Load map before showing splash due to touching sparky.
@@ -617,8 +617,9 @@ with open(
"Be careful not to \ntouch Sparky unless \n"
"you've collected \nenough Mho's.\nStarting Over"
)
- show_splash(game_over_text, 0x25AFBB)
load_map(MAPS[GAME_STATE["MAP_INDEX"]])
+ show_splash(game_over_text, 0x25AFBB)
+
# talking to minerva
elif GAME_STATE["STATE"] == STATE_MINERVA:
GAME_STATE["STATE"] = STATE_WAITING
