text: To give an example on Iron Man table you hold right bumper to look at what skill shot is active; however then the camera just defaults to view 1 or w/e view you have set up; is there any way to make it snap back to the launcher so you can see the power you are using?
  Iron Man has a bug with the skill shot, which is being fixed..Best to ignore that for a bit..you're not doing anything wrong. I just don't do the zoom with that one and hope it drops in.
  Sorry for all the newbness; just loving the game and want to learn as much as possible about it and really get good.
  And a huge thanks to Zen Studios for producing it. I will certainly be picking up all the tables at some point (as well as prowling my local arcade for any glimpses of old Pinball machines)...
  hey good luck on finding a real table nowdays esp if you live in the uk for what its worth i mainly use view 3 even when your playing a real table you look at the area of the table with the ball, also some good tips above ive learnt things and ive clocked the real gottlieb street fighter 11 table...(not that im bragging of course )
  I was wrong about the spider man table... I have now learned exactly what does what on the table (I don't like reading table guides and rules - as some of the fun is working out as much as possible)....
  But now I get how the webslinging bonuses work etc - man this table just became a different game. Rather than just going straight for Doc Ock - I am actually aiming to get all the websling bonuses first etc...
  Really REALLY good newb friendly table with a couple of tricky shots to boot (Last round I had every mission lit except the J J Jameson one - I can't activate that one at will; the shot is really picky from the left bumper)...
  I think Agents is a very good beginner table. There is not a lot of distractions going on during play. it's generally very clear on where you need to shoot the ball, flipper stops are very easy to do so you can get in the habit. It's also very easy to hit the ball up to the multiplier lamps with a little practice which will help you practice moving the lamps while the jets kick the ball up(maxing your multiplier can be done pretty fast here). Also, after the ball comes out of the jets it usually kicks out to the upper left flipper where you can practice the oil tanker ramp(similar to Pasha's palace ramp but much easier!). Kickbacks are not hard to lite, all in all a very good table to learn on. You have to be very deliberate in your shot making to rack up a decent score, just whacking the ball around isn't gonna earn millions of points(spider-man).
  I just want to say a huge thanks to everyone in this thread; I read everything and it has helped improve my aiming so much.