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# GUIslice library #
+[![Build Status](https://travis-ci.org/ImpulseAdventure/GUIslice.svg?branch=master)](https://travis-ci.org/ImpulseAdventure/GUIslice)
+[![GitHub Issues](https://img.shields.io/github/issues/ImpulseAdventure/GUIslice.svg)](https://github.com/ImpulseAdventure/GUIslice/issues)
+![Contributions welcome](https://img.shields.io/badge/contributions-welcome-orange.svg)
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*A lightweight GUI framework suitable for embedded displays*
![Example 1](http://www.impulseadventure.com/elec/images/sdl_menu1.png)
![Example 5](http://www.impulseadventure.com/elec/images/guislice-ctrl2.png)
-- [Website (www.impulseadventure.com)](https://www.impulseadventure.com/elec/guislice-gui.html)
- [Documentation wiki (github)](https://github.com/ImpulseAdventure/GUIslice/wiki)
- [GUIslice API documentation (PDF)](https://github.com/ImpulseAdventure/GUIslice/raw/master/docs/GUIslice_ref.pdf)
- [Release notes](https://github.com/ImpulseAdventure/GUIslice/releases)
-- Build status: [![Build Status](https://travis-ci.org/ImpulseAdventure/GUIslice.svg?branch=master)](https://travis-ci.org/ImpulseAdventure/GUIslice)
+- [Website (www.impulseadventure.com)](https://www.impulseadventure.com/elec/guislice-gui.html)
+
## Features ##
- Pure C library, no dynamic memory allocation
