2002958
Power conservative multi-attribute queries on data broadcast
Studies power conservation techniques for multi-attribute queries on wireless data broadcast channels. Indexing data on broadcast channels can improve the client filtering capability, while clustering and scheduling can reduce both the access time and the tune-in time. Thus, indexing techniques should be coupled with clustering and scheduling methods to reduce the battery power consumption of mobile computers. In this study, three indexing schemes for multi-attribute queries, namely the index tree, signature and hybrid index, are discussed. We develop cost models for these three indexing schemes and evaluate their performance based on multi-attribute queries on wireless data broadcast channels.
6984335
Semantic small world: an overlay network for peer-to-peer search
For a peer-to-peer (P2P) system holding massive amount of data, efficient semantic based search for resources (such as data or services) is a key determinant to its scalability. This work presents the design of an overlay network, namely semantic small world (SSW), that facilitates efficient semantic based search in P2P systems. SSW is based on three innovative ideas: 1) small world network; 2) semantic clustering; 3) dimension reduction. Peers in SSW are clustered according to the semantics of their local data and self-organized as a small world overlay network. To address the maintenance issue of high dimensional overlay networks, a dynamic dimension reduction method, called adaptive space linearization, is used to construct a one-dimensional SSW that supports operations in the high dimensional semantic space. SSW achieves a very competitive trade-off between the search latencies/traffic and maintenance overheads. Through extensive simulations, we show that SSW is much more scalable to very large network sizes and very large numbers of data objects compared to pSearch, the state-of-the-art semantic-based search technique for P2P systems. In addition, SSW is adaptive to distribution of data and locality of interest; is very resilient to failures; and has good load balancing property.
2807949
Search K Nearest Neighbors on Air
While the K-Nearest-Neighbor (KNN) problem is well studied in the traditional wired, disk-based client-server environment, it has not been tackled in a wireless broadcast environment. In this paper, the problem of organizing location dependent data and answering KNN queries on air are investigated. The linear property of wireless broadcast media and power conserving requirement of mobile devices make this problem particularly interesting and challenging. An efficient data organization, called sorted list, and the corresponding search algorithm are proposed and compared with the well-known spatial index, R-Tree. In addition, we develop an approximate search scope to guide the search at the very beginning of the search process and a learning algorithm to adapt the search scope during the search to improve energy and access efficiency. Simulation based performance evaluation is conducted to compare sorted list and R-Tree. The results show that the utilization of search scope and learning algorithm improves search efficiency of both index mechanisms significantly. While R-Tree is more power efficient when a large number of nearest neighbors is requested, the sorted list has better access efficiency and less power consumption when the number of nearest neighbors is small.
535125
The D-tree: an index structure for planar point queries in location-based wireless services
Location-based services (LBSs), considered as a killer application in the wireless data market, provide information based on locations specified in the queries. In this paper, we examine the indexing issue for querying location-dependent data in wireless LBSs; in particular, we focus on an important class of queries, planar point queries. To address the issues of responsiveness, energy consumption, and bandwidth contention in wireless communications, an index has to minimize the search time and maintain a small storage overhead. It is shown that the traditional point-location algorithms and spatial index structures fail to achieve either objective or both. This paper proposes a new index structure, called D-tree, which indexes spatial regions based on the divisions that form the boundaries of the regions. We describe how to construct a binary D-tree index, how to process queries based on the D-tree, and how to page the binary D-tree. Moreover, two parameterized methods for partitioning the original space, called fixed grid assignment (FGA) and adaptive grid assignment (AGA), are proposed to enhance the D-tree. The performance of the D-tree is evaluated using both synthetic and real data sets. Experimental results show that the proposed D-tree outperforms the well-known indexes such as the R/sup */-tree, and that both the FGA and AGA approaches can achieve different performance trade-offs between the index search time and storage overhead by fine-tuning their algorithmic parameters.
15394757
Energy-Conserving Air Indexes for Nearest Neighbor Search
A location-based service (LBS) provides information based on the location information specified in a query. Nearest-neighbor (NN) search is an important class of queries supported in LBSs. This paper studies energy-conserving air indexes for NN search in a wireless broadcast environment. Linear access requirement of wireless broadcast weakens the performance of existing search algorithms designed for traditional spatial database. In this paper, we propose a new energy- conserving index, called grid-partition index, which enables a single linear scan of the index for any NN queries. The idea is to partition the search space for NN queries into grid cells and index all the objects that are potential nearest neighbors of a query point in each grid cell. Three grid partition schemes are proposed for the grid-partition index. Performance of the proposed grid-partition indexes and two representative traditional indexes (enhanced for wireless broadcast) is evaluated using both synthetic and real data. The result shows that the grid-partition index substantially outperforms the traditional indexes.
