I went to an AI Art Festival in Geneva (AiiA Festival Trip Report)
deep learning machine learning arxiv explained neural networks ai artificial intelligence paper aiia festival ai art chimere chimera dai robot clip guided diffusion ai opera ai generated art artist ai discussion panel ai reality impactai ai festival language models gpt j gpt-j ai psychologist
#aiia #ai #art

A trip report from the AiiA Festival in Geneva organized by the ImpactAI foundation.

OUTLINE:
0:00 - Intro
1:50 - Laura Tocmacov: The Festival
4:10 - Timothy O'Hear: The Tech
6:50 - Jonathan O'Hear: The Robot
11:50 - Cléa Chopard: The Artist
17:45 - Final Words

Website: https://aiiafestival.org/en/

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 Hello and welcome to beautiful Geneva. It's such a shame this city speaks French. I'm here at the AIIA festival, a crossover between AI and arts and creativity. And yeah, it's cool to attend in-person events again. And it's especially cool that they are inside the borders of the country I happen to be in. Even if it's in kind of the part of the country that we don't regularly go to. For those of you who don't know, Geneva is at the very, very tip of Switzerland. Switzerland looks kind of like a pig and Geneva is the tail end of the pig. Though I like to think of it as sticking a little middle finger out to France. The AIIA festival is a festival that brings together AI and art. It consists of things like exhibitions, artists' performances, discussion panels of which I was invited to some to speak even as a technical expert on AI. The festival largely revolves around an AI called Chimera or Chimera that has been especially created for the artists to work with. Chimera is an integration of language models, image models and audio models. And the artists can interact with it via a nice little Discord chatbot. I was pretty excited to go there to be invited and to see what's going on in the world that's outside of my usual habitat. Automated defense. This is Laura, the I think chief organizer. The team. Actual making stuff happen at the festival, not just programming or art. One of them. Just one of them. Nice. So what is the festival all about? If you had to summarize it. Okay, the festival is about how to understand artificial intelligence with the way of art and how to democratize the comprehension of impact of artificial intelligence for all people. You have artists here, you have kids, camps, we had speeches, we had panels and so on. Is there a theme, an overall theme that pulls through all of it? For all of that, the festival is organized by Impact AI Foundation. And for us, what is important is to see how artificial intelligence impact the workflow of work environment and how it impacts and transforms the work. And for that we are thinking if you take the way of art, it's more easy to understand what is the impact for me. If I can see an artist work with AI, what means for me if I don't be an artist but I work, if they can work with AI, how can I do that too? And to go away from fear of AI and to have the empowerment with these technologies. So this is, we're here in Geneva and it's not over now, right? Until when can people come and visit the exhibits? It's not over, it's the beginning. The festival is continuous until 31 of October and it's the first edition next year, same time, same place probably. We have the second edition and we will have in probably five or six years this type of festival in all parts of the world to discuss about the impact of artificial intelligence for people and transform all the society for good common with AI. Cool, thank you so much. Thank you Yannick. This is Tim, technical chief of the festival. Could you tell us a little bit what is Himera? Okay, the idea was that we wanted to provide contemporary artists with deep learning tools, take artists that never worked with AI or deep learning or really computers much at all and see if we could actually make these tools creative. As an engineer when you play with GPT-2 or 3 or J, you think this is great, it creates fantastic tests, this is so funny, but does it actually work with people who are, you know, as professionals to be creative and that's what we wanted to find out. We had the opportunity to take the whole multimodal set of networks that we have nowadays, so you can do the text generation, also image generation using clip and diffusion models and you have music generation with tube box. So we wanted to bring all these together and connect them as much as possible into a single entity and provide it to the artists in a way that wouldn't look like, say, a collab would be something they could relate to and interact with. So you've made a discord bot. Yes, it's fantastic. It's pretty cool. I'm so proud. So there is clip guided diffusion, which we've seen in the images. There is also a text model. Can you speak a bit about how the text model comes to be because the artists have also told me that it learns over time and so on, which is not typical for if I just use GPT-3 every prompt is independent. Right. Initially we thought we'd start with GPT-3, the DaVinci model, because we needed some kind of data set to bootstrap the conversation model because if you try GPT-G or GPT-2 as a conversation model out of the box, you don't really get anywhere. You need somehow to give it enough data to be able to with all conversations properly. We did a backstory and a prompt bootstrap and that got them talking with GPT-3. Then after a few days, we had enough data to train GPT-G and fortunately Hugging Face had this model integrated into their tool set around the same time. So it's actually quite straightforward. And