721061
A fast fractal image coding based on kick-out and zero contrast conditions
A fast algorithm for fractal image coding based on a single kick-out condition and the zero contrast prediction is proposed in this paper. The single kick-out condition can avoid a large number of range-domain block matches when finding the best matched domain block. An efficient method for zero contrast prediction is also proposed, which can determine whether the contrast factor for a domain block is zero or not, and compute the corresponding difference between the range block and the transformed domain block efficiently and exactly. The proposed algorithm can achieve the same reconstructed image quality as the exhaustive search, and can greatly reduce the required computation or runtime. In addition, this algorithm does not need any pre-processing step or additional memory for its implementation, and can combine with other fast fractal algorithms to further improve the speed. Experimental results show that the runtime is reduced by about 50% of that of the exhaustive search method. When combined with the DCT Inner Product algorithm, the required runtime for the algorithm can be further reduced by about 50%. The proposed algorithm was also compared to two other fast fractal algorithms. Experimental results also show that our algorithm achieves a better efficiency and requires a much smaller amount of memory for implementation.
17076982
A new key frame representation for video segment retrieval
In this paper, we propose an optimal key frame representation scheme based on global statistics for video shot retrieval. Each pixel in this optimal key frame is constructed by considering the probability of occurrence of those pixels at the corresponding pixel position among the frames in a video shot. Therefore, this constructed key frame is called temporally maximum occurrence frame (TMOF), which is an optimal representation of all the frames in a video shot. The retrieval performance of this representation scheme is further improved by considering the k pixel values with the largest probabilities of occurrence and the highest peaks of the probability distribution of occurrence at each pixel position for a video shot. The corresponding schemes are called k-TMOF and k-pTMOF, respectively. These key frame representation schemes are compared to other histogram-based techniques for video shot representation and retrieval. In the experiments, three video sequences in the MPEG-7 content set were used to evaluate the performances of the different key frame representation schemes. Experimental results show that our proposed representations outperform the alpha-trimmed average histogram for video retrieval.
209064801
An accurate active shape model for facial feature extraction
26133489
Robust Hausdorff distance for shape matching
The Hausdorff distance can be used to measure the similarity of two point sets. In matching the two point sets, one of them is translated, rotated and scaled in order to obtain an optimal matching, which is a computationally intensive process. In this paper, a robust line-feature-based approach for model-based recognition is presented, which can achieve good matching, even in a noisy environment or with the existence of occlusion. We propose three different ways for forming the line segments for a point set. Two of the methods are based on a fixed reference point, which are the centroid and the center of the minimal disk of the point set. The third method is based on the longest possible line segments formed within the point set. The line features extracted based on the respective line segments are insensitive to noise and can be used to determine the rotation and scale of the image point set accurately and reliably, and more importantly, 2D-2D matching algorithm can be adopted. The first 2D-matching is to compute the relative scale and orientation between the two point sets. Having rotated and scaled the image point set, the M-Estimation Hausdorff distance is applied for the second 2D-matching to measure the relative translation between the query point set and the model point set. This 2D-2D matching can greatly reduce the required memory and computation when compared to a 4D-matching. Both the performance and the sensitivity to noise of our algorithms are evaluated using simulated data. Experiments show that our 2D-2D algorithms can yield a high level of performance when determining the scale, the orientation and the similarity of two point sets.
5893059
Hybrid Chinese/English text detection in images and video frames
We propose a multiscale texture-based method using local energy analysis for hybrid Chinese/English text detection in images and video frames. Local energy analysis has been shown to work well in text detection, where remarkable local energy variations of pixels correspond to text region or boundary of other objects and lower local energy variations of pixels correspond to background or the interior of non-text objects. Local energy variation is calculated in a local region based on the wavelet transform coefficients of images. Hybrid Chinese/English text in images and video frames can be detected whether it is aligned horizontally or vertically. The font size of text to be detected may vary in a wide range of values. The proposed method has been tested on 321 frame images obtained from local TV programs and a tested dataset with low missed rate and false alarm rate.
