 Hey, this is the iPhone XR. It's Apple's new mainstream iPhone, which starts at $750. Excuse me, are you already typing? Are you already leaving a comment about display resolution and pricing and OLEDs versus LCD? Can you just stop? We can do that later. We'll have a great time down there. For now, just hang out a second and ask yourself, how much do you really, really care about the display on a phone? I know a lot of people have questions about the XR's size, this weird not huge and not small 6.1 inches, and I'll get to that. But I'm telling you, the deciding factor between the XS and the XR is the screen. Like if you could put a dollar amount on how much you care about the screen, would that dollar amount be $250? Because that is exactly how much you need to care in order to buy an iPhone XS instead of the XR. Let me explain and then you can all do your thing. Okay, so last month I reviewed the iPhone XS and XS Max, which are Apple's new flagship phones. They have new A12 processors, edge-to-edge OLED displays, Apple's latest camera system that does Smart HDR. Essentially, everything Apple can fit into a phone. And the iPhone XR is basically the iPhone XS with a slightly worse display. That's it. That's the whole thing. It's got the same A12 Bionic processor, the same main camera with Smart HDR, the same iOS 12, but instead of that edge-to-edge OLED, there's a 6.1 inch Liquid Retina LCD. And the display is fine. It's lower resolution and pixel density than the OLEDs in new flagship phones like the XS and Galaxy S9 and Pixel 3, but if you're upgrading from a previous LCD iPhone, it's gonna look really familiar. I do think it's a little worse than previous LCD iPhones when you look at it off axis. It shifts a tiny bit pink and the brightness drops quickly, which means it can sometimes look a little shimmery, but honestly, you have to be a huge display nerd to really notice that. What you will definitely notice is the larger bezel around the entire display in Apple's notch. The notch is the same deal as the iPhone X and XS. It houses the Face ID system and the front-facing camera, but the thicker bezel is there because Apple had to fit the backlight for the LCD panel somewhere. Don't get me wrong, that bezel looks gigantic and especially silly next to the XS, but the backlight engineering is actually really clever. You don't see a lot of LCD phones with perfectly rounded corners and no chins out there, and Apple did a bunch of crazy Apple stuff here. One of the major differences between LCD and OLED screens is how they produce light. OLED pixels are their own light source, and you can turn them on and off individually. You can't do that with an LCD because there's just one backlight for the entire display. So you can round off LCD corners by shutting off the pixels, but it's super tough to get it perfect because the backlight will still shine through. But check out the XR. We literally put it under a microscope so you could see this. See how some of those pixels look smaller? That's because Apple built little apertures for the pixels around the corners to mask some of the light coming through on top of anti-aliasing the curve in software. It looks great. Is any of this necessary? No. But it's super cool and it's super Apple. All of that screen re-engineering means that Apple had to take out 3D Touch. Instead, there's something called Haptic Touch, which is a fancy way of saying long press with haptic feedback. Now, there's only two places I ever use 3D Touch on my other iPhones, and I didn't really miss it here. I use it to scroll around a text field, which works with a long press on the space bar, and turning on the camera and flashlight from the lock screen, which you can do by just holding on those buttons. Apple has the best haptic feedback in the industry, and all of this sort of feels very convincing. I did miss previewing links in Twitter and Safari, but Apple tells me that Haptic Touch will come to more and more places in iOS over time. Hopefully that gets added back in. Overall, I've always been a fan of how accurate and balanced Apple's LCDs are compared to the OLEDs on most Android phones, and the XR is definitely another Apple LCD. If you're coming from an iPhone 6, 7, 8, it's going to look very familiar. But after spending a year with the iPhone X, I'm going to tell you it's not as good as Apple's OLEDs. It doesn't have the deep black levels or infinite contrast to the iPhone XS, it doesn't support HDR or Dolby Vision video playback, and in general, that backlight means you can always see the border between the bezel and the edge of the display, even when you have a dark background. The display does have true tone, but it's always a little warmer than my XS. Again, I think you have to go really looking for some of this stuff, and if it bothers you, you can just spend more money and a better screen, which I am definitely going to do. Okay, so that's the display. What about the rest? Size-wise, the XR sits right between the old iPhone 6, 7, 8 sized phones and the bigger Plus models. Now, I have pretty big hands, so this feels like a nice size compromise, but if you've been using one of the smaller phones, the XR is definitely going to feel