13911639
A Cost-Efficient Scheduling Algorithm of On-Demand Broadcasts
In mobile wireless systems data on air can be accessed by a large number of mobile users. Many of these applications including wireless internets and traffic information systems are pull-based, that is, they respond to on-demand user requests. In this paper, we study the scheduling problems of on-demand broadcast environments. Traditionally, the response time of the requests has been used as a performance measure. In this paper we consider the performance as the average cost of request composed of three kinds of costs – access time cost, tuning time cost, and cost of handling failure request. Our main contribution is a self-adaptive scheduling algorithm named LDFC, which computes the delay cost of data item as the priority of broadcast. It costs less compared with some previous algorithms in this context, and shows good adaptability as well even in pure push-based broadcasts.
5687277
A self-adaptive scheduling algorithm of on-demand broadcasts
In mobile wireless systems data on air can be accessed by a large number of mobile users. Many of these applications such as wireless internets and traffic information systems are pull-based, that is, they respond to on-demand user requests. In this paper, we study the scheduling problems of on-demand broadcast environments. Traditionally, the response time of the requests has been used as a performance measure. In this paper we consider the performance as the average cost of request composed of three kinds of costs—access time cost, tuning time cost, and cost of handling failure request. Our main contribution is a self-adaptive scheduling algorithm named LDFC, which computes the delay cost of data item as the priority for broadcast. It performs well compared with some previous algorithms in this context.
11507388
JPT: A Java Parallelization Tool
PVM is a succesfull programming environment for distributed computing in the languages C and Fortran. Recently several implementations of PVM for Java have been added, making PVM programming accessible to the Java community. 
 
With PVM for Java however, the user still needs to partition the problem, calculate the data partitioning and program the message passing and synchronization. In this paper, JPT is introduced, a parallelization tool which generates PVM code from a serial Java program. JPT automatically detects parallel loops and generates master and slave PVM programs.
1353091
A Lightweight Approach to Semantic Web Service Synthesis
Web service technologies are becoming a new paradigm for distributed computing. With increasing number of web services available on the internet, there is an urgent need for information brokers that can autonomously integrate web services on behalf of a user. To this end, we propose web service specification, which defines what the service is but not how the service is implemented, and service synthesizer, which can dynamically synthesize the implementation of the specification from existing web services over the web.
9459993
From goals to aspects: discovering aspects from requirements goal models
Aspect-oriented programming (AOP) has been attracting much attention in the software engineering community by advocating that programs should be structured according to programmer concerns, such as "efficient use of memory". However, like other programming paradigms in their early days, AOP hasn't addressed yet earlier phases of software development. In particular, it is still an open question how one identifies aspects early on in the software development process. This work proposes an answer to this question. Specifically, we show that aspects can be discovered during goal-oriented requirements analysis. Our proposal includes a systematic process for discovering aspects from relationships between functional and nonfunctional goals. We illustrate the proposed process with a case study adapted from the literature.
2820577
Localizing XML Documents through XSLT
Existing efforts on XML internationalization and localization have been focusing on the contents of XML documents instead of on the meta presentations such as tags and attributes. Although XML standard allows the use of unicode throughout a document including the meta level presentations, most tags and attributes of XML documents are still defined in English, which makes it difficult for native people to use. This paper presents a pure XSLT stylesheet to completely translate and localize XML documents into different natural languages. Furthermore, we also describe how this technique can be applied to translation problems in programming (e.g. C and Java) or documentation (e.g. LaTeX) languages when the program or the document can be converted to and from XML documents.
1372639
Motion Field Estimation for Temporal Textures
This paper presents a novel approach for estimating the flow fields of dynamic temporal textures whose motion differs radically from that of rigid bod- ies. Our approach is based on a local flow probability distribution function at each pixel using the STAR model and the data from a spatio-temporal neighborhood. The peak of this density function can be regarded as the estimated local flow vec- tor. Our complete algorithm exploits a two-stage process. The first stage of the algorithm applies a simple tensor method to estimate the direction of the optical flow at each pixel in the texture. In the second stage, the flow probability function is used to perform a one-dimensional search along the flow direction to obtain the magnitude. Performance analysis and experiments with real video sequences show that our methods can successfully estimate flow fields.
