933849
Scalability study of the ad hoc on-demand distance vector routing protocol
As mobile networking continues to experience increasing popularity, the need to connect large numbers of wireless devices will become more prevalent. Many recent proposals for ad hoc routing have certain characteristics that may limit their scalability to large networks. This paper examines five different combinations of modifications that may be incorporated into virtually any on-demand protocol in order to improve its scalability. The scalability of current on-demand routing protocols is evaluated through the selection of a representative from this class of protocols. The performance of the un-modified on-demand protocol is compared against that of it combined with each of the scalability modifications. Each scheme's behavior is analyzed in networks as large as 10,000 nodes through detailed simulation. Based on the observations, conclusions are drawn as to the expected scalability improvement that can be achieved by each modification.
195352211
Distributed querying of Internet distance information
735816
An interactive video delivery and caching system using video summarization
Abstract With the advance of high-speed network technologies, the availability and popularity of streaming media content over the Internet has grown rapidly in recent years. The delivery and caching of streaming media must be handled in a different fashion than that of traditional non-streaming objects such as HTML or image files, because of its distinct characteristics and user viewing patterns. We propose a novel scheme that provides users with the video summary (a number of key-frame images) before they download the file, and options for them to select the starting playback position. We introduce the content analysis service to achieve these functionalities. The video content analysis performs shot boundary detection, key-frame selection, and face detection and tracking. The results of the processing are a segmented video sequence and an XML-based meta-data describing the video content. We also design a caching system that utilizes our video abstraction and summarization technique. Our integrated video delivery and caching system combines content-aware segmentation, prefix caching, prefetching, and cooperative caching. We describe how our scheme can be applied in three proposed caching architectures.
6659898
On-Demand Multicast Routing Protocol in Multihop Wireless Mobile Networks
An ad hoc network is a dynamically reconfigurable wireless network with no fixed infrastructure or central administration. Each host is mobile and must act as a router. Routing and multicasting protocols in ad hoc networks are faced with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. This paper presents the On-Demand Multicast Routing Protocol (ODMRP) for wireless mobile ad hoc networks. ODMRP is a mesh-based, rather than a conventional tree-based, multicast scheme and uses a forwarding group concept; only a subset of nodes forwards the multicast packets via scoped flooding. It applies on-demand procedures to dynamically build routes and maintain multicast group membership. ODMRP is well suited for ad hoc wireless networks with mobile hosts where bandwidth is limited, topology changes frequently, and power is constrained. We evaluate ODMRP performance with other multicast protocols proposed for ad hoc networks via extensive and detailed simulation.
15064150
Caching strategies in transcoding-enabled proxy systems for streaming media distribution networks
With the wide availability of high-speed network access, we are experiencing high quality streaming media delivery over the Internet. The emergence of ubiquitous computing enables mobile users to access the Internet with their laptops, PDAs, or even cell phones. When nomadic users connect to the network via wireless links or phone lines, high quality video transfer can be problematic due to long delay or size mismatch between the application display and the screen. Our proposed solution to this problem is to enable network proxies with the transcoding capability, and hence provide different, appropriate video quality to different network environment. The proxies in our transcoding-enabled caching (TeC) system perform transcoding as well as caching for efficient rich media delivery to heterogeneous network users. This design choice allows us to perform content adaptation at the network edges. We propose three different TeC caching strategies. We describe each algorithm and discuss its merits and shortcomings. We also study how the user access pattern affects the performance of TeC caching algorithms and compare them with other approaches. We evaluate TeC performance by conducting two types of simulation. Our first experiment uses synthesized traces while the other uses real traces derived from an enterprise media server logs. The results indicate that compared with the traditional network caches, with marginal transcoding load, TeC improves the cache effectiveness, decreases the user-perceived latency, and reduces the traffic between the proxy and the content origin server.
