1856375
Adaptive Proportional Routing: A Localized QoS Routing Approach
Most of the QoS routing schemes proposed so far require periodic exchange of QoS state information among routers, imposing both communication overhead on the network and processing overhead on core routers. Furthermore, stale QoS state information causes the performance of these QoS routing schemes to degrade drastically. In order to circumvent these problems, we focus on localized QoS routing schemes where the edge routers make routing decisions using only "local" information and thus reducing the overhead at core routers. We first describe virtual capacity-based routing (VCR), a theoretical scheme based on the notion of virtual capacity of a route. We then propose proportional sticky routing (PSR), an easily realizable approximation of VCR and analyze its performance. We demonstrate through extensive simulations that adaptive proportional routing is indeed a viable alternative to the global QoS routing approach.
14141879
Improving VoIP quality through path switching
The current best-effort Internet cannot readily provide the service guarantees that VoIP applications often require. Path switching can potentially address this problem without requiring new network mechanisms, simply by leveraging the robustness to performance variations available from connectivity options such as multi-homing and overlays. In this paper, we evaluate the effectiveness and benefits of path switching in improving the quality of VoIP applications, and demonstrate its feasibility through the design and implementation of a prototype gateway. We argue for an application-driven path switching system that accounts for both network path characteristics and application-specific factors (e.g., codec algorithms, playout buffering schemes). We also develop an application path quality estimator based on the ITU-T E-model for voice quality assessment, and an application-driven path switching algorithm that dynamically adapts the time scales over which path switching decisions are made to maximize voice quality. Through network emulation and experiments over a wide-area multi-homed test bed, we show that, with sufficient path diversity, path switching can yield meaningful improvements in voice quality. Hence by exploiting the inherent path diversity of the Internet, application-driven path switching is a viable option in providing quality-of-service to applications.
5876943
Adaptive packet sampling for flow volume measurement
Traffic measurement and monitoring are an important component of network management and traffic engineering. With high-speed Internet backbone links, efficient and effective packet sampling techniques for traffic measurement and monitoring are not only desirable, but also increasingly becoming a necessity. Since the utility of sampling depends on the accuracy and economy of measurement, it is important to control sampling error. In this paper we propose and analyze an adaptive, stratified random packet sampling technique for flow-level traffic measurement. In particular, we address the theoretical and practical issues involved. Through theoretical studies and experiments, we demonstrate that the proposed sampling technique provides unbiased estimation of flow size with controllable error bound, in terms of both packet and byte counts for elephant flows, while avoiding excessive oversampling.
3065647
A core stateless bandwidth broker architecture for scalable support of guaranteed services
We present a novel bandwidth broker architecture for scalable support of guaranteed services that decouples the QoS control plane from the packet forwarding plane. More specifically, under this architecture, core routers do not maintain any QoS reservation states, whether per-flow or aggregate. Instead, the QoS reservation states are stored at and managed by a bandwidth broker. There are several advantages of such a bandwidth broker architecture. Among others, it avoids the problem of inconsistent QoS states faced by the conventional hop-by-hop, distributed admission control approach. Furthermore, it allows us to design efficient admission control algorithms without incurring any overhead at core routers. The proposed bandwidth broker architecture is designed based on a core stateless virtual time reference system developed recently. This virtual time reference system provides a unifying framework to characterize, in terms of their abilities to support delay guarantees, both the per-hop behaviors of core routers and the end-to-end properties of their concatenation. We focus on the design of efficient admission control algorithms under the proposed bandwidth broker architecture. We consider both per-flow end-to-end guaranteed delay services and class-based guaranteed delay services with flow aggregation. Using our bandwidth broker architecture, we demonstrate how admission control can be done on a per domain basis instead of on a "hop-by-hop" basis. Such an approach may significantly reduce the complexity of the admission control algorithms. In designing class-based admission control algorithms, we investigate the problem of dynamic flow aggregation in providing guaranteed delay services and devise a new apparatus to effectively circumvent this problem. We conduct detailed analyses to provide theoretical underpinning for our schemes as well as to establish their correctness. Simulations are also performed to demonstrate the efficacy of our schemes.
14053219
Distributed Algorithm for Service Replication in Service Overlay Network
The service overlay network (SON) is an effective mean to deploy end-to-end QoS guaranteed content delivery services on the current Internet. We model the content delivery service on a SON as a service delivery tree (SDT). Previous studies have addressed the optimal distribution tree formulation issues. In this paper, we focus on the problem of maximizing the total operation profit of the SON. In [1], authors introduced a cost model for optimal bandwidth provisioning in SON. In this paper, we extended this concept and propose an alternative approach to maximize the total effective throughput of SDT as well as to minimize the QoS violation penalty of the SON by service replication. We present both centralized and distributed algorithms for the placement of replicated servers on the SDT. Experiments are carried to quantify the merit, effectiveness and the scalability of the proposed service replication algorithm. In particular, the performance gain is very close to the exhaustive search. The algorithm performs well when we scale up the service overlay networks. Finally, we show that one only needs to perform a small number of replications to attain the optimal gain.