bigger. And it's a taller screen and a narrower body than the old Plus phones. I would definitely recommend going to the store and holding this thing before you buy it, because it's a totally new size of iPhone, and it's different than anything you might be familiar with. If you're a small phone person, you're basically going to be stuck with last year's iPhone 8 or paying more for an iPhone XS. I kind of hope Apple fixes that next year and does small and large in both models of phone. There's a glass back and aluminum border that comes in a bunch of colors. I love how mean our black review unit looks, but I got to see the other colors, and they're really nice. I like the blue and the coral the best, but the Project Red is striking, and I know people are excited about the yellow. Just keep in mind that while the screen on the XR is made of the same glass on the XS that Apple says is the most durable ever, the XR's back is not the same glass. It's the glass used on last year's iPhone X, and the back of my iPhone X shattered, even though I keep it in a case all the time. So, you know, be careful out there. The phone supports wireless charging with the same redesigned coil for faster charging as the XS, and it has IP67 water resistance, which is a little worse than the IP68 of the XS, but it's fine for the occasional splash. We've also got Apple's new wide stereo speakers, which are much louder than before, but not quite as loud as the XS Max. Around the back, there's the single wide-angle camera, which is basically the same as the iPhone XS wide-angle. This is our third shot at reviewing Apple's new smart HDR camera system after the iPhone XS review and the Pixel 3 review, and we wanted to do something a little bit different. So Verge video producer Maria Abdulkoff and I ran around Brooklyn and took a bunch of photos that look a lot like what you'd see every day on Instagram using the Pixel 3 and the iPhone XR. And while I think Apple's smart HDR still isn't quite as good as the Pixel 3, I think I finally understand what Apple's trying to do. It flattens highlights and lifts shadows so aggressively that everything looks evenly lit, and that can sometimes reduce detail and make photos look a little bit artificial. Here's a good example of the iPhone doing better than the Pixel, shooting out over the waterfront. These photos both look really good, and even quite similar at a glance, but the iPhone is a little bit warmer and all those shadows by the fountain and in the skyline have been lifted, resulting in a less contrasty image with more detail. The Pixel 3 is more dramatic, but the iPhone XR is more even. But Apple's smart HDR doesn't always get it right. This photo of Maria against a bright backlight would be challenging for any camera, and you can see how the iPhone XR brought down the highlights in the background, lifted the shadows on Maria's face, and warmed everything up while the Pixel exposed Maria correctly and let the background highlights blow out way more naturally. The Pixel also captured more detail on Maria's face. I much prefer the Pixel here. It's the same thing with selfies. The iPhone brought up the shadows so much that it made the black jacket turn gray. It almost looks like we shot this photo with a fill flash, and there's far less detail on Maria's face. Again, I really prefer the contrasty look of the Pixel 3 photo. There was a bunch of controversy around the front camera on the iPhone XS, which people claimed was smoothing out and beautifying skin, but Apple tells me that was all a bug, and that iOS 12.1 will improve selfies on the XR and XS by picking a sharper base frame instead of a blurry or long exposure. I don't have iOS 12.1 yet, so we'll just have to see how it works out. Okay, here's a really hard one. Low light with weird lighting in a bar. I think most people will prefer the iPhone here, but it also doesn't actually look like reality. The iPhone found Maria's face, exposed it correctly with the right skin tone, and then flattened all the highlights and lifted all the shadows to make the scene look even. Again, it almost looks like we brought lights to the bar and lit the photo. The Pixel 3, on the other hand, does a much better job of capturing the strange red light in this room, even if the photo is a lot darker and weirder. Now, do you want a photo that's more accurate to reality or more pleasant to look at? I cannot tell you. It's a really subjective decision. The XR only has a single lens on the back, and I'm just gonna come out and say that I don't miss having the second lens from the XS at all. I never really took zoom photos with the XS, and the XR's single lens portrait mode is actually really good. In fact, I prefer the XR's portrait mode to the XS because shooting using the brighter, wide-angle lens means it works better in low light and takes more interesting photos. Check out this photo we took on the riverfront, where I was able to capture the sign in the background. It just wasn't possible to get this shot in portrait mode on the XS or the Pixel 3, which crops in for portrait mode. In low light, the XR is obviously better than the XS. This photo in a bar looks like a grainy, dark mess using the XS's telephoto