10411630
The ADEPT Concept-Based Digital Learning Environment
We describe the design and application of a Digital Learning Environment (DLE) that is integrated with the collections and services of the Alexandria Digital Library (ADL). This DLE is in operational use in undergraduate teaching environments. Its design and development incorporate the assumption that deep understanding of both scientific phenomena and scientific methods is facilitated when learning materials are explicitly organized, accessed and presented at the level of granularity of appropriate sets of scientific concepts and their interrelationships. The DLE supports services for the creating, searching, and displaying: (1) knowledge bases (KBs) of strongly structured models of scientific concepts; (2) DL collections of information objects organized and accessible by the concepts of the KBs; and (3) collections of presentation materials, such as lectures and laboratory materials, that are organized as trajectories through the KB of concepts.
12375394
The Alexandria digital earth prototype
This note summarizes the system development activities of the Alexandr ia Digital Earth Prototype (ADEPT) Project.5 ADEPT and the Alexandria Digital Library (ADL) are, respectively, the research and operational components of the Alexandria Digital Library Project. The goal of ADEPT is to build a distributed digital library (DL) of personalized collections of geospatially referenced information. This DL is characterized by: (1) services for building, searching, and using personalized collections; (2) collections of georeferenced multimedia information, including dynamic simulation models of spatially distributed processes; and (3) user interfaces employing the concept of a “Digital Earth”. Important near-term objectives for ADEPT are to build prototype collections that support undergraduate learning in physical, human, and cultural geography and related disciplines, and then to evaluate whether using such resources helps students learn to reason scientifically. Collections and services developed by ADEPT researchers will migrate to ADL as they mature.
7260476
Visual Explorations for the Alexandria Digital Earth Prototype
The Alexandria Digital Earth Prototype project addresses issues of access, browsing, delivery and understanding of georeferenced library items. Two visualization approaches that address these issues in different ways are under development: interfaces between some existing digital earth systems and the digital library, and spatial but nongeoreferenced information spaces. Both the abstract spatial and georeferenced projects are being evaluated for their educational potential in classroom and lectures, in labs and as tools for students to use on their own.
10464813
Building Semantic Tools for Concept-based Learning Spaces: Knowledge Bases of Strongly-Structured Models for Scientific Concepts in Advanced Digital Libraries
Applying conventional principles of knowledge organization, representation, and other semantic tools, we have constructed a model for scientific concepts and employed knowledge bases and visualization tools to represent knowledge concerning scientific concepts. Strongly-structured models, such as the integration of a taxonomy (or thesaurus) with metadata (or attribute-value pairs) and domain-specific markup languages, as well as specialized models for learning scientific concepts, focus on such attributes as objective representations, operational semantics, use, and interrelationships of concepts. All of these play important roles in constructing representations of knowledge in most domains of science. Instructional activities for undergraduate teaching and learning are greatly facilitated with the use of such integrated semantic tools.
29526990
The orbital browser: composing ubicomp services using only rotation and selection
Most ubiquitous computing environments are designed as collections of highly distributed and heterogeneous services. In this paper we describe a user interface, the Orbital Browser, which reduces the complexity of ubicomp service composition to two simple end-user operations: rotation and selection. We discuss the design requirements imposed by service composition and how we addressed them with our system.
17905377
FLANNEL: adding computation to electronic mail during transmission
In this paper, we describe FLANNEL, an architecture for adding computational capabilities to email. FLANNEL allows email to be modified by an application while in transit between sender and receiver. This modification is done without modification to the endpoints---mail clients---at either end. This paper also describes interaction techniques that we have developed to allow senders of email to quickly and easily select computations to be performed by FLANNEL. Through, our experience, we explain the properties that applications must have in order to be successful in the context of FLANNEL.
12515579
Supporting serendipitous integration in mobile computing environments
Abstract In the richly networked world of the near future, mobile computing users will be confronted with an ever-expanding array of devices and services accessible in their environments. In such a world, we cannot expect to have available to us specific applications that allow us to accomplish every conceivable combination of devices that we may wish. Instead, we believe that many of our interactions with the network will be characterized by the use of “general purpose” tools that allow us to discover, use, and integrate multiple devices around us. This paper lays out the case for why we believe that so-called “serendipitous integration” is a necessary fact that we will face in mobile computing, and explores a number of design experiments into supporting end user configuration and control of networked environments through general purpose tools. We present an iterative design approach to creating such tools and their user interfaces, discuss our observations about the challenges of designing for such a world, and then explore a number of tools that take differing design approaches to overcoming these challenges. We conclude with a set of reflections on the user experience issues that we believe are inherent in dealing with ad hoc mobile computing in richly networked environments.
1624330
Recipes for digital living [ubiquitous computing in consumer electronics]
As networked devices become increasingly ubiquitous, the potential benefits to users increase exponentially. However, this potential can't be fully realized if it is entirely up to developers and manufacturers to expose the combined functionality buried in the expanding network. Recipes for digital living - created and modified by users themselves - offer an easy-to-understand, logically consistent way to capture and share the various ensembles possible in the expanding world of networked components.
3284353
Point-Based POMDP Algorithms: Improved Analysis and Implementation
Existing complexity bounds for point-based POMDP value iteration algorithms focus either on the curse of dimensionality or the curse of history. We derive a new bound that relies on both and uses the concept of discounted reachability; our conclusions may help guide future algorithm design. We also discuss recent improvements to our (point-based) heuristic search value iteration algorithm. Our new implementation calculates tighter initial bounds, avoids solving linear programs, and makes more effective use of sparsity.