463375
Support for speculative update propagation and mobility in Deno
This paper presents the replication framework of Deno, an object replication system specifically designed for mobile and weakly-connected environments. Deno uses weighted voting for availability and pair-wise, epidemic information flow for flexibility. This combination allows the protocols to operate with less than full connectivity, to easily adapt to changes in group membership, and to make few assumptions about the underlying network topology. Deno has been implemented and runs on top of Linux and Win32 platforms. We use the Deno prototype to characterize the performance of two versions of Deno's protocol. The first version enables globally serializable execution of update transactions. The second supports a weaker consistency level that still guarantees transactionally-consistent access to replicated data. We demonstrate that the incremental cost of providing global serializability is low, and that speculative dissemination of updates can significantly improve commit performance.
2033914
Data Staging for On-Demand Broadcast
:A>@<b_DCGAdPBEG>R<:c\A8:Q@L]J.A8<0H(L[MOz:CTL0PBc:zbP[<bc4EGADCG ? >@_DA8EHGbP[HP[CTA>@<::ADCTAD<.HTQRJz:CTL0PBcb_DPBEwHw_DPBbP[zbQRA bP0EqPBc\A>Uc\ADPBCGAdP$c:P]HFP z:CGL.PBc:_8PBEwHP[<P]HGHGCFPB_ HG>@?BA4c:P]HFP c\A8QR>@?BA8CGJ P[QRHGA8CG<kP]HG>@?BA2MSLBCQ@PBCG0A&_Q@>RA8<.H  LB:a:QUP]HT>RL0<bE8`v:ADCTAbP0Evz ADAD<Ew>@B<:>Rk_8P[<.HvyL0CGZ HGL]P[CFc:EOc\A8?BA8QRL0:>R<b$LB<\QR>@<:Az:CTL0P0c:_DP0EKHET_F:Adc\a:QR >@<:P[Q@BLBCT>RHG:E MSLBCEGJ\EKHTADE :ADCTA!P[Q@Q c:P]HFP >RHGADEOPBCGAyCGAdPBc\>@QRJPY?]PB>RQUP[z:Q@A>@<¡HG:AEGADCT?BADCd¢ E6P[>@< ADLBCTJB` :A8EGA£EwHGabc:>RAdE(>@B<bLBCTA HG:Ac:P]HFP2P[<: P[0ADAD<.H>UETEwa:AdEOHTbP]HP[CT>@EGA:A8<HG:A c:P[HTP HTL£z A z:CTL0P0c:_DP0EKH£akEKH&z A L0z\HTPB>R<bA8c MSCGL0¤EGA8_DLB<bcbP[CTJ EwHGLBCFP[0A LBC,CTADL[HTA Q@L\_DP]HT>RL0<bE8`¥<¦HT:>@E4bPBkA8C8V  A§:CTLB L0EGA HG:CTADA_LB:Q@ADA8<0HFP[CTJ ̈EGLBQ@a\HG>@LB<kE HGL EGab_F ̈©Ba[«a ¬­«aD®B ̄±°.®_L0<b_A8CG<kED2§L0: LBCGHGa:<:>UEw HG>U_ ET_F:A8c:a:QR>@<:kVEGADCT?BA8C2_DP0_F:>R<bbVP[<bc bCGADMSAHT_F: >@<:b`&bA8EGAHGA8_Fb<:>@3.a:AdE$A ́\:Q@LB>RH:>@<.HTE$:CTL]? >@c:A8c z J,HG:AET_F:A8c\abQR>@<:,P[Q@BLBCT>RHG:,`$μ¶c:AHTPB>RQ@A8c kA8Cw MSLBCTP[<b_DA AD?]P[Q@abP]HT>RL0< akEw>@<:P[<·¥K ̧o1 a:QRHG>U_DPBEwHw zbP0EwAdc HGAdEKHTzkAdc EG:L]vE$HTbP]HHG:AdEwA4c:P]HFP EwHTPBB>@<: HGAd_F:<:>U3.a:A8Ev_8P[< c\CFP[P]HT>@_8P[Q@QRJA8<:bPB<b_A HT:A$kA8Cw MSLBCTP[<b_DA L[M£P Q@PBCG0AEG_8P[Q@A,LB<\c\ADPB<bcz:CTL0P0c  _DP0EKHvEGJ\EKHTAD,`
7889988
Crash recovery in client-server EXODUS
In this paper, we address the correctness and performance issues that arise when implementing logging and crash recovery in a page-server environment. The issues result from two characteristics of page-server systems: 1) the fact that data is modified and cached in client database buffers that are not accessible by the server, and 2) the performance and cost trade-offs that are inherent in a client-server environment. We describe a recovery system that we have implemented for the client-server version of the EXODUS storage manager. The implementation supports efficient buffer management policies, allows flexibility in the interaction between clients and the server, and reduces the server load by generating log records at clients. We also present a preliminary performance analysis of the implementation.