5320148
Synthesizing bidirectional texture functions for real-world surfaces
In this paper, we present a novel approach to synthetically generating bidirectional texture functions (BTFs) of real-world surfaces. Unlike a conventional two-dimensional texture, a BTF is a six-dimensional function that describes the appearance of texture as a function of illumination and viewing directions. The BTF captures the appearance change caused by visible small-scale geometric details on surfaces. From a sparse set of images under different viewing/lighting settings, our approach generates BTFs in three steps. First, it recovers approximate 3D geometry of surface details using a shape-from-shading method. Then, it generates a novel version of the geometric details that has the same statistical properties as the sample surface with a non-parametric sampling method. Finally, it employs an appearance preserving procedure to synthesize novel images for the recovered or generated geometric details under various viewing/lighting settings, which then define a BTF. Our experimental results demonstrate the effectiveness of our approach.
12790826
SICTA: a 0.693 contention tree algorithm using successive interference cancellation
Contention tree algorithms have provable stability properties, and are known to achieve stable throughput as high as 0.487 for the infinite population Poisson model. A common feature in all these random access protocols is that collided packets at the receive-node are always discarded. In this paper, we derive a novel tree algorithm (TA) that we naturally term SICTA because it relies on successive interference cancellation to resolve collided packets. Performance metrics including throughput and delay are analyzed to establish that SICTA outperforms existing contention tree algorithms reaching 0.693 in stable throughput.
2412157
Optimal adaptive bandwidth monitoring for QoS based retrieval
Network aware multimedia delivery applications are a class of applications that provide certain level of quality of service (QoS) guarantees to end users while not assuming underlying network resource reservations. These applications guarantee QoS parameters like media object transmission time limit by actively monitoring the available bandwidth of the network and adapting the object to a target size that can be transmitted within a given time limit. A critical problem is how to obtain an accurate enough estimation of available bandwidth while not wasting too much time in bandwidth testing. In this paper, we present an algorithm to determine optimal amount of bandwidth testing given a probabilistic confidence level for network-aware multimedia object retrieval applications. The model treats the bandwidth testing as sampling from an actual bandwidth population. It uses statistical estimation method to quantify the benefit of each new bandwidth-testing sample, which is used to determine the optimal amount of bandwidth testing by balancing the benefit with the cost of each sample. Our implementation and experiments shows the algorithm determines the optimal amount of bandwidth testing effectively with minimum computation overhead.
11395837
Information-Bearing Noncoherently Modulated Pilots for MIMO Training
In this correspondence, we deal with noncoherent communications over multiple-input-multiple-output (MIMO) wireless links. For a Rayleigh flat block-fading channel with M transmit- and N receive-antennas and a channel coherence interval of length T, it is well known that for TGtM, or, at high signal-to-noise-ratio (SNR) rhoGt1 and Mlesmin{N,lfloorT/2rfloor}, unitary space-time modulation (USTM) is capacity-achieving, but incurs exponential demodulation complexity in T. On the other hand, conventional training-based schemes that rely on known pilot symbols for channel estimation simplify the receiver design, but they induce certain SNR loss. To achieve desirable tradeoffs between performance and complexity, we propose a novel training approach where USTM symbols over a short length Ttau(<T) are used as pilots which carry information to the receiver, and coherent communication is used for the remainder of the block. This new approach considerably reduces the receiver complexity when Ttau is a small fraction of T, and recovers part of the SNR loss experienced by the conventional training-based schemes. When rhorarrinfin and TgesTtau ges2M=2Nrarrinfin, but the ratios alpha=M/T, alpha1 =Ttau/T are fixed, we obtain analytical expressions of the asymptotic SNR loss for both the conventional and new training-based approaches, serving as a guideline for practical designs