text: Mile Nine Studios is a digital studio that provides content ranging from Films to Games. With a strong creative workforce, it is known to churn out high quality projects that top the industry standards. It is located in Mumbai, India and has a Branch in Toronto, Canada.
  Mile Nine Studios, needs to expand its workforce and is looking for creative and skilled candidates in its Mumbai Office. There are vacancies in the following positions:
  Senior and Junior Flash Animators
  A Senior and a Junior Flash Animator are required at Mile Nine Studios to do illustrations and 2D-Animations. Flash animators at Mile Nine, are team players and should stand up to the team requirements as and when needed. They should have knowledge in sketching / traditional animation skills.Minimum 1 year for Jr. Flash Animator and 3- 4 years for Sr. Flash Animator.
  Experience in Gaming would be a plus.
  Excellent skills in Hand Drawing, Painting and Classical Animation.
  Create quality graphics / animations as described in Flash and complete the task assigned in given deadlines.
  BFA / Graduate from any stream (we are mainly interested in your knowledge and skills in Animation and Gaming)
  Senior and Junior Concept Artists
  A senior and a junior concept artist are required at Mile Nine Studios.The artist's will work for film and game development. They are expected to keep a fresh outlook, as the job is creatively demanding.Experience: Minimum 1 year for Junior Concept Artist and 3 – 4 years for Sr. Concept Artist
  Excellent Hand Drawing and Painting skills.
  Creative designing ability
  Design characters and backgrounds with variety of styles in Photoshop as well as in Flash.
  A Strong colour sense.
  Should have good communication and grasping skills.
  BFA / a very strong portfolio highlighting your talent in concepts.
  FX Artist at Mile Nine should be an individual with a broad creative vision. The artist will be responsible for creating and delivering stock FX as well as reporting to the Creative Director. They must develop and implement FX tools and rigs to be used by the FX/Animation department. The artist is also responsible for providing support & documentation for tools created. Minimum 2-3 years as an Fx Artist
  Knowledge of Maya, Realflow for water, fire, smoke, dust simulations, soft bodies & rigid body Simulations.