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If they did make items always have better stats (more according to the level of the item, or the difficulty mode you're in) then everyone would get geared quickly, everything would be even easier then it already is, people could literally buy everything BiS just like that and rush the game.
And no1 would disenchant (or w/e its called) any of the gear because it would all be worth selling or trading.
I do agree though it can be very frustrating, however I don't think there's a good or easy solution for it.
Oh, and personally from level 1-60, completing act 1,2,3,4 on normal, nightmare, hell, and act 1 on inferno. I have found 2 items that were actually usefull for me I had to buy/craft everything else, and all other items had !@#$ stats or were better for my team mates.
Oh, and personally from level 1-60, completing act 1,2,3,4 on normal, nightmare, hell, and act 1 on inferno. I have found 2 items that were actually usefull for me I had to buy/craft everything else, and all other items had !@#$ stats or were better for my team mates.Was it a good experience? I mean forget level 60 itemization - whatever everyone is talking about - it's fine by me. Forget legendary drops (although I believe that a legendary should have at least a CHANCE to roll up stats better than the best rare or blue item of that level could roll, while having a chance of being inferior to them too).
But the fact that you so rarely find anything usefull as loot while leveling is just awful. I can say that for me I'v crafted most of my stuff. And I'v used loot only on normal, not too often, mind you. On NM+ loot simply doesn't cut it, and you have to visit AH for those items you can't craft.
Items are good. My twink wears them with a smile on his face, and some of the drops I get as my main are pure AWESOME.... apart from the fact they are 10 levels below my level and thats just not enough.
Edited by Aax#2257 on 20/05/2012 16:41 BST
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