From a game dev to another (might be a bit long, bear with it): + Graphic 5/5 + Character design 4.5/5 + Mechanic 4/5 (it's a luck-based game so sometimes the game feels rigged, but maybe it's just me, idk) - Reward system 3/5: needs major adjustment. The gold given after a match vs the gold needed to upgrade anything meaningful is a joke. Consider a revert / downgrade system where players can use to test stuff out. - Guild 2/5: useless. - Victory key 2/5: why the heck players cant pick chest?