text: Note that some symbols seem to have an incorrect width in the widths array; for example, the symbol at code 0x3D, which should be '=' in ASCII, is actually a right-facing arrow '➞'. However, while the font data contains the full arrow, its width is set to 5 instead of 6, cutting off the arrow's point. The simple '-' dash at code 0x2D likewise seems one pixel too short, missing the padding pixel behind it, and can be seen sticking to the next letter when used in-game. For some reason, the '+' character at code 0x2B is a duplicate of the '-' one, but with two extra blank pixels behind it.
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