CPasteNodesCommand: Make use of override where applicable
@@ -19,11 +19,12 @@ class CPasteNodesCommand : public IUndoCommand
public:
CPasteNodesCommand(CWorldEditor *pEditor, CScriptLayer *pLayer, CVector3f PastePoint);
- ~CPasteNodesCommand();
- void undo();
- void redo();
+ ~CPasteNodesCommand() override;
- bool AffectsCleanState() const { return true; }
+ void undo() override;
+ void redo() override;
+
+ bool AffectsCleanState() const override { return true; }
};
#endif // CPASTENODESCOMMAND
