3268647
A digital library of conversational expressions: helping profoundly disabled users communicate
Digital libraries are for everyone. This paper describes the development of a digital library for a user who has a profound physical disability that means she cannot communicate verbally, and cannot use conventional communication tools.
39264003
HyperAT: HCI and Web Authoring
We review HCI problems with hypertext, and for authoring World Wide Web documents in particular. We suggest that a framework is required to understand the usability issues, and that these issues cannot be seen as psychological or computing: they are multi-disciplinary. We discuss HyperAT, a protorype authoring tool, being implemented to test these ideas.
22559047
Usability of digital libraries
12348986
Dynamic Digital Library Construction and Configuration
This paper describes a digital library architecture and implementation that is configurable, extensible and dynamic in the way it presents content and in the services it provides. The design manifests itself as a network of modules that communicate in terms of XML messages. All modules characterize the functionality they implement in response to a “describe yourself” message, and can transform messages using XSLT to support different levels of configurability. Traditional library values such as backwards compatibility and multiplatform operation are combined with the ability to add new collections and services adaptively. The paper describes the new design and shows how it can be used to build four different digital library systems. We conclude by showing how the design fits existing interoperability frameworks.
3300534
Improving mobile internet usability
Mobile internet technologies, such as WAP, are important for pervasive, anytime, anywhere computing. Although much progress has been made in terms of technological innovation, many of mobile internet systems are difficult to use, lack flexibility and robustness. They give a poor user experience. Evaluation and theoretical analysis of usability combined with innovative design can achieve significant improvements in user performance and satisfaction. Using such multidisciplinary methods explains the negative reactions to WAP, and — more constructively — suggest ways of developing more effective and efficient devices and services.
9543196
Children as Design Partners and Testers for a Children's Digital Library
Most of today's digital libraries (DLs) are not designed for children. To produce usable and useful DLs, designers need to ensure that good design features are incorporated, taking into consideration users' needs. We describe our experience working with children as design partners and testers in building a children's DL of stories and poems for 11-14 year olds, using a concrete example to demonstrate our design philosophy and research approach, The study provides insights on useful design features children's DLs should have, and their importance to children. The initial work we have done highlights issues and provides a basis for the building of usable and useful digital libraries for children.
6680702
Melting Objects
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and the latent heat during the phase change. The mechanism for energy transfer to the model is via both boundary conditions and radiation. Emphasis is made on accurately modelling the solid object and the method is particularly suited to rigid solids with complex surface geometry. The underlying objects are constructed using Volume Graphics modelling techniques (specifically voxelization), and a numerical simulation computes the time-dependent heat flow throughout the object. A technique for computing the phase transition is given, and details for rendering the melting objects are provided. The melting is controlled by material parameters, such as specific heat capacity, thermal conductivity, latent heat and temperature. Examples are given of melting ice and a plastic man.
23406227
Toward an understanding of similarity judgments for music digital library evaluation
This paper presents an analysis of 7,602 similarity judgments collected for the Symbolic Melodic Similarity (SMS) and Audio Music Similarity and Retrieval (AMS) evaluation tasks in the 2006 Music Information Retrieval Evaluation eXchange (MIREX). We discuss the influence of task definitions, as well as evaluation metrics on user perceptions of music similarity, and provide recommendations for future Music Digital Library/Music Information Retrieval research pertaining to music similarity.
9095312
Overlook: scalable name service on an overlay network
This paper indicates that a scalable fault-tolerant name service can be provided utilizing an overlay network and that such a name service can scale along a number of dimensions: it can be sized to support a large number of clients, it can allow large numbers of concurrent lookups on the same name or sets of names, and it can provide name lookup latencies measured in seconds. Furthermore, it can enable updates to be made pervasively visible in times typically measured in seconds for update rates of up to hundreds per second. We explain how many of these scaling properties for the name service are obtained by reusing some of the same mechanisms that allowed the underlying overlay network to scale. Finally, we observe that the overlay network is sensitive to bandwidth and CPU limitations.
9087296
Using Types to Parse Natural Language
We describe a natural language parser that uses type information to determine the grammatical structure of simple sentences and phrases. This stands in contrast to studies of type inference where types and grammatical structure play opposite roles, the former being determined by the latter. Our parser is implemented in Haskell and is based on a linguistic theory called applicative universal grammar (AUG). Our results should be interesting to computer scientists in the way in which AUG relates to types and combinatory calculus, and to linguists in the way in which a very simple, brute force parsing strategy performs surprisingly well in both performance and accuracy.
9893455
Interactive Modelling in Decision Support Systems
Abstract In the past, the use of computer models in decision support has involved the interpretation of written reports derived from the output of the model. In recent years, however, the development of micro-computers and istributed computing systems has made it possible for decision-makers to be provided, not with a written report, but with a copy of the model itself. The new relationship between the user and the model, which this development establishes, has important implications for the way in which decision support systems (DSSs) are designed and used.