11448321
Video metamorphosis using dense flow fields
Metamorphosis is generally known as the continu- ous evolution of a source into a target. There is frame-to-frame camera or object motion most of the time when either the source or the target is an image sequence. It would be desirable to make smooth morphing transitions simultaneously along with the origi- nal motion. In this paper, we describe a novel semi-automatic mor- phing technique for image sequences. The proposed technique ef- fectively exploits temporal coherence and automatic image match- ing. One-to-one dense mappings between pairs of corresponding frames are obtained by applying a compositing procedure and a hi- erarchical image matching technique based on dynamic program- ming. These dense mappings can be initialized by sparse frame- to-frame feature correspondences obtained semi-automatically by integrating a friendly user interface with a robust feature tracking algorithm. Experimental results show that our approach to video metamorphosis can produce superior results.
10850316
Modeling realistic virtual hairstyles
The author presents an effective method for modeling realistic curly hairstyles, taking into account both artificial hairstyling processes and natural curliness. The result is a detailed geometric model of hairs that can be rendered and animated via existing methods. Our technique exploits the analogy between hairs and a vector field; it interactively and efficiently models global and local hair flows by superimposing procedurally defined vector field primitives that have local influence. Usually only a very small number of vector field primitives are needed to model a complicated hairstyle. An initial model of hair strands is extracted from the superimposed vector fields by tracing their field lines. Random natural or artificial curliness can be added to the initial model through a parametric hair offset function with a randomized distribution of parameters over the scalp. Techniques for shearing and clustering are also designed to improve the overall appearance of the hair model. Our technique has been successfully applied to generate a variety of realistic hairstyles with different curliness and length distributions.
1542177
Out-of-core tensor approximation of multi-dimensional matrices of visual data
Tensor approximation is necessary to obtain compact multilinear models for multi-dimensional visual datasets. Traditionally, each multi-dimensional data item is represented as a vector. Such a scheme flattens the data and partially destroys the internal structures established throughout the multiple dimensions. In this paper, we retain the original dimensionality of the data items to more effectively exploit existing spatial redundancy and allow more efficient computation. Since the size of visual datasets can easily exceed the memory capacity of a single machine, we also present an out-of-core algorithm for higher-order tensor approximation. The basic idea is to partition a tensor into smaller blocks and perform tensor-related operations blockwise. We have successfully applied our techniques to three graphics-related data-driven models, including 6D bidirectional texture functions, 7D dynamic BTFs and 4D volume simulation sequences. Experimental results indicate that our techniques can not only process out-of-core data, but also achieve higher compression ratios and quality than previous methods.
46180
Efficient visibility processing for projective texture mapping
Abstract Projective texture mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric sturcture. This paper presents a novel visibility algorithm for determining which polygons are visible from each camera position. It has object-space precision, but operates in both image-space and object-space to get better performance. It generates much less polygons than traditional object-space algorithms to help accelerate the speed of texture mapping. The techniques used to achieve these are conservative image-space occlusion testing and object-space shallow clipping . This algorithm has been successfully used to generate large-scale image-based rendering of a whole university campus, and image-based rendering of architectures under dynamic lighting.
13948350
Feature matching and deformation for texture synthesis
One significant problem in patch-based texture synthesis is the presence of broken features at the boundary of adjacent patches. The reason is that optimization schemes for patch merging may fail when neighborhood search cannot find satisfactory candidates in the sample texture because of an inaccurate similarity measure. In this paper, we consider both curvilinear features and their deformation. We develop a novel algorithm to perform feature matching and alignment by measuring structural similarity. Our technique extracts a feature map from the sample texture, and produces both a new feature map and texture map. Texture synthesis guided by feature maps can significantly reduce the number of feature discontinuities and related artifacts, and gives rise to satisfactory results.
13369249
Reconstruction of 3-D Symmetric Curves from Perspective Images without Discrete Features
The shapes of many natural and man-made objects have curved contours. The images of such contours usually do not have sufficient distinctive features to apply conventional feature-based reconstruction algorithms. This paper shows that both the shape of curves in 3-D space and the camera poses can be accurately reconstructed from their perspective images with unknown point correspondences given that the curves have certain invariant properties such as symmetry. We show that in such cases the minimum number of views needed for a solution is remarkably small: one for planar curves and two for nonplanar curves (of arbitrary shapes), which is significantly less than what is required by most existing algorithms for general curves. Our solutions rely on minimizing the L 2-distance between the shapes of the curves reconstructed via the “epipolar geometry” of symmetric curves. Both simulations and experiments on real images are presented to demonstrate the effectiveness of our approach.
