13143397
On Grouping in Relational Algebra
The concept of grouping in relational algebra is well-known from its connection to aggregation. In this paper we generalize the grouping notion by defining a simultaneous grouping of more than one relation, and we discuss the application of operations on grouping elements other than just arithmetic aggregation. Finally we show that this grouping mechanism can be added to relational algebra without increasing its computational power.
34233329
Search Trees with Relaxed Balance and Near-Optimal Height
We introduce the relaxed k-tree, a search tree with relaxed balance and a height bound, when in balance, of (1 + Ɛ) log2 n + 1, for any Ɛ > 0. The rebalancing work is amortized O(1/Ɛ) per update. This is the first binary search tree with relaxed balance having a height bound better than c ċ log2 n for a fixed constant c. In all previous proposals, the constant is at least 1/ log2 Φ > 1.44, where Φ is the golden ratio. 
 
As a consequence, we can also define a standard (non-relaxed) k-tree with amortized constant rebalancing per update, which is an improvement over the original definition. 
 
Search engines based on main-memory databases with strongly fluctuating workloads are possible applications for this line of work.
19914316
Extending the Accommodating Function
The applicability of the accommodating function, a relatively new measure for the quality of on-line algorithms, is extended. If a limited amount n of some resource is available, the accommodating function A(?) is the competitive ratio when input sequences are restricted to those for which the amount ?n of resources suffices for an optimal off-line algorithm. The accommodating function was originally used only for ? ? 1. We focus on ? < 1, observe that the function now appears interesting for a greater variety of problems, and use it to make new distinctions between known algorithms and to find new ones.
80794
Efficient Rebalancing of Chromatic Search Trees
Chromatic trees were defined by Nurmi and Soisalon-Soininen, as a new type of binary search tree for databases. The aim is to improve runtime performance by allowing a greater degree of concurrency, which, in turn, is obtained by uncoupling updating from rebalancing. This also allows rebalancing to be postponed completely or partially until after peak working hours. The advantages of the proposal of Nurmi and Soisalon-Soininen are quite significant, but there are definite problems with it. First, they give no explicit upper bound on the complexity of their algorithm. Second, some of their rebalancing operations can be applied many more times than necessary. Third, some of their operations, when removing one problem, create another. We define a new set of rebalancing operations which we prove give rise to at most @?log"2(N+1)@?-1 rebalancing operations per insertion and at most @?log"2(N+1)@?-2 rebalancing operations per deletion, where N is the maximum size the tree could ever have, given its initial size and the number of insertions performed. Most of these rebalancing operations, in fact, do no restructuring; they simply move weights around. The number of operations which actually change the structure of the tree is at most one per update.
6986183
Efficient Simplification of Bisimulation Formulas
The problem of checking or optimally simplifying bisimulation formulas is likely to be computationally very hard. We take a different view at the problem: we set out to define a very fast algorithm, and then see what we can obtain. Sometimes our algorithm can simplify a formula perfectly, sometimes it cannot. However, the algorithm is extremely fast and can, therefore, be added to formula-based bisimulation model checkers at practically no cost. When the formula can be simplified by our algorithm, this can have a dramatic positive effect on the better, but also more time consuming, theorem provers which will finish the job.
30882911
Complexity of Layered Binary Search Trees with Relaxed Balance
When search trees are made relaxed, balance constraints are weakened such that updates can be made without immediate rebalancing. This can lead to a speed-up in some circumstances. However, the weakened balance constraints also make it more challenging to prove complexity results for relaxed structures.In our opinion, one of the simplest and most intuitive presentations of balanced search trees has been given via layered trees. We show that relaxed layered trees are among the best of the relaxed structures. More precisely, rebalancing is worst-case logarithmic and amortized constant per update, and restructuring is worst-case constant per update.
15710999
Synthesizing Distinguishing Formulae for Real Time Systems
This paper describes a technique for generating diagnostic information for the timed bisimulation equivalence and the timed simulation preorder. More precisely, given two (parallel) networks of regular real-time processes, the technique will provide a logical formula that differentiates them in case they are not timed (bi)similar. Our method may be seen as an extension of the algorithm by Cerans for deciding timed bisimilarity in that information of time-quantities has been added sufficient for generating distinguishing formulae.
406624
Model Checking Timed Automata with Priorities Using DBM Subtraction
In this paper we describe an extension of timed automata with priorities, and efficient algorithms to compute subtraction on DBMs (difference bounded matrices), needed in symbolic model-checking of timed automata with priorities. The subtraction is one of the few operations on DBMs that result in a non-convex set needing sets of DBMs for representation. Our subtraction algorithms are efficient in the sense that the number of generated DBMs is significantly reduced compared to a naive algorithm. The overhead in time is compensated by the gain from reducing the number of resulting DBMs since this number affects the performance of symbolic model-checking. The uses of the DBM subtraction operation extend beyond timed automata with priorities. It is also useful for allowing guards on transitions with urgent actions, deadlock checking, and timed games.
8154526
From Timed Automata to Logic - and Back
In this paper, we define a timed logic L v which is sufficiently expressive that we for any timed automaton may construct a single characteristic L v formula uniquely characterizing the automaton up to timed bisimilarity.
189953
Verification of Hierarchical State/Event Systems using Reusability and Compositionality
We investigate techniques for verifying hierarchical systems, i.e., finite state systems with a nesting capability. The straightforward way of analysing a hierarchical system is to first flatten it into an equivalent non-hierarchical system and then apply existing finite state system verification techniques. Though conceptually simple, flattening is severely punished by the hierarchical depth of a system. To alleviate this problem, we develop a technique that exploits the hierarchical structure to reuse earlier reachability checks of superstates to conclude reachability of substates. We combine the reusability technique with the successful compositional technique of J. Lind-Nielsen, H.R. Andersen, G. Behrmann, H. Hulgaard, K. Kristoffersen, and K.G. Larsen, 1998. In: Tools and Algorithms for the Construction and Analysis of Systems, Vol. 1384 of Lecture Notes in Computer Science, pp. 201–216, and investigate the combination experimentally on industrial systems and hierarchical systems generated according to our expectations to real systems. The experimental results are very encouraging: whereas a flattening approach degrades in performance with an increase in the hierarchical depth (even when applying the technique of J. Lind-Nielsen et al. (1998)), the new approach proves not only insensitive to the hierarchical depth, but even leads to improved performance as the depth increases.
44597345
Verification of Hierarchical State/Event Systems Using Reusability and Compositionality
We investigate techniques for verifying hierarchical systems, i.e., finite state systems with a nesting capability. The straightforward way of analysing a hierarchical system is to first flatten it into an equivalent non-hierarchical system and then apply existing finite state system verification techniques. Though conceptually simple, flattening is severely punished by the hierarchical depth of a system. To alleviate this problem, we develop a technique that exploits the hierarchical structure to reuse earlier reachability checks of superstates to conclude reachability of substates. We combine the reusability technique with the successful compositional technique of [13] and investigate the combination experimentally on industrial systems and hierarchical systems generated according to our expectations to real systems. The experimental results are very encouraging: whereas a flattening approach degrades in performance with an increase in the hierarchical depth (even when applying the technique of [13]), the new approach proves not only insensitive to the hierarchical depth, but even leads to improved performance as the depth increases.