more texture constants
@@ -602,7 +602,11 @@ class GL {
/* PixelFormat */
public static inline var DEPTH_COMPONENT = 0x1902;
+ public static inline var RED = 0x1903;
+ public static inline var GREEN = 0x1904;
+ public static inline var BLUE = 0x1905;
public static inline var ALPHA = 0x1906;
+ public static inline var RG = 0x8227;
public static inline var RGB = 0x1907;
public static inline var RGBA = 0x1908;
public static inline var LUMINANCE = 0x1909;
