 Hello everyone and thank you. We've always wondered what could happen if our crazy rabbits were unlift upon the world of Mario. And to talk about this unexpected encounter, it is my great honor to welcome a very special guest, someone I truly admire. Ladies and gentlemen, Miyamoto-san. So of course because the game is being made in Europe, it has a very unique flavor to it. And of course Ubisoft is very good at making action games, but this game in particular has a great layer of strategy and tactics to it, but with a very good pace. So Mario plus Rabbids Kingdom Battle is a tactical adventure exclusive for the Nintendo Switch. So you mix and match attack options, movement abilities, you'll be able to use different types of heroes, different types of weapons in order to battle your way through the kingdom. For the 10 year anniversary of Assassin's Creed, we wanted to go back, very far back to show how it all began. Now Egypt challenged us. It fundamentally challenged us to reinvent what it means to be Assassin's Creed. And over the next few days, you will see, play, and feel this reinvented experience. Welcome to Verkru 2, home of modern nation. In the heart of the city, street racers prove their skills. Watch your own path off-road, tame unpredictable waves on the open ocean, rapid waters, or narrow rivers. Fearless pilots rule the skies, spin between buildings, through the clouds, among stunning, stunning perspectives. Experience TC2 for yourself. Enjoy the ride. Thank you. We all started as one team. We all wanted to be superheroes for the same reason. You've got problems, new kid. Whatever you did last night got a lot of people's attention. Bad people. If you need information, just know you can rely on Call Girl. Who the fuck is that? So I guess now any fucking asshole thinks they can be a superhero. While working with Ubisoft, we stumbled across some fascinating research that had begun in the 1990s. Essentially, neuroscientists had figured out a way to upload brain data, trauma, emotions, memories to the digital space. Now, we've gone and taken the next logical step, and with Ubisoft, we've recreated in virtual reality one such test subject. We'd like you to come and join us and experience the Walter test case for yourself. You're completely safe. I'm Justin Ferren, the creative director for Skull & Bones. Since bringing innovative naval combat to Assassin's Creed, we at Ubisoft Singapore have set out to bring you the ultimate pirate experience. Skull & Bones takes place in a shared systemic world where you can sail solo or form a gang of pirates with your friends and together terrorize the trade routes of the Indian Ocean. Season after season, you'll collaborate and compete with other bloodthirsty players, even execute ruthless betrayals in order to become the ultimate pirate kingpin. Hey everyone, I'm Bebe Rexha and Just Dance 2018 is out this October on all consoles. Bye! We are playing Cowboys and Indians. Starlink Battle for Atlas allows you to take control of a team of star pilots in a massive, open, living star system. Build your custom starship and then adapt to new challenges on the fly. Link extra armor and heavy weapons to take on a huge legion prime. Collect your way with both physical starship collectibles and digital versions available and even take your game on the go using the power of Nintendo Switch. This December with our first steep expansion, this is the journey you will take. Enjoy! Hi, my name is Dan Hay and I'm the executive producer of Far Cry the Brand as well as the creative director of Far Cry 5. I'd like to introduce you to Hope County, Montana. Vast. Beautiful. Rugged. Today, Hope County's been overrun by a fanatical cult. You find yourself trapped deep in cult territory, cut off from the rest of the world. They closed the roads. There's no cell phone signal, no 911. If you're going to survive, you and your guns for hire are going to need to save it. But to do that, well, you're going to need to raise some hell. So welcome to System 3. Our story takes place before the birth of Jade in a multi-ethnic, multi-cultural human society in a distant solar system. It is a time when corporations create hybrids in their labs and enslave them to colonize the stars. With our crew of crazy and unforgettable characters, we fight in the name of freedom and the right to determine our own fate among the stars. And we will hail massive star-faring vessels through territories as spectacular as they are dangerous. We've been working very hard just on the technology. And today, we have a seamless online playground. We can explore mysterious cities and discover unknown lands by ourselves or with friends. And we want you to participate in the making of this great adventure. Join our Space Monkey program and help us make Beyond Good and Evil a world that will challenge us. So now, I would like to thank everyone here in the room and those who are watching us from home. Thank you for listening today, and thank you for playing our games. All of us here, we wish you all a lot of fun playing games this year. So thank you very much, and have a great E3. What have you brought with you? What did you bring? This is a life-size replica, one of the weapons from this game. Wow. Cool. I'm sure you love it. I brought one for you. Okay. Oh, thank you. So let's take a picture.
 Hello everyone and thank you.
 We've always wondered what could happen if our crazy rabbits were unlift upon the world
 of Mario.
 And to talk about this unexpected encounter, it is my great honor to welcome a very special
 guest, someone I truly admire.
 Ladies and gentlemen, Miyamoto-san.
