Update BUILD to support .inl files in Bazel builds
I couldn't get building with bazel to work due to `.inl` file not found errors. This seems like the necessary fix?
@@ -3,7 +3,7 @@ cc_library(
name = "flecs",
visibility = ["//visibility:public"],
- srcs = glob(["src/**/*.c", "src/**/*.h"]),
- hdrs = glob(["include/**/*.h", "include/**/*.hpp"]),
+ srcs = glob(["src/**/*.c", "src/**/*.h", "src/**/*.inl"]),
+ hdrs = glob(["include/**/*.h", "include/**/*.hpp", "include/**/*.inl"]),
includes = ["include"],
)
