21079011
Task allocation for distributed multimedia processing on wirelessly networked handheld devices
In this paper, we consider distributed multimedia processing on wirelessly networked handheld devices, where multimedia data are heavily processed when transferred between the server and the handheld. We show that, to minimize battery consumption on the handheld, a tradeoff often needs to be made between the energy consumed by computation versus that by data transfer. We develop an energy cost model and present a task partition and allocation scheme to divide the data-processing responsibility between the server and the handheld. Experiments are performed on a Compaq iPAQ device which is connected to a server via a WaveLan interface. Out of 17 programs from the Mediabench suite, our scheme is shown to save energy significantly in 13 of them over the default mode of processing data locally on the handheld.
31492830
On Reducing Data Synchronization in Multiprocessed Loops
In this correspondence we present and prove the correctness of an algorithm for reducing the number of synchronized memory references to shared data elements in multiprocessed loops. Optimizing compilers for shared memory multiprocessors can use this algorithm to reduce synchronization overhead. The algorithm has been implemented as a new module in the multiprocessors version of Parafrase, the restructuring system of the University of Illinois. We present a brief discussion of experiments we performed to asses the effectiveness of this algorithm in reducing the synchronization overhead for the 61 subroutines of EISPACK, a package for computing matrix eigenvectors and eigenvalues.
12116647
Data locality enhancement by memory reduction
In this paper, we propose memory reduction as a new approach to data locality enhancement. Under this approach, we use the compiler to reduce the size of the data repeatedly referenced in a collection of nested loops. Between their reuses, the data will more likely remain in higher-speed memory devices, such as the cache. Specifically, we present an optimal algorithm to combine loop shifting, loop fusion and array contraction to reduce the temporary array storage required to execute a collection of loops. When applied to 20 benchmark programs, our technique reduces the memory requirement, counting both the data and the code, by 51% on average. The transformed programs gain a speedup of 1.40 on average, due to the reduced footprint and, consequently, the improved data locality.
5807481
Compiler algorithms for event variable synchronization
Event variable synchronization is a well known mecha nism for enforcing data dependences in a program that runs in parallel on a shared memory multiprocessor This paper presents compiler algorithms to automati cally generate event variable synchronization code Pre viously published algorithms dealt with single parallel loops in which dependence distances are constant and known by the compiler However loops in real appli cation programs are often arbitrarily nested Moreover compilers are often unable to determine dependence dis tances In contrast our algorithms generate synchro nization code based directly on array subscripts and do not require constant distances in data dependences The algorithms are designed for arbitrarily nested loops in cluding triangular or trapezoidal loops
833146
Experience in the Automatic Parallelization of Four Perfect-Benchmark Programs
This paper discusses the techniques used to hand-parallelize, for the Alliant FX/80, four Fortran programs from the Perfect-Benchmark suite. The paper also includes the execution times of the programs before and after the transformations. The four programs considered here were not effectively parallelized by the automatic translators available to the authors. However, most of the techniques used for hand parallelization, and perhaps all of them, have wide applicability and can be incorporated into existing translators.
15170626
New tiling techniques to improve cache temporal locality
Tiling is a well-known loop transformation to improve temporal locality of nested loops. Current compiler algorithms for tiling are limited to loops which are perfectly nested or can be transformed, in trivial ways, into a perfect nest. This paper presents a number of program transformations to enable tiling for a class of nontrivial imperfectly-nested loops such that cache locality is improved. We define a program model for such loops and develop compiler algorithms for their tiling. We propose to adopt odd-even variable duplication to break anti- and output dependences without unduly increasing the working-set size, and to adopt speculative execution to enable tiling of loops which may terminate prematurely due to, e.g. convergence tests in iterative algorithms. We have implemented these techniques in a research compiler, Panorama. Initial experiments with several benchmark programs are performed on SGI workstations based on MIPS R5K and R10K processors. Overall, the transformed programs run faster by 9% to 164%.
