The only things that bug me are that normal pokeballs aren't an unlimited resource, which has been a constant request year after year, and that a high cp mon can be caught with one poor throw, but a 400 cp mon with a gold razz, ultra ball, and excellent throw breaks immediately. Yes,I've tested this, especially on starters. Raid pokemon should be auto catch as well, assuming first throw hits(like shinies). Burning a raid pass and wasting healing items(team should be auto healed after) is enough.