FTL Drives allow interstellar travel. Most FTL drives are Foldspace engines, requiring a FTL Node at the destination for jumps over several light hours.
- EAA FTL Drive. A foldspace engine, accurate for jumps up to 10 light hours but requiring a FTL Node for long range jumps. The practical maximum distance of an EAA FTL Drive jump is unknown (as no ship attempting a maximum range jump has returned) as is the maximum distance at which a FTL Node can be detected and used as a foldspace jump beacon.
- Dmon FTL Drive. Capabilities and operational limits unknown. No data available.
- Dmon FTL Ritual. Interstellar relocation spells (also known as “The light race of the star seeker”) are the FTL technology used by the Dmon, it involves passing through an alternative existence called Potential space (AKA “The Realm of Nightmares Yet to Be”) the few non-Dmon sentients who survived a relocation with the ability to communicate meaningfully have described the experience using terms like “horrific”,“terrifying” and “unending timeless fear”, Dmons appear to be immune to this effect.
- Karleeass FTL Drive. A true hyperdrive, as opposed to a foldspace drive. It is known that the drive allows a space vessel to achieve velocities far faster than the speed of light, but not the near-instantaneous jumps of a foldpace engine. Most significantly, a Karleeass FTL Drive does not require an FTL Node for accurate navigation.
- Moretti FTL Drive. A foldspace engine, accurate for jumps up to 12 light hours but requiring a FTL Node for long range jumps.
- Scourge FTL Drive. A foldspace engine, however the accuracy and range of these engines is unknown. Requirement for FTL Nodes is strongly suspected.
- Shaltari FTL Drive. A foldspace engine, maximum range unknown, accuracy unknown but high, and apparently does not require FTL Nodes.
- Zard FTL Drive. It is known that Zard posses faster than light capabilities but not what form this takes or the capabilities of these drives.