Toward Development Game-Based Adaptive Learning
Digital educational games have been used in schools for more than twenty years. Nowadays, digital educational games are being developed to serve goal-orient purposes.  This paper introduces ways to develop students’ HOT skills based on a structured approach to digital game-based adaptive learning (DGLA). The game approach in this study used a visual learning environment aimed at developing students’ HOT skills, which involve ordering, selecting, evaluating, contrasting, and comparing.  The Learning- based visual tools were designed to motivate primary school children and engage them in computer programming. Furthermore, we distributed a questionnaire to gauge the attitudes of students toward a learning game approach with a visual environment.  The questionnaire was focused on the categories of motivation and challenges. The results show a clear gap between pre and post- test in all categories. Keywords: HOT skills, game based learning, visual learning environment