CCollisionEditor: Remove redundant reallocation
@@ -10,7 +10,6 @@ CCollisionEditor::CCollisionEditor(CCollisionMeshGroup* pCollisionMesh, QWidget*
: IEditor(pParent)
, mpUI(std::make_unique<Ui::CCollisionEditor>())
{
- mpUI = std::make_unique<Ui::CCollisionEditor>();
mpUI->setupUi(this);
mpCollisionMesh = pCollisionMesh;
