5415099
Face Annotation for Family Photo Album Management
In this paper, we propose a framework to semi-automatically annotate faces in family photo albums. The core of the framework is the features used to define face similarity and this results in the learning algorithm used to refine automatic face annotation. We have adopted similarity based search and relevance feedback ideas developed for content-based image retrieval and a set of simple yet effective color and texture based features, in addition to the traditional face recognition features, in performing candidate annotation search. The experimental evaluation of the proposed approach has been conducted with a family album of 1707 photos and the results show that the proposed approach is an effective and efficient one for semi-automatic family photo album annotation.
1857778
Boosting image orientation detection with indoor vs. outdoor classification
Automatic detection of image orientation is a very important operation in photo image management. In this paper, we propose an automated method based on the boosting algorithm to estimate image orientations. The proposed method has the capability of rejecting images based on the confidence score of the orientation detection. Also, images are classified into indoor and outdoor, and this classification result is used to further refine the orientation detection. To select features more sensitive to the rotation, we combine the features by subtraction operation and select the most useful features by boosting algorithm. The proposed method has several advantages: small model size, fast classification speed, and effective rejection scheme.
4535096
Coupled kernel-based subspace learning
It was prescriptive that an image matrix was transformed into a vector before the kernel-based subspace learning. In this paper, we take the kernel discriminant analysis (KDA) algorithm as an example to perform kernel analysis on 2D image matrices directly. First, each image matrix is decomposed as the product of two orthogonal matrices and a diagonal one by using singular value decomposition; then an image matrix is expanded to be of higher or even infinite dimensions by applying the kernel trick on the column vectors of the two orthogonal matrices; finally, two coupled discriminative kernel subspaces are iteratively learned for dimensionality reduction by optimizing the Fisher criterion measured by Frobenius norm. The derived algorithm, called coupled kernel discriminant analysis (CKDA), effectively utilizes the underlying spatial structure of objects and the discriminating information is encoded in two coupled kernel subspaces respectively. The experiments on real face databases compared with KDA and Fisherface validate the effectiveness of CKDA.
206501510
Head pose estimation using Fisher Manifold learning
Here, we propose a new learning strategy for head pose estimation. Our approach uses nonlinear interpolation to estimate the head pose using the learning result from face images of two head poses. Advantage of our method to regression method is that it only requires training images of two head poses and better generalization ability. It outperforms existed methods, such as regression and multiclass classification method, on both synthesis and real face images. Average head pose estimation error of yaw rotation is about 4/sup 0/, which proves that our method is effective in head pose estimation.
6781663
Parallel Image Matrix Compression for Face Recognition
The canonical face recognition algorithm Eigenface and Fisherface are both based on one dimensional vector representation. However, with the high feature dimensions and the small training data, face recognition often suffers from the curse of dimension and the small sample problem. Recent research [4] shows that face recognition based on direct 2D matrix representation, i.e. 2DPCA, obtains better performance than that based on traditional vector representation. However, there are three questions left unresolved in the 2DPCA algorithm: I ) what is the meaning of the eigenvalue and eigenvector of the covariance matrix in 2DPCA; 2) why 2DPCA can outperform Eigenface; and 3) how to reduce the dimension after 2DPCA directly. In this paper, we analyze 2DPCA in a different view and proof that is 2DPCA actually a "localized" PCA with each row vector of an image as object. With this explanation, we discover the intrinsic reason that 2DPCA can outperform Eigenface is because fewer feature dimensions and more samples are used in 2DPCA when compared with Eigenface. To further reduce the dimension after 2DPCA, a two-stage strategy, namely parallel image matrix compression (PIMC), is proposed to compress the image matrix redundancy, which exists among row vectors and column vectors. The exhaustive experiment results demonstrate that PIMC is superior to 2DPCA and Eigenface, and PIMC+LDA outperforms 2DPC+LDA and Fisherface.
2157887
Concurrent subspaces analysis
A representative subspace is significant for image analysis, while the corresponding techniques often suffer from the curse of dimensionality dilemma. In this paper, we propose a new algorithm, called concurrent subspaces analysis (CSA), to derive representative subspaces by encoding image objects as 2/sup nd/ or even higher order tensors. In CSA, an original higher dimensional tensor is transformed into a lower dimensional one using multiple concurrent subspaces that characterize the most representative information of different dimensions, respectively. Moreover, an efficient procedure is provided to learn these subspaces in an iterative manner. As analyzed in this paper, each sub-step of CSA takes the column vectors of the matrices, which are acquired from the k-mode unfolding of the tensors, as the new objects to be analyzed, thus the curse of dimensionality dilemma can be effectively avoided. The extensive experiments on the 3/sup rd/ order tensor data, simulated video sequences and Gabor filtered digital number image database show that CSA outperforms principal component analysis in terms of both reconstruction and classification capability.
