text: GOL: Since you're now contracted by Valve, how did that happen? Must have been quite a shock initially to have Valve approach you?
  DXVK: “It wasn't all that spectacular - they contacted me when News made the round that DXVK could run Nier [NieR:Automata] back in late January, and when offered to work full-time on the project after a friendly chat, I couldn't really refuse.
  There are a lot of things that probably would not have happened if Valve hadn't been backing the project - such as driver developers fixing their Vulkan drivers for DXVK or reporting bugs, or Vulkan getting a transform feedback extension.”
  GOL: Do Valve give you much input in the direction of DXVK or do you continue to work on it freely, simply with the backing of Valve to allow you extra time on it?
  DXVK: "There are some things that I probably wouldn't have done without them requesting it, such as adding OpenVR support or focusing on certain games early on, or trying to squeeze more performance out of specific workloads. But I spent most of the time just improving overall game compatibility and performance."
  GOL: There have been a lot of people asking about anti-cheat, things like Easy Anti-Cheat, BattlEye and so on where the games won't run in Steam Play/Wine. People seem confused where the problem really is. Is it something Wine needs to solve to support them?
  DXVK: "I'm certainly not an expert on anti-cheat or DRM technology, but those that don't work are typically very invasive, access Windows kernel APIs, rely on undocumented APIs, and may prevent debugging. All of that makes it very hard for Wine to support them."
  DXVK: “Depends on who you ask. People who just wanted to play their games on Linux were generally excited when DXVK started running more and more of their games, part of the wine community isn't exactly happy about it being a separate project, and there are of course those who dislike wine in general, but more on that later.
  Has it changed since Steam Play? I don't think so. Things just have calmed down over time. Many of those using Proton now have been using Wine, Lutris, DXVK etc. before, and new users seem to be happy with Proton as a whole, which DXVK is a part of.”
  GOL: Any hopes for the future for DXVK? How do you feel about developers concerns with it possibly causing less native Linux ports?