16936043
Complete Anytime Beam Search
Beam search executes a state-space search, but may abandon nonpromising search avenues in order to reduce complexity. Although it has existed for more than two decades and has been applied to many real-world problems, beam search still suffers from the drawback of possible termination with no solution or a solution of unsatisfactory quality. In this paper, we first propose a domain-independent heuristic for node pruning, and a method to reduce the possibility that beam search will fail. We then develop a complete beam search algorithm. The new algorithm can not only find an optimal solution, but can also reach better solutions sooner than its underlying search method. We apply complete beam search to the maximum boolean satisfiability and the symmetric and asymmetric Traveling Salesman Problems. Our experimental results show that the domain-independent pruning heuristic is effective and the new algorithm significantly improves the performance of its underlying search algorithm.
10248617
Towards flexible teamwork in persistent teams
Teamwork is a critical capability in multi-agent environments. Many such environments mandate that the agents and agent-teams mast be persistent i.e., exist over long periods of time. Agents in such persistent teams are bound together by their long-term common interests and goals. This paper focuses on flexible teamwork in such persistent teams. Unfortunately, while previous work has investigated flexible teamwork, persistent teams remain unexplored. For flexible teamwork, one promising approach that has emerged is model-based, i.e., providing agents with general models of teamwork that explicitly specify their commitments in teamwork. Such models enable agents to autonomously reason about coordination. Unfortunately, for persistent teams, such models may lead to coordination and communication actions that while locally optimal, are highly problematic for the team's long-term goals. We present a decision-theoretic technique to enable persistent teams to overcome such limitations of the model-based approach. In particular, agents reason about expected team utilities of future team states that are projected to result from actions recommended by the teamwork model, as well as lower-cost (or higher-cost) variations on these actions. To accommodate real-time constraints, this reasoning is done in an any-time fashion. Implemented examples from an analytic search tree and some real-world domains are presented.
205692410
Average-case analysis of best-first search in two representative directed acyclic graphs
Many problems that arise in the real world have search spaces that are graphs rather than trees. Understanding the properties of search algorithms and analyzing their performance have been major objectives of research in AI. But most published work on the analysis of search algorithms has been focused on tree search, and comparatively little has been reported on graph search. One of the major obstacles in analyzing average-case complexity of graph search is that no single graph can serve as a suitable representative of graph search problems. In this paper we propose one possible approach to analyzing graph search. We take two problem domains for which the search graphs are directed acyclic graphs of similar structure, and determine the average case performance of the best-first search algorithm A* on these graphs. The first domain relates to one-machine job sequencing problems in which a set of jobs must be sequenced on a machine in such a way that a penalty function is minimized. The second domain concerns the Traveling Salesman Problem. Our mathematical formulation extends a technique that has been used previously for analyzing tree search. We demonstrate the existence of a gap in computational cost between two classes of problem instances. One class has exponential complexity and the other has polynomial complexity. For the job sequencing domain we provide supporting experimental evidence showing that problems exhibit a huge difference in computational cost under different conditions. For the Traveling Salesman Problem, our theoretical results reflect on the long-standing debate on the expected complexity of branch-and-bound algorithms for solving the problem, indicating that the complexity can be polynomial or exponential, depending on the accuracy of the heuristic function used.
3517573
A template-based and pattern-driven approach to situation awareness and assessment in virtual humans
Situation awareness and assessment are fundamental components of rational virtual humans. They are central parts of models of virtual humans and critical elements of efficient reasoning and planning systems. In this paper, we describe our efforts of developing the capability of situation awareness in autonomous, synthetic virtual pilots in a military domain. After briefly describing the motivations of this research, we present an agent architecture that integrates perception, reasoning with situation awareness, and actions. We describe a representation of situations, methods for situation assessment, and applications of situation awareness in information collection, and creating focused attention. The quantitative measure from our experiment shows that by using focused attention based on the ability of situation awareness, the perceptional load of virtual pilots is significantly reduced, reducing pilots’ response time by more than 50 percent.
12824361
Data Mining Methods for Modeling Gene Expression Regulation and Their Applications
This paper demonstrates machine learning and data mining methods that can be developed and applied to analyzing large quantities of genomic information and gene expression data for characterizing and modeling gene expression regulation. In particular, there will be a discussion on some of the methods that have been developed for modeling gene expression regulation underlying abiotic stress (e.g., drought, low temperature and salinity) tolerance, for identifying gene responsive to particular environmental stress conditions, and for characterizing the functions of microRNA genes for stress regulation in model plant Arabidopsis thaliana.