2567437
Dynamic Query Operator Scheduling for Wide-Area Remote Access
Distributed databases operating over wide-area networks such as the Internet, must deal with the unpredictable nature of the performance of communication. The response times of accessing remote sources can vary widely due to network congestion, link failure, and other problems. In such an unpredictable environment, the traditional iterator-based query execution model performs poorly. We have developed a class of methods, called query scrambling, for dealing explicitly with the problem of unpredictable response times. Query scrambling dynamically modifies query execution plans on-the-fly in reaction to unexpected delays in data access. In this paper we focus on the dynamic scheduling of query operators in the context of query scrambling. We explore various choices for dynamic scheduling and examine, through a detailed simulation, the effects of these choices. Our experimental environment considers pipelined and non-pipelined join processing in a client with multiple remote data sources and delayed or possibly bursty arrivals of data. Our performance results show that scrambling rescheduling is effective in hiding the impact of delays on query response time for a number of different delay scenarios.
1006062
The design of an acquisitional query processor for sensor networks
We discuss the design of an acquisitional query processor for data collection in sensor networks. Acquisitional issues are those that pertain to where, when, and how often data is physically acquired (sampled) and delivered to query processing operators. By focusing on the locations and costs of acquiring data, we are able to significantly reduce power consumption over traditional passive systems that assume the a priori existence of data. We discuss simple extensions to SQL for controlling data acquisition, and show how acquisitional issues influence query optimization, dissemination, and execution. We evaluate these issues in the context of TinyDB, a distributed query processor for smart sensor devices, and show how acquisitional techniques can provide significant reductions in power consumption on our sensor devices.
2815522
Efficient Filtering of XML Documents for Selective Dissemination of Information
Information Dissemination applications are gaining increasing popularity due to dramatic improvements in communications bandwidth and ubiquity. The sheer volume of data available necessitates the use of selective approaches to dissemination in order to avoid overwhelming users with unnecessaryinformation. Existing mechanisms for selective dissemination typically rely on simple keyword matching or “bag of words” information retrieval techniques. The advent of XML as a standard for information exchangeand the development of query languages for XML data enables the development of more sophisticated filtering mechanisms that take structure information into account. We have developed several index organizations and search algorithms for performing efficient filtering of XML documents for large-scale information dissemination systems. In this paper we describe these techniques and examine their performance across a range of document, workload, and scale scenarios.
17384542
A general compiler framework for speculative multithreaded processors
Speculative multithreading (SpMT) promises to be an effective mechanism for parallelizing nonnumeric programs, which tend to have irregular and pointer-intensive data structures and complex flows of control. Proper thread formation is crucial for obtaining good speedup in an SpMT system. This paper presents a compiler framework for partitioning a sequential program into multiple threads for parallel execution in an SpMT system. This framework is very general and supports speculative threads, nonspeculative threads, loop-centric threads, and out-of-order thread spawning. It is therefore useful for compiling for a wide variety of SpMT architectures. For effective partitioning of programs, the compiler uses profiling, interprocedural pointer analysis, data dependence information, and control dependence information. The compiler is implemented on the SUIF-MachSUIF platform. A simulation-based evaluation of the generated threads shows that the use of nonspeculative threads and nonloop speculative threads provides a significant increase in speedup for nonnumeric programs.
34325813
Timing Control of VLSI Based NlogN and Crossbar Networks
Two basic data flow control methods for circuit switched, pipelined networks of the general nlogn and crossbar (cb) topologies are modelled and their effects on overall data rates achievable are determined. The synchronous method uses a global clock and as network modules grow, clock skew and clock tree charge/discharge times grow resulting in lower data rates. The asynchronous method relies on local request/acknowledge signals to control data movement and hence its performance is less affected by system growth. 12 references.
14211318
An architecture for fast processing of large unstructured data sets
This paper presents a general system architecture tailored to perform searching, filtering, compression, encryption, and other operations on unstructured data streaming from a disk system. The system achieves high performance on such applications by providing for parallelism, hardware-application specialization and reconfiguration, and hardware placement near the disk systems. A limited prototype of a single compute node has been implemented and is described. The prototype is tailored to applications involving complex searching and its performance is compared to a pure software implementation having the same search capabilities. Performance is considered in terms of data set size, query string hit rate and query complexity. Performance results as a function of these parameters are presented and the results indicate that, for data set sizes above 1.4 MB, the prototype compute node is between one and two orders of magnitude faster than a pure software implementation. At high data set sizes, on an individual node, speedups of about 200 and a sustained throughput of 300 MB/sec have been achieved.
3112017
Distribution chain security
Digital content distribution systems will enable business models in the near future that cannot be predicted today. In this paper, we identify a new security problem that can be crucial to this enablement. The problem arises from the con icting privacy and integrity goals of middlemen in digital distribution chains. Our solution is a novel system design that incorporates obfuscated digital contracts, semi-trusted contract certi ers, and zero-knowledge proofs of arithmetic relations. Our implementation and timing experiments demonstrate that our solution is practical and eÆcient.
8725841
Design Tradeoffs for Embedded Network Processors
Demands for flexible processing have moved general-purpose processing into the data path of networks. With the development of System-On-a-Chip technology, it is possible to put a number of processors with memory and I/O components on a single ASIC. We present a performance model of such a system and show how the number of processors, cache sizes, and the tradeoffs between the use of on-chip SRAM and DRAM can be optimized in terms of computation per unit chip area for a given workload. Based on a telecommunications benchmark the results of such an optimization are presented and design tradeoffs for Systems-on-a-Chip are identified and discussed.