32676071
Exploring semantic dependencies for scalable concept detection
Semantic concept detection from multimedia features enables high-level access to multimedia content. While constructing robust detectors is feasible for concepts with sufficient training samples, concepts with fewer training samples are hard to train efficiently. Comparable performance may be possible if the dependence of these concepts on the ones that can be robustly modeled is exploited. In this paper we show this phenomenon using the TREC Video 2002 Corpus as a test bed. Using a basic set of 12 semantic concepts modeled with support vector machines, we predict presence of 4 other concepts. We then compare the performance of these predictors with direct SVM models for these 4 concepts and observe improvements of up to 150% in average precision.
1805433
MPEG-7 MDS Content Description Tools and Applications
In this paper, we present the tools specified by the MDS part of the MPEG-7 standard for describing multimedia data such as images and video. In particular, we focus on the description tools that represent the structure and semantics of multimedia data to whose development we have actively contributed. We also describe some of our research prototype systems dealing with the extraction and application of MPEG-7 structural and semantic descriptions. These systems are AMOS, a video object segmentation and retrieval system, and IMKA, an intelligent multimedia knowledge application using the MediaNet knowledge representation framework.
20964781
Special Issue on Image Understanding for Digital Photographs
15943562
Content-based transcoding of images in the Internet
We present a system for transcoding images in the Internet in order to improve their delivery to client devices with a wide range of communication, processing, storage and display capabilities. The content-based image transcoder analyzes the images in order to classify them into image type and image purpose classes. The system then utilizes transcoding policies based on the content classes to manipulate and transcode the images. We describe the image transcoding process for a variety of client devices, including PDAs, hand-held computers (HHCs), TV browsers and color PCs, and demonstrate improvements in delivery speed and accessibility of the images in the Internet.
2339969
Interactive search fusion methods for video database retrieval
In this paper, we investigate a new method for video database retrieval using interactive search fusion. Recent video analysis techniques have enabled the extraction of a variety of descriptors of features, concepts, clusters, classification results, speech and textual terms, MPEG-7 metadata, and so on. However, given an information need users are faced with a daunting task of trying to formulate queries over these multiple disparate data sources in order to retrieve the desired video content. In this paper, we explore a novel approach based on search fusion in which the user interactively builds a query by sequentially choosing among the descriptors and data sources and by selecting from various combining and score aggregation functions to fuse results of individual searches. For example, the system allows building of queries such as "retrieve video clips that have color of beach scenes, the detection of sky, and detection of water". In this paper we present the search fusion method and evaluate the performance on a large video database.
30741426
Multimedia database management systems
Introduction. Multimedia Data Types and Formats. Multimedia Database Design Issues. Text Document Indexing and Retrieval. Indexing and Retrieval of Audio. Image Indexing and Retrieval. Video Indexing and Retrieval. Integrated Multimedia Indexing and Retrieval. Techniques and Data Structures for Efficient Multimedia Similarity Search. System Support for Distributed Multimedia Databases. Measurement of Multimedia Information Retrieval Effectiveness. Products, Applications, and New Developments.
2206785
What Have Gene Libraries Done for AIS?
Artificial Immune Systems (AIS) have been shown to be useful, practical and realisable approaches to real-world problems. Most AIS implementations are based around a canonical algorithm such as clonotypic learning, which we may think of as individual, lifetime learning. Yet a species also learns. Gene libraries are often thought of as a biological mechanism for generating combinatorial diversity of antibodies. However, they also bias the antibody creation process, so that they can be viewed as a way of guiding the lifetime learning mechanisms. Over time, the gene libraries in a species will evolve to an appropriate bias for the expected environment (based on species memory). Thus gene libraries are a form of meta-learning which could be useful for AIS. Yet they are hardly ever used. In this paper we consider some of the possible benefits and implications of incorporating the evolution of gene libraries into AIS practice. We examine some of the issues that must be considered if the implementation is to be successful and beneficial.
17924974
Towards effective practitioner evaluation: an exploration of issues relating to skills, motivation and evidence
Although academics are increasingly expected to undertake studies of their practice, particularly where this involves the use of learning technology, experience to date suggests that meeting this expectation has proved difficult. This paper attempts to explain this difficulty. After reviewing literature that provides a rationale for practitioner evaluation, the experiences of three projects (EFFECTS, ASTER and SoURCE) which attempted to draw on this process are described. Three main areas of difficulty are discussed: the skills and motivations of the academics involved, and the kinds of evidence (and its analysis) that ‘count’ for a given evaluation. This discussion leads to the identification of a number of problems that inhibit practitioner evaluation, including ambiguity in the nature and purpose of evaluation, and a general feeling that the function of evaluation has already been served through existing quality mechanisms. Finally, the possible implications are considered of some or all of the steps in the evaluation process being undertaken by an evaluator working alongside the academic.
37610017
Validated Cost Models for Parallel OQL Query Processing
Query cost models are widely used, both for performance analysis and for comparing execution plans during query optimisation. In essence, a cost modelp redicts where time is being spent during query evaluation. Although many cost models have been proposed, for serial, parallel and distributed database systems, surprisingly few of these have been validated against real systems. This paper presents cost models for the parallel evaluation of ODMG OQL queries, which have been compared with experimental results obtained using the Polar object database system. The paper describes the validation of the cost model for a collection of queries, using three join algorithms over the OO7 benchmark database. The results show that the cost model generally both ranks alternative plans appropriately, and gives a useful indication of the response times that can be expected from a plan. The paper also illustrates the application of the cost model by highlighting the contributions of different features and operations to query response times.
14619787
Field Mice: Extracting Hand Geometry from Electric Field Measurements
Several members of a family of techniques called Electric Field Sensing are described. Each sensing technique can be understood as a measurement of the value of a different component in an effective circuit diagram that summarizes all possible current pathways involving the body to be sensed and the sensing electrodes. An analytical model of the sensor response is presented, and then a probabilistic framework for inferring geometrical information from field measurements is described. The inference framework is demonstrated for the cases of a two-dimensional and a three-dimensional mouse.
16182080
Self adaptation of mutation rates in a steady state genetic algorithm
This paper investigates the use of genetically encoded mutation rates within a "steady state" genetic algorithm in order to provide a self-adapting mutation mechanism for incremental evolution. One of the outcomes of this work will be a reduction in the number of parameters required to be set by the operator, thus facilitating the transfer of evolutionary computing techniques into an industrial setting. The NK family of landscapes is used to provide a variety of different problems with known statistical features in order to examine the effects of changing various parameters on the performance of the search. A number of policies are considered for the replacement of members of the population with newly created individuals and recombination of material between parents, and a number of methods of encoding for mutation rate are investigated. Empirical comparisons (using the "best-of current-population" metric) over a range of test problems show that a genetic algorithm incorporating the best "flavour" of the adaptive mutation operator outperformed the same algorithm when using any one of a variety of "standard" fixed mutation rates suggested by other authors.