it becomes NP-hard to decide if it can be straightened while altering only one joint at a time. If we add the restriction that each joint can be altered at most once, we show that the problem is NP-complete even without vertex degeneracies. In the special case, arising in wire forming manufacturing, that each joint can be altered at most once, and must be done sequentially from one or both ends of the linkage, we give an efficient algorithm to determine if a linkage can be straightened.
7541818
A type system for object initialization in the Java bytecode language
In the standard Java implementation, a Java language program is compiled to Java bytecode. This bytecode may be sent across the network to another site, where it is then interpreted by the Java Virtual Machine. Since bytecode may be written by hand, or corrupted during network transmission, the Java Virtual Machine contains a bytecode verifier that performs a number of consistency checks before code is interpreted. As illustrated by previous attacks on the Java Virtual Machine, these tests, which include type correctness, are critical for system security. In order to analyze existing bytecode verifiers and to understand the properties that should be verified, we develop a precise specification of statically-correct Java bytecode, in the form of a type system. Our focus in this paper is a subset of the bytecode language dealing with object creation and initialization. For this subset, we prove that for every Java bytecode program that satisfies our typing constraints, every object is initialized before it is used. The type system is easily combined with a previous system developed by Stata and Abadi for bytecode subroutines. Our analysis of subroutines and object initialization reveals a previously unpublished bug in the Sun JDK bytecode verifier.
2523975
Multiset rewriting and the complexity of bounded security protocols
We formalize the Dolev-Yao model of security protocols, using a notation based on multiset rewriting with existentials. The goals are to provide a simple formal notation for describing security protocols, to formalize the assumptions of the Dolev-Yao model using this notation, and to analyze the complexity of the secrecy problem under various restrictions. We prove that, even for the case where we restrict the size of messages and the depth of message encryption, the secrecy problem is undecidable for the case of an unrestricted number of protocol roles and an unbounded number of new nonces. We also identify several decidable classes, including a DEXP-complete class when the number of nonces is restricted, and an NP-complete class when both the number of nonces and the number of roles is restricted. We point out a remaining open complexity problem, and discuss the implications these results have on the general topic of protocol analysis.
3062362
Managing Digital Rights using Linear Logic
Digital music players protect songs by enforcing licenses that convey specific rights for individual songs or groups of songs. For licenses specified in industry, we show that deciding whether a license authorizes a sequence of actions is NP-complete, with a restricted version of the problem solvable efficiently using a reduction to maximum network flow. The authorization algorithm used in industry is online, deciding which rights to exercise as actions occur, but we show that all online algorithms are necessarily non-monotonic: each allows actions under one license that it does not allow under a more flexible license. In one approach to achieving monotonicity, we exhibit the unique maximal set of licenses on which there exists a monotonic online algorithm. This set of well-behaved licenses induces an approximation algorithm by replacing each license with a well-behaved license. In a second approach, we consider allowing the player to revise its past decisions about which rights to exercise while still ensuring compliance with the license. We propose an efficient algorithm based on linear logic, with linear negation used to revise past decisions. We prove our algorithm monotonic, live, and sound with respect to the semantics of licenses
5176809
DATALOG with Constraints: A Foundation for Trust Management Languages
Trust management (TM) is a promising approach for authorization and access control in distributed systems, based on signed distributed policy statements expressed in a policy language. Although several TM languages are semantically equivalent to subsets of Datalog, Datalog is not sufficiently expressive for fine-grained control of structured resources. We define the class of linearly decomposable unary constraint domains, prove that DATALOG extended with constraints in any combination of such constraint domains is tractable, and show that permissions associated with structured resources fall into this class. We also present a concrete declarative TM language, RT1C, based on constraint DATALOG, and use constraint DATALOG to analyze another TM system, KeyNote, which turns out to be less expressive than RT1C in significant respects, yet less tractable in the worst case. Although constraint DATALOG has been studied in the context of constraint databases, TM applications involve different kinds of constraint domains and have different computational complexity requirements.
53232540
Architectural Support for Copy and Tamper Resistant Software