IMetaTransition: Always initialize CMetaTransTrans members
Always provides a deterministic initial state.
@@ -53,11 +53,11 @@ public:
class CMetaTransTrans : public IMetaTransition
{
EMetaTransType mType;
- float mUnknownA;
- uint32 mUnknownB;
- bool mUnknownC;
- bool mUnknownD;
- uint32 mUnknownE;
+ float mUnknownA = 0.0f;
+ uint32 mUnknownB = 0;
+ bool mUnknownC = false;
+ bool mUnknownD = false;
+ uint32 mUnknownE = 0;
public:
CMetaTransTrans(EMetaTransType Type, IInputStream& rInput, EGame Game);
