I would enjoy this game  a lot more if they would fix one unforgivable design flaw. They should consolidate the inventory when you are in your home zone for crafting and repair.   I am fine with the freemium model where paying money makes the game more enjoyable. But in this case paying money would not even fix the problem.   It is unforgivable that when I carry stuff back to my home zone I have to run around to 4 different containers to gather up the ingredients necessary to create something. And no amount of in game purchases will get rid of that.  The game also gets a bit "grindy" after a couple days. Too much repetition of making trips to other zones, mostly the same zones, to gather ingredients. And at level 20 I have seen a total of 3 different creatures, deer, boars, spiders and frogs. Three sizes of each type, but that doesn't count.   If I thought about it long enough I could probably talk myself into a 1 star but it is not THAT bad. I really need a few tweaks and expanded content to be a descent game.