9840052
Finding Fastest Paths on A Road Network with Speed Patterns
This paper proposes and solves the Time-Interval All Fastest Path (allFP) query. Given a user-defined leaving or arrival time interval I, a source node s and an end node e, allFP asks for a set of all fastest paths from s to e, one for each sub-interval of I. Note that the query algorithm should find a partitioning of I into sub-intervals. Existing methods can only be used to solve a very special case of the problem, when the leaving time is a single time instant. A straightforward solution to the allFP query is to run existing methods many times, once for every time instant in I. This paper proposes a solution based on novel extensions to the A* algorithm. Instead of expanding the network many times, we expand once. The travel time on a path is kept as a function of leaving time. Methods to combine travel-time functions are provided to expand a path. A novel lower-bound estimator for travel time is proposed. Performance results reveal that our method is more efficient and more accurate than the discrete-time approach.
10114115
The Optimal-Location Query
We propose and solve the optimal-location query in spatial databases. Given a set S of sites, a set O of weighted objects, and a spatial region Q, the optimal-location query returns a location in Q with maximum influence. Here the influence of a location l is the total weight of its RNNs, i.e. the total weight of objects in O that are closer to l than to any site in S. This new query has practical applications, but is very challenging to solve. Existing work on computing RNNs assumes a single query location, and thus cannot be used to compute optimal locations. The reason is that there are infinite candidate locations in Q. If we check a finite set of candidate locations, the result can be inaccurate, i.e. the revealed location may not have maximum influence. This paper proposes three methods that accurately compute optimal locations. The first method uses a standard R*-tree. To compute an optimal location, the method retrieves certain objects from the R*-tree and sends them as a stream to a plane-sweep algorithm, which uses a new data structure called the aSB-tree to ensure query efficiency. The second method is based on a new index structure called the OL-tree, which novelly extends the k-d-B-tree to store segmented rectangular records. The OL-tree is only of theoretical usage for it is not space efficient. The most practical approach is based on a new index structure called the Virtual OL-tree. These methods are theoretically and experimentally evaluated.
5927964
Improving min/max aggregation over spatial objects
We examine the problem of computing MIN/MAX aggregates over a collection of spatial objects. Each spatial object is associated with a weight (value), for example, the average temperature or rainfall over the area covered by the object. Given a query rectangle, the MIN/MAX problem computes the minimum/maximum weight among all objects intersecting the query rectangle. Traditionally such queries have been performed as range search queries. Assuming that the objects are indexed by a spatial access method, the MIN/MAX is computed as objects are retrieved. This requires effort proportional to the number of objects intersecting the query interval, which may be large. A better approach is to maintain aggregate information among the index nodes of the spatial access method; then various index paths can be eliminated during the range search. In this paper we propose four optimizations that further improve the performance of MIN/MAX queries. Our experiments show that the proposed optimizations offer drastic performance improvement over previous approaches. Moreover, as a by-product of this work we present an optimized version of the MSB-tree, an index that has been proposed for the MIN/MAX computation over 1-dimensional interval objects.
3398773
On Computing Top-t Most Influential Spatial Sites
Given a set O of weighted objects, a set S of sites, and a query site s, the bichromatic RNN query computes the influence set of s, or the set of objects in O that consider s as the nearest site among all sites in S. The influence of a site s can be defined as the total weight of its RNNs. This paper addresses the new and interesting problem of finding the top-t most influential sites from S, inside a given spatial region Q. A straightforward approach is to find the sites in Q, and compute the RNNs of every such site. This approach is not efficient for two reasons. First, all sites in Q need to be identified whatsoever, and the number may be large. Second, both the site R-tree and the object R-tree need to be browsed a large number of times. For each site in Q, the R-tree of sites is browsed to identify the influence region -- a polygonal region that may contain RNNs, and then the R-tree of objects is browsed to find the RNN set. This paper proposes an algorithm called TopInfluential-Sites, which finds the top-t most influential sites by browsing both trees once systematically. Novel pruning techniques are provided, based on a new metric called minExistDNN. There is no need to compute the influence for all sites in Q, or even to visit all sites in Q. Experimental results verify that our proposed method outperforms the straightforward approach.
