CEditScriptPropertyCommand: Make use of override
@@ -27,7 +27,7 @@ public:
mInstances.push_back( CInstancePtr(kInstances[i]) );
}
- virtual void GetObjectDataPointers(QVector<void*>& OutPointers) const override
+ void GetObjectDataPointers(QVector<void*>& OutPointers) const override
{
// todo: support multiple objects being edited at once on the property view
if (mIndex.isValid())
