35739613
Active Visual Information Systems
To accomplish the discovery, fusion and retrieval of visual/multimedia information from diversified sources, active visual information systems capable of processing and filtering visual/multimedia information, checking for semantic consistency, and structuring the relevant information for distribution are needed. We describe a framework for the human- and system-directed discovery and fusion of visual/multimedia information, which is based upon the observation that a significant event often manifests itself in different media over time. Therefore if we can index such manifestations and dynamically link them, then we can check for consistency and discover important and relevant visual/multimedia information. This dynamic indexing technique is based upon the theory of active index. An approach for rapid prototyping of active visual information systems using Tele-Action Objects, TAO_HTML Interpretor and active index system is then presented.
17298481
Iconic language design for people with significant speech and multiple impairments
We present an approach of iconic language design for people with significant speech and multiple impairments (SSMI), based upon the theory of Icon Algebra and the theory of Conceptual Dependency (CD) to derive the meaning of iconic sentences. An interactive design environment based upon this methodology is described.
15816324
Multi-level specification and protocol design for distributed multimedia communication
The major challenge in the design of an efficient distributed multimedia system is the integration and support of a wide variety of applications. Investigating the basic issues involved in the design and specification of distributed muttimcdia systems is the focus of this paper. A basic layered network architecture is proposed as the uniform framework for the investigation of different levels of functionality typically associated with the communication network that supports multimedia communication. Within this framework, we propose to identify the communication requirements for multimedia applications and characterize a set of communication primitives which specify different qualities of scrvicc to reflect different real-time rcquircmcnts. ‘Ilis investigation is guided by an efficient and flexible multi-level specification model. We will characterize this model and show that the model can be amenable to the construction of a set of communication primitives that support synchronization and communication of multimedia applications.
34016873
Parsing 2D Languages by a Pictorial GLR Parser
35519508
Extending Visual Languages for Multimedia
Visual languages, which let users customize iconic sentences, can be extended to accommodate multimedia objects, letting users access media dynamically. Teleaction objects, or multimedia objects with knowledge structures, can be designed using visual languages to automatically respond to events and perform tasks like "find related books" in a virtual library.
39945679
Iconic Language Design for People with Significant Speech and Multiple Impairments
16824799
A heuristic method for self‐healing ring design in a single‐homing cluster
In this paper, we consider a SONET (Synchronous Optical NETwork) USHR (Uni‐directional Self‐Healing Ring) design problem for a single‐homing cluster, i.e., a cluster with a single designated hub. The problem is formulated as a nonlinear integer programming problem and a branch and bound heuristic method based on the Lagrangian relaxation and subgradient optimization technique is proposed to handle the problem. In solving any ring design problem, we should deal with two different aspects of the ring design, namely, the ring routing aspect and the ring loading aspect. Both of these two aspects are well integrated and represented in our model. Such an integrated formulation has not been proposed in the existing literature mainly due to its computationally intractable complexity. In order to cope with such complexity, a preprocessing technique for reducing the complexity and several branch and bound strategies are proposed. The efficiency of the proposed method is tested through computational experiments. For the computational experiments, test problems are generated using the data obtained from the actual topologies in Seoul, Korea. The computational experiments show that the proposed method yields near‐optimum designs within reasonable computation time.
16823669
Accessing and Browsing Information and Communication
This book contends that accessing and browsing information and communication are multidimensional and consequential aspects of the information user's entire experience and of general human behavior. Problems in information creation, processing, transmittal, and use often arise from an incomplete conceptualization of the "information seeking" process, where information seeking is viewed as the intentional finding of specific information. The process has traditionally been considered to begin with some kind of search query and end with some kind of obtained information. That, however, may be only the last, most easily observable--and perhaps not even primary--stage of a complex sequence of activities.This book reviews related theory, research, practice, and implications from a wide range of disciplines. It also analyzes converging forms of information, including mass media, online information services, the Internet and World Wide Web, libraries, public spaces, advertisements, and organizational communication. Extensive case studies illustrate the theoretical material.
44449006
Online and semi-online scheduling of two machines under a grade of service provision
We consider the online scheduling of two machines under a grade of service (GoS) provision and its semi-online variant where the total processing time is known. Respectively for the online and semi-online problems, we develop algorithms with competitive ratios of 53 and 32 which are shown to be optimal.
17634440
An optimal cache algorithm for streaming VBR video over a heterogeneous network
High quality video content for on-demand services is usually stored and streamed in a compressed format with a VBR (variable bit rate) property; however, the streaming traffic is extremely bursty. If there is no client buffer to regulate the video's delivery, the backbone WAN (wide area network) bandwidth needs to allocate the video's peak bit rate to guarantee playback quality. To reduce the bandwidth requirement in the backbone WAN, previous researchers have proposed a Video Staging Mechanism to cache portions of the video in a video proxy close to clients. In this paper, we propose a very effective OC (optimal cache) algorithm to handle the Video Staging Mechanism and prove theoretically that the proxy cache computed by our OC algorithm for each video is minimal when all other resources remain constant. On the basis of experiment results, we cache the least amount of video data in the video proxy by using the OC algorithm, and reduce the WAN bandwidth requirement by an amount equal to that of conventional algorithms. In contrast, given the equal size of the storage in a video proxy, the OC algorithm reduces the bandwidth requirement in the backbone WAN much more than conventional algorithms.
18088728
Order Consolidation for Batch Processing
We consider the batch processing of orders where either whole or part of a single order or a specific pair of different orders may be grouped in a batch with a fixed capacity. The problem can be modelled by a graph G = (V,E), where each node v$${\in}$$V corresponds to an order, its weight w(v) corresponds to the amount of ordered quantity and a pair of orders, say u and v may be grouped in a batch if there exists the edge (u,v) $${\in}$$E. The objective is to maximize the number of batches filled up to its capacity $$\lambda$$. In this paper, we prove that the problem is NP-hard and, moreover, that no PTAS exists unless P = NP. Then, an optimal algorithm is developed with running time O(|V|log |V|) for the special case when G is a tree.