add GL.TEXTURE_BASE_LEVEL, GL.TEXTURE_MAX_LEVEL
@@ -750,6 +750,8 @@ class GL {
public static inline var TEXTURE_WRAP_S = 0x2802;
public static inline var TEXTURE_WRAP_T = 0x2803;
public static inline var TEXTURE_LOD_BIAS = 0x8501;
+ public static inline var TEXTURE_BASE_LEVEL = 0x813C;
+ public static inline var TEXTURE_MAX_LEVEL = 0x813D;
public static inline var TEXTURE_MAX_ANISOTROPY = 0x84FE;
public static inline var TEXTURE_COMPARE_MODE = 0x884C;
public static inline var TEXTURE_COMPARE_FUNC = 0x884D;
