What I hate about this game is that MVP is based on kills instead of how many damage a player does... Why? For example, if you hit a player with a Railgun and missed the remaining ammos, the enemy will run away and you can't hit them again then your ally will kill it without giving credit to you, yes, sometimes you get assist kills but if your target survives for a long time and your ally kills it, you won't even get assist kill which sucks..