text: combat:start []
  This will use your unit's basic attack. This attack depends on the unit's job and any weapon they might have equipped. The unit's Range stat defines where you can attack. When using the attack command, the potential attack tiles are highlighted green. After the tiles are highlighted you can choose which one to target. If the target is valid the attack information dialog will appear. This will be your final chance to undo the attack. Once you select the target again, the attack will begin.
  Above you can see a unit, Sorvez the Developer at the attack confirmation stage. He has chosen to attack Merambors the Skeleton. The Attack information will display an arrow showing both the attacker(top left) and the target(top right). Information about the attack includes the name of the attack, in this case it's just a basic "Attack", the amount of damage it will do, and lastly the chance that the attack will hit the target.
  The damage done will default to displaying how much damage is being done to the target's Hit Points. It's possible to also do damage to other stats, which will be shown if necessary. As you can see it says -250 PTS which means the target will lost 250 HP if they are hit. In this case, the target only has 99 HP and if hit will be killed. This damage is decided by the attacking unit's Attack Power, the defending unit's Defense, and other stats.
  Lastly, the hit percentage shown on the red arrow is the chance the attack will be successful. This is based on the attacking unit's accuracy and the level difference between the two.