Regret spending money on this game now. Priests who throw down Archmage 3rd turn and end of 4th turn have a board full of 8 cost minions. how do you beat a deck that pumps out a board full of 8 cost minions every turn after the 3rd? Hunters with a ton of low cost damage spells, With coin they can complete their quests n play the reward card 4th turn. Activisions expressing their only interest is profits *Profits before customers* stance Activision prefers