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  Rapidly press the button indicated on-screen to stab it and then you'll land on the ground.Complete, the Kayran: Ostmurk and, the Kayran: A Matter of Price and travel to Flotsam and meet the sorceress Sile.Was this guide helpful?There are several of them.Those allow you to descend a rough trail that leads to swampland where the kayran waits at the basin.Warning bells sound outside of the inn as you talk to your friends while finishing up the.Triss heads back to the tavern and you can follow.When you reach the top, a scene follows and the quest, along with the quest called.Head outside of the building, just behind Triss, to see what caused the villagers to raise the alarm.Repeat the process on subsequent tentacles.He'll leave and you can talk to the sorceress to learn that she's really just after ingredients.A giant tentacle has almost pulled a villager into the water, but you'll see a sorceress free him.Once that particular bit of conflict is in the past, you can talk to the sorceress as another scene follows and another party arrives on the scene with information about a reward.To defeat the kayran, start by hacking off its tentacles.
  The Kayran: Ostmurk, which itself doesn't become available until you progress most of the way through the new quest that you've just accessed: The Kayran: A Matter of Price.
  However, you'll ride it up into the air.Depending on your fortunes, that may be enough to send them away.Your progress will be saved as you get near (a good thing, since the upcoming battle can be difficult) and a cutscene follows.A building will crash down on the kayran, but it's not dead yet.The kayran will slam them down onto the ground and you can trap the tentacles there using your Yrden sign magic.You'll need to eliminate several of the tentacles.The Kayran, is marked complete in your journal.Note that your efforts to clear quest will continue until you defeat the boss at the end of the story quest known.She says that you can find her on the top floor of the inn (also the whorehouse, as Triss notes) to proceed.Now back away and avoid any attacks as the beast tries to recover.As she heads up the bridge, you can head down along a series of drop-offs to the right.Outside, a scene follows.Sile is in a room above the inn and tavern, accessible from the upper balcony.