probably useful but pretty tough to read
I found this book really just too hard to read and I'm a native English speaker (I wonder how that French guy read it so well?). There's a lot of info thrown at you all at once and I found a lot of the explanations truly hard to get through. None of them are laid out clearly and simply. It's written in a kind of caffiene-infused, hyperactive style that mentions a lot of concepts but bounces from one to the next before the first one is solid. And the MS style coding is annoying to those new to 'Microsoft-speak'. Maybe I'm just used to reading O'reilly books.I've returned it at this point but I may buy it again if I can't find anything better. I might check out the similarly geared book by the same publisher on OpenGL.