This game is stuck between a crisis of racing, or drifting. 2 completely different sports, and honestly during the game I didn't think the car even knew. Trying to activate and hold a drift most of the time the car would fight back even upon a handbrake pull, and would gain grip full throttle around a turn, it just would not spin enough. Around other turns it would grip than just randomly start to give a powerslide but it never lasted. The cars dont feel very natural, if your full throttle as soon as you spin these cars should feel like they are spinning. Graphics are great for a phone game, many different angles, so I will give it that but hate how they force you in a Miata... Seriously? Why not a higher power car that can hold drifts through these long tracks like a 350z or something. Lastly your steering assist off is a MESS of a game mode, never have I been in a car all traction control off, a 240sx especially and the car cant even stay straight for a minute. The car just acts like its so heavy and carries this tremendous amount of weight transfer, you straighten up and turn, now the car isnt drifting, your out of control... (seriously). I think its a good game but the physics behind it are somewhat a problem. Maybe better cars fix the problem but for now with 3 cars bought I give it a 3 star game.