 So we're here in San Jose, California, just after the end of Apple's WWDC 2018 developers keynote, and you know what? This was the most Google keynote that Apple has ever presented. What do I mean by that? Apple announced a ton of stuff that is almost exactly like what Google announced at Google I.O. last month, like feature for feature the same thing. What I wanna do is I wanna look at all the features that both Apple and Google announced in the past couple of months and compare them and see how Google does it Google's way and Apple does it Apple's way. But you know, one thing was the same. Usually Apple gives you a clear overarching theme at its keynotes, you sort of get a narrative thread, but this time they just like announce a bunch of stuff, which is exactly what Google does at its keynotes. Even though this was the most Google-y Apple keynote in quite a while, trust me, Apple is still Apple. All right, so we're back in the studio, and honestly there's a lot of stuff we could go through, and I wanna just jump through really rapid fire in a few of them just to get started. And, well here, just do this so you can look at some stuff here. Okay, so the first thing is this time all spent stuff. Apple calls it screen time, Google calls it digital well-being, but it's basically an app that lets you see how much time you're using on all the apps on your phone, and it's very, very similar. Another thing that's very, very similar, oh my God, I think they might have fixed notifications in iOS. I'm so excited. We made a video about this before, but you can now group notifications and you can turn off notifications directly from the notification without digging into settings. And now the last thing I wanna do just really quick is Apple Photos, and yo, it is a straight rip of Google Photos. They have these exact same features. They've got this For You section where it's like the Google Assistant section where it magically creates fun little things with your pictures. They have advanced search that lets you look inside the photos and string chains of different searches together, and they have suggested sharing where it looks at who's in the photos and suggests that you make a shared album with those people, just like Google Photos does. But the difference is Apple Photos, when you make those shared albums, they're end-to-end encrypted. They don't depend on Apple looking at it in the cloud, where Google Photos, you know, Google puts their stuff in the cloud. Now, Apple's end-to-end encryption is the big story here. It's the main thing that they do differently than the way Google does it. And that difference becomes really important throughout this entire story. Another really good example of it is shared augmented reality. Both companies announced that you could have a shared augmented reality experience among multiple devices. Google's is cross-platform. Apple's isn't. And you know what? Rather than me talk about it, this is the one thing we got to try at WWDC, so let's take a look at it. We've joined the game that's being hosted over there. Now you can see the whole table. What's interesting about this is us having this shared AR experience is happening all locally. This is all just getting done directly over Wi-Fi, so all the data about the position of all these things, I see it, he sees it, he sees it. It's all happening without having to go up to the cloud, which is different than the way Google does it. They use this thing called cloud anchors, which syncs it up to the cloud and then back down again. Apple's also really good at recognizing that this object and that object, these two iPads, they both know that this table is here and that this is a shared world. And so when I send something over to this guy, he's learning how to do it. I'm just gonna dunk on him right now by going at him. Okay, so I really hope that Viren and Felicia chose to show you the cut where I won that game because I lost most of those games. True story, when you lose a game, the word victory is spelled backwards because it's a shared augmented reality and it actually has the right perspectives. Anyway, what I really wanna talk to you guys about are two features that I think are the most important things that Apple announced at WWDC. The first is this new shortcuts feature. And it's very similar to what's on Android P, which is called actions and slices. So an app's function breaks out of the app into the rest of the operating system, either in search or the widget panel or whatever. Now, the way Apple does it is you actually set it up yourself it's more configuration. The way Android P does it is you just have to trust Google is gonna just know everything and figure it out for you. They're very similar, but the Apple way, it's more configured, it's more local. The Google way, you just have to trust Google. But the most important thing, the biggest news out of WWDC by far, in my opinion, is this new paradigm for the way apps are gonna work on Mac OS in the future. This was actually my favorite