CAnimEventLoader: Default destructor
Allows the constructor to be considered trivial.
class CAnimEventLoader
{
TResPtr<CAnimEventData> mpEventData;
- EGame mGame;
+ EGame mGame{};
- CAnimEventLoader() {}
+ CAnimEventLoader() = default;
void LoadEvents(IInputStream& rEVNT);
int32 LoadEventBase(IInputStream& rEVNT);
void LoadLoopEvent(IInputStream& rEVNT);