86297
Continuous Evaluation of Monochromatic and Bichromatic Reverse Nearest Neighbors
This paper presents a novel algorithm for Incremental and General Evaluation of continuous Reverse Nearest neighbor queries (IGERN, for short). The IGERN algorithm is general as it is applicable for both the monochromatic and bichromatic reverse nearest neighbor queries. The incremental aspect of IGERN is achieved through determining only a small set of objects to be monitored. While previous algorithms for monochromatic queries rely mainly on monitoring six pie regions, IGERN takes a radical approach by monitoring only a single region around the query object. The IGERN algorithm clearly outperforms the state-of-the-art algorithms in monochromatic queries. In addition, the IGERN algorithm presents the first attempt for continuous evaluation of bichromatic reverse nearest neighbor queries. The computational complexity of IGERN is presented in comparison to the state-of-the-art algorithms in the monochromatic case and to the use of Voronoi diagrams for the bichromatic case. In addition, the correctness of IGERN in both the monochromatic and bichromatic cases are proved. Extensive experimental analysis shows that IGERN is efficient, is scalable, and outperforms previous techniques for continuous reverse nearest neighbor queries.
9271812
Storing and querying multiversion XML documents using durable node numbers
Managing multiple versions of XML documents represents an important problem for many traditional applications, such as software configuration control, as well as new ones, such as link permanence of web documents. Research on managing multiversion XML documents seeks to provide efficient and robust techniques for storing, retrieving and querying such documents. In this paper we present a novel approach to version management that achieves these objectives by a scheme based on Durable Node Numbers and timestamps for the elements of XML documents. We first present efficient storage and retrieval techniques for multiversion documents. Then, we explore the indexing and clustering strategies needed to assure efficient support for complex queries on content and on document evolution.
14040267
Economic model of TAC SCM game
This work presents an economic model to the problem of supply chain management in trading agent competition (TAC SCM). The TAC SCM marketplace is characterized by the combination of quantity competition and price competition between manufacturers (agents). We specify the quantity competition by a variation of Cournot model and view the price competition as an extension of Bertrand game. An approach of smooth-regression is introduced to copy with the non-linear fluctuation of product price by using linear price model. The results of the paper provide the solutions to the decision-making problems in TAC SCM trading agent design, including daily production, product pricing and component procuring.
205667500
FFT-based algorithms for the string matching with mismatches problem
The string matching with mismatches problem requires finding the Hamming distance between a pattern P of length m and every length m substring of text T with length n. Fischer and Paterson's FFT-based algorithm solves the problem without error in O(@snlogm), where @s is the size of the alphabet @S [SIAM-AMS Proc. 7 (1973) 113-125]. However, this in the worst case reduces to O(nmlogm). Atallah, Chyzak and Dumas used the idea of randomly mapping the letters of the alphabet to complex roots of unity to estimate the score vector in time O(nlogm) [Algorithmica 29 (2001) 468-486]. We show that the algorithm's score variance can be substantially lowered by using a bijective mapping, and specifically to zero in the case of binary and ternary alphabets. This result is extended via alphabet remappings to deterministically solve the string matching with mismatches problem with a constant factor of 2 improvement over Fischer-Paterson's method.
18058823
A novel Web usage mining approach for search engines
Abstract Web usage mining can be very useful to search engines. This paper proposes a novel effective approach to exploit the relationships among users, queries and resources based on the search engine's log. How this method can be applied is illustrated by a Chinese image search engine.
8107681
A Computational Model of Logic-Based Negotiation
This paper presents a computational model of negotiation based on Nebel's syntax-based belief revision. The model guarantees a unique bargaining solution for each bargaining game without using lotteries. Its game-theoretic properties are discussed against the existence and uniqueness of Nash equilibrium and subgame perfect equilibrium. We also study essential computational properties in relation to our negotiation model. In particular, we show that the deal membership checking is DP-complete and the corresponding agreement inference problem is Π2P-hard.
15692531
Molecular caps for full quantum mechanical computation of peptide-water interaction energy
We present a systematic study of numerical accuracy of various forms of molecular caps that are employed in a recently developed molecular fractionation scheme for full quantum mechanical computation of protein-molecule interaction energy. A previously studied pentapeptide (Gly-Ser-Ala-Asp-Val) or P5 interacting with a water molecule is used as a benchmark system for numerical testing. One-dimensional potential energy curves are generated for a number of peptide-water interaction pathways. Our study shows that various forms of caps all give consistently accurate energies compared to the corresponding full system calculation with only small deviations. We also tested the accuracy of cutting peptide backbone at different positions and comparisons of results are presented.