Fixed vsync saying "string" instead of "bool"
@@ -89,7 +89,7 @@ Setting this to true will disable "catch up" game loop behaviour. This is useful
This allows you to set and get the title of the DOME window.
-#### `static vsync: String`
+#### `static vsync: Boolean`
Setting this to true will make the renderer wait for VSync before presenting to the display. Changing this value is an expensive operation and so shouldn't be done frequently.
