text: Loki has infiltrated the Tower of London in an attempt to steal the Crown Jewels, which he has discovered contain a previously unknown Infinity Gem. Odin discovers this new plot and warns Earth's heroes, who rush to England to foil Loki's plan. They arrive too late to stop Loki from getting his hands on the Crown Jewels, but their arrival forces Loki to deal with them while trying to cast a spell of escape. Unfortunately for the heroes, Loki has not come alone - the Enchantress and her champion Skurge stand with the god of mischief, along with a cadre of Marro and other creatures from the Nine Realms.
  Four players will be divided into two teams, Good and Evil. Before the game begins, the Evil team must assign the Crown Jewels treasure glyph to one of their unique heroes. At the end of Round 10, if a hero from the Evil team possesses the Crown Jewels treasure glyph, Evil wins. If not, Good wins. Each player will control a 900-point army. Points can be shared by teammates when drafting their armies. The Good armies must consist of Marvel superheroes or squads from my custom thread. The Evil armies are:
  The Evil team starts in the red start zone spaces, while the Good team starts in the blue start zone spaces. The Fortress Door must be destroyed in order for the Good Team to advance beyond their start zone; no movement of any kind is allowed out of the Good start zone until the Fortress Door is destroyed. The Fortress Door has 8 Life in this scenario. No figures can move onto the top area of the Fortress Door.
  We gathered more or less on time, a rarity for us. After Sherman regaled us with some bathroom humor concerning Beyonder and Spiderman, and we finished our relative repasts and refreshed our beverages, the armies, cards, markers, dice, and dice trays being already in position (thanks to chas, He Who Owns All of Heroscape), we were ready to begin.
  The map was as advertised, flat out gorgeous, an excellent choice by Taeblewalker. We scouted about after dark, and spotted Beyonder in the distance.
  Taeblewalker, playing his role of arrogant Doctor Doom to the hilt, refused to discuss strategy, other than to declare his intention to charge out with Braxas into the teeth of the do-gooders' defense.
  Braxas fell almost immediately. Then Taeblewalker had another of those runs of bad luck he is prone to, and lost the rest of his army in short order. My ranged strategy fell apart rapidly, as I over extended Magneto, who fell after being summoned by Beyonder. I found myself threatened by, and ran around trying to avoid, one on ones with Thor. Spawn tried to be thuggish, but 9 Lives go fast with only 4 Defense against 9 Attack.