CAnimEventData: Collapse for loop into a ranged for loop
@@ -23,21 +23,20 @@ public:
CDependencyTree* BuildDependencyTree() const override
{
- CDependencyTree *pTree = new CDependencyTree();
+ auto *pTree = new CDependencyTree();
AddDependenciesToTree(pTree);
return pTree;
}
void AddDependenciesToTree(CDependencyTree *pTree) const
{
- for (uint32 iEvt = 0; iEvt < mEvents.size(); iEvt++)
+ for (const SEvent& event : mEvents)
{
- const SEvent& rkEvent = mEvents[iEvt];
- CAssetID ID = rkEvent.mAssetRef;
+ CAssetID ID = event.mAssetRef;
if (ID.IsValid() && !pTree->HasDependency(ID))
{
- CAnimEventDependency *pDep = new CAnimEventDependency(ID, rkEvent.mCharacterIndex);
+ auto *pDep = new CAnimEventDependency(ID, event.mCharacterIndex);
pTree->AddChild(pDep);
}
}
