CNodeCopyMimeData: Make use of explicit in constructor
@@ -43,7 +43,7 @@ public:
{
}
- CNodeCopyMimeData(CWorldEditor *pEditor)
+ explicit CNodeCopyMimeData(CWorldEditor *pEditor)
: mpEditor(pEditor)
, mAreaID(pEditor->ActiveArea()->ID())
, mGame(pEditor->CurrentGame())
