12244507
Exploiting fine-grain thread level parallelism on the MIT multi-ALU processor
Much of the improvement in computer performance over the last twenty years has come from faster transistors and architectural advances that increase parallelism. Historically, parallelism has been exploited either at the instruction level with a grain-size of a single instruction or by partitioning applications into coarse threads with grain-sizes of thousands of instructions. Fine-grain threads fill the parallelism gap between these extremes by enabling tasks with run lengths as small as 20 cycles. As this fine-grain parallelism is orthogonal to ILP and coarse threads, it complements both methods and provides an opportunity for greater speedup. This paper describes the efficient communication and synchronization mechanisms implemented in the Multi-ALU Processor (MAP) chip, including a thread creation instruction, register communication, and a hardware barrier. These register-based mechanisms provide 10 times faster communication and 60 times faster synchronization than mechanisms that operate via a shared on chip cache. With a three-processor implementation of the MAP, fine-grain speedups of 1.2-2.1 are demonstrated on a suite of applications.
36016019
The M-Machine multicomputer
13874800
A Data Mining and CIDF Based Approach for Detecting Novel and Distributed Intrusions
As the recent distributed Denial-of-Service (DDOS) attacks on several major Internet sites have shown us, no open computer network is immune from intrusions. Furthermore, intrusion detection systems (IDSs) need to be updated timely whenever a novel intrusion surfaces; and geographically distributed IDSs need to cooperate to detect distributed and coordinated intrusions. In this paper, we describe an experimental system, based on the Common Intrusion Detection Framework (CIDF), where multiple IDSs can exchange attack information to detect distributed intrusions. The system also includes an ID model builder, where a data mining engine can receive audit data of a novel attack from an IDS, compute a new detection model, and then distribute it to other IDSs. We describe our experiences in implementing such system and the preliminary results of deploying the system in an experimental network.
7375714
Space-time scheduling of instruction-level parallelism on a raw machine
Increasing demand for both greater parallelism and faster clocks dictate that future generation architectures will need to decentralize their resources and eliminate primitives that require single cycle global communication. A Raw microprocessor distributes all of its resources, including instruction streams, register files, memory ports, and ALUs, over a pipelined two-dimensional mesh interconnect, and exposes them fully to the compiler. Because communication in Raw machines is distributed, compiling for instruction-level parallelism (ILP) requires both spatial instruction partitioning as well as traditional temporal instruction scheduling. In addition, the compiler must explicitly manage all communication through the interconnect, including the global synchronization required at branch points. This paper describes RAWCC, the compiler we have developed for compiling general-purpose sequential programs to the distributed Raw architecture. We present performance results that demonstrate that although Raw machines provide no mechanisms for global communication the Raw compiler can schedule to achieve speedups that scale with the number of available functional units.
1440647
Analysis of A Loss-Resilient Proactive Data Transmission Protocol in Wireless Sensor Networks
Many of sensor network applications require reliable data communication such that data packets can be delivered to the destination without loss. However, existing reliable transmission techniques either are too costly for resource-constrained sensor networks or have limited capabilities for achieving desirable reliability. In this paper, an effective coding scheme that exploits the tradeoff between redundant data transmission and encoding/decoding complexity is proposed, with an in-depth study on two key design parameters, the degree of repair packets and the number of repair packets. Furthermore, the expected probability of a destination obtaining all data packets under recoverable and permanent failure model for proactive transmission is analyzed, respectively. Simulations have been conducted to verify our theoretical results. The simulation results reveal profound insights in achieving high communication reliability in wireless sensor networks.
2586756
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication in a virtual world. We present a method to reconstruct 3D facial model from two orthogonal pictures taken from front and side views. The method is based on extracting features from a face in a semiautomatic way and deforming a generic model. Texture mapping based on cylindrical projection is employed using a composed image from the two images. A reconstructed head is animated immediately and is able to talk with given text, which is transformed to corresponding phonemes and visemes. We also propose a system for individualized face-to-face communication through network using MPEG4.
207743405
Intrusion detection in wireless ad-hoc networks
As the recent denial-of-service attacks on several major Internet sites have shown us, no open computer network is immune from intrusions. The wireless ad-hoc network is particularly vulnerable due to its features of open medium, dynamic changing topology, cooperative algorithms, lack of centralized monitoring and management point, and lack of a clear line of defense. Many of the intrusion detection techniques developed on a fixed wired network are not applicable in this new environment. How to do it differently and effectively is a challenging research problem. In this paper, we first examine the vulnerabilities of a wireless ad-hoc network, the reason why we need intrusion detection, and the reason why the current methods cannot be applied directly. We then describe the new intrusion detection and response mechanisms that we are developing for wireless ad-hoc networks.