add subheaders to index for prefab sections
- [Set components](#set-components)
- [Shared components](#shared-components)
- [Prefabs](#prefabs)
+ - [Overriding prefab components](#overriding-prefab-components)
+ - [Prefabs and types](#prefabs-and-types)
+ - [Nested prefabs](#nested-prefabs)
- [Containers](#containers)
- [Systems](#systems)
- [System queries](#system-queries)
@@ -624,7 +627,7 @@ When the `Shape` type is added to the entity, first the prefab is added (this is
This is a powerful pattern for creating reusable entity templates that result in automatically initialized components, and is one of the preferred ways of instantiating entities.
-##### Nesting prefabs
+##### Nested prefabs
Just like types, prefabs can also be nested. Consider the following code example:
```c