compared to the XR, which did a halfway reasonable job. The XR's portrait mode also has Apple's nice fall-off blur, which looks more like a real bokeh than the sort of bad cutout blur you see from the Pixel 3. Now, I don't really use portrait mode on any of these cameras. I don't think any of it looks terrific or perfectly cut out, but the XR's portrait mode is kind of the most flexible and useful of the bunch. After three rounds of testing Apple's Smart HDR, I'm beginning to understand what it can and can't do, and I'm starting to get better photos out of it. It can definitely take photos no camera has ever really taken before, but it still crushes detail and produces artificial-looking images way more often than I'd like, while the Pixel 3 just produces winners consistently. As always, I can't possibly tell you what to like better, but I know that I prefer the consistency and naturalness of the Pixel 3 over the XR. And this is all just the first stages of computational photography, so I would expect the competition between Apple and Google to be fierce over time. Right now, I would pick the Pixel 3. The iPhone XR has the same video capture as the iPhone XS, it can shoot 4K60, when you shoot in 24 it adds frames to create greater dynamic range, and it records stereo audio. If you want to record video on your smartphone, you should get an iPhone. In terms of performance, the XR was essentially identical to the XS as I used it day to day, and it even hit basically the same benchmark numbers in some quick tests. It has slightly less RAM than the XS, it's 3GB instead of 4GB, but it's pushing like half as many pixels, and honestly I think the RAM spec matters way less with iOS than it does on Android phones. Apple's chips are so far ahead of the industry that it's clear the A12 Bionic has tons of headroom to spare, and I think the XR is going to feel fast for at least a few years. The XR also has a larger battery than the X and the XS, and it ran for about 13 hours on my everyday use of browsing and email and Slack and apps with about 6 hours of screen on time. That's slightly more than the XS and even more than the 8 Plus from last year. The only major performance difference between the XR and the XS is LTE. The XS supports the faster Gigabit LTE speeds, and the XR does not. I don't live in a city with Gigabit LTE, but maybe you do and it's something to be aware of. So there's a lot of iPhone 6Ss out in the world, like more than you think, and I think a lot of people are going to upgrade to the XR from the 6S. So I have to mention there's no headphone jack, which I think will prompt another round of annoyance, and there are also basically no accessories for the XR yet. Apple doesn't even have its own XR cases ready, which is a little strange. And there have never been official battery cases for any iPhone X, which is a shame. There's also no third-party headphone adapters, there's just a bunch of stuff missing. So if you're upgrading right away, it's worth noting that the accessory ecosystem is a little thin right now, but I would expect that to get a lot bigger fast. If one thing is clear about the iPhone XR, it's that Apple is going to sell tons of these. There are huge upgrades from the iPhone 6, 7, 8 generation, with Apple's latest processors and cameras, a big screen and updated design, and a competitive opening price of $750. And honestly, when we first started making this video, it felt like the big question would be, what is the XR missing compared to the XS? But now that I've used this thing for a while, it's flipped in my mind. The real question for iPhone buyers is whether spending $250 more on the XS is really worth it over the XR, because the XR offers almost everything you would want in a 2018 phone minus an OLED display. I would pay that extra money in a heartbeat, because I am really, really picky about screens. But I think most people aren't. I think most people can find way better ways to spend $250 than infinite black levels and 60% wider dynamic range in photos. For all of those people, the iPhone XR is a no-brainer. The real question is whether you, yeah, you, think the better screen on the XS is worth $250. Now you can leave a comment. Hey everybody, thank you so much for watching. We talked a lot about the iPhone XS and the Pixel 3 in this review. Those reviews in full are up on the channel. Go check them out. Subscribe if you haven't. And if you like the wallpaper we used as much as I do, check out the link in the description. It's right there. All of our wallpapers are there. They're great. I'll see you next time.
 Hey, this is the iPhone XR.
 It's Apple's new mainstream iPhone, which starts at $750.
 Excuse me, are you already typing?
 Are you already leaving a comment about display resolution and pricing and OLEDs versus LCD?
 Can you just stop?
 We can do that later.
 We'll have a great time down there.
 For now, just hang out a second and ask yourself, how much do you really, really care about
 the display on a phone?
 I know a lot of people have questions about the XR's size, this weird not huge and not
 small 6.1 inches, and I'll get to that.
 But I'm telling you, the deciding factor between the XS and the XR is the screen.
