removed some debugging stuff
@@ -937,9 +937,6 @@ ENGINE_trianglefill(ENGINE* engine, float x0, float y0, float x1, float y1, floa
ENGINE_trianglefillFlatBottom(engine, x0, y0, x1, y1, x3, y1, c);
ENGINE_trianglefillFlatTop(engine, x1, y1, x3, y1, x2, y2, c);
}
- ENGINE_print(engine, "p0", x0, y0, 0xff00ccff);
- ENGINE_print(engine, "p1", x1, y1, 0xff00ccff);
- ENGINE_print(engine, "p2", x2, y2, 0xff00ccff);
}
internal void
