Simulation Study on the Sediment Dispersion during Deep-Sea Nodule Harvesting

During the harvesting of polymetallic nodules on the seabed, the sediment plume due to disturbance on the seabed impacts the benthic ecosystem. A numerical simulation based on the SPH (smooth particle hydrodynamics) method is used to estimate the time and length scale of the plume impact near the seabed during a small-scale harvesting process. The simulation result considerably agrees with the one from the lab-scale water-channel experiment. It is found that, in the sediment plume, the traced sub-plume with iso-surface of lower sediment concentration travels a longer distance, and spends a longer time to achieve the stable state. Moreover, with the increase of the releasing rate of the disturbed sediment, the sub-plume spreads over greater distance, which also needs more time to achieve the stable state.