Fixing a mistake in the module resolution guide
@@ -14,7 +14,7 @@ import "[module_name]" for ClassName
However, imagine you wanted to import a class called `Map` from a custom module in a file called `map.wren` in the same directory as your current game. You would import it like this:
```
-import "[path]" for ClassName
+import "./map" for ClassName
```
DOME currently resolves paths in a very simple way: All are relative to the entry point of the game, which is usually `main.wren`, and must begin with `./`.
