The lights are on
Skyrim is one of the biggest and most time-consuming
single-player games of this generation, but that doesn't mean gamers aren't
ready to return to Tamriel's snow-capped region for more adventures. Bethesda
has a history of providing great DLC support for its epic RPGs, and we're
guessing Skyrim will be no different. Here is what the Game Informer staff
would like to see from Skyrim's post-release content.
New GuildsWe'd love to see a new guild or group storyline added into the mix
– one that mixes many of the talents learned in earlier story threads. Each of
the existing guilds offered its own fun style of interaction with the world,
from the stealth of the Thieves Guild to the dark secrets behind the
Companions. A new sect could delve into the fight against the Thalmor/Aldmeri
Dominion, and their efforts to control Skyrim. It's one significant thread that
remains open as the main story of Skyrim concludes: The Resistance
After the uproar of the Skyrim Civil War, and the unrest caused by
the return of the dragons, the entire land of the Nords is ripe for the picking
by the elves of the Aldmeri Dominion. With ties to the Empire strained, there
are many in Skyrim ready to work with the Thalmor, and the clever elves strike
quickly to solidify power. Only the Dragonborn has the power and acclaim
needed to unite the disparate holds and guilds to fight back against the
insidious infiltration and takeover.
Mixing the need for stealth and subterfuge in the early days of
the Resistance, political conflict as the player tries to elicit help from
outside sources like the Empire, and epic battles against the Thalmor
aggressors, the Resistance Fighters storyline could be just what players need
as an excuse to return to Skryim.
Co-opInstead of offering unreliable AI companions, why not let us
enlist the help of a friend? We'd much rather explore the vast countryside and
battle through dangerous dungeons with a competent sidekick. Supporting co-op
is no easy task, so the likelihood of this addition is weak, but just imagine
the possibilities. We've already sunk countless hours into Skyrim, but allowing
us to combine spells, perform simultaneous stealth kills, and take on the
entire city watch with a friend would easily convince us to return.
Horse CombatOnce you've revealed sections of a map, running across the
familiar countryside to your next destination sucks. You know what doesn't
suck? Decapitating bandits from horseback along the way. Horse combat could
reinvigorate otherwise boring sojourns and convince gamers to forgo fast travel
to immerse themselves in the world.
Email the author Jeff Marchiafava, or follow on Google+, Twitter, and Game Informer.