Removed unneeded ToLower() call
@@ -100,10 +100,6 @@ void GenerateAssetNames(CGameProject *pProj)
TString NewDir = (HasCustomDir ? It->DirectoryPath() : pStore->DefaultResourceDirPath());
TString NewName = (HasCustomName ? It->Name() : It->ID().ToString());
-
- if (!HasCustomDir && pProj->Game() >= eCorruptionProto)
- NewDir = NewDir.ToLower();
-
It->Move(NewDir, NewName, true, true);
}
#endif
