It used to be great until I realized it's totally not random. The algorithm will do anything to maintain the players level and if you win too much the game will help you lose. It is not possible that you play with a broccoli against the magnet in mushroom mode and in my turn there is 0 mushrooms falling in my turn and in his turn 10 mushroom falls. This is only one example. You may made the legendary boosters almost unbeatable. But you cannot make the game unfair to maintain the booster level.