Echoes tweak property names
</Element>
<Element>
<Key ID="0x333B7549" Type="float"/>
- <Value Name="DarkSuitReduction"/>
+ <Value Name="DarkSuitDamageReduction"/>
</Element>
<Element>
<Key ID="0x33408E7F" Type="bool"/>
</Element>
<Element>
<Key ID="0x4985BC73" Type="float"/>
- <Value Name="SfxPeriod"/>
+ <Value Name="DamageGracePeriod"/>
</Element>
<Element>
<Key ID="0x49880C24" Type="sound"/>
</Element>
<Element>
<Key ID="0x5B98A3BD" Type="float"/>
- <Value Name="Unknown"/>
+ <Value Name="GrapplePullCameraSpeed"/>
</Element>
<Element>
<Key ID="0x5B9A9219" Type="choice"/>
</Element>
<Element>
<Key ID="0xAAEBB73E" Type="TweakPlayerGun_Beam_Misc"/>
- <Value Name="Unknown"/>
+ <Value Name="Beam_Misc"/>
</Element>
<Element>
<Key ID="0xAAF6E9A9" Type="Color"/>
</Element>
<Element>
<Key ID="0xABFA93E9" Type="TDamageInfo"/>
- <Value Name="Unknown"/>
+ <Value Name="Imploder_Annihilator"/>
</Element>
<Element>
<Key ID="0xABFAA1FA" Type="RevolutionControl"/>
</Element>
<Element>
<Key ID="0xDC92A0AC" Type="float"/>
- <Value Name="GravityBoostFinalZVelocity"/>
+ <Value Name="GravityBoostCancelDampening"/>
</Element>
<Element>
<Key ID="0xDCA1E8B6" Type="float"/>
</Element>
<Element>
<Key ID="0xF9BF59A2" Type="DamageInfo"/>
- <Value Name="AtmosphereDamage"/>
+ <Value Name="DamagePerSecond"/>
</Element>
<Element>
<Key ID="0xF9C88B05" Type="Color"/>
</Element>
<Element>
<Key ID="0xFAA71E25" Type="TWeaponDamage"/>
- <Value Name="Unknown"/>
+ <Value Name="DamageInfo"/>
</Element>
<Element>
<Key ID="0xFAA81D3A" Type="float"/>
</Element>
<Element>
<Key ID="0xFE98B8E9" Type="float"/>
- <Value Name="Unknown"/>
+ <Value Name="GrappleCameraSpeed"/>
</Element>
<Element>
<Key ID="0xFE98F30E" Type="Color"/>