2426741
An analysis and application of distributed constraint satisfaction and optimization algorithms in sensor networks
This research is motivated by a distributed scheduling problem in distributed sensor networks, in which computational resources are scarce. To cope with limited computational resources and restricted real-time requirement, it is imperative to apply distributed algorithms that have low overhead on resource requirement and high anytime performance. In this paper, We study distributed stochastic algorithm (DSA) and distributed breakout algorithm (DBA), two distributed algorithms developed earlier for distributed constraint satisfaction problems. We experimentally investigate their properties and compare their performance using our distributed scheduling problem as a benchmark. We first formulate the scheduling problem as a distributed multi-coloring problem. We then experimentally show that the solution quality and communication cost of DSA exhibit phase-transition or threshold behavior, in that the performance degenerates abruptly and dramatically when the degree of parallel executions of distributed agents increases beyond some critical value. The results show that when controlled properly, DSA is superior to DBA, having better or competitive solution quality and significantly smaller communication cost than DBA. Therefore, DSA is the algorithm of choice for our distributed scan scheduling problem.
139970
Immune Clonal MO Algorithm for 0/1 Knapsack Problems
In this paper, we introduce a new multiobjective optimization (MO) algorithm to solve 0/1 knapsack problems using the immune clonal principle. This algorithm is termed Immune Clonal MO Algorithm (ICMOA). In ICMOA, the antibody population is split into the population of the nondominated antibodies and that of the dominated antibodied. Meanwhile, the nondominated antibodies are allowed to survive and to clone. A metric of Coverage of Two Sets is adopted for the problems. This quantitative metric is used for testing the convergence to the Pareto-optimal front. Simulation results on the 0/1 knapsack problems show that ICMOA, in most problems, is able to find much better spread of solutions and better convergence near the true Pareto-optimal front compared with SPEA, NSGA, NPGA and VEGA.
6822470
A Reinforcement Learning Approach to job-shop Scheduling
We apply reinforcement learning methods to learn domain-specific heuristics for job shop scheduling. A repair-based scheduler starts with a critical-path schedule and incrementally repairs constraint violations with the goal of finding a short conflict-free schedule. The temporal difference algorithm TD(λ) is applied to tram a neural network to learn a heuristic evaluation function over states. This evaluation function is used by a one-step lookahead search procedure to find good solutions to new scheduling problems. We evaluate this approach on synthetic problems and on problems from a NASA space shuttle pay load processing task. The evaluation function is trained on problems involving a small number of jobs and then tested on larger problems. The TD scheduler performs better than the best known existing algorithm for this task--Zwehen's iterative repair method based on simulated annealing. The results suggest that reinforcement learning can provide a new method for constructing high-performance scheduling systems.
27074889
On pilot pattern design for PSAM-OFDM system
Pilot symbol assisted modulation (PSAM) of subcarriers is an attractive scheme for high data-rate OFDM transmission systems and has been widely used in broadcasting systems like DVB-T. In this paper, a new and simple pilot pattern for PSAM-OFDM system operated in the mobile communication environment is proposed and analyzed in terms of its bit error rate. Analytical and simulation results show that the proposed clustered pilot pattern for OFDM channel estimation gives a better performance than the conventional equally spaced pilot pattern in fading channel, yet without sacrificing the bandwidth efficiency.
2889342
Software cost estimation through conceptual requirement
Software cost estimation is vital for the effective control and management of the whole software development process. Currently, the constructive cost model (COCOMO II) is the most popular tool for estimating software cost. It uses lines of code and function points to assess software size. However, these are actually implementation details and difficult to estimate during the early stage of software development. The entity relationship (ER) model is well used in conceptual modeling (requirements analysis) for data-intensive systems. In this article, we explore the use of ER model for the estimation of software cost. A new term, path complexity, is proposed. Based on path complexity and other factors, we built a multiple regression model for software cost estimation. The approach has been validated statistically through system data from the real industry projects.
207099457
Improved sparse least-squares support vector machine classifiers
The least-squares support vector machines (LS-SVM) can be obtained by solving a simpler optimization problem than that in standard support vector machines (SVM). Its shortcoming is the loss of sparseness and this usually results in slow testing speed. Several pruning methods have been proposed. It is found that these methods can be further improved for classification problems. In this paper a different reduced training set is selected to re-train LS-SVM. Then a new procedure is proposed to obtain the sparseness. The performance of the proposed method is compared with other typical ones and the results indicate that it is more effective.