17252867
Efficient radiosity rendering using textures and bicubic reconstruction
Wepresenta method to speed up walkthmttghs of static scenes. It involves the cmatiort of acmttimsous C1 radiosity reconstruction for adaptively sampled tegiotts. This mpmaentation is a unitied solution to handle usuestricted quadtrees and T-vertices, and allows for the generation of multiple different levels-of-detail of the radiosity function, which are represented as texture maps. The method also involves the use of hardwase bicublc filtering for the mdiosity shading. Both techniques allow improvenmts in performance and memory usage while preserving visual appearance. CR CMegories and Subject Deaeriptom: L3.3 [Computer Graphics]: Pictusdmage Generation Viewing Algorithm, 1.3.6 [Computer Graphics]: Methodology and Techniques Integration Techniques. Additioatsl
1131614
Meta-Evaluation of Image Segmentation Using Machine Learning
Image segmentation is a fundamental step in many computer vision applications. Generally, the choice of a segmentation algorithm, or parameterization of a given algorithm, is selected at the application level and fixed for all images within that application. Our goal is to create a stand-alone method to evaluate segmentation quality. Stand-alone methods have the advantage that they do not require a manually-segmented reference image for comparison, and can therefore be used for real-time evaluation. Current stand-alone evaluation methods often work well for some types of images, but poorly for others. We propose a meta-evaluation method in which any set of base evaluation methods are combined by a machine learning algorithm that coalesces their evaluations based on a learned weighting function, which depends upon the image to be segmented. The training data used by the machine learning algorithm can be labeled by a human, based on similarity to a human-generated reference segmentation, or based upon system-level performance. Experimental results demonstrate that our method performs better than the existing stand-alone segmentation evaluation methods.
2899757
Providing throughput differentiation for TCP flows using adaptive two-color marking and two-level AQM
In this paper we propose a new paradigm for a Differentiated Service (DiffServ) network consisting of two-color marking at the edges of the network using token buckets coupled with differential treatment in the core. Using fluid-flow modelling, we present existence conditions for token-bucket rates and differential marking probabilities at the core that result in all edges receiving at least their minimum guaranteed rates. We then present an integrated DiffServ architecture comprising of an active rate management controller at the marking edge and a two-level active queue management controller at the core. The validity of the fluid flow model and performance of this new scheme are verified using ns simulations.
1576738
Local image representations using pruned salient points with applications to CBIR
Salient points are locations in an image where there is a significant variation with respect to a chosen image feature. Since the set of salient points in an image capture important local characteristics of that image, they can form the basis of a good image representation for content-based image retrieval (CBIR). The features for a salient point should represent the local characteristic of that point so that the similarity between features indicates the similarity between the salient points. Traditional uses of salient points for CBIR assign features to a salient point based on the image features of all pixels in a window around that point. However, since salient points are often on the boundary of objects, the features assigned to a salient point often involve pixels from different objects. In this paper, we propose a CBIR system that uses a novel salient point method that both reduces the number of salient points using a segmentation as a filter, and also improves the representation so that it is a more faithful representation of a single object (or portion of an object) that includes information about its surroundings. We also introduce an improved Expectation Maximization-Diverse Density (EM-DD) based multiple-instance learning algorithm. Experimental results show that our CBIR techniques improve retrieval performance by 5%-11% as compared with current methods.
8107037
Forward Shadow Mapping
Forward shadow mapping is a new approach to real-time shadow generation. The traditional shadow map algorithm maps the pixels in the eye’s view backward into the depth buffers of light sources (i.e. shadow maps), which is similiar to and often implemented as an extension to texture mapping. Our algorithm reverses this process by using 3-D image warping techniques to transform shadow map pixels forward into the eye’s view to directly indicate which pixels are lit; it does not interfere with normal texture mapping and easily supports antialiased shadow edges and projective textures. Access to shadow maps and projective textures is in pixel-sequential order. This algorithm has advantages when speed of texture mapping becomes the performance bottleneck, which is often the case in visual simulation and game applications.