3331334
Question classification using support vector machines
Question classification is very important for question answering. This paper presents our research work on automatic question classification through machine learning approaches. We have experimented with five machine learning algorithms: Nearest Neighbors (NN), Naive Bayes (NB), Decision Tree (DT), Sparse Network of Winnows (SNoW), and Support Vector Machines (SVM) using two kinds of features: bag-of-words and bag-of-ngrams. The experiment results show that with only surface text features the SVM outperforms the other four methods for this task. Further, we propose to use a special kernel function called the tree kernel to enable the SVM to take advantage of the syntactic structures of questions. We describe how the tree kernel can be computed efficiently by dynamic programming. The performance of our approach is promising, when tested on the questions from the TREC QA track.
573509
Boosting the margin: A new explanation for the effectiveness of voting methods
One of the surprising recurring phenomena observed in experiments with boosting is that the test error of the generated classifier usually does not increase as its size becomes very large, and often is observed to decrease even after the training error reaches zero. In this paper, we show that this phenomenon is related to the distribution of margins of the training examples with respect to the generated voting classification rule, where the margin of an example is simply the difference between the number of correct votes and the maximum number of votes received by any incorrect label. We show that techniques used in the analysis of Vapnik's support vector classifiers and of neural networks with small weights can be applied to voting methods to relate the margin distribution to the test error. We also show theoretically and experimentally that boosting is especially effective at increasing the margins of the training examples. Finally, we compare our explanation to those based on the bias-variance
9023584
Text classification with kernels on the multinomial manifold
Support Vector Machines (SVMs) have been very successful in text classification. However, the intrinsic geometric structure of text data has been ignored by standard kernels commonly used in SVMs. It is natural to assume that the documents are on the multinomial manifold, which is the simplex of multinomial models furnished with the Riemannian structure induced by the Fisher information metric. We prove that the Negative Geodesic Distance (NGD) on the multinomial manifold is conditionally positive definite (cpd), thus can be used as a kernel in SVMs. Experiments show the NGD kernel on the multinomial manifold to be effective for text classification, significantly outperforming standard kernels on the ambient Euclidean space.
37770250
A Theoretical Analysis of Query Selection for Collaborative Filtering
We consider the problem of determining which of a set of experts has tastes most similar to a given user by asking the user questions about his likes and dislikes. We describe a simple and fast algorithm for a theoretical model of this problem with a provable approximation guarantee, and prove that solving the problem exactly is NP-Hard.
12294439
Learning to Separate Text Content and Style for Classification
Many text documents naturally have two kinds of labels. For example, we may label web pages from universities according to their categories, such as “student” or “faculty”, or according the source universities, such as “Cornell” or “Texas”. We call one kind of labels the content and the other kind the style. Given a set of documents, each with both content and style labels, we seek to effectively learn to classify a set of documents in a new style with no content labels into its content classes. Assuming that every document is generated using words drawn from a mixture of two multinomial component models, one content model and one style model, we propose a method named Cartesian EM that constructs content models and style models through Expectation Maximization and performs classification of the unknown content classes transductively. Our experiments on real-world datasets show the proposed method to be effective for style independent text content classification.
1176859
RankCut - A Domain Independent Forward Pruning Method for Games
Forward pruning, also known as selective search, is now employed in many strong game-playing programs. In this paper, we introduce RankCut – a domain independent forward pruning technique which makes use of move ordering, and prunes once no better move is likely to be available. Since gameplaying programs already perform move ordering to improve the performance of αβ search, this information is available at no extra cost. As RankCut uses additional information untapped by current forward pruning techniques, RankCut is a complementary forward pruning method that can be used with existing methods, and is able to achieve improvements even when conventional pruning techniques are simultaneously employed. We implemented RankCut in a modern open-source chess program, CRAFTY. RankCut reduces the game-tree size by approximately 10%-40% for search depths 8-12 while retaining tactical reliability, when implemented alongside CRAFTY’s existing forward pruning techniques.
15031377
Anomaly detection using call stack information
The call stack of a program execution can be a very good information source for intrusion detection. There is no prior work on dynamically extracting information from the call stack and effectively using it to detect exploits. In this paper we propose a new method to do anomaly detection using call stack information. The basic idea is to extract return addresses from the call stack, and generate an abstract execution path between two program execution points. Experiments show that our method can detect some attacks that cannot be detected by other approaches, while its convergence and false positive performance is comparable to or better than the other approaches. We compare our method with other approaches by analyzing their underlying principles and thus achieve a better characterization of their performance, in particular on what and why attacks will be missed by the various approaches.
6375793
Top-k Monitoring in Wireless Sensor Networks
Top-k monitoring is important to many wireless sensor applications. This paper exploits the semantics of top-k query and proposes an energy-efficient monitoring approach called FILA. The basic idea is to install a filter at each sensor node to suppress unnecessary sensor updates. Filter setting and query reevaluation upon updates are two fundamental issues to the correctness and efficiency of the FILA approach. We develop a query reevaluation algorithm that is capable of handling concurrent sensor updates. In particular, we present optimization techniques to reduce the probing cost. We design a skewed filter setting scheme, which aims to balance energy consumption and prolong network lifetime. Moreover, two filter update strategies, namely, eager and lazy, are proposed to favor different application scenarios. We also extend the algorithms to several variants of top-k query, that is, order-insensitive, approximate, and value monitoring. The performance of the proposed FILA approach is extensively evaluated using real data traces. The results show that FILA substantially outperforms the existing TAG-based approach and range caching approach in terms of both network lifetime and energy consumption under various network configurations.
6880538
Simulating Virtual Humans in Networked Virtual Environments
In the past decade, networked virtual environments (NVEs) have been an increasingly active area of research, with the first commercial systems emerging recently. Graphical and behavioral representation of users within such systems is a particularly important issue that has lagged in development behind other issues such as network architectures and space structuring. In this paper, we expose the importance of using virtual humans within these systems and provide a brief overview of several virtual humans technologies used in particular for simulation of crowds. As the main technical contribution, the paper presents the integration of these technologies with the COVEN-DIVE platform, the extension of the DIVE system developed within the COVEN project. In conjunction with this, we present our contributions through the COVEN project to the MPEG-4 standard concerning the representation of virtual humans.
261349
Early termination in Ben-Or/Tiwari sparse interpolation and a hybrid of Zippel's algorithm
15083346
Integration and Analysis of Use Cases Using Modular Petri Nets in Requirements Engineering
It is well known that requirements engineering plays a critical role in software quality. The use case approach is a requirements elicitation technique commonly used in industrial applications. Software requirements are stated as a collection of use cases, each of which is written in the user's perspective and describes a specific flow of events in the system. The use case approach offers several practical advantages in that use case requirements are relatively easy to describe, understand, and trace. Unfortunately, there are a couple of major drawbacks. Since use cases are often stated in natural languages, they lack formal syntax and semantics. Furthermore, it is difficult to analyze their global system behavior for completeness and consistency, partly because use cases describe only partial behaviors and because interactions among them are rarely represented explicitly. We propose the Constraints-based Modular Petri Nets (CMPNs) approach as an effective way to formalize the informal aspects of use cases. CMPNs, an extension of Place/Transition nets, allow the formal and incremental specification of requirements. The major contributions of the paper, in addition to the formal definitions of CMPNs, are the development of: 1) a systematic procedure to convert use cases stated in natural language to a CMPN model; and 2) a set of guidelines to find inconsistency and incompleteness in CMPNs. We demonstrate an application of our approach using use cases developed for telecommunications services.