7272422
Identification and Evaluation of Weak Community Structures in Networks
Identifying intrinsic structures in large networks is a fundamental problem in many fields, such as engineering, social science and biology. In this paper, we are concerned with communities, which are densely connected sub-graphs in a network, and address two critical issues for finding community structures from large experimental data. First, most existing network clustering methods assume sparse networks and networks with strong community structures. In contrast, we consider sparse and dense networks with weak community structures. We introduce a set of simple operations that capture local neighborhood information of a node to identify weak communities. Second, we consider the issue of automatically determining the most appropriate number of communities, a crucial problem for all clustering methods. This requires to properly evaluate the quality of community structures. Built atop a function for network cluster evaluation by Newman and Girvan, we extend their work to weighted graphs. We have evaluated our methods on many networks of known structures, and applied them to analyze a collaboration network and a genetic network. The results showed that our methods can find superb community structures and correct numbers of communities. Comparing to the existing approaches, our methods performed significantly better on networks with weak community structures and equally well on networks with strong community structures.
12824361
Data Mining Methods for Modeling Gene Expression Regulation and Their Applications
This paper demonstrates machine learning and data mining methods that can be developed and applied to analyzing large quantities of genomic information and gene expression data for characterizing and modeling gene expression regulation. In particular, there will be a discussion on some of the methods that have been developed for modeling gene expression regulation underlying abiotic stress (e.g., drought, low temperature and salinity) tolerance, for identifying gene responsive to particular environmental stress conditions, and for characterizing the functions of microRNA genes for stress regulation in model plant Arabidopsis thaliana.
3517573
A template-based and pattern-driven approach to situation awareness and assessment in virtual humans
Situation awareness and assessment are fundamental components of rational virtual humans. They are central parts of models of virtual humans and critical elements of efficient reasoning and planning systems. In this paper, we describe our efforts of developing the capability of situation awareness in autonomous, synthetic virtual pilots in a military domain. After briefly describing the motivations of this research, we present an agent architecture that integrates perception, reasoning with situation awareness, and actions. We describe a representation of situations, methods for situation assessment, and applications of situation awareness in information collection, and creating focused attention. The quantitative measure from our experiment shows that by using focused attention based on the ability of situation awareness, the perceptional load of virtual pilots is significantly reduced, reducing pilots’ response time by more than 50 percent.
10248617
Towards flexible teamwork in persistent teams
Teamwork is a critical capability in multi-agent environments. Many such environments mandate that the agents and agent-teams mast be persistent i.e., exist over long periods of time. Agents in such persistent teams are bound together by their long-term common interests and goals. This paper focuses on flexible teamwork in such persistent teams. Unfortunately, while previous work has investigated flexible teamwork, persistent teams remain unexplored. For flexible teamwork, one promising approach that has emerged is model-based, i.e., providing agents with general models of teamwork that explicitly specify their commitments in teamwork. Such models enable agents to autonomously reason about coordination. Unfortunately, for persistent teams, such models may lead to coordination and communication actions that while locally optimal, are highly problematic for the team's long-term goals. We present a decision-theoretic technique to enable persistent teams to overcome such limitations of the model-based approach. In particular, agents reason about expected team utilities of future team states that are projected to result from actions recommended by the teamwork model, as well as lower-cost (or higher-cost) variations on these actions. To accommodate real-time constraints, this reasoning is done in an any-time fashion. Implemented examples from an analytic search tree and some real-world domains are presented.
205692410
Average-case analysis of best-first search in two representative directed acyclic graphs
Many problems that arise in the real world have search spaces that are graphs rather than trees. Understanding the properties of search algorithms and analyzing their performance have been major objectives of research in AI. But most published work on the analysis of search algorithms has been focused on tree search, and comparatively little has been reported on graph search. One of the major obstacles in analyzing average-case complexity of graph search is that no single graph can serve as a suitable representative of graph search problems. In this paper we propose one possible approach to analyzing graph search. We take two problem domains for which the search graphs are directed acyclic graphs of similar structure, and determine the average case performance of the best-first search algorithm A* on these graphs. The first domain relates to one-machine job sequencing problems in which a set of jobs must be sequenced on a machine in such a way that a penalty function is minimized. The second domain concerns the Traveling Salesman Problem. Our mathematical formulation extends a technique that has been used previously for analyzing tree search. We demonstrate the existence of a gap in computational cost between two classes of problem instances. One class has exponential complexity and the other has polynomial complexity. For the job sequencing domain we provide supporting experimental evidence showing that problems exhibit a huge difference in computational cost under different conditions. For the Traveling Salesman Problem, our theoretical results reflect on the long-standing debate on the expected complexity of branch-and-bound algorithms for solving the problem, indicating that the complexity can be polynomial or exponential, depending on the accuracy of the heuristic function used.