then every day we collect the data set from the artists, so the conversations, the generations they've done, plus any data sets that uploaded via the discord bots that we bring together and integrate into the overnight training. And so the trick is because these data sets are quite small, you want to fine tune really likely with a low learning rate and also not too many epochs. So 10, 15 epochs, you get enough impregnation of the data set into the model, but not too much so that it memorizes really everything strongly. I was surprised by the breadth of stuff you got out of these models. There is music, there's pictures, there's poems, there's also wallpaper designs. Yeah, it's pretty cool to see just how much stuff people can get out of what to us are language models or convolutional nets or something like this. This is Jonathan from the festival. Die is a non-humanoid artificial intelligence robot. Although I don't really like the term artificial intelligence, it's more a machine that can learn. How it works is it has an actor critic. So the actor tries things. So basically you can activate the motors. There are nine motors, one for each wheel. And these wheels are a bit special because they're omnidirectional wheels because we chose to put it on three wheels, on three axles. So one of the wheels needs to be able to roll freely in some directions while the others track it. Another three motors for the axles. So the cube can move along the axles and with the wheels. So the cube can move along these things. Yeah, exactly. Okay. So it's got a bunch of controllers, like a central controller, which is an NVIDIA Jetson Xavier. And then it's got a bunch of small Jetson Nanos to do for the cameras. It's got six cameras, one on each side. So we really made this complicated for ourselves because we wanted to make a non-humanoid robot because we thought it was more interesting and we were hoping that it would kind of prevent people from projecting onto it. So we were hoping to limit anthropomorphism. That failed. Like people project onto any shape or form or anything, especially if it moves by itself. But we also wanted to prevent it from learning directly from humans so it can see human movement. It has to sort of transpose it into its own capacity, into its own body. What do the cameras do? They see where does the image go? Right now, as it is, like we're finishing connecting that to the main AI. So right now what it does is it helps it recognize objects basically. Then it's going to be able to use that. Okay, so we were working with David Rudraff, a neuroscientist. And he's got this embodied consciousness mathematical model theory. Basically it's kind of based on Lacan's idea that you build your personality by, and I'm not going to say this very well, but you build your personality by what you perceive in the way other people look at you. It is called Lacanian Mirror. And they have a mathematical model of that. We want to be able to try and see what happens when we put that into Dai's AI. So far we're not quite there. And now it's broken. Well yeah, that's it. I mean every time you move forward you jump back. I mean robotics is a painful business. But it's also fascinating because right now it's a small problem. These two batteries are too old and they've suffered a bit. And they've over discharged and they've inverted their polarity, which I guess they could have caught fire they didn't. So now I just need to replace those two and it'll be back on its wheels. So the actor critic works like this. It's got the actor who tries activating all of the motors and the critic which encourages it or discourages it to continue in that direction. As we wanted it to learn its own movements by itself, we didn't want to give it directions like say, okay when we tested it we turned it on and we said like, we just wrote a short script to reward a circle of three meters diameter. And really quickly it managed to learn how to do an almost perfect circle with it. And it's quite complicated with the three wheels. If you try remote controlling it yourself it's super difficult to make it go straight at all. We figured out that it worked and we wanted to give it the most basic rewards that you could to encourage it to discover. So we chose angular displacement. We thought that's great. Everything's in angular displacement in this model. When the cube moves up and down it's in angular displacement. When the wheels are activated it's in angular displacement. Seems fine. We were talking for the first show and actually nothing happened. So I was talking for like two and a half minutes. It was actually using raspberry pies for everything at the time so it was really slow to boot and a bit slow to move. But that's the thing, the technology has been moving so quickly that now it's actually got powerful brains and stuff. Anyway, here was I talking to people saying, probably something's happening. There's maybe electricity flowing but not enough and something will activate soon. And after two and a half minutes, like the longest two and a half minutes of my existence, suddenly one of these wheels just went... And everybody was like, wow. You know, that was really funny because it's like when you see a kid walk for the first time everybody's amazed but it's just, you know, it's just not falling basically, falling and catching yourself. But suddenly you've learned something new. And do you plan to have it interact with humans like with the cameras and the sonar or... Yeah, that's what we're trying to get to right now. I mean, as it is, it can do movements so it can explore space and explore its movements in the new space. I mean, it's really