moment of the keynote when Craig Federighi was up there and he asked, are we finally gonna merge Mac OS and iOS? And his answer was no. No. No. It's gonna be something much more complicated and frankly much more interesting. But before we get into that, I wanna talk about how Google does this because they've already done this move. They have taken Android apps and put them on Chrome OS. But Google did it in a super Googly way. They released a pretty janky beta that literally just took a phone app and slapped it on the desktop. And Chromebooks have touch screens so you could scroll or whatever, but it worked with mouse clicking. And they just put that out in the world and let people mess around with it. And then over time, as they evolve the operating system, they're slowly evolving Android apps. So eventually you're gonna be able to do window resizing and have proper windowing and all the rest of the stuff. But that Google way of just like, screw it, put it out there and see how people react to it and we'll fix it once it's out there is not the way Apple wants to work. Here's how Apple is doing it. So iOS and Mac OS both have the same Unix underpinnings, right? But they have different ways to build the user interfaces. And so what Apple is doing is it's taking the user interface builder for iOS and it's adding it into Mac OS. It's called UI Kit. And so you can take a bunch of stuff that you've done to build your iOS app, do some tweaking in apps developer platform, it's called Xcode, and then it'll turn into a Mac app that feels like a Mac app where you can resize the windows and it has proper scrolling and it doesn't work with touch screens because Macs don't have touch screens. I'm a little bit nervous. I played around with the Home app, which basically felt like an iPad app just put on the Mac screen. You could resize the windows and that was great, but it just, I really wanted to touch the buttons because it was a button interface that was designed for a touch screen. But here's the bottom line. Having mobile apps on a desktop operating system is surprisingly great. Even in those early janky Chrome OS betas with Android apps, it was surprisingly useful to just have a little Instagram app or a little to-do app instead of a full-blown desktop app or a web app in a container or electron thing. There's just literally millions and millions and millions of them for iOS and I would love to see some of those hit Mac OS. Okay, so what did we learn? Well, we learned a bunch of stuff about Google. They do Google things in very Google-y ways. They release stuff before it's ready for developers to screw around with it and fix it and they figure it out over time. They ask you to trust the Google Assistant a lot. Everything goes up to the cloud. Google analyzes it with their machine learning algorithms or whatever. You don't have to do as much configuration, which I like. It's actually a little bit simpler than Apple's way, but in order for all that stuff to work, you have to give the Google Assistant a ton of access to your data and information. Now, the Apple way, very different. You have to do a little bit more configuration, especially with the shortcut stuff. And while I love that that gives me as the user more control, I'm not sure I need that much control or I'm not sure I wanna take the time to set all that stuff up. Of course, the other Apple thing to do is keep everything end-to-end encrypted so that nobody can see your stuff except you and the people you might happen to share it with. This is why I'm really excited to see what happens when iOS 12 and Mojave come out this fall, because we'll be able to compare those two approaches. Except, no we can't, because the most important difference between these two companies is that when iOS says that they're gonna ship a new version of an operating system, it goes out to millions and millions of customers and they all get to upgrade right away. Whereas with Android P, not so much. A tiny sliver of people get the latest version of Android and everybody else has to wait a really long time. So the big difference between these two approaches is honestly, Apple ships. The worm is turned in this Apple. Even though this is a really Google keynote, the Apple doesn't fall far from the tree. We're gonna be making these videos a lot more because an Apple a day keeps the Google away. Those are the variables that we'll go into
 So we're here in San Jose, California,
 just after the end of Apple's WWDC 2018 developers keynote,
 and you know what?
 This was the most Google keynote
 that Apple has ever presented.
 What do I mean by that?
 Apple announced a ton of stuff
 that is almost exactly like what Google announced
 at Google I.O. last month,
 like feature for feature the same thing.
 What I wanna do is I wanna look at all the features
 that both Apple and Google announced
 in the past couple of months and compare them
 and see how Google does it Google's way
 and Apple does it Apple's way.
 But you know, one thing was the same.
