Spacing tweaks
@@ -128,7 +128,6 @@ global_variable size_t AUDIO_BUFFER_SIZE = 2048;
#include "modules/plugin.c"
// Comes last to register modules
#include "vm.c"
-
#include "game.c"
char* resolveEntryPath(ENGINE* engine, char* entryArgument, bool autoResolve) {
@@ -307,13 +306,11 @@ int main(int argc, char* argv[])
int result = EXIT_SUCCESS;
INIT_TO_ZERO(ENGINE, engine);
-
ENGINE_init(&engine);
engine.argv = calloc(max(2, argc), sizeof(char*));
engine.argv[0] = argv[0];
engine.argv[1] = NULL;
-
#ifndef __EMSCRIPTEN__
result = introspectBinary(&engine);
if (result != EXIT_SUCCESS) {
