 Hi, I'm Addy with The Verge, leaping around London with my eyes courtesy of Swedish tech company Tobii. Tobii is a familiar name at CES. You can usually wander by its booth and do something like play asteroids with its eye tracking hardware. But until now, that's likely all you could do. Tobii was a big name in the business and research world, but its consumer hardware was pretty limited unless you were a hardcore eye tracking fan. This year, though, Tobii is making its first appearance in a real laptop. It's an MSI gaming machine, and that little strip right above the hinge is actually a set of cameras that track where your pupils are going. The games for this laptop are a little more subtle than asteroids. One of Tobii's big titles is Assassin's Creed Syndicate, which is actually the second Assassin's Creed game with eye tracking. Last time around, it was just an awkward way to move the camera, but now it's an intuitive targeting system for everything from your gun to your grappling hook. No matter how cool this is, eye tracking is still an add-on to these games, not a fundamental part of them. But that's not the case for another medium, virtual reality. Tobii thinks that being able to separate your eye movement from your head movement is a game changer, and it's created little cameras that can fit inside a headset. Instead of tracking your eyes, they actually track a reflection of your eyes. Tobii says it has at least one partner for this, but we haven't seen much actually come out of it yet. So will eye tracking actually break through to become a major part of VR? We don't know, but we're more than willing to keep watching. If you want to see more cool stuff from CES, you can check us out on YouTube at youtube.com slash the verge.
 Hi, I'm Addy with The Verge, leaping around London with my eyes courtesy of Swedish tech
 company Tobii.
 Tobii is a familiar name at CES.
 You can usually wander by its booth and do something like play asteroids with its eye
 tracking hardware.
 But until now, that's likely all you could do.
 Tobii was a big name in the business and research world, but its consumer hardware was pretty
 limited unless you were a hardcore eye tracking fan.
 This year, though, Tobii is making its first appearance in a real laptop.
 It's an MSI gaming machine, and that little strip right above the hinge is actually a
 set of cameras that track where your pupils are going.
 The games for this laptop are a little more subtle than asteroids.
 One of Tobii's big titles is Assassin's Creed Syndicate, which is actually the second Assassin's
 Creed game with eye tracking.
 Last time around, it was just an awkward way to move the camera, but now it's an intuitive
 targeting system for everything from your gun to your grappling hook.
 No matter how cool this is, eye tracking is still an add-on to these games, not a fundamental
 part of them.
 But that's not the case for another medium, virtual reality.
 Tobii thinks that being able to separate your eye movement from your head movement is a
 game changer, and it's created little cameras that can fit inside a headset.
 Instead of tracking your eyes, they actually track a reflection of your eyes.
 Tobii says it has at least one partner for this, but we haven't seen much actually come
 out of it yet.
 So will eye tracking actually break through to become a major part of VR?
 We don't know, but we're more than willing to keep watching.
 If you want to see more cool stuff from CES, you can check us out on YouTube at youtube.com
 slash the verge.