16432408
Tracking Network-Constrained Moving Objects with Group Updates
Advances in wireless sensors and position technologies such as GPS enable location-based services that rely on the tracking of continuously changing positions of moving objects. The key issue in tracking techniques is how to minimize the number of updates, while providing accurate locations for query results. In this paper, for tracking network-constrained moving objects, we first propose a simulation-based prediction model with more accurate location prediction for objects movements in a traffic road network, which lowers the update frequency and assures the location precision. Then, according to their predicted future functions, objects are grouped and only the central object in each group reports its location to the server. The group update strategy further reduces the total number of objects reporting their locations. A simulation study has been conducted and proved that the group update policy based on the simulation prediction is superior to traditional update policies with fewer updates and higher location precision.
10445420
Modeling and Predicting Future Trajectories of Moving Objects in a Constrained Network
Advances in wireless sensor networks and positioning technologies enable traffic management (e.g. routing traffic) that uses real-time data monitored by GPS-enabled cars. Location management has become an enabling technology in such application. The location modeling and trajectory prediction of moving objects are the fundamental components of location management in mobile locationaware applications. In this paper, we model the road network and moving objects in a graph of cellular automata (GCA), which makes full use of the constraints of the network and the stochastic behavior of the traffic. A simulation-based method based on graphs of cellular automata is proposed to predict future trajectories. Our technique strongly differs from the linear prediction method, which has low prediction accuracy and requires frequent updates when applied to real traffic with velocity changes. The experiments, carried on two different datasets, show that the simulation-based prediction method provides higher accuracy than the linear prediction method.
7794101
Effective Density Queries for Moving Objects in Road Networks
Recent research has focused on density queries for moving objects in highly dynamic scenarios. An area is dense if the number of moving objects it contains is above some threshold. Monitoring dense areas has applications in traffic control systems, bandwidth management, collision probability evaluation, etc. All existing methods, however, assume the objects moving in the Euclidean space. In this paper, we study the density queries in road networks, where density computation is determined by the length of the road segment and the number of objects on it. We define an effective road-network density query guaranteeing to obtain useful answers. We then propose the cluster-based algorithm for the efficient computation of density queries for objects moving in road networks. Extensive experimental results show that our methods achieve high efficiency and accuracy for finding the dense areas in road networks.
27409853
The Strong Semantics for Logic Programs
Recently, the well-founded semantics of a logic program P has been strengthened to the well-founded semantics-by-case (WF C ) and then again to the extended well-founded semantics (WF E ). An important concept used in both WF C and WF E is that of derived rules. We extend the notion of derived rules by adding a new type of derivation and define the strong semantics of P, which has the following important property, known as the GCWA-property: if an atom p = false in all minimal models of P, then p = false in the strong semantics of P. In general, the WF C -semantics and the WF E -semantics do not have the GCWA-property. If we first apply the WF E -semantics to P and then apply the strong semantics to a suitably simplified form of P based on its WF E -semantics, then the resulting semantics is stronger than the WF E -semantics and has the GCWA-property.
10702245
A wireless LAN-based indoor positioning technology
Context-aware computing is an emerging computing paradigm that can provide new or improved services by exploiting user context information. In this paper, we present a wireless-local-area-network-based (WLAN-based) indoor positioning technology. The wireless device deploys a position-determination model to gather location information from collected WLAN signals. A model-based signal distribution training scheme is proposed to trade off the accuracy of signal distribution and training workload. A tracking-assistant positioning algorithm is presented to employ knowledge of the area topology to assist the procedure of position determination. We have set up a positioning system at the IBM China Research Laboratory. Our experimental results indicate an accuracy of 2 m with a 90% probability for static devices and, for moving (walking) devices, an accuracy of 5 m with a 90% probability. Moreover, the complexity of the training procedure is greatly reduced compared with other positioning algorithms.
37840776
Design and implementation of a network application architecture for thin clients
This paper explores the issues and the techniques of enabling multimedia applications for the thin client computing. Our study on the network applications over thin clients is devoted to the universal plug-in architecture which supports multimedia applications over thin clients. With the proposed architecture, the universal plug-in technique is devised to shift jobs from thin clients to a supporting server, thus reducing the computing overhead required by the thin clients. In addition, this plug-in architecture is implemented and empirically evaluated It is shown by our experiments that the proposed architecture not only significantly enhances the multimedia capability of thin clients but also reduces the memory consumed by the clients for various applications, showing the very advantage of the universal plug-in architecture for thin clients of limited resources.
5765721
Architecture of TsinghuAeolus
RoboCup Simulation Server provides a wonderful challenge for all the participants. This paper explains key technology implemented by Tsinghuaeolus RoboCup team played in RoboCup environment, including basic adversarial skills, which is developed by using Dynamic Programming in combination with heuristic search algorithm, and reactive strategy architecture. Tsinghuaeolus was the winner of RoboCup2001.
9759106
Design and analysis of low‐power access protocols for wireless and mobile ATM networks
This paper describes the design and analysis of a low‐power medium access control (MAC) protocol for wireless/mobile ATM networks. The protocol – denoted EC‐MAC (energy conserving medium access control) – is designed to support different traffic types with quality‐of‐service (QoS) provisions. The network is based on the infrastructure model where a base station (BS) serves all the mobiles currently in its cell. A reservation‐based approach is proposed, with appropriate scheduling of the requests from the mobiles. This strategy is utilized to accomplish the dual goals of reduced energy consumption and quality of service provision over wireless links. A priority round robin with dynamic reservation update and error compensation scheduling algorithm is used to schedule the transmission requests of the mobiles. Discrete‐event simulation has been used to study the performance of the protocol. A comparison of energy consumption of the EC‐MAC to a number of other protocols is provided. This comparison indicates the EC‐MAC has, in general, better energy consumption characteristics. Performance analysis of the proposed protocol with respect to different quality‐of‐service parameters using video, audio and data traffic models is provided.