 So of course because the game is being made in Europe, it has a very unique flavor to
 it.
 And of course Ubisoft is very good at making action games, but this game in particular
 has a great layer of strategy and tactics to it, but with a very good pace.
 So Mario plus Rabbids Kingdom Battle is a tactical adventure exclusive for the Nintendo
 Switch.
 So you mix and match attack options, movement abilities, you'll be able to use different
 types of heroes, different types of weapons in order to battle your way through the kingdom.
 For the 10 year anniversary of Assassin's Creed, we wanted to go back, very far back
 to show how it all began.
 Now Egypt challenged us.
 It fundamentally challenged us to reinvent what it means to be Assassin's Creed.
 And over the next few days, you will see, play, and feel this reinvented experience.
 Welcome to Verkru 2, home of modern nation.
 In the heart of the city, street racers prove their skills.
 Watch your own path off-road, tame unpredictable waves on the open ocean, rapid waters, or
 narrow rivers.
 Fearless pilots rule the skies, spin between buildings, through the clouds, among stunning,
 stunning perspectives.
 Experience TC2 for yourself.
 Enjoy the ride.
 Thank you.
 We all started as one team.
 We all wanted to be superheroes for the same reason.
 You've got problems, new kid.
 Whatever you did last night got a lot of people's attention.
 Bad people.
 If you need information, just know you can rely on Call Girl.
 Who the fuck is that?
 So I guess now any fucking asshole thinks they can be a superhero.
 While working with Ubisoft, we stumbled across some fascinating research that had begun in
 the 1990s.
 Essentially, neuroscientists had figured out a way to upload brain data, trauma, emotions,
 memories to the digital space.
 Now, we've gone and taken the next logical step, and with Ubisoft, we've recreated in
 virtual reality one such test subject.
 We'd like you to come and join us and experience the Walter test case for yourself.
 You're completely safe.
 I'm Justin Ferren, the creative director for Skull & Bones.
 Since bringing innovative naval combat to Assassin's Creed, we at Ubisoft Singapore
 have set out to bring you the ultimate pirate experience.
 Skull & Bones takes place in a shared systemic world where you can sail solo or form a gang
 of pirates with your friends and together terrorize the trade routes of the Indian Ocean.
 Season after season, you'll collaborate and compete with other bloodthirsty players, even
 execute ruthless betrayals in order to become the ultimate pirate kingpin.
 Hey everyone, I'm Bebe Rexha and Just Dance 2018 is out this October on all consoles.
 Bye!
 We are playing Cowboys and Indians.
 Starlink Battle for Atlas allows you to take control of a team of star pilots in a massive,
 open, living star system.
 Build your custom starship and then adapt to new challenges on the fly.
 Link extra armor and heavy weapons to take on a huge legion prime.
 Collect your way with both physical starship collectibles and digital versions available
 and even take your game on the go using the power of Nintendo Switch.
 This December with our first steep expansion, this is the journey you will take.
 Enjoy!
 Hi, my name is Dan Hay and I'm the executive producer of Far Cry the Brand as well as the
 creative director of Far Cry 5.
 I'd like to introduce you to Hope County, Montana.
 Vast.
 Beautiful.
 Rugged.
 Today, Hope County's been overrun by a fanatical cult.
 You find yourself trapped deep in cult territory, cut off from the rest of the world.
 They closed the roads.
 There's no cell phone signal, no 911.
 If you're going to survive, you and your guns for hire are going to need to save it.
 But to do that, well, you're going to need to raise some hell.
 So welcome to System 3.
 Our story takes place before the birth of Jade in a multi-ethnic, multi-cultural human
 society in a distant solar system.
 It is a time when corporations create hybrids in their labs and enslave them to colonize
 the stars.
 With our crew of crazy and unforgettable characters, we fight in the name of freedom and the right
 to determine our own fate among the stars.
 And we will hail massive star-faring vessels through territories as spectacular as they
 are dangerous.
 We've been working very hard just on the technology.
 And today, we have a seamless online playground.
 We can explore mysterious cities and discover unknown lands by ourselves or with friends.
 And we want you to participate in the making of this great adventure.
 Join our Space Monkey program and help us make Beyond Good and Evil a world that will
 challenge us.
 So now, I would like to thank everyone here in the room and those who are watching us
 from home.
 Thank you for listening today, and thank you for playing our games.
 All of us here, we wish you all a lot of fun playing games this year.
 So thank you very much, and have a great E3.
 What have you brought with you?
 What did you bring?
 This is a life-size replica, one of the weapons from this game.
 Wow.
 Cool.
 I'm sure you love it.
 I brought one for you.
 Okay.
 Oh, thank you.
 So let's take a picture.