 Like if you could put a dollar amount on how much you care about the screen, would that
 dollar amount be $250?
 Because that is exactly how much you need to care in order to buy an iPhone XS instead
 of the XR.
 Let me explain and then you can all do your thing.
 Okay, so last month I reviewed the iPhone XS and XS Max, which are Apple's new flagship
 phones.
 They have new A12 processors, edge-to-edge OLED displays, Apple's latest camera system
 that does Smart HDR.
 Essentially, everything Apple can fit into a phone.
 And the iPhone XR is basically the iPhone XS with a slightly worse display.
 That's it.
 That's the whole thing.
 It's got the same A12 Bionic processor, the same main camera with Smart HDR, the same
 iOS 12, but instead of that edge-to-edge OLED, there's a 6.1 inch Liquid Retina LCD.
 And the display is fine.
 It's lower resolution and pixel density than the OLEDs in new flagship phones like the
 XS and Galaxy S9 and Pixel 3, but if you're upgrading from a previous LCD iPhone, it's
 gonna look really familiar.
 I do think it's a little worse than previous LCD iPhones when you look at it off axis.
 It shifts a tiny bit pink and the brightness drops quickly, which means it can sometimes
 look a little shimmery, but honestly, you have to be a huge display nerd to really notice
 that.
 What you will definitely notice is the larger bezel around the entire display in Apple's
 notch.
 The notch is the same deal as the iPhone X and XS.
 It houses the Face ID system and the front-facing camera, but the thicker bezel is there because
 Apple had to fit the backlight for the LCD panel somewhere.
 Don't get me wrong, that bezel looks gigantic and especially silly next to the XS, but the
 backlight engineering is actually really clever.
 You don't see a lot of LCD phones with perfectly rounded corners and no chins out there, and
 Apple did a bunch of crazy Apple stuff here.
 One of the major differences between LCD and OLED screens is how they produce light.
 OLED pixels are their own light source, and you can turn them on and off individually.
 You can't do that with an LCD because there's just one backlight for the entire display.
 So you can round off LCD corners by shutting off the pixels, but it's super tough to get
 it perfect because the backlight will still shine through.
 But check out the XR.
 We literally put it under a microscope so you could see this.
 See how some of those pixels look smaller?
 That's because Apple built little apertures for the pixels around the corners to mask
 some of the light coming through on top of anti-aliasing the curve in software.
 It looks great.
 Is any of this necessary?
 No.
 But it's super cool and it's super Apple.
 All of that screen re-engineering means that Apple had to take out 3D Touch.
 Instead, there's something called Haptic Touch, which is a fancy way of saying long press
 with haptic feedback.
 Now, there's only two places I ever use 3D Touch on my other iPhones, and I didn't really
 miss it here.
 I use it to scroll around a text field, which works with a long press on the space bar,
 and turning on the camera and flashlight from the lock screen, which you can do by just
 holding on those buttons.
 Apple has the best haptic feedback in the industry, and all of this sort of feels very
 convincing.
 I did miss previewing links in Twitter and Safari, but Apple tells me that Haptic Touch
 will come to more and more places in iOS over time.
 Hopefully that gets added back in.
 Overall, I've always been a fan of how accurate and balanced Apple's LCDs are compared to
 the OLEDs on most Android phones, and the XR is definitely another Apple LCD.
 If you're coming from an iPhone 6, 7, 8, it's going to look very familiar.
 But after spending a year with the iPhone X, I'm going to tell you it's not as good
 as Apple's OLEDs.
 It doesn't have the deep black levels or infinite contrast to the iPhone XS, it doesn't support
 HDR or Dolby Vision video playback, and in general, that backlight means you can always
 see the border between the bezel and the edge of the display, even when you have a dark
 background.
 The display does have true tone, but it's always a little warmer than my XS.
 Again, I think you have to go really looking for some of this stuff, and if it bothers
 you, you can just spend more money and a better screen, which I am definitely going to do.
 Okay, so that's the display.
 What about the rest?
 Size-wise, the XR sits right between the old iPhone 6, 7, 8 sized phones and the bigger
 Plus models.
 Now, I have pretty big hands, so this feels like a nice size compromise, but if you've
 been using one of the smaller phones, the XR is definitely going to feel bigger.
 And it's a taller screen and a narrower body than the old Plus phones.
 I would definitely recommend going to the store and holding this thing before you buy
 it, because it's a totally new size of iPhone, and it's different than anything you might
 be familiar with.
