text: Get ready for your dinner date with our Seaside Diner dress. A below-the-knee swing dress with belt, waist detail A broad collar and short sleeves with fold detail. Front button fastening.
  
  Not sure if anyone's said anything about these ideas, so I'm gonna throw it out there before it slips my mind.
  Giving an option of lefty/righty/ambidextrous or simply dragging the weapon/shield to the other hand would give combat an interesting change of things, I'd imagine. Maybe fights would be longer, or shorter due to deadlier strikes. Some NPCs could be lefty as well, most righty obviously. It's just an idea, really. It wouldn't be too difficult to implement this into gameplay, as they've already built a double-handed fighting system. I'm ambidextrous, there's a lot I do with my left hand, like hold weapons, for example. I just think it'd make the game more immersive and detailed.