Slowing down the bubble sort in showGameResultScreen() a little bit more.
@@ -375,7 +375,7 @@ class RPSDisplay():
right_dob.x = x_pos
time.sleep(0.06)
- time.sleep(8) # leave on screen for further 6 seconds
+ time.sleep(8) # leave on screen for further 8 seconds
def playerListScreen(self):
@@ -516,7 +516,7 @@ class RPSDisplay():
sort_scores = list(sco) # Make an independent local copy
if not descending:
empty_group = Group() # minor hack to aid swaps in scores_group
- step = 4
+ step = 3
qm_dob = Label(self.font,
text="?",
scale=2,
@@ -545,7 +545,7 @@ class RPSDisplay():
for offset in offsets:
scores_group[idx].y = above_y + offset
scores_group[idx + 1].y = below_y - offset
- time.sleep(0.040)
+ time.sleep(0.050)
# swap the scores around
sort_scores[idx] = sort_scores[idx + 1]
