What initially started out as a much different and exciting hidden objects game, has turned into an infuriating and redundant one. For example, some rooms require items to enter and play: items that must be won by "trading" with characters on the map: in order to trade with them, you must have yet another item that is rewarded by playing each room. Having to play a room 15 times to get one item to trade with a character that doesnt give you the room access item you needed is excruciatingly dull