A guide to creative group programming in the psychiatric day hospital
Contents The Groups In Alphabetical Order * How To Use This Book * A Note About Creativity * Standard Activities * Modalities * Therapeutic Themes * Homework * Theory and Technique: The Context for Creative Groups * Theoretical Orientations * Applying Theories to Group Work: An Example * About Movie Groups * Exercises * Beginning the Day * Relapse Prevention * What Is Relapse Prevention? * Creating the Support Team * Hospitalization Review * What's in A Hospital? * Crisis Game * A Note About Skits * Crisis Skit * Goal Setting and Support * Five Day Project Creation/Review * The Mountain Exercise * Cognitive Restructuring * Shades of Gray... and More: Exploding Dichotomous Thinking * The Blue Car Syndrome * Singing in the Rain: From Adversity to Advantage * Murphy's Law Revisited * Activities of Daily Living * Cooking and Nutrition * Simulation for Activities of Daily Living * The Balancing Act * Social Skills * Soothing the Savage Beast * Impromptu Speaking * Stating Your Case * The Party * Group Artistry * Conflict Resolution Skits * What's Wrong with This Picture? * Socialization * Close Encounters * Relationship and Risk * Blind Picture * The Size of the World * The Wall * Self-Esteem * Cinderella: Journey Toward Self-Esteem * Driving Miss Daisy: Accepting Support * Rewriting Your Life * Motivation * Beyond Survival: Creating a Life Worth Living * The Perils of Oz * Portraits of Courage * I'm Looking for Yoda * Against All Odds * The Captain of the Ship * Gratitude: The Healing Ground * Awakening To Joy * Affective Issues * Nothing More Than Feelings * Mania and Joy * Self Expression Game * About Exercise * Versatility * Old Maid with a Twist * Games Made Therapeutic * Balloon Frantic: Adapting Therapeutic Games * Birthday Wall: Adapting Therapeutic Games * Making Sense of Our Senses * Ending the Day * Bibliography * Index