In the April 1994 edition of "Dragon" (Issue #204), Lester W. Smith admitted to being "surprised at just how lightheartedly silly it turned out to be, well, lightheartedly silly for a horror product... For players of the "Call of Cthulhu" game, it is a refreshing change of pace from watching favorite characters slowly go mad while pursuing mind-blastingly horrible creatures from beyond time and space."