 This is Nintendo's first ever appearance at an auto show. This idea came about because we wanted to find a way to show Mario Kart in 3D. As we thought about how to bring it to the real world, there was only one company that could do it, and that was West Coast Customs. We took the digital that's on the screen and created a reality. Nothing is impossible for that team and it really fits what we're trying to do. We built a full-size Mario Kart and a full-size Bumblebee, which is amazing. It's got the big wheels, it's got the yellow hubcaps on it, it's got the paint scheme to match, it's got the seat with the bolts in it, and then the back exhaust that's coming out, and then the hang glider on it. I mean, if you took that Mario Kart and you took it out of the video game and you put it in front of you, that's what's right here. When I saw the karts, I put out a big, woo-hoo! It's fabulous, I was behind the wheel, it handles great, it's a great kart and it's a fantastic game.
 This is Nintendo's first ever appearance at an auto show.
 This idea came about because we wanted to find a way to show Mario Kart in 3D.
 As we thought about how to bring it to the real world, there was only one company that could do it, and that was West Coast Customs.
 We took the digital that's on the screen and created a reality.
 Nothing is impossible for that team and it really fits what we're trying to do.
 We built a full-size Mario Kart and a full-size Bumblebee, which is amazing.
 It's got the big wheels, it's got the yellow hubcaps on it, it's got the paint scheme to match, it's got the seat with the bolts in it,
 and then the back exhaust that's coming out, and then the hang glider on it.
 I mean, if you took that Mario Kart and you took it out of the video game and you put it in front of you, that's what's right here.
 When I saw the karts, I put out a big, woo-hoo! It's fabulous, I was behind the wheel, it handles great, it's a great kart and it's a fantastic game.