CSkeleton: Make NumBones() return a size_t
Consistent with the rest of the API.
@@ -43,7 +43,7 @@ public:
void Draw(FRenderOptions Options, const CBoneTransformData *pkData);
std::pair<int32, float> RayIntersect(const CRay& rkRay, const CBoneTransformData& rkData) const;
- uint32 NumBones() const { return mBones.size(); }
+ size_t NumBones() const { return mBones.size(); }
CBone* RootBone() const { return mpRootBone; }
};
