The All Animations Project
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November 21st, 2012 (06:36 PM).
Hobbyist Game Developer
Join Date: Apr 2008
Quote originally posted by
It's not a good idea to share versions of Animations.rxdata. You can use it personally to make the animations, but when it comes to sharing them, you should export the one you want individually as an anm file (basically a txt file) from the "Animation Editor" in the External Editor. It's
more flexible, more accurate, contains extra animations settings which may be used, and so on.
Put the exported anm file, audio file(s) and animation sheet into a zip and upload it somewhere (or attach them to a post in this thread). You can bundle a few animations together, although remember that each will have its own anm file. Each Essentials version will gather all of these and include them.
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Both methods are efficient, but I personally never became fond of using the external animations editor, since flipping back and forth became a mess for me.
I do hope to see others contribute. Since this is such a large project, everyone should just work at their own pace, especially with the holidays coming up soon. Good luck to everyone.
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