46475161
Topological Queries in Spatial Databases
We studytopological queriesover two-dimensional spatial databases. First, we show that the topological properties of semi-algebraic spatial regions can be completely specified using a classical finite structure, essentially the embedded planar graph of the region boundaries. This provides aninvariantcharacterizing semi-algebraic regions up to homeomorphism. All topological queries on semi-algebraic regions can be answered by queries on the invariant whose complexity is polynomially related to the original. Also, we show that for the purpose of answering topological queries, semi-algebraic regions can always be represented simply as polygonal regions. We then study query languages for topological properties of two-dimensional spatial databases, starting from the topological relationships between pairs of planar regions introduced by Egenhofer. We show that the closure of these relationships under appropriate logical operators yields languages which arecompletefor topological properties. This provides a theoreticala posteriorijustification for the choice of these particular relationships. Unlike the point-based languages studied in previous work on constraint databases, our languages are region based?quantifiers range over regions in the plane. This yields a family of languages, whose complexity ranges fromNCto undecidable. Another type of completeness result shows that the region-based language of complexityNCexpresses precisely the same topological properties as well-known point-based languages.
28720482
Topological Queries
16526794
On the approximability of trade-offs and optimal access of Web sources
We study problems in multiobjective optimization, in which solutions to a combinatorial optimization problem are evaluated with respect to several cost criteria, and we are interested in the trade-off between these objectives (the so-called Pareto curve). We point out that, under very general conditions, there is a polynomially succinct curve that /spl epsiv/-approximates the Pareto curve, for any /spl epsiv/>0. We give a necessary and sufficient condition under which this approximate Pareto curve can be constructed in time polynomial in the size of the instance and 1//spl epsiv/. In the case of multiple linear objectives, we distinguish between two cases: when the underlying feasible region is convex, then we show that approximating the multi-objective problem is equivalent to approximating the single-objective problem. If however the feasible region is discrete, then we point out that the question reduces to an old and recurrent one: how does the complexity of a combinatorial optimization problem change when its feasible region is intersected with a hyperplane with small coefficients; we report some interesting new findings in this domain. Finally, we apply these concepts and techniques to formulate and solve approximately a cost-time-quality trade-off for optimizing access to the World-Wide Web, in a model first studied by Etzioni et al. (1996) (which was actually the original motivation for this work).
12041671
On the Difficulty of Designing Good Classifiers
It is a very interesting and well-studied problem, given two point sets W, B\(\subseteq\)ℜn, to design a linear decision tree that classifies them —that is, no leaf subdivision contains points from both B and W — and is as simple as possible, either in terms of the total number of nodes, or in terms of its depth. We show that, unless ZPP=NP, the depth of a classifier cannot be approximated within a factor smaller than 6/5, and that the total number of nodes cannot be approximated within a factor smaller than n1/5. Our proof relies on a simple connection between this problem and graph coloring, and uses recent nonapproximability results for graph coloring. We also study the problem of designing a classifier with a single inequality that involves as few variables as possible, and point out certain aspects of the difficulty of this problem.
6249750
A BGP-based mechanism for lowest-cost routing
The routing of traffic between Internet domains, or Autonomous Systems (ASs), a task known as interdomain routing, is currently handled by the Border Gateway Protocol (BGP). In this paper, we address the problem of interdomain routing from a mechanism-design point of view. The application of mechanism-design principles to the study of routing is the subject of earlier work by Nisan and Ronen [16] and Hershberger and Suri [12]. In this paper, we formulate and solve a version of the routing-mechanism design problem that is different from the previously studied version in three ways that make it more accurately reflective of real-world interdomain routing: (1) we treat the nodes as strategic agents, rather than the links; (2) our mechanism computes lowest-cost routes for all sourcedestination pairs and payments for transit nodes on all of the routes (rather than computing routes and payments for only one sourcedestination pair at a time, as is done in [12,16]); (3) we show how to compute our mechanism with a distributed algorithm that is a straightforward extension to BGP and causes only modest increases in routing-table size and convergence time (in contrast with the centralized algorithms used in [12,16]). This approach of using an existing protocol as a substrate for distributed computation may prove useful in future development of Internet algorithms generally, not only for routing or pricing problems. Our design and analysis of a strategyproof, BGP-based routing mechanism provides a new, promising direction in distributed algorithmic mechanism design, which has heretofore been focused mainly on multicast cost sharing.
53230752
A BGP-based mechanism for lowest-cost routing
The routing of traffic between Internet domains or Autonomous Systems (ASs), a task known as interdomain routing, is currently handled by the Border Gateway Protocol (BGP). In this paper, we address the problem of interdomain routing from a mechanism-design point of view. The application of mechanism-design principles to the study of routing is the subject of earlier work by Nisan and Ronen [14] and Hershberger and Suri [10]. In this paper, we formulate and solve a version of the routing-mechanism design problem that is different from the previously studied version in three ways that make it more accurately reflective of real-world interdomain routing: (1) we treat the nodes as strategic agents, rather than the links; (2) our mechanism computes lowest-cost routes for all source-destination pairs and payments for transit nodes on all of the routes (rather than computing routes and payments for only one source-destination pair at a time, as is done in [14, 10]); (3) we show how to compute our mechanism with a distributed algorithm that is a straightforward extension to BGP and causes only modest increases in routing-table size and convergence time (in contrast with the centralized algorithms used in [14, 10]). This approach of using an existing protocol as a substrate for distributed computation may prove useful in future development of Internet algorithms generally, not only for routing or pricing problems. Our design and analysis of a strategyproof, BGP-based routing mechanism provides a new, promising direction in distributed algorithmic mechanism design, which has heretofore been focused mainly on multicast cost sharing.
17230374
Optimization, approximation, and complexity classes
We define a natural variant of NP, MAX NP, and also a subclass called MAX SNP. These are classes of optimization problems, and in fact contain several natural, well-studied ones. We show that problems in these classes can be approximated with some bounded error. Furthermore, we show that a number of common optimization problems are complete under a kind of careful transformation (called L-reduction) that preserves approximability. It follows that such a complete problem has a polynomial-time approximation scheme iff the whole class does. These results may help explain the lack of progress on the approximability of a host of optimization problems.