Speeded up robust features
# Speeded up robust features

In computer vision, speeded up robust features (SURF) is a patented local feature detector and descriptor. It can be used for tasks such as object recognition, image registration, classification, or 3D reconstruction. It is partly inspired by the scale-invariant feature transform (SIFT) descriptor. The standard version of SURF is several times faster than SIFT and claimed by its authors to be more robust against different image transformations than SIFT.

To detect interest points, SURF uses an integer approximation of the determinant of Hessian blob detector, which can be computed with 3 integer operations using a precomputed integral image. Its feature descriptor is based on the sum of the Haar wavelet response around the point of interest. These can also be computed with the aid of the integral image.

SURF descriptors have been used to locate and recognize objects, people or faces, to reconstruct 3D scenes, to track objects and to extract points of interest.

SURF was first published by Herbert Bay, Tinne Tuytelaars, and Luc Van Gool, and presented at the 2006 European Conference on Computer Vision. An application of the algorithm is patented in the United States. An "upright" version of SURF (called U-SURF) is not invariant to image rotation and therefore faster to compute and better suited for application where the camera remains more or less horizontal.

The image is transformed into coordinates, using the multi-resolution pyramid technique, to copy the original image with Pyramidal Gaussian or Laplacian Pyramid shape to obtain an image with the same size but with reduced bandwidth. This achieves a special blurring effect on the original image, called Scale-Space and ensures that the points of interest are scale invariant.

## Algorithm and features

The SURF algorithm is based on the same principles and steps as SIFT; but details in each step are different. The algorithm has three main parts: interest point detection, local neighborhood description, and matching.

### Detection

SURF uses square-shaped filters as an approximation of Gaussian smoothing. (The SIFT approach uses cascaded filters to detect scale-invariant characteristic points, where the difference of Gaussians (DoG) is calculated on rescaled images progressively.) Filtering the image with a square is much faster if the integral image is used:

    $S(x,y)=\sum _{i=0}^{x}\sum _{j=0}^{y}I(i,j)$

The sum of the original image within a rectangle can be evaluated quickly using the integral image, requiring evaluations at the rectangle's four corners.

SURF uses a blob detector based on the Hessian matrix to find points of interest. The determinant of the Hessian matrix is used as a measure of local change around the point and points are chosen where this determinant is maximal. In contrast to the Hessian-Laplacian detector by Mikolajczyk and Schmid, SURF also uses the determinant of the Hessian for selecting the scale, as is also done by Lindeberg. Given a point p=(x, y) in an image I, the Hessian matrix H(p, σ) at point p and scale σ, is:

    $H(p,\sigma )={\begin{pmatrix}L_{xx}(p,\sigma )&L_{xy}(p,\sigma )\\L_{xy}(p,\sigma )&L_{yy}(p,\sigma )\end{pmatrix}}$

where $L_{xx}(p,\sigma )$ etc. is the convolution of the second-order derivative of gaussian with the image $I(x,y)$ at the point $p$.

The box filter of size 9×9 is an approximation of a Gaussian with σ=1.2 and represents the lowest level (highest spatial resolution) for blob-response maps.

**Scale-space representation and location of points of interest**

Interest points can be found at different scales, partly because the search for correspondences often requires comparison images where they are seen at different scales. In other feature detection algorithms, the scale space is usually realized as an image pyramid. Images are repeatedly smoothed with a Gaussian filter, then they are subsampled to get the next higher level of the pyramid. Therefore, several floors or stairs with various measures of the masks are calculated:

    $\sigma _{\text{approx}}={\text{current filter size}}\times \left({\frac {\text{base filter scale}}{\text{base filter size}}}\right)$

The scale space is divided into a number of octaves, where an octave refers to a series of response maps of covering a doubling of scale. In SURF, the lowest level of the scale space is obtained from the output of the 9×9 filters.

Hence, unlike previous methods, scale spaces in SURF are implemented by applying box filters of different sizes. Accordingly, the scale space is analyzed by up-scaling the filter size rather than iteratively reducing the image size. The output of the above 9×9 filter is considered as the initial scale layer at scale s =1.2 (corresponding to Gaussian derivatives with σ = 1.2). The following layers are obtained by filtering the image with gradually bigger masks, taking into account the discrete nature of integral images and the specific filter structure. This results in filters of size 9×9, 15×15, 21×21, 27×27,.... Non-maximum suppression in a 3×3×3 neighborhood is applied to localize interest points in the image and over scales. The maxima of the determinant of the Hessian matrix are then interpolated in scale and image space with the method proposed by Brown, et al. Scale space interpolation is especially important in this case, as the difference in scale between the first layers of every octave is relatively large.

### Descriptor

The goal of a descriptor is to provide a unique and robust description of an image feature, e.g., by describing the intensity distribution of the pixels within the neighbourhood of the point of interest. Most descriptors are thus computed in a local manner, hence a description is obtained for every point of interest identified previously.

The dimensionality of the descriptor has direct impact on both its computational complexity and point-matching robustness/accuracy. A short descriptor may be more robust against appearance variations, but may not offer sufficient discrimination and thus give too many false positives.

The first step consists of fixing a reproducible orientation based on information from a circular region around the interest point. Then we construct a square region aligned to the selected orientation, and extract the SURF descriptor from it.

**Orientation assignment**

In order to achieve rotational invariance, the orientation of the point of interest needs to be found. The Haar wavelet responses in both x- and y-directions within a circular neighbourhood of radius $6s$ around the point of interest are computed, where $s$ is the scale at which the point of interest was detected. The obtained responses are weighted by a Gaussian function centered at the point of interest, then plotted as points in a two-dimensional space, with the horizontal response in the abscissa and the vertical response in the ordinate. The dominant orientation is estimated by calculating the sum of all responses within a sliding orientation window of size π/3. The horizontal and vertical responses within the window are summed. The two summed responses then yield a local orientation vector. The longest such vector overall defines the orientation of the point of interest. The size of the sliding window is a parameter that has to be chosen carefully to achieve a desired balance between robustness and angular resolution.

**Descriptor based on the sum of Haar wavelet responses**

To describe the region around the point, a square region is extracted, centered on the interest point and oriented along the orientation as selected above. The size of this window is 20s.

The interest region is split into smaller 4x4 square sub-regions, and for each one, the Haar wavelet responses are extracted at 5x5 regularly spaced sample points. The responses are weighted with a Gaussian (to offer more robustness for deformations, noise and translation).

### Matching

By comparing the descriptors obtained from different images, matching pairs can be found.

