Lukas Dirnberger commited on
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added dataset card and Builder

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  1. README.md +0 -0
  2. dropjects_real.py +175 -0
README.md ADDED
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dropjects_real.py ADDED
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+ import io
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+ import itertools as it
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+ import numpy as np
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+ import datasets as d
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+
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+
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+ _DESCRIPTION = """\
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+ The Dropjects Real dataset was created at the Chair of Cyber-Physical Systems in Production \
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+ Engineering at the Technical University of Munich.
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+ """
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+
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+
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+ CLASSES = [
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+ "battery_holder",
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+ "buckle_socket",
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+ "buckle_plug",
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+ "chew_toy_big",
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+ "cpsduck",
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+ "cpsglue_big",
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+ "group1",
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+ "group2",
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+ "nema_holder",
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+ "stapler",
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+ ]
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+
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+ SCENES = [
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+ "box",
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+ "array", # but only for group1 and group2, and only uncluttered
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+ ]
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+
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+ CLUTTER = [
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+ "cluttered",
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+ "uncluttered",
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+ ]
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+
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+ LIGHTING = [
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+ "diffuseRight",
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+ "diffuseLeft",
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+ "spotRight",
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+ "spotLeft",
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+ "dark",
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+ "normal",
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+ ]
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+
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+ NUM_SHARDS = 3
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+
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+ WILDCARD = "{}"
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+
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+
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+ def is_valid_config(spec):
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+ cls, scene, clutter, lighting = spec
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+ if scene == "array" and cls not in ["group1", "group2", WILDCARD]:
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+ return False
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+
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+ if scene == "array" and clutter not in ["uncluttered", WILDCARD]:
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+ return False
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+ return True
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+
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+
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+ # ALL_CONFIGS = list(
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+ # it.product(
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+ # [WILDCARD] + CLASSES, [WILDCARD] + SCENES, [WILDCARD] + CLUTTER, [WILDCARD] + LIGHTING
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+ # )
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+ # )
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+ ALL_CONFIGS = list(it.product(CLASSES, SCENES, CLUTTER, LIGHTING))
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+ ALL_CONFIGS = filter(is_valid_config, ALL_CONFIGS)
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+
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+
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+ BASE_PATH = "https://huggingface.co/datasets/LukasDb/dropjects_real/resolve/main/data/test/{cls}/{scene}/{clutter}/{lighting}/{shard}.tar"
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+
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+
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+ class DropjectsRealConfig(d.BuilderConfig):
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+
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+ def __init__(self, cls: str, scene: str, clutter: str, lighting: str, **kwargs):
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+ name = f"{cls}-{scene}-{clutter}-{lighting}"
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+ super().__init__(version=d.Version("1.0.0"), **kwargs, name=name)
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+
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+ # transform wildcards into concrete lists
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+ # this does not respect the validity of the config
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+ cls = CLASSES if cls == WILDCARD else [cls]
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+ scene = SCENES if scene == WILDCARD else [scene]
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+ clutter = CLUTTER if clutter == WILDCARD else [clutter]
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+ lighting = LIGHTING if lighting == WILDCARD else [lighting]
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+
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+ self.cls = cls
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+ self.scene = scene
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+ self.clutter = clutter
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+ self.lighting = lighting
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+
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+
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+ class DropjectsReal(d.GeneratorBasedBuilder):
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+ BUILDER_CONFIGS = list(
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+ DropjectsRealConfig(cls=cls, scene=scene, clutter=clutter, lighting=lighting)
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+ for cls, scene, clutter, lighting in ALL_CONFIGS
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+ )
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+
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+ DEFAULT_CONFIG_NAME = f"{WILDCARD}-{WILDCARD}-{WILDCARD}-{WILDCARD}"
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+
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+ def _info(self):
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+
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+ features = d.Features(
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+ {
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+ "rgb": d.Array3D((1242, 2208, 3), dtype="uint8"),
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+ "rgb_R": d.Array3D((1242, 2208, 3), dtype="uint8"),
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+ "depth": d.Array2D((1242, 2208), dtype="float32"),
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+ "depth_gt": d.Array2D((1242, 2208), dtype="float32"),
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+ "mask": d.Array2D((1242, 2208), dtype="int32"),
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+ "obj_ids": d.Sequence(d.Value("int32")),
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+ "obj_classes": d.Sequence(d.Value("string")),
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+ "obj_pos": d.Sequence(d.Sequence(d.Value("float32"))),
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+ "obj_rot": d.Sequence(d.Sequence(d.Value("float32"))),
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+ "obj_bbox_obj": d.Sequence(d.Sequence(d.Value("int32"))),
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+ "obj_bbox_visib": d.Sequence(d.Sequence(d.Value("int32"))),
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+ "cam_location": d.Sequence(d.Value("float32")),
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+ "cam_rotation": d.Sequence(d.Value("float32")),
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+ "cam_matrix": d.Array2D((3, 3), dtype="float32"),
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+ "obj_px_count_all": d.Sequence(d.Value("int32")),
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+ "obj_px_count_valid": d.Sequence(d.Value("int32")),
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+ "obj_px_count_visib": d.Sequence(d.Value("int32")),
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+ "obj_visib_fract": d.Sequence(d.Value("float32")),
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+ }
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+ )
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+ return d.DatasetInfo(
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+ description=_DESCRIPTION,
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+ citation="", # TODO
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+ homepage="", # TODO
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+ license="cc",
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+ features=features,
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+ )
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+
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+ def _split_generators(self, dl_manager):
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+ clss = self.config.cls
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+ scenes = self.config.scene
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+ clutters = self.config.clutter
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+ lightings = self.config.lighting
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+
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+ # wildcards to concrete list can generate invalid configs
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+ configs = [c for c in it.product(clss, scenes, clutters, lightings) if is_valid_config(c)]
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+
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+ archive_paths = [
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+ BASE_PATH.format(cls=c, scene=s, clutter=cl, lighting=l, shard=i)
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+ for c, s, cl, l in configs
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+ for i in range(NUM_SHARDS)
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+ ]
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+
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+ downloaded = dl_manager.download(archive_paths)
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+
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+ return [
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+ d.SplitGenerator(
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+ name=d.Split.TEST,
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+ gen_kwargs={"tars": [dl_manager.iter_archive(d) for d in downloaded]},
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+ ),
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+ ]
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+
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+ def _generate_examples(self, tars):
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+ sample = {}
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+ id = None
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+
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+ for tar in tars:
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+ for file_path, file_obj in tar:
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+ new_id = file_path.split(".")[0]
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+ if id is None:
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+ id = new_id
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+ else:
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+ if id != new_id:
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+ yield id, sample
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+ sample = {}
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+ id = new_id
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+
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+ key = file_path.split(".")[1]
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+
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+ bytes = io.BytesIO(file_obj.read())
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+ value = np.load(bytes, allow_pickle=False)
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+
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+ sample[key] = value