13554203
WICCAP: from semi-structured data to structured data
Web data extraction is a technique for extracting and integrating data from Web based semistructured data. Wrappers function like the kernel of Web data extraction systems providing information mediator between users and a large number of heterogeneous data sources. Typically, they process semistructured documents generated from structured databases based on rules that are usually hidden to users. Much research has been done to use various methods to represent the knowledge of hidden rules and exploit techniques such as grammar induction, inductive logic programming, etc., to discover these rules that can be used by wrappers to extract data. An important property of semistructured data is its hierarchical structure. Intuitively, we can devise a method that can use this structure information to generate wrappers. We describe a Web data extraction system - WICCAP and its internal Web Data Extraction Language (WDEL) that provides unified view of Web data resources and extracted data. We describe some rule generation features of WICCAP and provide detailed description of the internal language and its implementation. We have conducted experiments to show the ease on generating wrappers with this approach.
566308
Reducing Energy Consumption of Disk Storage Using Power-Aware Cache Management
Reducing energy consumption is an important issue for data centers. Among the various components of a data center, storage is one of the biggest consumers of energy. Previous studies have shown that the average idle period for a server disk in a data center is very small compared to the time taken to spin down and spin up. This significantly limits the effectiveness of disk power management schemes. This paper proposes several power-aware storage cache management algorithms that provide more opportunities for the underlying disk power management schemes to save energy. More specifically, we present an off-line power-aware greedy algorithm that is more energy-efficient than Belady’s off-line algorithm (which minimizes cache misses only). We also propose an online power-aware cache replacement algorithm. Our trace-driven simulations show that, compared to LRU, our algorithm saves 16% more disk energy and provides 50% better average response time for OLTP I/O workloads. We have also investigated the effects of four storage cache write policies on disk energy consumption.
5937656
Complexity analysis and speedup techniques for optimal buffer insertion with minimum cost
As gate delays decrease faster than wire delays for each technology generation, buffer insertion becomes a popular method to reduce the interconnect delay. Several modern buffer insertion algorithms (e.g., [7, 6, 15]) are based on van Ginneken's dynamic programming paradigm [14]. However, van Ginneken's original algorithm does not control buffering resources and tends to over-buffering, thereby wasting area and power. It has been a major open problem whether it is possible to optimize slack and at the same time minimize the buffer usage.This paper settles this open problem by showing that for arbitrary integer cost functions, the problem is NP-complete. We also extend the pre-buffer slack technique [12] to minimize the buffer cost. This technique can significantly reduce the running time and memory in buffer cost minimization problem. The experimental results show that our algorithm can speed up the running time up to 17 times and reduces the memory to 1/30 of traditional best know algorithm. Finally, we show how to efficiently deal with multiway merge in buffer insertion.
856534
On achieving optimal throughput with network coding
With the constraints of network topologies and link capacities, achieving the optimal end-to-end throughput in data networks has been known as a fundamental but computationally hard problem. In this paper, we seek efficient solutions to the problem of achieving optimal throughput in data networks, with single or multiple unicast, multicast and broadcast sessions. Although previous approaches lead to solving NP-complete problems, we show the surprising result that, facilitated by the recent advances of network coding, computing the strategies to achieve the optimal end-to-end throughput can be performed in polynomial time. This result holds for one or more communication sessions, as well as in the overlay network model. Supported by empirical studies, we present the surprising observation that in most topologies, applying network coding may not improve the achievable optimal throughput; rather, it facilitates the design of significantly more efficient algorithms to achieve such optimality.
14889690
Performance-directed energy management for storage systems
Energy consumption has become an important issue in the design of battery-operated mobile devices and sophisticated data centers. The storage hierarchy, which includes memory and disks, is a major energy consumer in such systems; especially for high-end servers at data centers. Much work has focused on energy control algorithms for storage systems that transition a device into a low power mode when a certain usage function exceeds a specified threshold. These algorithms are difficult to use in real systems, however, because designers must painstakingly and manually tune threshold values, and even then a performance guarantee is difficult. To address these limitations, we develop three algorithms: 1) a performance guarantee technique that designers can use with any underlying energy-control algorithm 2) a performance-directed control algorithm that periodically assigns a static configuration to different devices by solving an optimization problem 3) another performance-directed control algorithm that dynamically self-tunes according to an optimal set of thresholds