17546380
Web Services Discovery with DAML-QoS Ontology
As more and more Web services are deployed, Web serviceâ€™s discovery mechanisms become essential. Similar services from different sources often exhibit quite different Quality of Service (QoS) levels. For service selection and management purpose, it is necessary to explicitly, precisely, and flexibly specify various constraints and QoS metrics for Web services descriptions. This paper provides a novel ontology as a complement to DARPA Agent Markup Languageâ€”Service (DAML-S) Ontology to provide a better QoS metrics model. Three layers are defined, together with clear role descriptions for development. Cardinality constraints are utilized to describe the QoS property constraints. A matchmaking algorithm with multiple matching degrees is provided accordingly. When incorporated with DAML-S, the multiple service level objectives can be described by assigning multiple QoS profiles to one service profile. A prototype system was developed, which demonstrates the feasibility for small to medium-sized service advertisement repository.
1105765
Service discovery and measurement based on DAML-QoS ontology
As more and more Web services are deployed, Web service's discovery mechanisms become essential. Similar services can have quite different QoS behaviors. For service selection and management purpose, it is necessary to clearly specify QoS constraints and metrics definitions for Web services. We investigate on the semantic QoS specification and introduce our design principles on it. Based on the specification refinement and conformance, we introduce the QoS matchmaking algorithm with multiple matching degrees. The matchmaking prototype is designed to prove the feasibility. Well-defined Metrics can be further utilized by measurement organizations to monitor and evaluate the promised service level objectives.
16619155
QoS-Aware and Federated Enhancement for UDDI
With more and more Web services appearing on the Web, Web serviceâ€™s discovery mechanisms become essential. UDDI is an online registry standard to facilitate the discovery of business partners and services. Service requesters can choose good performance Web services by manual test and comparison. However, this method of choosing is inefficient and costly in terms of time and money. The ability to predict the quality of service is missing in UDDI. Furthermore, UDDI registries in federated organizations should be able to share more about the service requesterâ€™s connection information to make better predictions for servicesâ€™ performances. To address these problems, we propose UX (UDDI eXtension), a system that facilitates requesters to discover services with good performance. In each enterprise domain, the requestersâ€™ QoS feedback is received and then stored in a local UX server. By sharing these experiences from all the requesters in the local domain, the system can predict the serviceâ€™s future performance. To support the discovery between different cooperation domains, we design a general federated service and then enhance the UX systemâ€™s federated discovery ability based on this federated service. The system handles the federated inquiry and provides a simple view over the whole federation. Meanwhile the UX serverâ€™s inquiry interface will still conform to the UDDI Specification.
1982773
QoS measurement issues with DAML-QoS ontology
With the industry's efforts in promoting the use of Web services, a huge number of Web services are being developed for the Web. To improve the service provider's competition advantage, it is necessary to support QoS-aware service discovery mechanism as well as the corresponding measurement system. In this paper we present a QoS measurement framework based on the DAML-QoS ontology, together with the measurement code generator. The DAML-QoS ontology is designed to specify QoS constraints for Web services. It works as a complement to DAML-S to provide QoS-aware service discovery. This paper focuses on its measurement framework to check the service provider's runtime compliance with the advertised service level. The code generator helps to generate the measurement code according to the DAML-QoS specification. This ontology level specification tries to reduce the service's integration complexity and achieve better interoperability, automation and extensibility
971957
DAML-QoS ontology for Web services
As more and more Web services are deployed, Web service's discovery mechanisms become essential. Similar services can have quite different QoS levels. For service selection and management purpose, it is necessary to explicitly, precisely, and unambiguously specify various constraints and QoS metrics for Web services descriptions. This paper provides a novel DAML-QoS ontology as a complement for DAML-S ontology to provide a better QoS metrics model. Three layers are defined together with clear role descriptions for developments. Cardinality constraints are utilized to describe the QoS property constraints. Basic profile is presented for general Web service's description and the speed startup of ontology definition. Matchmaking algorithm for QoS property constraints is presented and different matching degrees are described. When incorporated with DAML-S, multiple service levels can be described through attaching multiple QoS profiles to one service profile. Well-defined Metrics can be further utilized by measurement organizations to guarantee the promised service level.
