Feasibility of a 3‐Dimensional Exergame to Promote Integrated Cognitive and Physical Activity in Aging Adults

Evidence suggests that bi‐directional associations exist between cognition and mobility that magnify with increasing age. Both cognition and mobility are important to maintaining independent function in daily life. These and other findings suggest that cognition and mobility may share common neural substrates that can be trained simultaneously through real‐world simulations that safely promote navigation through complex virtual environments. However, few interventions explicitly train on cognition and mobility simultaneously. We optimized an immersive, 3‐Dimensional (3‐D) exergame to simultaneously train cognitive and motor functions in a community‐based setting for older adults.