 If you're a small phone person, you're basically going to be stuck with last year's iPhone
 8 or paying more for an iPhone XS.
 I kind of hope Apple fixes that next year and does small and large in both models of
 phone.
 There's a glass back and aluminum border that comes in a bunch of colors.
 I love how mean our black review unit looks, but I got to see the other colors, and they're
 really nice.
 I like the blue and the coral the best, but the Project Red is striking, and I know people
 are excited about the yellow.
 Just keep in mind that while the screen on the XR is made of the same glass on the XS
 that Apple says is the most durable ever, the XR's back is not the same glass.
 It's the glass used on last year's iPhone X, and the back of my iPhone X shattered,
 even though I keep it in a case all the time.
 So, you know, be careful out there.
 The phone supports wireless charging with the same redesigned coil for faster charging
 as the XS, and it has IP67 water resistance, which is a little worse than the IP68 of the
 XS, but it's fine for the occasional splash.
 We've also got Apple's new wide stereo speakers, which are much louder than before, but not
 quite as loud as the XS Max.
 Around the back, there's the single wide-angle camera, which is basically the same as the
 iPhone XS wide-angle.
 This is our third shot at reviewing Apple's new smart HDR camera system after the iPhone
 XS review and the Pixel 3 review, and we wanted to do something a little bit different.
 So Verge video producer Maria Abdulkoff and I ran around Brooklyn and took a bunch of
 photos that look a lot like what you'd see every day on Instagram using the Pixel 3 and
 the iPhone XR.
 And while I think Apple's smart HDR still isn't quite as good as the Pixel 3, I think
 I finally understand what Apple's trying to do.
 It flattens highlights and lifts shadows so aggressively that everything looks evenly
 lit, and that can sometimes reduce detail and make photos look a little bit artificial.
 Here's a good example of the iPhone doing better than the Pixel, shooting out over the
 waterfront.
 These photos both look really good, and even quite similar at a glance, but the iPhone
 is a little bit warmer and all those shadows by the fountain and in the skyline have been
 lifted, resulting in a less contrasty image with more detail.
 The Pixel 3 is more dramatic, but the iPhone XR is more even.
 But Apple's smart HDR doesn't always get it right.
 This photo of Maria against a bright backlight would be challenging for any camera, and you
 can see how the iPhone XR brought down the highlights in the background, lifted the shadows
 on Maria's face, and warmed everything up while the Pixel exposed Maria correctly and
 let the background highlights blow out way more naturally.
 The Pixel also captured more detail on Maria's face.
 I much prefer the Pixel here.
 It's the same thing with selfies.
 The iPhone brought up the shadows so much that it made the black jacket turn gray.
 It almost looks like we shot this photo with a fill flash, and there's far less detail
 on Maria's face.
 Again, I really prefer the contrasty look of the Pixel 3 photo.
 There was a bunch of controversy around the front camera on the iPhone XS, which people
 claimed was smoothing out and beautifying skin, but Apple tells me that was all a bug,
 and that iOS 12.1 will improve selfies on the XR and XS by picking a sharper base frame
 instead of a blurry or long exposure.
 I don't have iOS 12.1 yet, so we'll just have to see how it works out.
 Okay, here's a really hard one.
 Low light with weird lighting in a bar.
 I think most people will prefer the iPhone here, but it also doesn't actually look like
 reality.
 The iPhone found Maria's face, exposed it correctly with the right skin tone, and then
 flattened all the highlights and lifted all the shadows to make the scene look even.
 Again, it almost looks like we brought lights to the bar and lit the photo.
 The Pixel 3, on the other hand, does a much better job of capturing the strange red light
 in this room, even if the photo is a lot darker and weirder.
 Now, do you want a photo that's more accurate to reality or more pleasant to look at?
 I cannot tell you.
 It's a really subjective decision.
 The XR only has a single lens on the back, and I'm just gonna come out and say that
 I don't miss having the second lens from the XS at all.
 I never really took zoom photos with the XS, and the XR's single lens portrait mode is
 actually really good.
 In fact, I prefer the XR's portrait mode to the XS because shooting using the brighter,
 wide-angle lens means it works better in low light and takes more interesting photos.
 Check out this photo we took on the riverfront, where I was able to capture the sign in the
 background.
