text: 09-19-2020, 06:04 PM (This post was last modified: 10-10-2021, 08:13 PM by Artorias. Edited 5 times in total. Edited 5 times in total.)
  "The doorway to sanctuary is within yourself."
  The Hallows is a neutrally aligned pack that leans towards good. The premise behind this group is to heal those that need a little extra help. Those that have nowhere to go. The broken. The downtrodden. Those that simply need a break to clear a troubled mind. Upon promise of peace, all are welcome.
  Pack color: #BD5400
  Claimed territories: Amron's Castle | Starlit Plains
  Former leaders: Resin Carpathius
  09-19-2020, 06:04 PM (This post was last modified: 10-14-2021, 03:17 AM by Artorias. Edited 49 times in total. Edited 49 times in total.)
  Artorias Aegis of The Hallows
  Ulric Second Aegis
  Avantika Templar
  Ezra Templar
  Gwynevere Seneschal
  Syanna Seneschal
  Dunkan Knight
  Eska Knight
  Lúta Knight
  Rudyard Knight
  Bowen Sage
  Sota Sage
  Deion Kin
  Emile Kin
  Kaneonuskatew Kin
  Laeta Kin
  Romulus Kin
  Serenity Kin
  Resin-Passed Summer Year 16
  Missing/Absent-
  Daphne-Missing Summer Year 16
  Outlaw-Missing Summer Year 16
  09-19-2020, 06:04 PM (This post was last modified: 10-01-2021, 08:54 PM by Nyx. Edited 6 times in total. Edited 6 times in total.)
  — The Aegis (1) - Leader of the pack
  — Second Aegis (1) - Secondary leader of the pack
  — Seraph (1) - Third in command
  — Baron (1) - Leader in training and heir
  — Templar (Limited) - Lead Warriors and Protectors. Characters with master fighting or hunting skill or expert with good activity are eligible for this rank.
  — Seneschal (Limited) -Lead Healers and Crafters. Characters with master healing or intellect skill or expert with good activity are eligible for this rank.
  — Knight (Unlimited) -Warriors and Protectors. Characters with advanced to expert fighting or hunting skill will automatically be placed in this rank.
  — Sage (Unlimited) -Healers and Crafters. Characters with advanced to expert healing or intellect skill will automatically be placed in this rank.
  — Kin (Unlimited) -General members of equal standing. Characters with beginner to intermediate skills will automatically be placed in this rank.
  — Youngling (Unlimited) - Children up to one year old.
  09-19-2020, 06:04 PM (This post was last modified: 10-13-2021, 11:12 PM by Artorias. Edited 19 times in total. Edited 19 times in total.)
  — No Bloodshed. There is to be no intentional spilling of blood within the Hallows boundaries. Any who do intentionally spill blood will receive justice and will not be allowed to return.
  — Wolves from all walks of life are to be accepted without discrimination. Alignment matters not so long as a wolf comes peacefully into the territory.
  — Within the pack, each wolf must pull their own weight and contribute as they are able.
  — Litters are not allowed without the express permission of the Aegis. Characters that become pregnant without permission run the risk of being ousted from the pack.
  —A wolf that does not pull its weight will be removed from the pack. (Each month there will be an assigned activity announced in the pack's discord that must be maintained to remain a member of the pack. Otherwise, your character will be removed from the roster and will be considered missing.)
  —The Aegis must approve any wolves looking to become members of the pack. The Seraph and Baron are allowed to bring guests into the pack, but if anyone wishes to become a permanent member they must go through the Aegis. Templars and Seneschals may intercept wolves at the border, but must call the Aegis, Baron, or Seraph for approval to bring them into the pack lands.
  — The Aegis has the final word in all things, though a council of advisors consisting of the Seraph, Baron, Templars, and Seneschals will be held for any decisions that will effect the whole of the pack.
  — Visitors are to be greeted and food is to be shared. If the food is consumed, it's taken as an agreement that the visitor will retain the peace.
  Fall, Year 15 - The Hallows is founded by Resin.
  Fall, Year 15 - Tamsyn gives birth to the first litter of the Hallows.
  Fall, Year 15 - Resin makes the decision to move the pack due to an influx of predators, proximity of growing packs, and the d̷̼̕e̷̾͂a̶͛̈t̸̰̐h̵̽́ of a pack mate. A ban is also placed on litters, and all future litters must be approved by the Aegis.
  Winter, Year 15 - The Hallows moves to Auster and claims Amron's Castle and the Starlit Plains.
  Winter, Year 15 - Resin gives the family name Carpathius to herself, Tamsyn, and their children. The Carpathius family is established.
  Winter, Year 15 - The Hallows captures their first alpaca herd with plans for breeding and trading.
  Spring, Year 16 - The Hallows participates in a practice raid defending against Ashen. Ashen is victorious.
  Spring, Year 16 - The Hallows is attacked by a pride of sabertooth tigers from the far north.
  Spring, Year 16 - Resin develops early onset dementia and attacks Tamsyn. She hands control of the Hallows over to Ulric and incarcerates herself.
