Fix the accidental conflict-free unwrapped calloc calls
@@ -805,8 +805,8 @@ int _polyfillInternal(const GeoPolygon* geoPolygon, int res, H3Index* out) {
// Get the estimated number of hexagons and allocate some temporary memory
// for the hexagons
int numHexagons = H3_EXPORT(maxPolyfillSize)(geoPolygon, res);
- H3Index* search = calloc(numHexagons, sizeof(H3Index));
- H3Index* found = calloc(numHexagons, sizeof(H3Index));
+ H3Index* search = H3_MEMORY(calloc)(numHexagons, sizeof(H3Index));
+ H3Index* found = H3_MEMORY(calloc)(numHexagons, sizeof(H3Index));
// Some metadata for tracking the state of the search and found memory
// blocks
