Fix bogus timeout reset issue
@@ -162,7 +162,6 @@ def enter_state(state):
elif state == PLAY_STATE:
splash.pop()
show_image(images[2]) # good kitty
- reset_timeout()
set_update(2.0, solid)
elif state == TOUCHED_STATE:
@@ -177,6 +176,7 @@ def enter_state(state):
enter_state(PLAY_STATE)
elif state == ROCKED_STATE:
+ reset_timeout()
enter_state(PLAY_STATE)