18787334
Loop Parallelization using the 3D Iteration Space Visualizer
A 3D iteration space visualizer (ISV) is presented to analyze the parallelism in loops and to find loop transformations which enhance the parallelism. Using automatic program instrumentation, the iteration space dependency graph (ISDG) is constructed, which shows the exact data dependencies of arbitrarily nested loops. Various graphical operations such as rotation, zooming, clipping, coloring and filtering, permit a detailed examination of the dependence relations. Furthermore, an animated dataflow execution shows the maximal parallelism and the parallel loops are indicated automatically by an embedded data dependence analysis. In addition, the user may discover and indicate additional parallelism for which a suitable unimodular loop transformation is calculated and verified. The ISV has been applied to parallelize algorithmic kernel programs, a computational fluid dynamics (CFD) simulation code, the detection of statement-level parallelism and loop variable privatization. The applications show that the visualizer is a versatile and easy to use tool for the high-performance application programmer.
37474982
A Study on a Path-based Strategy for Selecting Black-box Generated Test Cases
Various black-box methods for the generation of test cases have been proposed in the literature. Many of these methods, including the category-partition method and the classification-tree method, follow the approach of partition testing, in which the input domain is partitioned into subdomains according to important aspects of the specification, and test cases are then derived from the subdomains. Though comprehensive in terms of these important aspects, execution of all the test cases so generated may not be feasible under the constraint of tight testing resources. In such circumstances, there is a need to select a smaller subset of test cases from the original test suite for execution. In this paper, we propose the use of white-box information to guide the selection of test cases from the original test suite generated by a black-box testing method. Furthermore, we have developed some techniques and algorithms to facilitate the implementation of our approach, and demonstrated its viability and benefits by means of a case study.
1769883
FRM based FIR filter design - the WLS approach
Frequency-response masking (FRM) technique produces a filter network which comprises several sub-filters with very sparse coefficient values. If the sub-filters are optimized separately, the overall filter network will be suboptimal. In this paper, an unconstrained weighted least squares algorithm for simultaneously optimizing the sub-filters generated by the frequency-response masking technique is presented. Simulation runs show that our proposed technique produces significant reduction in the effective filter length.
2854649
Frequency-response-masking technique incorporating extrapolated impulse response band-edge shaping filter
Techniques based on the frequency-response masking (FRM) approach are known to be highly efficient for achieving drastic reduction of the number of multipliers and adders in narrow transition band linear-phase finite-impulse response (FIR) filters. Basic FRM structure comprises a band-edge shaping filter and two masking filters. It is observed that the impulse response of the band-edge shaping filter of FRM shows quasi-periodic property. Previous study demonstrated that the quasi-periodic property of the impulse responses of lowpass or highpass digital FIR filters can be exploited to reduce the complexity of the filter by using extrapolated impulse response technique. Extrapolating the idea, the band-edge shaping filter in FRM may be designed by the extrapolated impulse response technique. In this paper, an FRM technique incorporating extrapolated impulse response band-edge shaping filter is introduced. An iterative optimization procedure is proposed to design the FRM subfilters. An example taken from the literature is used to illustrate that the number of multipliers produced by our technique is less than 80 percent of earlier results.
8259100
Adapt Bagging to Nearest Neighbor Classifiers
It is well-known that in order to build a strong ensemble, the component learners should be with high diversity as well as high accuracy. If perturbing the training set can cause significant changes in the component learners constructed, then Bagging can effectively improve accuracy. However, for stable learners such as nearest neighbor classifiers, perturbing the training set can hardly produce diverse component learners, therefore Bagging does not work well. This paper adapts Bagging to nearest neighbor classifiers through injecting randomness to distance metrics. In constructing the component learners, both the training set and the distance metric employed for identifying the neighbors are perturbed. A large scale empirical study reported in this paper shows that the proposed BagInRand algorithm can effectively improve the accuracy of nearest neighbor classifiers.