Some time around 1995 archaeologists started using [[computer graphics]] to build virtual [[3D modeling|3D models]] of sites such as the throne roome of an ancient Assyrian palace or ancient Rome. This is done by collecting normal photographs and using computer graphics to build the virtual 3D model. More generally, [[computer]]s can be used to recreate the environment and conditions of the past, such as objects, buildings, landscapes and even ancient battles. [[Computer simulation]] can be used to simulate the living conditions of an ancient community and to see how it would have reacted to various scenarios (such as how much food to grow, how many animals to slaughter, etc.) Computer-built [[topography|topographical]] models have been combined with [[astronomy|astronomical]] calculations to verify whether or not certain structures (such as pillars) were aligned with astronomical events such as the sun's position at a [[solstice]].

Ethnoarchaeology
Historical archaeology
Virtual archaeology
Pseudoarchaeology