Didactic prototype for the implementation of the STEAM methodology in university electronics courses using the Arduino platform with a constructivist approach to learning

In this paper a didactic prototype for the implementation of the STEAM (Science, Technology, Engineering and Mathematics) methodology based on the scientific method and using the Arduino platform for use in the electronics courses offered by the Physics Department of the Faculty of Sciences of the Universidad Nacional Autónoma de México (UNAM) is proposed. The implementation of the STEAM methodology in the electronics courses was carried out under a constructivist approach to learning through the development of an electrical prototype defined by the students and using Arduino. This proposal aims to implement training processes with technological tools that encourage the development of thinking skills, deductive reasoning, logic, inquiry, design, and optimization among students through observation, induction and questions, hypotheses, analysis, and experimentation using the Arduino platform. Arduino is a technological development tool that allows solving problems in different contexts and situations in a simple and affordable manner.