interesting to see what happens when it's on different surfaces. When you bring it to a new space, if it's a carpet, then it's got lots of grip and it needs... Or maybe the carpet bundles up and it needs to add loads of power. So when it gets onto a slippier floor, the wheels spin but really quickly actually it adapts to that. This is Clea. Clea is one of the artists here who worked with Chimera. Yeah, that's the name. Chimera is a language model retrained every night, as I understand. I think so. So you can input stuff back into the AI. Yes. Okay. There's also an image. I think this is clip guided diffusion that makes these images. This is also Chimera but I don't have the technical... We have the two things. One does language and one does language to pictures. Right. Yes. So the language is both chatting and generating text. It can do both. I struggled a lot. How come? I think for the chatting, it soon came to a kind of end or limits after which I didn't really know what to do or how to interact anymore and I would reset it all the time. Yeah. I would just spend my time resetting Chimera. And they get a bit... Like this, they get a bit repetitive, right? And a bit predictable. Yes. But what I did is that I gave Chimera a text I wrote five years ago about the character I invented and the structure of this text is very repetitive. So then Chimera could really produce more text with my character which was at the beginning quite good. Really could have been written by me. And I don't know why after two or three days it became really, really bad. The thing is with Chimera, she keeps or she or whatever... I call her she because in French Chimera is feminine. Okay. Yeah, the thing is that she keeps generating dialogues probably because we interact with her. Yeah. Via dialogue. Yeah. My texts really don't have dialogues. I see. She starts by really understanding what I want or I mean pretend that she understands what I want and then after a while she just invents dialogues. It's really not what I would have written. So that's why I invented this Psychobot which is the psychologist robot my character has which will be featuring here when we make the labima work. Can people interact with your psychologist in any way? It might happen. For the moment it's only my character who interacts with it and I'm not sure yet how my character really interacts with it. Okay. So you don't know what's going to happen? No. You know there was a story a few weeks ago where people built therapists based on this technology and one of the therapists told one of the patients to kill themselves. That's actually what happened when I really used it as a real psychologist. Okay. And I said, well, I pretended I was so sad and I was really depressed and I'm asking if it could help me. Yeah. And after a while, yeah, it just said, okay, then I think the best way is to kill yourself. And that's where I realized I should use it another way. Otherwise this would happen all the time. It's like a real therapist. They always try to get you to solve your own problems, right? Oh, okay. It's possessed. I found that concentrating on the negative aspects of life can be helpful for feeling better. This seems very counter to. And would it do that often that it switches topics? Okay. It can learn from itself. Wow. And all goes your character. And so the therapist would know about your character. What's up with the dresses? So this is Maria's project. So Maria's apparel. And she created an opera. So they designed all the opera and the clothes and the costumes and the lyrics for the opera together. And so that's the picture, pictures generated by Kimera. And these are wallpapers. So these are wallpapers. Generated by. Generated by Kimera, which I used for my videos. People love flowers on their wallpapers. Well, did you say? Yeah, I always said flower, flower pots on the wallpaper. This is very artsy, I have to say. This is, you know, on YouTube, we cut at least every three and a half seconds or so because people have no attention span. All the episodes are very boring. They last between three and four minutes and nothing happens except for background changing. It could, it could, you know, ASMR. Yeah, exactly. This is the source of inspiration for my work, actually. What's up with the hanging phone? So it's only to read it better. And this here is, Tim said, it's a stream of consciousness. Yes, and I have no idea exactly what this is, something I haven't worked on. So I think these might be images that were generated by Kimera morphing into other images. Or it's just a process of one image being created. All in all, I spent three days at the AIA festival. I was part of five different panels, and it was pretty intense, but it was also pretty cool. I'm not an artsy person at all. It gave me a bit of an insight into how people outside of academia outside of the field could make use of AI in the near future. It seems like these new generative models can be really cool as creative assistants to artists and anyone having to do creative work. So with all of that, I got myself on the train home. I hope you enjoyed this little trip report, and I'll see you next video. Thank you so much to the organizers of the AIA festival for inviting me and for providing me with such a cool experience.
 Hello and welcome to beautiful Geneva.
 It's such a shame this city speaks French.
 I'm here at the AIIA festival, a crossover between AI and arts and creativity.
 And yeah, it's cool to attend in-person events again.
 And it's especially cool that they are inside the borders of the country I happen to be
 in.
 Even if it's in kind of the part of the country that we don't regularly go to.
