CAnimation: Mark BuildDependencyTree() as overwritten
Same behavior, but enforces the interface.
@@ -37,7 +37,7 @@ class CAnimation : public CResource
public:
CAnimation(CResourceEntry *pEntry = 0);
- CDependencyTree* BuildDependencyTree() const;
+ CDependencyTree* BuildDependencyTree() const override;
void EvaluateTransform(float Time, uint32 BoneID, CVector3f *pOutTranslation, CQuaternion *pOutRotation, CVector3f *pOutScale) const;
bool HasTranslation(uint32 BoneID) const;
