text: Let’s not mince words. Dungeoneering isn’t a skill. It’s an abortion. And yes, I am aware at how offensive that word is, but it is the most apt description that comes to mind.
  They had an idea for a game that they could sell over another media outlet and, when that media outlet failed, instead of tossing all that programming and development into the scrap-heap, they simply grabbed whatever remnants they could manage to scrape together and tacked it onto Runescape.
  That is not to say that it doesn’t have its appeal. But it is to say that, had they used a little patience, imagination and foresight, they could have probably found a much better way to add the principle aspects of Dungeoneering to the main game that would have been far more inclusive, beneficial and useful to everyone.
  Hopefully, Divination is a bona fide skill. Indications are that it’s supposed to be. So let’s hope so.
  Man, no one complained as much when Construction was released and it could only be trained in - guess what - only one location, which also happened to be an instance.