  Spring, Year 16 - Ulric names Artorias as heir to the Hallows.
  Summer, Year 16 - The Hallows is attacked by a pack of extra dire wolves. Resin is killed in combat.
  Summer, Year 16 - The Hallows joins in Ashen's summer festival and tournament. Ezra Adravendi and Dunkan Sarcova bring home trophies for the Yearling and Adult brackets respectively.
  Winter, Year 16 - Ulric passes the title of Aegis over to Artorias. Artorias and Ulric become cooperative alphas together until Artorias comes of age.
  09-19-2020, 06:04 PM (This post was last modified: 10-13-2021, 11:13 PM by Artorias. Edited 12 times in total. Edited 12 times in total.)
  Armada — Allies
  Fenmyre — Friendly
  Fireside — Neutral
  Valhalla — Neutral
  No current pack news
  01-25-2021, 05:33 PM (This post was last modified: 10-14-2021, 07:15 PM by Artorias. Edited 19 times in total. Edited 19 times in total.)
  Maps & Living Quarters Descriptions
  Castle Exterior Map
  Starlit Plains - A long expanse of flowing grassland filled with prey animals of all types. a well-worn dirt path leads from the Carpathian castle down to the Shimmering Shore.
  Personal Room Descriptions:
  Tamsyn and Kane's Room-- The largest bedroom in the castle, reserved for the alphas. It has a massive king-sized four-poster bed with sheer and privacy curtains situated against one wall with a fireplace across from it. There are a set of double doors that open out onto a spacious balcony overlooking the sea. There are several furs laid out in front of the fireplace. Above the bed is a tapestry hung on the wall and the bed is covered with many pillows and furs.
  Artorias' Room-- A decent-sized bedroom on the west side of the castle, able to fit a couple of wolves comfortably, with large windows facing out towards the sea. A fireplace is set into the far wall, a coat of arms featuring a howling wolf hanging over the mantle with an empty display for a weapon just below it. A large four-poster canopy bed with an old chest are tucked into the corner, and the stone floors are covered with dusty and tattered rugs. Faded paintings of landscapes and battling knights dot the walls.
  Gwynevere's Room-- A small library that has been converted into a bedroom and storage place for many herbs and healing supplies. The far wall is made up of a large picture window that stretches nearly to the ceiling while both walls on either side are lined with bookshelves. Under the window is a long bench that has been piled high with pillows and furs to make a bed. The lower shelves have been cleared of their books to make room for healing supply storage. In the middle of the room two pallets have been set up for any patients that need close, overnight monitoring or for any family that wants to stay.
  Rudyard's Room -- No description provided.
  Avantika's Room -- No description provided.
  Ulric & Eska's Room -- A large four-poster bed with gossamer curtains rests against the far wall. A row of windows lead out to a spacious balcony. An old wardrobe is the only other furniture in the room, used to hold both wolves' armor. A fireplace rests on the wall opposite of the bed.
  Ezra & Syanna's Room -- A king-sized bed is the only furniture in the room. The far wall is made entirely of windows looking out over the Starlit Plains and open to a spacious balcony. A fireplace is set into the wall furthest from the bed. Rugs of soft furs have been spread throughout the room. A coatrack is set up near the door to hold Ezra's armor and Syanna's satchel.
  Lillith's Room -- A spacious bed rests against the leftmost wall from the door. A small balcony overlooking the plains is set off the far wall. A little fireplace is built into the wall near the bed. A workbench and table are set up on the opposite side of the room.
  Serenity's Room -- No description provided.
  Jane's Room -- No description provided.
  Emile's Room -- No description provided.
  Romulus' Room -- A mostly empty room with just a double bed and a table. Romulus uses this room infrequently as he usually sleeps with Lillith in her room.
  Bowen's Room -- A large four-poster bed is the only furniture in the room, set up right in the middle of the space. A fireplace and mantle rest against the far wall with her glass orb set on the mantle.
  Laeta's Room -- A rather lush king-sized bed sits on the back wall. An assortment of dried and fresh flowers neatly line the mantle on the relatively small fireplace on the left side. A few soft blankets are scattered on the bed to create a nest of sorts. The walls are as bare as the floor, but still contains an air of warmth.
  Dunkan's Room -- No description provided.
  Luta's Room -- No description provided.
  Sota's Room -- No description provided.
  02-03-2021, 08:22 AM (This post was last modified: 10-01-2021, 08:55 PM by Nyx. Edited 9 times in total. Edited 9 times in total.)
  Festival of Rebirth — A gathering of friends and family from near and far to celebrate the oncoming spring and the life that will bleed back into the land after the harsh winter.
  Feast of Remembrance — A bonfire feast between friends and family to remember and celebrate the ones that have been lost, toasting to their lives with good food and drink.
  Festival of Thanks — A large group hunting and gathering event to prepare for the upcoming winter which is followed by a feast of thanks.
  Feast of Unity — A great feast where every wolf of the pack contributes either a meal or something else for the entire pack to share. Bringing together of minds and hearts, promoting unity amongst The Hallows.