CNodeSelection: Make use of push_back over operator<<
@@ -32,7 +32,7 @@ public:
if (IsAllowedType(pNode->NodeType()) && !pNode->IsSelected())
{
pNode->SetSelected(true);
- mSelectedNodes << pNode;
+ mSelectedNodes.push_back(pNode);
mCachedBounds.ExpandBounds(pNode->AABox());
emit Modified();
}