17184949
Caching Complementary Space for Location-Based Services
In this paper, we propose a novel client-side, multi-granularity caching scheme, called “Complementary Space Caching” (CS caching), for location-based services in mobile environments. Different from conventional data caching schemes that only cache a portion of dataset, CS caching maintains a global view of the whole dataset. Different portions of this view are cached in varied granularity based on the probabilities of being accessed in the future queries. The data objects with very high access probabilities are cached in the finest granularity, i.e., the data objects themselves. The data objects which are less likely to be accessed in the near future are abstracted and logically cached in the form of complementary regions (CRs) in a coarse granularity. CS caching naturally supports all types of location-based queries. In this paper, we explore several design and system issues of CS caching, including cache memory allocation between objects and CRs, and CR coalescence. We develop algorithms for location-based queries and a cache replacement mechanism. Through an extensive performance evaluation, we show that CS caching is superior to existing caching schemes for location-based services.
15031377
Anomaly detection using call stack information
The call stack of a program execution can be a very good information source for intrusion detection. There is no prior work on dynamically extracting information from the call stack and effectively using it to detect exploits. In this paper we propose a new method to do anomaly detection using call stack information. The basic idea is to extract return addresses from the call stack, and generate an abstract execution path between two program execution points. Experiments show that our method can detect some attacks that cannot be detected by other approaches, while its convergence and false positive performance is comparable to or better than the other approaches. We compare our method with other approaches by analyzing their underlying principles and thus achieve a better characterization of their performance, in particular on what and why attacks will be missed by the various approaches.
7272352
Nearest Surrounder Queries
In this paper, we present a new type of spatial queries called Nearest Surrounder (NS) queries. An NS query determines the nearest polygon-shaped spatial objects (referred to as nearest surrounder objects) and their orientations with respect to a query point from an object set. Besides, we derive two NS query variants, namely, multitier NS (m-NS) queries and angle-constrained NS (ANS) queries. An m-NS query searches multiple layers of NS objects for the same range of angles from a query point. An ANS query searches for NS objects within a specified range of angles. To evaluate NS queries and their variants, we explore angle-based and distance-based bound properties of polygons, and devise two efficient algorithms, namely, Sweep and Ripple, based on R-tree. The algorithms access objects in an order according to their orientations and distances with respect to a given query point, respectively. They are efficient as they can finish a search with one index lookup. Besides, they can progressively deliver a query result. Through empirical studies, we evaluate the proposed algorithms and report their performance for both synthetic and real object sets.
14690540
MPEG-4 compatible faces from orthogonal photos
MPEG-4 is scheduled to become an international standard in March 1999. The paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible with the MPEG-4 standard facial object specification. Our method uses orthogonal photos (front and side view) as input and reconstructs the 3D facial model. The method is based on extracting MPEG-4 face definition parameters (FDP) from photos, which initializes a custom face in a more capable interface, and deforming a generic model. Texture mapping is employed using an image composed of the two orthogonal images, which is done completely automatically. A reconstructed head can be animated immediately inside our animation system, which is adapted to the MPEG-4 standard specification of face animation parameters (FAP). The result is integrated into our virtual human director (VHD) system.
10871419
Towards an Information-Theoretic Framework for Analyzing Intrusion Detection Systems
IDS research still needs to strengthen mathematical foundations and theoretic guidelines. In this paper, we build a formal framework, based on information theory, for analyzing and quantifying the effectiveness of an IDS. We firstly present a formal IDS model, then analyze it following an information-theoretic approach. Thus, we propose a set of information-theoretic metrics that can quantitatively measure the effectiveness of an IDS in terms of feature representation capability, classification information loss, and overall intrusion detection capability. We establish a link to relate these metrics, and prove a fundamental upper bound on the intrusion detection capability of an IDS. Our framework is a practical theory which is data trace driven and evaluation oriented in this area. In addition to grounding IDS research on a mathematical theory for formal study, this framework provides practical guidelines for IDS fine-tuning, evaluation and design, that is, the provided set of metrics greatly facilitates a static/dynamic fine-tuning of an IDS to achieve optimal operation and a fine-grained means to evaluate IDS performance and improve IDS design. We conduct experiments to demonstrate the utility of our framework in practice.
207743405
Intrusion detection in wireless ad-hoc networks
As the recent denial-of-service attacks on several major Internet sites have shown us, no open computer network is immune from intrusions. The wireless ad-hoc network is particularly vulnerable due to its features of open medium, dynamic changing topology, cooperative algorithms, lack of centralized monitoring and management point, and lack of a clear line of defense. Many of the intrusion detection techniques developed on a fixed wired network are not applicable in this new environment. How to do it differently and effectively is a challenging research problem. In this paper, we first examine the vulnerabilities of a wireless ad-hoc network, the reason why we need intrusion detection, and the reason why the current methods cannot be applied directly. We then describe the new intrusion detection and response mechanisms that we are developing for wireless ad-hoc networks.