Game-Theory-Based Multimode Routing Protocol for Internet of Things

Various routing protocols have been proposed for ad hoc networks such as the Internet of Things (IoT). Most of the routing protocols introduced for IoT are specific to applications and networks. In the current literature, it is essential to configure all the network nodes with a single proposed protocol. Moreover, it is also possible for a single IoT network to consist of different kinds of nodes. Two or more IoT networks can also be connected to create a bigger heterogeneous network. Such networks may need various routing protocols with some gateway nodes installed. The role of gateway nodes should not be limited to the interconnection of different nodes. In this paper, a multi-mode hybrid routing mechanism is proposed that can be installed on all or a limited number of nodes in a heterogenous IoT network. The nodes configured with the proposed protocols are termed smart nodes. These nodes can be used to connect multiple IoT networks into one. Furthermore, a game-theory-based model is proposed that is used for intercommunication among the smart nodes to gain optimal efficiency. Various performance matrices are assessed under different network scenarios. The simulation results show that the proposed mechanism outperforms in broader heterogeneous IoT networks with diverse nodes.