33893889
Supporting stored video: reducing rate variability and end-to-end resource requirements through optimal smoothing
Variable-bit-rate (VBR) compressed video can exhibit significant multiple-time-scale bit-rate variability. In this paper we consider the transmission of stored video from a server to a client across a network, and explore how the client buffer space can be used most effectively toward reducing the variability of the transmitted bit rate. Two basic results are presented. First, we show how to achieve the greatest possible reduction in rate variability when sending stored video to a client with given buffer size. We formally establish the optimality of our approach and illustrate its performance over a set of long MPEG-1 encoded video traces. Second, we evaluate the impact of optimal smoothing on the network resources needed for video transport, under two network service models: deterministic guaranteed service (Chang 1994; Wrege et al. 1996) and renegotiated constant-bit-rate (RCBR) service (Grossglauser et al. 1997). Under both models, the impact of optimal smoothing is dramatic.
2128570
Peer-to-peer based multimedia distribution service
Recently, there are many research interests in providing efficient and scalable multimedia distribution service. However, stringent quality-of-service (QoS) requirements for media distribution, as well as dynamically changing and heterogeneous network capacity in today's best effort Internet, bring many challenges. In this paper, we introduce a novel framework for multimedia distribution service based on peer-to-peer (P2P) networks. A topology-aware overlay is proposed in which hosts self-organize into groups. End hosts within the same group have similar network conditions and can easily collaborate with each other to achieve QoS awareness. In order to improve media delivery quality and provide high service availability, we further propose two distributed heuristic replication strategies, intergroup replication and intragroup replication, based on this topology-aware overlay. Specifically, intergroup replication is aimed to improve the efficiency of media content delivery between the group where a request is issued and the group where the content is stored. Also, intragroup replication is targeted at improving the availability of the content. Extensive simulation results show that the latency in our proposed architecture is 20% less than that of the FreeNet and 50% less than that of the randomly replication system. Simulation results also show that the video quality in our system is much better than that in the other two systems. Our P2P-based approach is also distributed, scalable, cost effective, and aware of the performance.
7789651
The vertex-face total chromatic number of Halin graphs
32960689
On Maximal Shadows of Members in Left-compressed Sets
Whereas Stanley, Proctor and others studied Sperner properties of the poset L(k,m) we consider shadows of left-compressed sets and derive asymptotic bounds on their sizes.
2052039
Overlay Node Placement: Analysis, Algorithms and Impact on Applications
Overlay routing has emerged as a promising approach to improving performance and reliability of Internet paths. To fully realize the potential of overlay routing under the constraints of deployment costs in terms of hardware, network connectivity and human effort, it is critical to carefully place infrastructure overlay nodes to balance the trade-off between performance and resource constraints. In this paper, we investigate approaches to perform intelligent placement of overlay nodes to facilitate (i) resilient routing and (ii) TCP performance improvement. We formulate objective functions to accurately capture application behavior: reliability and TCP performance, and develop several placement algorithms, which offer a wide range of trade-offs in complexity and required knowledge of the client- server location and traffic load. Using simulations on synthetic and real Internet topologies, and PlanetLab experiments, we demonstrate the effectiveness of the placement algorithms and objective functions developed, respectively. We conclude that an approach, hybrid of random and greedy approaches, provides the best tradeoff between computational efficiency and accuracy. We also uncover the fundamental challenge in simultaneously optimizing for reliability and TCP performance, and propose a simple unified algorithm to achieve the same.
14590836
Eye gaze correction with stereovision for video-teleconferencing
The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on the market to correct eye gaze, researchers have been trying to provide a practical software-based solution to bring video-teleconferencing one step closer to the mass market. This paper presents a novel approach: based on stereo analysis combined with rich domain knowledge (a personalized face model), we synthesize, using graphics hardware, a virtual video that maintains eye contact. A 3D stereo head tracker with a personalized face model is used to compute initial correspondences across two views. More correspondences are then added through template and feature matching. Finally, all the correspondence information is fused together for view synthesis using view morphing techniques. The combined methods greatly enhance the accuracy and robustness of the synthesized views. Our current system is able to generate an eye-gaze corrected video stream at five frames per second on a commodity 1 GHz PC.