10464764
Triangles in claw-free graphs
Abstract A graph is said to be claw-free if it does not contain an induced subgraph isomorphic to K 1,3 . Let k be a positive integer. Our main result is as follows: If G is a claw-free graph of order at least 3 k and d(x) + d ( y )⩾3 k + 1 for every pair of non-adjacent vertices x and y of G , then G contains k vertex-disjoint triangles unless either k is odd and G is one exceptional graph of order 3 k + 1, or k is 1 and G is the union of vertex-disjoint cycles of length at least 4.
36127171
Packing Three Copies of a Tree into a Complete Graph
Abstract A three T of order n is said to be 3-placeable if there are three edge-disjoint copies of T in Kn. In this paper we characterize all the trees T such that T is 3-placeable.
34464594
On Quadrilaterals and Cycle Covers in a Bipartite Graph
12358667
On Covering a Bipartite Graph with Cycles
We conjectured in [H. Wang, Australas. J. Combin., 19 (1999), pp. 115--121] that, for each integer $k\geq 2$, there exists N(k) such that if G=(V1,V2;E) is a bipartite graph with $|V_1|=|V_2|=n\geq N(k)$ and d(x)+d(y)\geq n+k$ for each pair of nonadjacent vertices x and y of G with $x\in V_1$ and $y\in V_2$, then for any k independent edges e1, . . ., ek of G, there exist k vertex-disjoint cycles C1, . . . ,Ck in G such that $e_i\in E(C_i)$ for all $i\in\{1,\ldots ,k\}$ and $V(C_1\cup\cdots \cup C_k)=V(G)$. This conjecture is also verified for k=2 in [H. Wang, Australas. J. Combin., 19 (1999), pp. 115--121]. We prove this conjecture for k=3 in this paper.
5245849
On Independent Cycles in a Bipartite Graph
Abstract. Let G=(V1,V2;E) be a bipartite graph with 2k≤m=|V1|≤|V2|=n, where k is a positive integer. We show that if the number of edges of G is at least (2k−1)(n−1)+m, then G contains k vertex-disjoint cycles, unless e(G)=(2k−1)(n−1)+m and G belongs to a known class of graphs.
9527664
Vertex-Disjoint Triangles in Claw-Free Graphs with Minimum Degree at Least Three
. Our main result is as follows: For any integer , if G is a claw-free graph of order at least and with minimum degree at least 3, then G contains k vertex-disjoint triangles unless G is of order and G belongs to a known class of graphs. We also construct a claw-free graph with minimum degree 3 on n vertices for each such that it does not contain k vertex-disjoint triangles. We put forward a conjecture on vertex-disjoint triangles in -free graphs.
22681240
Distribution function tracking filter design using hybrid characteristic functions
A new tracking filtering algorithm for a class of multivariate dynamic stochastic systems is presented. The system is expressed by a set of time-varying discrete systems with non-Gaussian stochastic input and nonlinear output. A new concept, such as hybrid characteristic function, is introduced to describe the stochastic nature of the dynamic conditional estimation errors, where the key idea is to ensure the distribution of the conditional estimation error to follow a target distribution. For this purpose, the relationships between the hybrid characteristic functions of the multivariate stochastic input and the outputs, and the properties of the hybrid characteristic function, are established. A new performance index of the tracking filter is then constructed based on the form of the hybrid characteristic function of the conditional estimation error. An analytical solution, which guarantees the filter gain matrix to be an optimal one, is then obtained. A simulation case study is included to show the effectiveness of the proposed algorithm, and encouraging results have been obtained.
29063745
A New Graph Approach to Minimizing Processor Fragmentation in Hypercube Multiprocessors
The authors propose a new approach for subcube and noncubic processor allocations for hypercube multiprocessors. The main idea is to represent available processors in the system by means of a prime cube graph (PC-graph). The PC-graph maintains the inter-relationships between free subcubes and hence reduces both internal and external processor fragmentations. Their simulation results show that the PC-graph approach outperforms the existing allocation strategies by 25% to 50% under certain load conditions. >
26838865
Speculative precomputation: long-range prefetching of delinquent loads
This paper explores Speculative Precomputation, a technique that uses idle thread contexts in a multithreaded architecture to improve performance of single-threaded applications. It attacks program stalls from data cache misses by pre-computing future memory accesses in available thread contexts, and prefetching these data. This technique is evaluated by simulating the performance of a research processor based on the Itanium/sup TM/ ISA supporting Simultaneous Multithreading. Two primary forms of Speculative Precomputation are evaluated. If only the non-speculative thread spawns speculative threads, performance gains of up to 30% are achieved when assuming ideal hardware. However, this speedup drops considerably with more realistic hardware assumptions. Permitting speculative threads to directly spawn additional speculative threads reduces the overhead associated with spawning threads and enables significantly more aggressive speculation, overcoming this limitation. Even with realistic costs for spawning threads, speedups as high as 169% are achieved, with an average speedup of 76%.
9404376
An XML-Based Implementation of Multimodal Affective Annotation
In simple cases, affective computing is a computational device recognizing and acting upon the emotions of its user or having (or simulating having) emotions of its own in complex cases. Multimodal technology is currently one of the hottest focuses in affective computing research. However, the lack of a large-scale multimodal database limits the research to some respective and scattered fields, such as affective recognition by video or by audio. This paper describes the development and implementation of an XML-based multimodal affective annotation system which is called MAAS (Multimodal Affective Annotation System). MAAS contains a hierarchical affective annotation model based on the 3-dimensional affect space derived from Mehrabian’s PAD temperament scale. The final annotation file is formed in XML format in order to interchange the resources with other research groups conveniently.
13981080
Pangaea: A tightly-coupled IA32 heterogeneous chip multiprocessor
Moore's Law and the drive towards performance efficiency have led to the on-chip integration of general-purpose cores with special-purpose accelerators. Pangaea is a heterogeneous CMP design for non-rendering workloads that integrates IA32 CPU cores with non-IA32 GPU-class multi-cores, extending the current state-of-the-art CPU-GPU integration that physically “fuses” existing CPU and GPU designs. Pangaea introduces (1) a resource repartitioning of the GPU, where the hardware budget dedicated for 3D-specific graphics processing is used to build more general-purpose GPU cores, and (2) a 3-instruction extension to the IA32 ISA that supports tighter architectural integration and fine-grain shared memory collaborative multithreading between the IA32 CPU cores and the non-IA32 GPU cores. We implement Pangaea and the current CPU-GPU designs in fully-functional synthesizable RTL based on the production quality RTL of an IA32 CPU and an Intel GMA X4500 GPU. On a 65 nm ASIC process technology, the legacy graphics-specific fixed-function hardware has the area of 9 GPU cores and total power consumption of 5 GPU cores. With the ISA extensions, the latency from the time an IA32 core spawns a GPU thread to the time the thread begins execution is reduced from thousands of cycles to fewer than 30 cycles. Pangaea is synthesized on a FPGA-based prototype and runs off-the-shelf IA32 OSes. A set of general-purpose non-graphics workloads demonstrate speedups of up to 8.8×.