2426741
An analysis and application of distributed constraint satisfaction and optimization algorithms in sensor networks
This research is motivated by a distributed scheduling problem in distributed sensor networks, in which computational resources are scarce. To cope with limited computational resources and restricted real-time requirement, it is imperative to apply distributed algorithms that have low overhead on resource requirement and high anytime performance. In this paper, We study distributed stochastic algorithm (DSA) and distributed breakout algorithm (DBA), two distributed algorithms developed earlier for distributed constraint satisfaction problems. We experimentally investigate their properties and compare their performance using our distributed scheduling problem as a benchmark. We first formulate the scheduling problem as a distributed multi-coloring problem. We then experimentally show that the solution quality and communication cost of DSA exhibit phase-transition or threshold behavior, in that the performance degenerates abruptly and dramatically when the degree of parallel executions of distributed agents increases beyond some critical value. The results show that when controlled properly, DSA is superior to DBA, having better or competitive solution quality and significantly smaller communication cost than DBA. Therefore, DSA is the algorithm of choice for our distributed scan scheduling problem.
12895493
Improvement of HITS-based algorithms on web documents
In this paper, we present two ways to improve the precision of HITS-based algorithms on Web documents. First, by analyzing the limitations of current HITS-based algorithms, we propose a new weighted HITS-based method that assigns appropriate weights to in-links of root documents. Then, we combine content analysis with HITS-based algorithms and study the effects of four representative relevance scoring methods, VSM, Okapi, TLS, and CDR, using a set of broad topic queries. Our experimental results show that our weighted HITS-based method performs significantly better than Bharat's improved HITS algorithm. When we combine our weighted HITS-based method or Bharat's HITS algorithm with any of the four relevance scoring methods, the combined methods are only marginally better than our weighted HITS-based method. Between the four relevance-scoring methods, there is no significant quality difference when they are combined with a HITS-based algorithm.
5425522
Temporal Interpolation of Spatially Dynamic Object
During the past decade there has been increasing research into the temporal component of geographic information systems (GIS). Most of the research has focused on the treatment of discrete changes in spatial objects, for example in cadastral parcels. However less attention has been paid to the treatment of continuous change which occurs primarily in dynamic objects found in the natural environment, for example in seasonal coastal changes. In order to represent these objects appropriately in a GIS, which by their inherent structure tend to treat the real-world in a discrete manner, temporal interpolation techniques are required. The aim of this paper is to discuss the techniques available for handling the temporal interpolation of spatially dynamic objects, with particular emphasis on changes to their geometric properties. The paper also proposes a range of interpolation methods for three key variants of geometric change.
26485902
Identification of Crosscutting Requirements Based on Feature Dependency Analysis
Identification of crosscutting concerns at the requirements level is important for the modularization and evolution of requirements, and has attracted many research interests. This paper proposes a feature-oriented approach to the identification of crosscutting requirements based on feature dependency analysis. In this approach, features are used as basic elements to organize the requirements space, and two kinds of dynamic dependencies (i.e. interactions and weavings) between features are analyzed to find out the candidate crosscutting requirements and their influence on other requirements. A case study is also used to illustrate the application of this approach
1905684
An induced additive-noise model for memoryless Rayleigh-fading channels
This correspondence investigates a noncoherent discrete-time memoryless Rayleigh-fading channel. A logarithmic transform converts it into an induced channel with additive noise that is independent of the channel input. From this perspective, it is natural and convenient for us to revisit several known results and gain new insights. In particular, we specify a class of simple, log-scale uniform channel input distributions that performs well for moderate to high signal-to-noise ratio (SNR). Furthermore, a continuous-amplitude log-scale uniform distribution is asymptotically capacity-achieving in the sense that the difference between the resulting mutual information and the channel capacity approaches zero as SNR becomes large. We also extend the induced additive-noise channel approach to memoryless multiple-antenna channels possibly with transmit, but without receive, spatial correlation.
6822470
A Reinforcement Learning Approach to job-shop Scheduling
We apply reinforcement learning methods to learn domain-specific heuristics for job shop scheduling. A repair-based scheduler starts with a critical-path schedule and incrementally repairs constraint violations with the goal of finding a short conflict-free schedule. The temporal difference algorithm TD(λ) is applied to tram a neural network to learn a heuristic evaluation function over states. This evaluation function is used by a one-step lookahead search procedure to find good solutions to new scheduling problems. We evaluate this approach on synthetic problems and on problems from a NASA space shuttle pay load processing task. The evaluation function is trained on problems involving a small number of jobs and then tested on larger problems. The TD scheduler performs better than the best known existing algorithm for this task--Zwehen's iterative repair method based on simulated annealing. The results suggest that reinforcement learning can provide a new method for constructing high-performance scheduling systems.