 For those of you who don't know, Geneva is at the very, very tip of Switzerland.
 Switzerland looks kind of like a pig and Geneva is the tail end of the pig.
 Though I like to think of it as sticking a little middle finger out to France.
 The AIIA festival is a festival that brings together AI and art.
 It consists of things like exhibitions, artists' performances, discussion panels of which I
 was invited to some to speak even as a technical expert on AI.
 The festival largely revolves around an AI called Chimera or Chimera that has been especially
 created for the artists to work with.
 Chimera is an integration of language models, image models and audio models.
 And the artists can interact with it via a nice little Discord chatbot.
 I was pretty excited to go there to be invited and to see what's going on in the world that's
 outside of my usual habitat.
 Automated defense.
 This is Laura, the I think chief organizer.
 The team.
 Actual making stuff happen at the festival, not just programming or art.
 One of them.
 Just one of them.
 Nice.
 So what is the festival all about?
 If you had to summarize it.
 Okay, the festival is about how to understand artificial intelligence with the way of art
 and how to democratize the comprehension of impact of artificial intelligence for all
 people.
 You have artists here, you have kids, camps, we had speeches, we had panels and so on.
 Is there a theme, an overall theme that pulls through all of it?
 For all of that, the festival is organized by Impact AI Foundation.
 And for us, what is important is to see how artificial intelligence impact the workflow
 of work environment and how it impacts and transforms the work.
 And for that we are thinking if you take the way of art, it's more easy to understand
 what is the impact for me.
 If I can see an artist work with AI, what means for me if I don't be an artist but I
 work, if they can work with AI, how can I do that too?
 And to go away from fear of AI and to have the empowerment with these technologies.
 So this is, we're here in Geneva and it's not over now, right?
 Until when can people come and visit the exhibits?
 It's not over, it's the beginning.
 The festival is continuous until 31 of October and it's the first edition next year, same
 time, same place probably.
 We have the second edition and we will have in probably five or six years this type of
 festival in all parts of the world to discuss about the impact of artificial intelligence
 for people and transform all the society for good common with AI.
 Cool, thank you so much.
 Thank you Yannick.
 This is Tim, technical chief of the festival.
 Could you tell us a little bit what is Himera?
 Okay, the idea was that we wanted to provide contemporary artists with deep learning tools,
 take artists that never worked with AI or deep learning or really computers much at
 all and see if we could actually make these tools creative.
 As an engineer when you play with GPT-2 or 3 or J, you think this is great, it creates
 fantastic tests, this is so funny, but does it actually work with people who are, you
 know, as professionals to be creative and that's what we wanted to find out.
 We had the opportunity to take the whole multimodal set of networks that we have nowadays, so
 you can do the text generation, also image generation using clip and diffusion models
 and you have music generation with tube box.
 So we wanted to bring all these together and connect them as much as possible into a single
 entity and provide it to the artists in a way that wouldn't look like, say, a collab
 would be something they could relate to and interact with.
 So you've made a discord bot.
 Yes, it's fantastic.
 It's pretty cool.
 I'm so proud.
 So there is clip guided diffusion, which we've seen in the images.
 There is also a text model.
 Can you speak a bit about how the text model comes to be because the artists have also
 told me that it learns over time and so on, which is not typical for if I just use GPT-3
 every prompt is independent.
 Right.
 Initially we thought we'd start with GPT-3, the DaVinci model, because we needed some
 kind of data set to bootstrap the conversation model because if you try GPT-G or GPT-2 as
 a conversation model out of the box, you don't really get anywhere.
 You need somehow to give it enough data to be able to with all conversations properly.
 We did a backstory and a prompt bootstrap and that got them talking with GPT-3.
 Then after a few days, we had enough data to train GPT-G and fortunately Hugging Face
 had this model integrated into their tool set around the same time.
 So it's actually quite straightforward.
 And then every day we collect the data set from the artists, so the conversations, the
 generations they've done, plus any data sets that uploaded via the discord bots that we
 bring together and integrate into the overnight training.
 And so the trick is because these data sets are quite small, you want to fine tune really
 likely with a low learning rate and also not too many epochs.
 So 10, 15 epochs, you get enough impregnation of the data set into the model, but not too
 much so that it memorizes really everything strongly.
 I was surprised by the breadth of stuff you got out of these models.
 There is music, there's pictures, there's poems, there's also wallpaper designs.
 Yeah, it's pretty cool to see just how much stuff people can get out of what to us are
 language models or convolutional nets or something like this.
