2778139
An optimal algorithm for shortest paths on weighted interval and circular-arc graphs, with applications
We give the first linear-time algorithm for computing single-source shortest paths in a weighted interval or circular-arc graph, when we are given the model of that graph, i.e., the actual weighted intervals or circular-arcsand the sorted list of the interval endpoints. Our algorithm solves this problem optimally inO(n) time, wheren is the number of intervals or circular-arcs in a graph. An immediate consequence of our result is anO(qn + n logn)-time algorithm for the minimum-weight circle-cover problem, whereq is the minimum number of arcs crossing any point on the circle; then logn term in this time complexity is from a preprocessing sorting step when the sorted list of endpoints is not given as part of the input. The previously best time bounds were0(n logn) for this shortest paths problem, andO(qn logn) for the minimum-weight circle-cover problem. Thus we improve the bounds of both problems. More importantly, the techniques we give hold the promise of achieving similar (logn)-factor improvements in other problems on such graphs.
18326125
Finding Rectilinear Paths Among Obstacles in a Two-Layer Interconnection Model
Finding the best rectilinear path with respect to the bends and teh lengths of paths connecting two given points in the presence of rectilinear obstacles in a two-layer model is studied in this paper. In this model, rectilinear obstacles on each layer are specified separately, and the orientation of routing in each layer is fixed. An algorithm is presented to transform any problem instance in the two-layer model to one in a one-layer model, so that almost all algorithms for finding rectilinear paths among obstacles in the plane can be applied. The transformation algorithm runs in O(e log e) time where e is the number of edges on obstacles lying on both layers. A direct graph-theoretic approach to finding a shortest path in the two-layer model, which is easier to implement is also presented. The algorithm runs in O(e log2 e) time.
10484740
Labeling Points on a Single Line
In this paper, we consider a map labeling problem where the points to be labeled are restricted on a line. It is known that the 1d-4P and the 1d-4S unit-square label placement problem and the Slope-4P unit-square label placement problem can both be solved in linear time and the Slope-4S unit-square label placement problem can be solved in quadratic time in Ref. [8]. We extend the result to the following label placement problem: Slope-4P fixed-height (width) label or elastic label placement problem and present a linear time algorithm for it provided that the input points are given sorted. We further show that if the points are not sorted, the label placement problems have a lower bound of Ω(n log n), where n is the input size, under the algebraic computation tree model. Optimization versions of these point labeling problems are also considered.
34901507
A faster algorithm for rubber-band equivalent transformation for planar VLSI layouts
In this paper we consider the problem of transforming a single-layer topological routing of n two-terminal nets into a rubber-band equivalent using rectilinear wires in the presence of rectilinear circuit modules. Given a topological planar VLSI layout sketch with |F| features and |W| noncrossing wire segments connecting n two-terminal nets, we present an O(|F|/spl middot/|W|) time algorithm to do the vertex-disjoint rubber-band equivalent transformation of these n nets if it exists. The algorithm consists of two phases, computing a loose homotopy with four spokes matrices, and computing a vertex-disjoint rubber-band equivalent of the given homotopy, each phase taking O(|F|/spl middot/|W|) time and space. Both complexities are asymptotically optimal in the worst case. From the vertex-disjoint rubber-band equivalent of the given homotopy, one can obtain the detailed routing within the same time complexity. Experimental results are also presented.
16325574
Finding an Approximate Minimum-Link Visibility Path Inside a Simple Polygon
37965905
Rectilinear Paths among Rectilinear Obstacles
Given a set of obstacles and two distinguished points in the plane the problem of finding a collision-free path subject to a certain optimization function is a fundamental problem that arises in many fields, such as motion planning in robotics, wire routing in VLSI and logistics in operations research. In this survey we emphasize its applications to VLSI design and limit ourselves to the rectilinear domain in which the goal path to be computed and the underlying obstacles are all rectilinearly oriented, i.e., the segments are either horizontal or vertical. We consider different routing environments, and various optimization criteria pertaining to VLSI design, and provide a survey of results that have been developed in the past, present current results and give open problems for future research.
10244494
An Intelligent and Efficient Traitor Tracing for Ubiquitous Environments
Broadcast encryption has been applied to transmit digital information such as multimedia, software and paid TV programs on the open networks. One of key factors in the broadcast encryption is that only previously authorized users can access the digital information. If the broadcast message is sent, first of all, the privileged users will decode the session key by using his or her personal key, which the user got previously. The user will get the digital information through this session key. As shown above, the user will obtain messages or session keys using the keys transmitted from a broadcaster, which process requires effective ways for the broadcaster to generate and distribute keys. In addition, when a user wants to withdraw or sign up, an effective process to renew a key is required. It is also necessary to chase and check users’ malicious activities or attacking others. This paper presents a method called Traitor Tracing to solve all these problems. Traitor tracing can check attackers and trace them. It also utilizes a proactive scheme for each user to have effective and intelligence renewal cycle to generate keys.
3246222
An Efficient Algorithm for Minimizing Real-time Transition Systems
We address the problem of performing simultaneously reachability analysis and minimization of real-time transition systems represented by timed automata , i.e., automata extended with a finite set of clock variables. The transitions of the automaton may depend on the values of the clocks and may reset some of the clocks. An efficient algorithm is presented for minimizing a system with respect to a given initial partition that respects the enabling conditions of the transitions of the timed automaton. Our algorithm generates the portion of the minimized system that is reachable from a given initial configuration in time polynomial in the input and the size of the minimal reachable system.
29667666
Building a distributed asynchronous control unit through automatic derivation of hierarchically decomposed AFSMs from a CDFG
Although there are several successful asynchronous logic synthesis tools, it is still unwieldy for designers to conceive and describe behaviors for a number of controllers constituting an asynchronous control unit of a target system manually. In this paper, building a distributed asynchronous control unit automatically through automatic derivation of hierarchically decomposed AFSMs from a CDFG is suggested. A resulting control unit consists of small asynchronous controllers and has complete separation of 'execution controllers' and 'execution order controllers'. This distributive feature leads to significant improvements in the aspects of area, performance and synthesis time of derived control circuits.
1444954
A New Class of Single Cycle T-Functions
T-function is a relatively new cryptographic building block suitable for streamciphers. It has the potential of becoming a substitute for LFSRs, and those that correspond to maximum length LFSRs are called single cycle T-functions. We present a family of single cycle T-functions, previously unknown. An attempt at building a hardware oriented streamcipher based on this new T-function is given.
5759098
An Efficient Algorithm for Minimizing Real-Time Transition Systems
We address the problem of performing simultaneously reachability analysis and minimization of real-time transition systems represented by timed automata, i.e., automata extended with a finite set of clock variables. The transitions of the automaton may depend on the values of the clocks and may reset some of the clocks. An efficient algorithm is presented for minimizing a system with respect to a given initial partition that respects the enabling conditions of the transitions of the timed automaton. Our algorithm generates the portion of the minimized system that is reachable from a given initial configuration in time polynomial in the input and the size of the minimal reachable system.