2188314
Protocol design for scalable and reliable group rekeying
We present the design and specification of a protocol for scalable and reliable group rekeying together with performance evaluation results. The protocol is based upon the use of key trees for secure groups and periodic batch rekeying. At the beginning of each rekey interval, the key server sends a rekey message to all users consisting of encrypted new keys (encryptions, in short) carried in a sequence of packets. We present a scheme for identifying keys, encryptions, and users, and a key assignment algorithm that ensures that the encryptions needed by a user are in the same packet. Our protocol provides reliable delivery of new keys to all users eventually. It also attempts to deliver new keys to all users with a high probability by the end of the rekey interval. For each rekey message, the protocol runs in two steps: a multicast step followed by a unicast step. Proactive forward error correction (FEC) multicast is used to reduce delivery latency. Our experiments show that a small FEC block size can be used to reduce encoding time at the server without increasing server bandwidth overhead. Early transition to unicast, after at most two multicast rounds, further reduces the worst-case delivery latency as well as user bandwidth requirement. The key server adaptively adjusts the proactivity factor based upon past feedback information; our experiments show that the number of NACKs after a multicast round can be effectively controlled around a target number. Throughout the protocol design, we strive to minimize processing and bandwidth requirements for both the key server and users.
38612898
Transient behaviors of TCP-friendly congestion control protocols
We investigate the fairness, smoothness, responsiveness, and aggressiveness of TCP and three representative TCP-friendly congestion control protocols: GAIMD, TFRC, and TEAR. The properties are evaluated both analytically and via simulation by studying protocol responses to three network environment changes. The first environment change is the inherent fluctuations in a stationary network environment. Under this scenario, we consider three types of sending rate variations: smoothness, short-term fairness, and long-term fairness. For a stationary environment, we observe that smoothness and fairness are positively correlated. We derive an analytical expression for the sending rate coefficient of variation for each of the four protocols. These analytical results match well with experimental results. The other two environment changes we study are a step increase of network congestion and a step increase of available bandwidth. Protocol responses to these changes reflect their responsiveness and aggressiveness, respectively.
4407504
Optimal ISP subscription for Internet multihoming: algorithm design and implication analysis
Multihoming is a popular method used by large enterprises and stub ISPs to connect to the Internet to reduce cost and improve performance. Recently researchers have studied the potential benefits of multihoming and proposed protocols and algorithms to realize these benefits. They focus on how to dynamically select which ISPs to use for forwarding and receiving packets, and assume that the set of subscribed ISPs is given a priori. In practice, a user often has the freedom to choose which subset of ISPs among all available ISPs to subscribe to. We call the problem of how to choose the optimal set of ISPs the ISP subscription problem. In this paper, We design a dynamic programming algorithm to solve the ISP subscription problem optimally. We also design a more efficient algorithm for a large class of common pricing functions. Using real traffic traces and realistic pricing data, we show that our algorithm reduces users' cost. Next we study how ISPs respond to users' optimal ISP subscription by adjusting their pricing strategies. We call this problem the ISP pricing problem. Using a realistic charging model, we formulate the problem as a non-cooperative game. We first prove that if cost is the only criterion used by a user to determine which subset of ISPs to subscribe to, at any equilibrium all ISPs receive zero revenue. We then study a more practical formulation in which different ISPs provide different levels of reliability and users choose ISPs to both improve reliability and reduce cost. We analyze this problem and show that at any equilibrium an ISP's revenue is positive and determined by its reliability.
3103973
Sprite: a simple, cheat-proof, credit-based system for mobile ad-hoc networks
Mobile ad hoc networking has been an active research area for several years. How to stimulate cooperation among selfish mobile nodes, however, is not well addressed yet. In this paper, we propose Sprite, a simple, cheat-proof, credit-based system for stimulating cooperation among selfish nodes in mobile ad hoc networks. Our system provides incentive for mobile nodes to cooperate and report actions honestly. Compared with previous approaches, our system does not require any tamper-proof hardware at any node. Furthermore, we present a formal model of our system and prove its properties. Evaluations of a prototype implementation show that the overhead of our system is small. Simulations and analysis show that mobile nodes can cooperate and forward each other's messages, unless the resource of each node is extremely low.
15017783
On the Computational Complexity of Sensor Network Localization
Determining the positions of the sensor nodes in a network is essential to many network functionalities such as routing, coverage and tracking, and event detection. The localization problem for sensor networks is to reconstruct the positions of all of the sensors in a network, given the distances between all pairs of sensors that are within some radius r of each other. In the past few years, many algorithms for solving the localization problem were proposed, without knowing the computational complexity of the problem. In this paper, we show that no polynomial-time algorithm can solve this problem in the worst case, even for sets of distance pairs for which a unique solution exists, unless RP = NP. We also discuss the consequences of our result and present open problems.