 This is Jonathan from the festival.
 Die is a non-humanoid artificial intelligence robot.
 Although I don't really like the term artificial intelligence, it's more a machine that can
 learn.
 How it works is it has an actor critic.
 So the actor tries things.
 So basically you can activate the motors.
 There are nine motors, one for each wheel.
 And these wheels are a bit special because they're omnidirectional wheels because we
 chose to put it on three wheels, on three axles.
 So one of the wheels needs to be able to roll freely in some directions while the others
 track it.
 Another three motors for the axles.
 So the cube can move along the axles and with the wheels.
 So the cube can move along these things.
 Yeah, exactly.
 Okay.
 So it's got a bunch of controllers, like a central controller, which is an NVIDIA Jetson
 Xavier.
 And then it's got a bunch of small Jetson Nanos to do for the cameras.
 It's got six cameras, one on each side.
 So we really made this complicated for ourselves because we wanted to make a non-humanoid robot
 because we thought it was more interesting and we were hoping that it would kind of prevent
 people from projecting onto it.
 So we were hoping to limit anthropomorphism.
 That failed.
 Like people project onto any shape or form or anything, especially if it moves by itself.
 But we also wanted to prevent it from learning directly from humans so it can see human movement.
 It has to sort of transpose it into its own capacity, into its own body.
 What do the cameras do?
 They see where does the image go?
 Right now, as it is, like we're finishing connecting that to the main AI.
 So right now what it does is it helps it recognize objects basically.
 Then it's going to be able to use that.
 Okay, so we were working with David Rudraff, a neuroscientist.
 And he's got this embodied consciousness mathematical model theory.
 Basically it's kind of based on Lacan's idea that you build your personality by, and I'm
 not going to say this very well, but you build your personality by what you perceive in the
 way other people look at you.
 It is called Lacanian Mirror.
 And they have a mathematical model of that.
 We want to be able to try and see what happens when we put that into Dai's AI.
 So far we're not quite there.
 And now it's broken.
 Well yeah, that's it.
 I mean every time you move forward you jump back.
 I mean robotics is a painful business.
 But it's also fascinating because right now it's a small problem.
 These two batteries are too old and they've suffered a bit.
 And they've over discharged and they've inverted their polarity, which I guess they could have
 caught fire they didn't.
 So now I just need to replace those two and it'll be back on its wheels.
 So the actor critic works like this.
 It's got the actor who tries activating all of the motors and the critic which encourages
 it or discourages it to continue in that direction.
 As we wanted it to learn its own movements by itself, we didn't want to give it directions
 like say, okay when we tested it we turned it on and we said like, we just wrote a short
 script to reward a circle of three meters diameter.
 And really quickly it managed to learn how to do an almost perfect circle with it.
 And it's quite complicated with the three wheels.
 If you try remote controlling it yourself it's super difficult to make it go straight
 at all.
 We figured out that it worked and we wanted to give it the most basic rewards that you
 could to encourage it to discover.
 So we chose angular displacement.
 We thought that's great.
 Everything's in angular displacement in this model.
 When the cube moves up and down it's in angular displacement.
 When the wheels are activated it's in angular displacement.
 Seems fine.
 We were talking for the first show and actually nothing happened.
 So I was talking for like two and a half minutes.
 It was actually using raspberry pies for everything at the time so it was really slow to boot
 and a bit slow to move.
 But that's the thing, the technology has been moving so quickly that now it's actually got
 powerful brains and stuff.
 Anyway, here was I talking to people saying, probably something's happening.
 There's maybe electricity flowing but not enough and something will activate soon.
 And after two and a half minutes, like the longest two and a half minutes of my existence,
 suddenly one of these wheels just went...
 And everybody was like, wow.
 You know, that was really funny because it's like when you see a kid walk for the first
 time everybody's amazed but it's just, you know, it's just not falling basically, falling
 and catching yourself.
 But suddenly you've learned something new.
 And do you plan to have it interact with humans like with the cameras and the sonar or...
 Yeah, that's what we're trying to get to right now.
 I mean, as it is, it can do movements so it can explore space and explore its movements
 in the new space.
 I mean, it's really interesting to see what happens when it's on different surfaces.
 When you bring it to a new space, if it's a carpet, then it's got lots of grip and it
 needs...
 Or maybe the carpet bundles up and it needs to add loads of power.
 So when it gets onto a slippier floor, the wheels spin but really quickly actually it
 adapts to that.
