text: AlexanderK. - LCPDFR.com
  About AlexanderK.
  Programming, Coding, Cubing, C#, Python, Swift, Software, Hacking
  AlexanderK. reacted to a post in a topic: Open-Sourcing Albo1125's Mods & 'Retirement' Sunday at 10:07 PM
  AlexanderK. reacted to a post in a topic: Open-Sourcing Albo1125's Mods & 'Retirement' Sunday at 10:06 PM
  AlexanderK. reacted to a post in a topic: Change the "security challenge" January 10
  [4K] LSPD Vehicle Texture Pack (Boston Based)
  AlexanderK. reviewed BradM's file in Vehicle Textures
  Can't express how happy I am. It is very detailed, nice and good looking liveries. Boston police liveries have something that get me to love them. Thank you very much!
  AlexanderK. reacted to a comment on a file: [ELS] 2015 FHP CHARGER October 30, 2018
  AlexanderK. reacted to a review on a file: ELS CHRISTMAS TREE TAHOE 2013 SHERIFF BLUE AND WHITE October 28, 2018
  AlexanderK. started following Walters October 15, 2018
  AlexanderK. reacted to a post in a topic: Callout Ideas September 18, 2018
  Steele1925 reacted to a post in a topic: Callout Ideas September 18, 2018
  AlexanderK. reacted to a post in a topic: How to make a cop pull over a ped September 11, 2018
  AlexanderK. reacted to a post in a topic: Getting Ped details September 11, 2018
  Blips don't delete and Ped starts shaking.
  AlexanderK. replied to Nicooo's topic in API Development
  How? Any code update?
  When dialogue finishes, the LSPDFR interface and buttons are not accesible.
  AlexanderK. replied to AlexanderK.'s topic in API Development
  AlexanderK. replied to khorio's topic in Script, Ped & File Modifications Showroom
  AlexanderK. started following Can we recognise the Division from code ?, When dialogue finishes, the LSPDFR interface and buttons are not accesible., Callout variations and and 1 other August 14, 2018
  AlexanderK. posted a topic in API Development
  Hello everyone. I have this code in my Process() class and I have added a code to make a dialogue. Everything works fine, until the dialogue is executed. Then, I cant cancel the call, end it or do anything else. Whats wrong? Is it something to do with the while ?? Here is the whole Callout Code if it helps. Thanks
  LibertyDesigns reacted to a review on a file: Blaine Co. Sheriff K9 Mega Pack (Custom Design) August 4, 2018
  Blaine Co. Sheriff K9 Mega Pack (Custom Design)
  AlexanderK. reviewed LibertyDesigns's file in Vehicle Textures
  HazyTube reacted to a post in a topic: How to mention the player? (The one that playes the game) July 30, 2018
  Creating an INI file not working
  AlexanderK. replied to SRS Bladez's topic in API Development
  You have a code typo. In line 34...36 you don't have {} the code has to be: internal static bool wasJustPressed(Keys keyToCheck) { if (ModifierKey == Keys.None) { return Game.IsKeyDown(keyToCheck); return Game.IsKeyDownRightNow(ModifierKey) && Game.IsKeyDown(keyToCheck); } } May be another problem also, but for now, the typo is important.
  How to mention the player? (The one that playes the game)
  It think it will be much easier and better! Nice to let me know I helped you!
  You can create 2 Callouts that are identically the same, but on the 2nd to change the plot. As you said: Other than that, you can do it on 1 file, (callout) but you may mess up with the code in C#. You can see:
  How can I mention the Player in code, like: (Pseudocode) private Ped Suspect if Player == Suspect >30f { ......... ; ......... ; } Thanks
  Is there any way for the game to understand what division the player is? Like, when the player is FIB, to load a callout that is only for FIB officers?
  How to change color of blip
  @creator2013 And what are the available colour options? RGB Format? Thanks
  AlexanderK. replied to HazyTube's topic in API Development
  Did you find out how to do it? If yes, you can post here your answer, so if anyone has the same problem as you, to help him. Thanks
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