Seems the game is in general very laggy, especially when loading the map. My guess it the async processing is badly done, as the lags are occuring in relation to peaks on the network. Further loading dinosaurs from your collection seems to lock up 70%of the time. Again this seems to be an async problem, because the game is still running smoothly underneath, which tells me some awkward implementation of the async loading structure. Other than that a nice game. Please fix mutex,async,thread.