text: E3 2010: OnLive Running on an iPad - IGN
  E3 2010: OnLive Running on an iPad
  17 Jun 2010 4:28 PM PDT
  Your iPad can stream Mass Effect 2. Snap.
  OnLive has plans for every screen, it turns out. At E3, the iPad is the latest platform to host the streaming game service. And, to be sure, it seems to be one of the most ideal devices for OnLive, as it the iPad is a perfect screen for PC games, especially hotkey-heavy strategy titles or adventures.
  Just in case OnLive isn't familiar to you, it is a cloud-based gaming service. Instead of buying games on discs, you buy a subscription to OnLive and play that game on a computer many miles away. That game is then streamed over the Internet to your device or machine. There are many questions about lag and latency, especially when it comes to things like the iPhone (and now iPad).
  Now, the OnLive for iPad at E3 is not the final client. OnLive was careful to point out that it is very much a work in progress and that when and if it does happen, it could end up looking and controlling quite different than what is here at E3. But I did get a chance to peek at OnLive streaming Mass Effect 2 on the iPad. Now, I am as skeptical as the next person about OnLive, but I gotta say: observation mode worked and it worked extremely well. We were able to scroll through a web of game feeds and instantly drop into an active session of Mass Effect 2. While watching a player (a friend of the OnLive representative giving the demo – you cannot stalk strangers) play Mass Effect 2, we were able to send them a message. Other games we watched: Borderlands, Dragon Age: origins, and Assassins Creed II.
  We did not play any of these games, though. I did however see OnLive on iPad playing a handful of smaller indie games, such as Defense Grid. The on-screen controls that live at the top of the screen seemed a tad clunky. I'm not too worried about this, though, because it's not a final product yet.
  OnLive for the iPad may not be a solid service just yet – and it may still not happen at all – but it is certainly somewhere in the test phases. But even if OnLive finalizes the client, there is the whole issue of getting it past the Apple approval process. The Online client would basically unlock an App Store within the App Store. I am not sure if Apple will be down with that, especially because games that do not conform with Apple's guidelines could be streamed through it.
  However, I do hope OnLive gives the iPhone and iPad clients the greenlight. Because more games on these devices can only be a good thing. Especially when those games are as good as Borderlands and Mass Effect 2.