14714935
An efficient low bit-rate video-coding algorithm focusing on moving regions
Block-based motion estimation and compensation are the most popular techniques for video coding. However, as the shape and the structure of an object in a picture are arbitrary, the performance of such conventional block-based methods may not be satisfactory. In this paper, a very low bit-rate video coding algorithm that focuses on moving regions is proposed. The aim is to improve the coding performance, which gives better subjective and objective quality than that of the conventional coding methods at the same bit rate. Eight patterns are pre-defined to approximate the moving regions in a macroblock. The patterns are then used for motion estimation and compensation to reduce the prediction errors. Furthermore, in order to increase the compression performance, the residual errors of a macroblock are rearranged into a block with no significant increase of high-order DCT coefficients. As a result, both the prediction efficiency and the compression efficiency are improved.
9924554
Real-time multiple video player systems
In previous years, various real-time scheduling techniques have been proposed to improve the performance of a distributed multimedia system. However, not much work has been done on how a client player can play multiple videos concurrently. In this paper, we have designed a distributed multimedia system where a client player can play different videos at the same time. We introduce two mechanisms: priority assignment mechanism and feedback capture video mechanism for the system. The issues on how to implement the mechanisms in Windows NT are discussed. Experiments are conducted to investigate the performance of the proposed mechanism in Windows NT to study the most optimum configuration factors. We also define the monitoring factor and priority group mapping difference and study how they affect the overall system performance. From the results, we find that the mechanisms can effectively improve the system performance in terms of percentage of displayed frames.
38983149
READS: a prototyping environment for real-time active applications
We present our Real-time Active Database System, READS, which is a prototyping environment for real-time active database applications on a conventional Unix environment, e.g., Solaris 2.4. In READS, transactions are associated with deadlines and priorities. Priority scheduling is supported by the real-time extensions provided in the underlying operating system. READS can be served as a testbed for evaluating different issues in the design of real-time active database systems (RTADBS). Different approaches for assigning deadlines and priorities to triggered transactions have been suggested and discussed. An application, the programmed trading database system, is implemented with READS and experiments have been performed to study the impact of the deadline constraints on the performance of the deferred and immediate coupling modes for triggering.
17018329
An efficient method for generating location updates for processing of location-dependent continuous queries
Recent advances in mobile computing and mobile communication technology have led to the emergence of many innovative mobile computing applications. Some of them require providing support to location-dependent continuous queries (LDCQs) on moving objects. The result of a location-dependent query depends on the current locations of the moving objects. When the query is specified as continuous, the requesting client can get continuously changing results. In order to provide correct and timely results to requesting clients, the locations of moving objects have to be closely monitored. In this paper, we propose an adaptive monitoring method (AMM) for managing the locations of moving objects to maintain the correctness of the results of query evaluation without significantly increasing the wireless bandwidth requirements. Extensive simulation experiments have been conducted to investigate the performance of the proposed method as compared to plain dead-reckoning (PDR).
2822009
An Approach to Probabilistic Retrieval
The objective is to relate the effectiveness of retrieval, the fuzzy set concept and the processing of Boolean query. The use of a probabilistic retrieval scheme is motivated. It is found that there is a correspondence between probabilistic retrieval schmes and fuzzy sets. A fuzzy set corresponding to a potentially optimal probabilistic retrieval scheme is obtained. Then the retrieval scheme for the fuzzy set is constructed.
17880514
Concurrency Control for Mobile Systems with Data Broadcast
Although data broadcast has been shown to be an efficient method for disseminating data items in a mobile computing system with large number of clients, the issue on how to ensure the data consistency observed by mobile transactions, which are generated by mobile clients, has been largely ignored by researchers in the area. While data items are being broadcast, update transactions may install new values for the data items. If the executions of update and broadcast of data items are interleaved without any control, the mobile transactions may observe inconsistent data values. In this paper, we propose a serialization checking method (SCM) for concurrency control between read-only mobile transactions and update transactions. SCM is based on the framework of an earlier algorithm, Update First with Ordering (UFO), but improves on that algorithm by reducing re-broadcast overhead when the probability of data conflict between updates and data broadcast is high. Simulation experiments have been performed to investigate the performance characteristics of the proposed method.