Practices and Challenges of Joint Education at Two Medical Schools Utilizing Online Pharmacology Role-Playing

The pharmacology role play started at Miyazaki University in 2010, and is being implemented as a common program at 23 schools in 4 faculties of medicine, dentistry, medicine, and nursing by 2020. It is one of the active learning of pharmacology by the Case & Communication based approach (C & C approach) because it learns based on the case presented in advance and actively learns through communication. Student questionnaire surveys conducted at each facility show that it is highly effective in understanding drug treatment, understanding patients' feelings, and improving motivation, and it is changed from "mere memory" to "living knowledge". It can be said that it is an effective active learning. However, the results so far have been obtained only within one facility, and have not been implemented among larger facilities, including multiple occupations. However, the spread of COVID-19 infection in 2020 was a turning point that drastically changed the way of medical school education centered on traditional face-to-face lectures, and as a result, various styles of distance education were implemented. Among them, real-time lessons using Zoom etc. have the advantage that about 300 students can be conducted at multiple facilities without having to gather them in one place at the same time. With the corona vortex as a strange currency, the infrastructure has been set up to carry out joint education in pharmacology role-playing among multiple facilities. This time, we conducted a pharmacology role-play jointly by Fujita Health University and Aichi Medical University. We would like to report on the experience gained from the joint implementation of the two universities.