9275481
RoboCup 2004 Competitions and Symposium: A Small Kick for Robots, a Giant Score for Science
RoboCup is an international initiative with the main goals of fostering research and education in artificial intelligence and robotics, as well as of promoting science and technology to world citizens. The idea behind RoboCup is to provide a standard problem for which a wide range of technologies can be integrated and examined, as well as being used for project-oriented education, and to organize annual events open to the general public, at which different solutions to the problem are compared. The eighth annual RoboCup -- RoboCup 2004 -- was held in Lisbon, Portugal, from 27 June to 5 July. In this article, a general description of RoboCup 2004 is presented, including summaries concerning teams, participants, distribution into leagues, main research advances, as well as detailed descriptions for each league.
40603933
Integration of linguistic and numerical information for biped control
Bipedal locomotion is an important hallmark of human evolution. Despite of complex control systems, human locomotion is characterized by smooth, regular, and repeating movements. Therefore, there is the potential for applying human locomotion strategies and any knowledge available to the biped control. In order to make the most use of the information available, a linguistic-numerical integration-based biped control method is proposed in this paper. The numerical data from biped measuring instruments, and the linguistic rules obtained from intuitive walking knowledge and biomechanics study have been classified into four categories: direct rules, direct data, indirect rules, and indirect data. Based on inverse learning and data fusion theory, two simple and intuitive integration schemes are proposed to integrate linguistic and numerical information with various forms, such as direct and indirect. One is neurofuzzy-based integration, and another is fuzzy rules extraction-based integration. The simulation results show that the biped gait and joint control performance can be significantly improved by the prescribed synergy method-based neurofuzzy gait synthesis and fuzzy rules extraction-based joint control strategies using linguistic and numerical integrated information.
9173348
Particle Swarm Optimization for Simultaneous Optimization of Design and Machining Tolerances
Tolerance assignment is an important issue in product design and manufacturing. However, this problem is commonly formulated as nonlinear, multi-variable and high constrained model. Most of the heuristics for this problem are based on penalty function strategy which unfortunately suffers from inherent drawbacks. To overcome these drawbacks, this paper presented a new powerful tool-Particle Swarm Optimization algorithm (PSO) and meanwhile proposed a sophisticated constraints handling scheme suitable for the optimization mechanism of PSO. An example involving simultaneously assigning both design and machining tolerances based on optimum total machining cost is employed to demonstrate the efficiency and effectiveness of the proposed approach. The experimental result based on the comparison between PSO and GA show that the new PSO model is a powerful tool.
1882154
Providing Quality of Service in IEEE 802.11 WLAN
This paper aims to provide quality of service (QoS) for IEEE 802.11 wireless local area network (WLAN). Specifically, we develop a new scheduling algorithm in link layer to support multimedia services with guaranteed QoS in WLAN. The proposed scheduling algorithm makes use of the idle system time to reduce average packet loss of real-time (RT) variable-bit-rate (VBR) services, while satisfying required transmission delay and bandwidth requirements of all RT services. Detailed analysis is given by taking into account several key statistical factors, such as service traffic model, the ratio between the polling period and the contention period (CP), burst generation probabilities. Performance is evaluated through OPNET simulation. Simulation results demonstrate that our proposed joint scheme is effective in terms of both system resource utilization and QoS provisioning
207704706
Rules for the RoboCup Humanoid League
This paper gives a brief introduction to the rules and regulations that govern the games of the Humanoid League (HL) in RoboCup. The HL made its debut at RoboCup 2002 and has been an interesting highlight of the event since then. The challenges in this league are different from other leagues. The main challenge in the HL is that the dynamic stability of robots needs to be well maintained while the robots are walking, running, kicking and performing other tasks. Furthermore, the humanoid soccer robots have to coordinate perceptions and biped locomotion, and be robust enough to deal with challenges from other players. The HL will be the main thrust for the Robocupperes to fulfil their dream of developing a team of fully autonomous humanoid robots that can win against the human world soccer champion team by the year 2050 [1].