 Usually Apple gives you a clear overarching theme
 at its keynotes, you sort of get a narrative thread,
 but this time they just like announce a bunch of stuff,
 which is exactly what Google does at its keynotes.
 Even though this was the most Google-y Apple keynote
 in quite a while, trust me, Apple is still Apple.
 All right, so we're back in the studio,
 and honestly there's a lot of stuff we could go through,
 and I wanna just jump through really rapid fire
 in a few of them just to get started.
 And, well here, just do this
 so you can look at some stuff here.
 Okay, so the first thing is this time all spent stuff.
 Apple calls it screen time,
 Google calls it digital well-being,
 but it's basically an app that lets you see
 how much time you're using on all the apps on your phone,
 and it's very, very similar.
 Another thing that's very, very similar,
 oh my God, I think they might have fixed
 notifications in iOS.
 I'm so excited.
 We made a video about this before,
 but you can now group notifications
 and you can turn off notifications
 directly from the notification
 without digging into settings.
 And now the last thing I wanna do just really quick
 is Apple Photos, and yo,
 it is a straight rip of Google Photos.
 They have these exact same features.
 They've got this For You section
 where it's like the Google Assistant section
 where it magically creates fun little things
 with your pictures.
 They have advanced search that lets you look
 inside the photos and string chains
 of different searches together,
 and they have suggested sharing
 where it looks at who's in the photos
 and suggests that you make a shared album with those people,
 just like Google Photos does.
 But the difference is Apple Photos,
 when you make those shared albums,
 they're end-to-end encrypted.
 They don't depend on Apple looking at it in the cloud,
 where Google Photos, you know,
 Google puts their stuff in the cloud.
 Now, Apple's end-to-end encryption
 is the big story here.
 It's the main thing that they do differently
 than the way Google does it.
 And that difference becomes really important
 throughout this entire story.
 Another really good example of it
 is shared augmented reality.
 Both companies announced that you could have
 a shared augmented reality experience
 among multiple devices.
 Google's is cross-platform.
 Apple's isn't.
 And you know what?
 Rather than me talk about it,
 this is the one thing we got to try at WWDC,
 so let's take a look at it.
 We've joined the game that's being hosted over there.
 Now you can see the whole table.
 What's interesting about this is
 us having this shared AR experience
 is happening all locally.
 This is all just getting done directly over Wi-Fi,
 so all the data about the position of all these things,
 I see it, he sees it, he sees it.
 It's all happening without having to go up to the cloud,
 which is different than the way Google does it.
 They use this thing called cloud anchors,
 which syncs it up to the cloud and then back down again.
 Apple's also really good at recognizing
 that this object and that object,
 these two iPads, they both know that this table is here
 and that this is a shared world.
 And so when I send something over to this guy,
 he's learning how to do it.
 I'm just gonna dunk on him right now by going at him.
 Okay, so I really hope that Viren and Felicia
 chose to show you the cut where I won that game
 because I lost most of those games.
 True story, when you lose a game,
 the word victory is spelled backwards
 because it's a shared augmented reality
 and it actually has the right perspectives.
 Anyway, what I really wanna talk to you guys about
 are two features that I think are the most important things
 that Apple announced at WWDC.
 The first is this new shortcuts feature.
 And it's very similar to what's on Android P,
 which is called actions and slices.
 So an app's function breaks out of the app
 into the rest of the operating system,
 either in search or the widget panel or whatever.
 Now, the way Apple does it is you actually set it up yourself
 it's more configuration.
 The way Android P does it is you just have to trust Google
 is gonna just know everything and figure it out for you.
 They're very similar, but the Apple way,
 it's more configured, it's more local.
 The Google way, you just have to trust Google.
 But the most important thing,
 the biggest news out of WWDC by far, in my opinion,
 is this new paradigm for the way apps are gonna work
 on Mac OS in the future.
 This was actually my favorite moment of the keynote
 when Craig Federighi was up there and he asked,
 are we finally gonna merge Mac OS and iOS?