5645902
On designing incentive-compatible routing and forwarding protocols in wireless ad-hoc networks: an integrated approach using game theoretical and cryptographic techniques
In many applications, wireless ad-hoc networks are formed by devices belonging to independent users. Therefore, a challenging problem is how to provide incentives to stimulate cooperation. In this paper, we study ad-hoc games---the routing and packet forwarding games in wireless ad-hoc networks. Unlike previous work which focuses either on routing or on forwarding, this paper investigates both routing and forwarding. We first uncover an impossibility result---there does not exist a protocol such that following the protocol to always forward others' traffic is a dominant action. Then we define a novel solution concept called cooperation-optimal protocols. We present Corsac, a cooperation-optimal protocol consisting of a routing protocol and a forwarding protocol. The routing protocol of Corsac integrates VCG with a novel cryptographic technique to address the challenge in wireless ad-hoc networks that a link's cost (ie, its type) is determined by two nodes together. Corsac also applies efficient cryptographic techniques to design a forwarding protocol to enforce the routing decision, such that fulfilling the routing decision is the optimal action of each node in the sense that it brings the maximum utility to the node. Additionally, we extend our framework to a practical radio propagation model where a transmission is successful with a probability. We evaluate our protocols using simulations. Our evaluations demonstrate that our protocols provide incentives for nodes to forward packets.
11120680
Semantic mapping with multi-agent systems
This paper introduces a multi-agent system (MAS) architecture and a relevant algorithm for multiple agents to manage and deploy ontologies in a dynamic environment. Firstly, an ontology description is given followed by a three level conceptual model which shows the background of our work. Then a MAS architecture is presented. Finally, we demonstrate how this approach enables ontology evolution and integration by using the JADE platform.
891317
Translingual Information Retrieval: A Comparative Evaluation
Translingual information retrieval TIR con sists of providing a query in one language and searching document collections in one or more di erent languages This paper introduces new TIR methods and reports on comparative TIR experiments with these new methods and with previously reported ones in a realistic setting Methods fall into two categories query trans lation based and statistical IR approaches es tablishing translingual associations The re sults show that using bilingual corpora for au tomated extraction of term equivalences in con text outperforms other methods Translin gual versions of the Generalized Vector Space Model GVSM and Latent Semantic Indexing LSI perform relatively well as does translin gual pseudo relevance feedback PRF All showed relatively small performance loss be tween monolingual and translingual versions Query translation based on a general machine readable bilingual dictionary heretofore the most popular method did not match the per formance of other more sophisticated methods Also the previous very high LSI results in the literature were discon rmed by more realistic relevance based evaluations
6583750
Building Trust in Online Rating Systems Through Signal Modeling
Online feedback-based rating systems are gaining popularity. Dealing with unfair ratings in such systems has been recognized as an important but difficult problem. This problem is challenging especially when the number of regular ratings is relatively small and the unfair ratings contribute to a significant portion of the overall ratings. In this paper, we propose a novel algorithm to detect the unfair ratings that cannot be effectively prevented by existing state-of-the-art techniques. Our algorithm is particularly effective to detect malicious raters that collaboratively manipulate ratings of one or several products. The main idea of our algorithm is to use an autoregressive signal modeling technique combined with trust-enhanced rating aggregation. We are able to detect and filter out unfair ratings very accurately. Extensive experiments through simulations and real-world data have been performed to validate the proposed algorithm. The experimental results show significant improvements on detecting collaborative unfair raters over existing techniques.
17411055
Removal of compression artifacts using projections onto convex sets and line process modeling
We present a new image recovery algorithm to remove, in addition to blocking, ringing artifacts from compressed images and video. This new algorithm is based on the theory of projections onto convex sets (POCS). A new family of directional smoothness constraint sets is defined based on line processes modeling of the image edge structure. The definition of these smoothness sets also takes into account the fact that the visibility of compression artifacts in an image is spatially varying. To overcome the numerical difficulty in computing the projections onto these sets, a divide-and-conquer (DAC) strategy is introduced. According to this strategy, new smoothness sets are derived such that their projections are easier to compute. The effectiveness of the proposed algorithm is demonstrated through numerical experiments using Motion Picture Expert Group based (MPEG-based) coders-decoders (codecs).
32772608
Issues on Supporting Distributed Software Processes