Very aggressive energy system. 1 energy replenishes every 4 minutes, no reliable way to get more, and full energy usually not enough to complete a task. By year 2, no evidence yet that this is really a "choose your own adventure". You are basically forced to be chaotic good in order to progress at all. Six stats, disadvantageous to not level all of them. It takes forever to gain currencies. Big grind all around. NPC's not very interesting. Game sometimes fails to remember progress when closed.