13489029
An integrated approach to realistic worst-case design optimization of MOS analog circuits
The authors present a new integrated approach for the optimization of MOS analog circuit performance by using realistic worst-case device parameter files, each corresponding to a performance measure. Nonlinear response surfaces are constructed for the performance measures of interest, and the worst-case device parameter files are identified by solving a set of suitably cast nonlinear programming problems. The worst-case files are shown to depend on the values of the designable parameters. An efficient method of incorporating this dependence during worst-case design optimization has been developed. This method enables the design of circuits with optimal performance and high parametric yields. Some illustrative analog circuit examples are given to demonstrate the application of the worst-case design optimization procedure.<<ETX>>
5129503
Detailed layer assignment for MCM routing
A new routing environment model, called the k-MCM model, is developed to take into account the unique features of a multilayer MCM, such as the availability of “segmented vias” , and the presence of two “active” or terminal-bearing layers. A detailed layer assignment problem is formulated on the k-MCM model. A fast heuristic algorithm for the layer assignment problem is proposed. and experimental results on twelve test examples with net counts up to 842 are presented.
10010061
Energy-efficient skewed static logic design with dual Vt
In this paper, we describe skewed static logic (S/sup 2/L) with topology-dependent dual Vt which exhibits energy-efficient operation. S/sup 2/L consumes less dynamic and static power compared to Monotonic Static (MS) CMOS. Speed degradation of S/sup 2/L can be offset by the accelerator. We have designed NAND-NOR gate chains using 0.18 /spl mu/m CMOS technology and verified that S/sup 2/L reduces energy/spl times/delay over MS CMOS by 27-50%. Synthesis algorithm for S/sup 2/L developed and the experimental results show S/sup 2/L consumes 23% less power than MS CMOS with minor increase in delay.
1671645
Domino logic synthesis minimizing crosstalk
Based on the new concept of crosstalk immunity set (CIS), procedures to minimize capacitive cross-coupling effects are developed for domino logic circuit. The nets in a crosstalk immunity set are free from crosstalk effects for any combination of input vectors. New algorithms for CIS identification and minimization are proposed to maximize the chance of crosstalk minimization in routing step. Our routing algorithm augmented with CIS information searches for optimal solution to minimize maximum crosstalk the circuit would experience. Experimental results show that the reduction of maximum crosstalk is up to 30% with CIS-augmented routing.
44275614
Cell-level placement for improving substrate thermal distribution
The dramatic increase of power consumption in very large scale integration circuits has led to high operating temperature and large thermal gradient, thereby resulting in serious timing and reliability concerns. Temperature-tracking is thus becoming of paramount importance in modern electronic design automation (EDA) tools. In this paper we present two thermal placement tools for standard cell and macro cell design styles respectively. They are aimed at reducing hot spots in a design without compromising traditional design metrics such as area and wire length. We developed a compact substrate thermal model that can be used by the placer to calculate the temperature profile of a placement efficiently, or to convert the user-specified temperature constraint into the corresponding power distribution constraint as an alternative placement objective. As a result, our method is much more efficient than directly employing temperature profile simulation during the placement process. The simulation results show noticeable improvement of thermal distribution over the traditional placement algorithm, with little impact on area and wire length of the final layout.
14376041
Feasible region approximation using convex polytopes
A new technique for polytope approximation of the feasible region for a design is presented. This method is computationally less expensive than the simplicial approximation method. Results on several circuits are presented. It is shown that the quality of the polytope approximation is substantially better than an ellipsoidal approximation.<<ETX>>
1332259
On the Motion and Appearance of Specularities in Image Sequences
Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to model specularities as separate layers. In this paper, we study the behavior of specularities in static scenes as the camera moves, and describe their dependence on varying surface geometry, orientation, and scene point and camera locations. For a rectilinear camera motion with constant velocity, we study how the specular motion deviates from a straight trajectory (disparity deviation) and how much it violates the epipolar constraint (epipolar deviation). Surprisingly, for surfaces that are convex or not highly undulating, these deviations are usually quite small. We also study the appearance of specularities, i.e., how they interact with the body reflection, and with the usual occlusion ordering constraints applicable to diffuse opaque layers. We present a taxonomy of specularities based on their photometric properties as a guide for designing separation techniques. Finally, we propose a technique to extract specularities as a separate layer, and demonstrate it using an image sequence of a complex scene.
61448634
Single-Image Vignetting Correction
In this paper, we propose a method for determining the vignetting function given only a single image. Our method is designed to handle both textured and untextured regions in order to maximize the use of available information. To extract vignetting information from an image, we present adaptations of segmentation techniques that locate image regions with reliable data for vignetting estimation. Within each image region, our method capitalizes on frequency characteristics and physical properties of vignetting to distinguish it from other sources of intensity variation. The vignetting data acquired from regions are weighted according to a presented reliability measure to promote robustness in estimation. Comprehensive experiments demonstrate the effectiveness of this technique on a broad range of images.
554046
Animating Chinese paintings through stroke-based decomposition
This article proposes a technique to animate a Chinese style painting given its image. We first extract descriptions of the brush strokes that hypothetically produced it. The key to the extraction process is the use of a brush stroke library, which is obtained by digitizing single brush strokes drawn by an experienced artist. The steps in our extraction technique are first to segment the input image, then to find the best set of brush strokes that fit the regions, and, finally, to refine these strokes to account for local appearance. We model a single brush stroke using its skeleton and contour, and we characterize texture variation within each stroke by sampling perpendicularly along its skeleton. Once these brush descriptions have been obtained, the painting can be animated at the brush stroke level. In this article, we focus on Chinese paintings with relatively sparse strokes. The animation is produced using a graphical application we developed. We present several animations of real paintings using our technique.
9882563
Image-based plant modeling
In this paper, we propose a semi-automatic technique for modeling plants directly from images. Our image-based approach has the distinct advantage that the resulting model inherits the realistic shape and complexity of a real plant. We designed our modeling system to be interactive, automating the process of shape recovery while relying on the user to provide simple hints on segmentation. Segmentation is performed in both image and 3D spaces, allowing the user to easily visualize its effect immediately. Using the segmented image and 3D data, the geometry of each leaf is then automatically recovered from the multiple views by fitting a deformable leaf model. Our system also allows the user to easily reconstruct branches in a similar manner. We show realistic reconstructions of a variety of plants, and demonstrate examples of plant editing.
6412887
Image-based interactive exploration of real-world environments
Interactive scene walkthroughs have long been an important computer graphics application area. More recently, researchers have developed techniques for constructing photorealistic 3D architectural models from real-world images. We present an image-based rendering system that brings us a step closer to a compelling sense of being there. Whereas many previous systems have used still photography and 3D scene modeling, we avoid explicit 3D reconstruction because it tends to be brittle. Our system is not the first to propose interactive video-based tours. We believe, however, that our system is the first to deliver fully interactive, photorealistic image-based tours on a personal computer at or above broadcast video resolutions and frame rates. Moreover, to our knowledge, no other tour provides the same rich set of interactions or visually complex environments.