Updated comment. The bugs I mentioned previously have been fixed for the most part. The bug I have now is that when multiple powered up jewels are triggered they don't always clear tiles as expected. This is hard to capture but e.g. If there is a box with 2 bars (meaning 3 htis should obliterate it) and 3 power gems go off in that row, the box doesn't always get destroyed. Same for ice blocks. When sliding a power jewel into a gem this is when it's most noticeable but I cannot screenshot it.