 It just wasn't possible to get this shot in portrait mode on the XS or the Pixel 3,
 which crops in for portrait mode.
 In low light, the XR is obviously better than the XS.
 This photo in a bar looks like a grainy, dark mess using the XS's telephoto compared to
 the XR, which did a halfway reasonable job.
 The XR's portrait mode also has Apple's nice fall-off blur, which looks more like a real
 bokeh than the sort of bad cutout blur you see from the Pixel 3.
 Now, I don't really use portrait mode on any of these cameras.
 I don't think any of it looks terrific or perfectly cut out, but the XR's portrait
 mode is kind of the most flexible and useful of the bunch.
 After three rounds of testing Apple's Smart HDR, I'm beginning to understand what it
 can and can't do, and I'm starting to get better photos out of it.
 It can definitely take photos no camera has ever really taken before, but it still crushes
 detail and produces artificial-looking images way more often than I'd like, while the Pixel
 3 just produces winners consistently.
 As always, I can't possibly tell you what to like better, but I know that I prefer the
 consistency and naturalness of the Pixel 3 over the XR.
 And this is all just the first stages of computational photography, so I would expect the competition
 between Apple and Google to be fierce over time.
 Right now, I would pick the Pixel 3.
 The iPhone XR has the same video capture as the iPhone XS, it can shoot 4K60, when you
 shoot in 24 it adds frames to create greater dynamic range, and it records stereo audio.
 If you want to record video on your smartphone, you should get an iPhone.
 In terms of performance, the XR was essentially identical to the XS as I used it day to day,
 and it even hit basically the same benchmark numbers in some quick tests.
 It has slightly less RAM than the XS, it's 3GB instead of 4GB, but it's pushing like
 half as many pixels, and honestly I think the RAM spec matters way less with iOS than
 it does on Android phones.
 Apple's chips are so far ahead of the industry that it's clear the A12 Bionic has tons of
 headroom to spare, and I think the XR is going to feel fast for at least a few years.
 The XR also has a larger battery than the X and the XS, and it ran for about 13 hours
 on my everyday use of browsing and email and Slack and apps with about 6 hours of screen
 on time.
 That's slightly more than the XS and even more than the 8 Plus from last year.
 The only major performance difference between the XR and the XS is LTE.
 The XS supports the faster Gigabit LTE speeds, and the XR does not.
 I don't live in a city with Gigabit LTE, but maybe you do and it's something to be
 aware of.
 So there's a lot of iPhone 6Ss out in the world, like more than you think, and I think
 a lot of people are going to upgrade to the XR from the 6S.
 So I have to mention there's no headphone jack, which I think will prompt another round
 of annoyance, and there are also basically no accessories for the XR yet.
 Apple doesn't even have its own XR cases ready, which is a little strange.
 And there have never been official battery cases for any iPhone X, which is a shame.
 There's also no third-party headphone adapters, there's just a bunch of stuff missing.
 So if you're upgrading right away, it's worth noting that the accessory ecosystem
 is a little thin right now, but I would expect that to get a lot bigger fast.
 If one thing is clear about the iPhone XR, it's that Apple is going to sell tons of
 these.
 There are huge upgrades from the iPhone 6, 7, 8 generation, with Apple's latest processors
 and cameras, a big screen and updated design, and a competitive opening price of $750.
 And honestly, when we first started making this video, it felt like the big question
 would be, what is the XR missing compared to the XS?
 But now that I've used this thing for a while, it's flipped in my mind.
 The real question for iPhone buyers is whether spending $250 more on the XS is really worth
 it over the XR, because the XR offers almost everything you would want in a 2018 phone
 minus an OLED display.
 I would pay that extra money in a heartbeat, because I am really, really picky about screens.
 But I think most people aren't.
 I think most people can find way better ways to spend $250 than infinite black levels and
 60% wider dynamic range in photos.
 For all of those people, the iPhone XR is a no-brainer.
 The real question is whether you, yeah, you, think the better screen on the XS is worth
 $250.
 Now you can leave a comment.
 Hey everybody, thank you so much for watching.
 We talked a lot about the iPhone XS and the Pixel 3 in this review.
 Those reviews in full are up on the channel.
 Go check them out.
 Subscribe if you haven't.
 And if you like the wallpaper we used as much as I do, check out the link in the description.
 It's right there.
 All of our wallpapers are there.
 They're great.
 I'll see you next time.