 And his answer was no.
 No.
 No.
 It's gonna be something much more complicated
 and frankly much more interesting.
 But before we get into that,
 I wanna talk about how Google does this
 because they've already done this move.
 They have taken Android apps and put them on Chrome OS.
 But Google did it in a super Googly way.
 They released a pretty janky beta
 that literally just took a phone app
 and slapped it on the desktop.
 And Chromebooks have touch screens
 so you could scroll or whatever,
 but it worked with mouse clicking.
 And they just put that out in the world
 and let people mess around with it.
 And then over time, as they evolve the operating system,
 they're slowly evolving Android apps.
 So eventually you're gonna be able to do window resizing
 and have proper windowing and all the rest of the stuff.
 But that Google way of just like, screw it,
 put it out there and see how people react to it
 and we'll fix it once it's out there
 is not the way Apple wants to work.
 Here's how Apple is doing it.
 So iOS and Mac OS both have the same
 Unix underpinnings, right?
 But they have different ways to build the user interfaces.
 And so what Apple is doing is it's taking
 the user interface builder for iOS
 and it's adding it into Mac OS.
 It's called UI Kit.
 And so you can take a bunch of stuff that you've done
 to build your iOS app, do some tweaking
 in apps developer platform, it's called Xcode,
 and then it'll turn into a Mac app
 that feels like a Mac app where you can resize the windows
 and it has proper scrolling
 and it doesn't work with touch screens
 because Macs don't have touch screens.
 I'm a little bit nervous.
 I played around with the Home app,
 which basically felt like an iPad app
 just put on the Mac screen.
 You could resize the windows and that was great,
 but it just, I really wanted to touch the buttons
 because it was a button interface
 that was designed for a touch screen.
 But here's the bottom line.
 Having mobile apps on a desktop operating system
 is surprisingly great.
 Even in those early janky Chrome OS betas
 with Android apps, it was surprisingly useful
 to just have a little Instagram app
 or a little to-do app instead of a full-blown desktop app
 or a web app in a container or electron thing.
 There's just literally millions and millions
 and millions of them for iOS
 and I would love to see some of those hit Mac OS.
 Okay, so what did we learn?
 Well, we learned a bunch of stuff about Google.
 They do Google things in very Google-y ways.
 They release stuff before it's ready
 for developers to screw around with it and fix it
 and they figure it out over time.
 They ask you to trust the Google Assistant a lot.
 Everything goes up to the cloud.
 Google analyzes it with their machine learning algorithms
 or whatever.
 You don't have to do as much configuration, which I like.
 It's actually a little bit simpler than Apple's way,
 but in order for all that stuff to work,
 you have to give the Google Assistant a ton of access
 to your data and information.
 Now, the Apple way, very different.
 You have to do a little bit more configuration,
 especially with the shortcut stuff.
 And while I love that that gives me as the user more control,
 I'm not sure I need that much control
 or I'm not sure I wanna take the time
 to set all that stuff up.
 Of course, the other Apple thing to do
 is keep everything end-to-end encrypted
 so that nobody can see your stuff except you
 and the people you might happen to share it with.
 This is why I'm really excited to see what happens
 when iOS 12 and Mojave come out this fall,
 because we'll be able to compare those two approaches.
 Except, no we can't, because the most important difference
 between these two companies is that when iOS says
 that they're gonna ship a new version
 of an operating system, it goes out to millions
 and millions of customers
 and they all get to upgrade right away.
 Whereas with Android P, not so much.
 A tiny sliver of people get the latest version of Android
 and everybody else has to wait a really long time.
 So the big difference between these two approaches
 is honestly, Apple ships.
 The worm is turned in this Apple.
 Even though this is a really Google keynote,
 the Apple doesn't fall far from the tree.
 We're gonna be making these videos a lot more
 because an Apple a day keeps the Google away.
 Those are the variables that we'll go into