 First time I ever tried VR was in 2013. Palmer Luckey handed me this duct tape ski goggles, put them on my head, and I was in a different world. Oh God, oh God, I'm in a spaceship. It didn't look photorealistic, it didn't look breathtaking. This was not the future of graphics, it was like the future of presence. It's 2016 now, you can have a photorealistic VR experience if you want to. You can have motion controls, you can have anything you want. But more importantly, Minecraft just came to Gear VR. This is important for two reasons. The first reason is that Minecraft is still kind of our cyberspace. It's the one virtual world that millions, or I don't know, billions of us have all inhabited. The other reason is that Gear VR is still our only portable VR solution. I brought a stool for myself because you've got to swivel, and that's very important. But this is VR that you can share, it's not stuck in a living room or an office. I can hand anybody this and they can go inhabit a virtual world just like I can right now. This is how you start out. You start in this living room of sorts. It's of course all built with beautiful Minecraft pixel art. You've got two options. You've got VR controls moderate or classic controls intense. And I am prone to motion sickness, I'm going to go moderate. Moderate basically stops you from going full dual analog and going full VR. It stops you from going full dual analog and really disorienting yourself. And you can just play the game like you're just watching a big screen TV made out of wood, of course. But then you just tap on the side of the display and you're in the world. And this is awesome to me. This is beautiful. The viewing distances are pretty short, but it's okay. I can get used to it. So this is based on Minecraft Pocket Edition, which basically there's two primary versions of Minecraft. It was originally built in Java and then it's been rewritten very slowly over the course of years in C++. So it can be... oh no, I'm going to attack. I'm going to attack. I'll have to resume explaining in one second. Die! All right, there we go. Look at that. I'm a skeleton killing machine. This specific version was further modified by John Carmack, who made games you might have heard of like Doom and Quake. And this has kind of been a passion project. And it's really the most important game for Gear VR. There's been a lot of really great experiments and a lot of great experiences for Gear VR. But again, this is a world... I don't know how to communicate this, but this is a world that I love so much, which is Minecraft, and now I can inhabit this world. I really feel like I should build a roof, but I only have dirt. Oh shoot, I need to eat something. It's a raw pork chop will do. The menu is kind of a blend between regular Minecraft, because you've got a cursor where you can look around, and like the Xbox version of Minecraft, which by default has sort of like automated crafting. The other thing to know about this is it's still kind of a work in progress. There's some warning screen about it. You might not get perfect frame rates. There might be some hiccups and some problems. And the draw distance is pretty low. The nice thing is that every year, every six months, every five seconds, there's a better phone out there. And I'd say in a year or two, this will be undoubtedly the best way to play Minecraft. And I don't know how to explain why this is so perfect for VR, but I really think it's just because this is a world, and for VR, what you want is to be in a world. And Minecraft is just the most effective simulator of worlds in existence. I mean, right now the sun's going down. I'm searching for a village that I found and looted earlier. I've left my home and my bed and my safety behind. I'm in the middle of Times Square. It's all happening for me right now. I'm living the dream. I got a little mark here. I mean, this maybe isn't the best version of Minecraft in the sense that I don't think I could spend four hours in here. It's still a little bit uncomfortable, and I hope it keeps getting better. But I could spend a half an hour in here, and the half an hour I spend in here is memorable. It's because I went to a different place, and that's special.
 First time I ever tried VR was in 2013.
 Palmer Luckey handed me this duct tape ski goggles,
 put them on my head, and I was in a different world.
 Oh God, oh God, I'm in a spaceship.
 It didn't look photorealistic, it didn't look breathtaking.
 This was not the future of graphics,
 it was like the future of presence.
 It's 2016 now, you can have a photorealistic VR experience if you want to.
 You can have motion controls, you can have anything you want.
 But more importantly, Minecraft just came to Gear VR.
 This is important for two reasons.
 The first reason is that Minecraft is still kind of our cyberspace.
 It's the one virtual world that millions, or I don't know, billions of us have all inhabited.
 The other reason is that Gear VR is still our only portable VR solution.
 I brought a stool for myself because you've got to swivel, and that's very important.
 But this is VR that you can share, it's not stuck in a living room or an office.
 I can hand anybody this and they can go inhabit a virtual world just like I can right now.
 This is how you start out.
 You start in this living room of sorts.
 It's of course all built with beautiful Minecraft pixel art.
 You've got two options.
 You've got VR controls moderate or classic controls intense.
 And I am prone to motion sickness, I'm going to go moderate.
 Moderate basically stops you from going full dual analog and going full VR.
 It stops you from going full dual analog and really disorienting yourself.
 And you can just play the game like you're just watching a big screen TV made out of wood, of course.
 But then you just tap on the side of the display and you're in the world.
 And this is awesome to me. This is beautiful.
 The viewing distances are pretty short, but it's okay. I can get used to it.
 So this is based on Minecraft Pocket Edition, which basically there's two primary versions of Minecraft.
 It was originally built in Java and then it's been rewritten very slowly over the course of years in C++.
 So it can be... oh no, I'm going to attack. I'm going to attack.
 I'll have to resume explaining in one second.
 Die!
 All right, there we go.
 Look at that. I'm a skeleton killing machine.
 This specific version was further modified by John Carmack, who made games you might have heard of like Doom and Quake.
 And this has kind of been a passion project.
 And it's really the most important game for Gear VR.
 There's been a lot of really great experiments and a lot of great experiences for Gear VR.
 But again, this is a world... I don't know how to communicate this, but this is a world that I love so much,
 which is Minecraft, and now I can inhabit this world.
 I really feel like I should build a roof, but I only have dirt.
 Oh shoot, I need to eat something.
 It's a raw pork chop will do.
 The menu is kind of a blend between regular Minecraft, because you've got a cursor where you can look around,
 and like the Xbox version of Minecraft, which by default has sort of like automated crafting.
 The other thing to know about this is it's still kind of a work in progress.
 There's some warning screen about it.
 You might not get perfect frame rates.
 There might be some hiccups and some problems.
 And the draw distance is pretty low.
 The nice thing is that every year, every six months, every five seconds, there's a better phone out there.
 And I'd say in a year or two, this will be undoubtedly the best way to play Minecraft.
 And I don't know how to explain why this is so perfect for VR,
 but I really think it's just because this is a world, and for VR, what you want is to be in a world.
 And Minecraft is just the most effective simulator of worlds in existence.
 I mean, right now the sun's going down.
 I'm searching for a village that I found and looted earlier.
 I've left my home and my bed and my safety behind.
 I'm in the middle of Times Square.
 It's all happening for me right now.
 I'm living the dream.
 I got a little mark here.
 I mean, this maybe isn't the best version of Minecraft in the sense that I don't think I could spend four hours in here.
 It's still a little bit uncomfortable, and I hope it keeps getting better.
 But I could spend a half an hour in here,
 and the half an hour I spend in here is memorable.
 It's because I went to a different place, and that's special.