Study and Design about Map_Editor based on DirectX
The design of Map_Editor in games development engine is very important for completing the high quality of Map in game rapidly and effectively. This program is designed under .NET system, it completes an application program of Map_Editor using DirectX technology. Map_Editor of game, DirectX technology are introduced. It discusses in details about the design of main surface and animation technology etc. In addition, changing layer, and half transparence technologes have been improved and copy, paste, and movement functions of combination object have been brought forward.