32056587
Improving aggregated channel performance through decentralized channel monitoring
Aggregating low-speed WAN links into a higher-speed logical link promises to improve data-transfer rates to collaborating communities of wireless mobile multihomed devices. Such bandwidth aggregation systems must adapt to link dynamics as the number of links and the channel conditions vary with time due to mobility, power dissipation, and channel interference. A monitoring architecture that accurately measures the link dynamics and promptly feeds this information to the system is vital to realize significant bandwidth aggregation performance gains. In this paper we present various architectural design alternatives for such a monitoring system, and evaluate them using both analysis and simulation. We show that a properly-designed monitoring system can accurately measure and quickly respond to changes in communication link performance while minimizing the control overhead.
13015161
Neighbor supporting ad hoc multicast routing protocol
An ad hoc network is a multi-hop wireless network formed by a collection of mobile nodes without the intervention of fixed infrastructure. Limited bandwidth and a high degree of mobility require that routing protocols for ad hoc networks be robust, simple, and energy-conserving. This paper proposes a new ad hoc multicast routing protocol called Neighbor-Supporting Multicast Protocol (NSMP). NSMP adopts a mesh structure to enhance resilience against mobility. And NSMP utilizes node locality to reduce the overhead of route failure recovery and mesh maintenance. NSMP also attempts to improve route efficiency and reduce data transmissions. Our simulation results show that NSMP delivers packets efficiently while substantially reducing control overhead in various environments.
28860469
An Efficient Neighbor Knowledge Based Broadcasting for Mobile Ad Hoc Networks
Although a flooding is the most commonly used method for one-to-all communications, it often results in huge traffic in mobile ad hoc networks. Several optimization schemes have been proposed to alleviate this problem. However, none of them offers a complete solution and has their own limitations, such as, lack of reliability, high latency or excessive control packet overhead. In this paper, we propose the FONIAH (Flooding based on One- hop Neighbor Information and Adaptive Holding) scheme to overcome these limitations.
24083039
High Quality Perceptual Steganographic Techniques
Recently, several steganographic algorithms for two-color binary images have been proposed [16,1,14,2]. In this paper, we propose steganographic algorithms which embeds a secret message into bitmap images and palette-based images. To embed a message, the suggested algorithm divides a bitmap image into bit-plane images from LSB-plane to MSB-plane for each pixel, and considers each bit-plane image as a binary one. The algorithm splits each bit-plane image into m × n blocks, and embeds a r-bit(\(r = \lfloor {\rm log_2}(mn + 1) \rfloor - 1\)) message into the block. And our schemes embed a message to every bit-plane from LSB to MSB to maximize the amount of embedded message and to minimize the degradation. The schemes change at most two pixels in each block. Therefore, the maximal color changes of the new algorithm are much smaller than other bit-plane embedding schemes’ such as the sequential substitution schemes [10,7,11].
14065201
An Accurate Instruction-Level Energy Consumption Model for Embedded RISC Processors
Energy consumption of software is becoming an increasingly important issue in designing mobile embedded systems where batteries are used as the main power source. As a consequence, recently, a number of promising techniques have been proposed to optimize software for reduced energy consumption. Such low-power software techniques require an energy consumption model that can be used to estimate or predict the energy consumed by software. We propose a technique to derive an accurate energy consumption model at the instruction level, combining an empirical method and a statistical analysis technique. The result of the proposed approach is given by a model equation that characterizes energy behavior of software based on the properties of the instructions. Experimental results show that the model equation can accurately estimate the energy consumption of random instruction sequences, with an average error of 2.5%
15947479
A new wireless ad hoc multicast routing protocol
An ad hoc network is a multi-hop wireless network of mobile nodes without the intervention of fixed infrastructure. Limited bandwidth and mobility require that ad hoc routing protocols be robust, simple, and energy conserving. This paper proposes a new ad hoc multicast routing protocol called neighbor-supporting multicast protocol (NSMP). NSMP adopts a mesh structure to enhance resilience against mobility. And NSMP utilizes node locality to reduce the overhead of route maintenance. NSMP also attempts to improve route efficiency and reduce data transmissions. Our simulation results show that NSMP delivers packets efficiently while substantially reducing control overhead in various environments.