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  troyboy50's Profile
  Last active Thu, Jul, 23 2020 19:50:44
  troyboy50 posted a message on Autofish Mod for Minecraft 1.15
  Quote from jeeboplaysnext
  Could you maybe create a mod or addon to Bedrock Edition?
  The Bedrock Edition is an entirely different beast from the java edition. I know there is a scripting API for it, but the Bedrock Edition is written in an entirely different language (one which I don't know) so sorry to say you won't see any support for the bedrock edition from me.
  Unfortunately Rift doesn't have support for versioned mod folders. This shouldn't be a problem really because other mod loaders for other versions won't try to load it. They look for litemod.json files or mcmod.info files in the jar, while Rift looks for riftmod.json.
  Now if Rift decides to update to 1.14 and you continue to use it, then it will become a problem. However it's looking like this is unlikely to happen anyway since Rift is losing support in favor of Fabric (which updates for snapshots; you can already find a lot of mods for 1.14), and Rift may not even see a 1.14 update. Since the future of LiteLoader is very uncertain, at this point the plan is to move over to Fabric for 1.14, which will probably very quickly update to 1.14 when it's released.
  I don't think Fabric supports versioned mod folders, at least not yet, but they do have versions specified in the fabric.mod.json file, so it won't try and load unsupported versions.
  To anyone experiencing compatibility issues with other Rift mods, please re-download. I have tracked down the issue and there should no compatibility problems going forward. Sorry for the trouble.
  Also for anyone who cares, I made a CurseForge page for the mod.
  Alright, Autofish 1.13.2 is complete with a couple new features and added stability.
  Those of you using the beta should switch to this version as there are a fair amount of bug fixes in the final release.
  Again, this version requires Rift 1.13.2. You can find the Rift 1.13.2 download here. If there is any demand for an earlier 1.13 version whatsoever I can do that as well, just wasn't sure if anyone is still on it.
  Download Autofish 0.8.1 for Minecraft 1.13.2
  • Updated to Minecraft 1.13.2
  • Switched to Rift Mod Loader (At least until LiteLoader updates. At that point we will see how the compatibility stacks up in the modding scene and go from there.)
  • Added informational tooltips to the config GUI. Hover over the options to see them!
  • Added a text box in the menu to change the chat pattern for lag clearing plugins, as well as a tooltip to help avoid confusion.
  • Removed the legacy option to double cast on clearlag detection. In newer versions this is never needed (as far as I've seen?) and the option confused people.
  You going to do a Rift version for ChunkBorders too I hope
  Getting around to it soon! Rift doesn't include a ton of built in features so it can be tedious to switch things over.
  Thank you so much! I am trying it now...
  I tried to run this but as soon as I drop it in my mods folder Minecraft crashes. If I remove it everything is fine.
  Here is the Pastebin of the crash log.
  Thanks. There was an incompatibility with one of your mods that I fixed. Go ahead and redownload and it should be all good
  Not going to update the post yet, but here's a quick "beta" release of Autofish for 1.13.2.
  The mod is basically complete. The only thing not included yet is chat-based clearlag detection which is coming in the full release. Also mods that add their own fishing rods may or may not work. If anyone has a mod that doesn't work, let me know and I can try and add support.
  This version requires Rift 1.13.2. You can find the Rift 1.13.2 download here. If there is any demand for a 1.13 version whatsoever I can do that as well, just wasn't sure if anyone is still on it.
  Would like to hear any feedback or issues if anyone comes across anything.
  Download Autofish 0.8 for Minecraft 1.13.2
  • Switched to Rift Mod Loader (at least until LiteLoader updates?)
  • Added informational tooltips to the config GUI. Hover over the options to see them.
  • Removed the legacy option to double cast on clearlag detections. In newer versions this is never used and the option confused people.
  Ok, I've found myself with some free time and motivation so I'm looking to actually have something I can release by this weekend. I took a peek at the mess that is the modding scene for 1.13 (Rift? Fabric?) and it stills seems pretty messy. Forge seems to have 1.13 builds now but it's hard to find much info on how stable it is, and Rift is still an option. I'm leaning towards Forge because it's more ubiquitous, but a more lightweight loader like Rift may be better for a mod like this. Interested to hear some feedback if anyone has good or bad experiences using either Rift or Forge in 1.13.