 This is Clea.
 Clea is one of the artists here who worked with Chimera.
 Yeah, that's the name.
 Chimera is a language model retrained every night, as I understand.
 I think so.
 So you can input stuff back into the AI.
 Yes.
 Okay.
 There's also an image.
 I think this is clip guided diffusion that makes these images.
 This is also Chimera but I don't have the technical...
 We have the two things.
 One does language and one does language to pictures.
 Right.
 Yes.
 So the language is both chatting and generating text.
 It can do both.
 I struggled a lot.
 How come?
 I think for the chatting, it soon came to a kind of end or limits after which I didn't
 really know what to do or how to interact anymore and I would reset it all the time.
 Yeah.
 I would just spend my time resetting Chimera.
 And they get a bit...
 Like this, they get a bit repetitive, right?
 And a bit predictable.
 Yes.
 But what I did is that I gave Chimera a text I wrote five years ago about the character
 I invented and the structure of this text is very repetitive.
 So then Chimera could really produce more text with my character which was at the beginning
 quite good.
 Really could have been written by me.
 And I don't know why after two or three days it became really, really bad.
 The thing is with Chimera, she keeps or she or whatever...
 I call her she because in French Chimera is feminine.
 Okay.
 Yeah, the thing is that she keeps generating dialogues probably because we interact with
 her.
 Yeah.
 Via dialogue.
 Yeah.
 My texts really don't have dialogues.
 I see.
 She starts by really understanding what I want or I mean pretend that she understands what
 I want and then after a while she just invents dialogues.
 It's really not what I would have written.
 So that's why I invented this Psychobot which is the psychologist robot my character has
 which will be featuring here when we make the labima work.
 Can people interact with your psychologist in any way?
 It might happen.
 For the moment it's only my character who interacts with it and I'm not sure yet how
 my character really interacts with it.
 Okay.
 So you don't know what's going to happen?
 No.
 You know there was a story a few weeks ago where people built therapists based on this
 technology and one of the therapists told one of the patients to kill themselves.
 That's actually what happened when I really used it as a real psychologist.
 Okay.
 And I said, well, I pretended I was so sad and I was really depressed and I'm asking
 if it could help me.
 Yeah.
 And after a while, yeah, it just said, okay, then I think the best way is to kill yourself.
 And that's where I realized I should use it another way.
 Otherwise this would happen all the time.
 It's like a real therapist.
 They always try to get you to solve your own problems, right?
 Oh, okay.
 It's possessed.
 I found that concentrating on the negative aspects of life can be helpful for feeling
 better.
 This seems very counter to.
 And would it do that often that it switches topics?
 Okay.
 It can learn from itself.
 Wow.
 And all goes your character.
 And so the therapist would know about your character.
 What's up with the dresses?
 So this is Maria's project.
 So Maria's apparel.
 And she created an opera.
 So they designed all the opera and the clothes and the costumes and the lyrics for the opera
 together.
 And so that's the picture, pictures generated by Kimera.
 And these are wallpapers.
 So these are wallpapers.
 Generated by.
 Generated by Kimera, which I used for my videos.
 People love flowers on their wallpapers.
 Well, did you say?
 Yeah, I always said flower, flower pots on the wallpaper.
 This is very artsy, I have to say.
 This is, you know, on YouTube, we cut at least every three and a half seconds or so because
 people have no attention span.
 All the episodes are very boring.
 They last between three and four minutes and nothing happens except for background changing.
 It could, it could, you know, ASMR.
 Yeah, exactly.
 This is the source of inspiration for my work, actually.
 What's up with the hanging phone?
 So it's only to read it better.
 And this here is, Tim said, it's a stream of consciousness.
 Yes, and I have no idea exactly what this is, something I haven't worked on.
 So I think these might be images that were generated by Kimera morphing into other images.
 Or it's just a process of one image being created.
 All in all, I spent three days at the AIA festival.
 I was part of five different panels, and it was pretty intense, but it was also pretty
 cool.
 I'm not an artsy person at all.
 It gave me a bit of an insight into how people outside of academia outside of the field could
 make use of AI in the near future.
 It seems like these new generative models can be really cool as creative assistants
 to artists and anyone having to do creative work.
 So with all of that, I got myself on the train home.
 I hope you enjoyed this little trip report, and I'll see you next video.
 Thank you so much to the organizers of the AIA festival for inviting me and for providing
 me with such a cool experience.