Fix crash on 32 bit
@@ -131,7 +131,7 @@ void bootstrap_component(
/* Create record in entity index */
ecs_row_t row = {.type_id = world->t_component, .index = index};
- ecs_map_set(stage->entity_index, entity, ecs_from_row(row));
+ ecs_map_set64(stage->entity_index, entity, ecs_from_row(row));
/* Set size and id */
EcsComponent *component_data = ecs_vector_first(table->columns[1].data);
