NGameList: Remove const qualifier
Fixes the build.
@@ -74,7 +74,7 @@ void SerializeGameList(IArchive& Arc)
ENSURE(Arc.ParamBegin("Game", 0));
// Determine which game is being serialized
- const auto Game = static_cast<EGame>(GameIdx);
+ auto Game = static_cast<EGame>(GameIdx);
Arc << SerialParameter("ID", Game, SH_Attribute);
ASSERT(Game != EGame::Invalid);
