text: import sys
  import typing
  
  
  def blend_depth_test_get():
      ''' Current depth_test equation.
  
      '''
  
      pass
  
  
  def blend_get():
      ''' Current blending equation.
  
      '''
  
      pass
  
  
  def blend_set(mode: str):
      ''' Defines the fixed pipeline blending equation.
  
      :param mode: The type of blend mode. * NONE No blending. * ALPHA The original color channels are interpolated according to the alpha value. * ALPHA_PREMULT The original color channels are interpolated according to the alpha value with the new colors pre-multiplied by this value. * ADDITIVE The original color channels are added by the corresponding ones. * ADDITIVE_PREMULT The original color channels are added by the corresponding ones that are pre-multiplied by the alpha value. * MULTIPLY The original color channels are multiplied by the corresponding ones. * SUBTRACT The original color channels are subtracted by the corresponding ones. * INVERT The original color channels are replaced by its complementary color.
      :type mode: str
      '''
  
      pass
  
  
  def color_mask_set(r: bool, g: bool, b: bool, a: bool):
      ''' Enable or disable writing of frame buffer color components.
  
      :param r: components red, green, blue, and alpha.
      :type r: bool
      :param g: components red, green, blue, and alpha.
      :type g: bool
      :param b: components red, green, blue, and alpha.
      :type b: bool
      :param a: components red, green, blue, and alpha.
      :type a: bool
      '''
  
      pass
  
  
  def depth_mask_set(value):
      ''' Write to depth component.
  
      :type near: bool
      '''
  
      pass
  
  
  def depth_mask_set_get():
      ''' Writing status in the depth component.
  
      '''
  
      pass
  
  
  def depth_test_set(mode: str):
      ''' Defines the depth_test equation.
  
      :param mode: The depth test equation name. Possible values are NONE , ALWAYS , LESS , LESS_EQUAL , EQUAL , GREATER and GREATER_EQUAL .
      :type mode: str
      '''
  
      pass
  
  
  def face_culling_set(culling):
      ''' Specify whether none, front-facing or back-facing facets can be culled.
  
      :param mode: NONE , FRONT or BACK .
      :type mode: str
      '''
  
      pass
  
  
  def front_facing_set(invert):
      ''' Specifies the orientation of front-facing polygons.
  
      :type mode: bool
      '''
  
      pass
  
  
  def line_width_get():
      ''' Current width of rasterized lines.
  
      '''
  
      pass
  
  
  def line_width_set(width):
      ''' Specify the width of rasterized lines.
  
      :type mode: float
      '''
  
      pass
  
  
  def point_size_set(size):
      ''' Specify the diameter of rasterized points.
  
      :type mode: float
      '''
  
      pass
  
  
  def use_program_point_size(enable: bool):
      ''' If enabled, the derived point size is taken from the (potentially clipped) shader builtin gl_PointSize.
  
      :param enable: True for shader builtin gl_PointSize.
      :type enable: bool
      '''
  
      pass
  
  
  def viewport_get():
      ''' Viewport of the active framebuffer.
  
      '''
  
      pass
  
  
  def viewport_set(x: int, y: int, xsize: int, ysize: int):
      ''' Specifies the viewport of the active framebuffer. Note: The viewport state is not saved upon framebuffer rebind.
  
      :param x: lower left corner of the viewport_set rectangle, in pixels.
      :type x: int
      :param y: lower left corner of the viewport_set rectangle, in pixels.
      :type y: int
      :type xsize: int
      :type ysize: int
      '''
  
      pass
  