code: func GoRuntime() Setter {
  	return func(node *v1.Node) error {
  		node.Status.NodeInfo.OperatingSystem = goruntime.GOOS
  		node.Status.NodeInfo.Architecture = goruntime.GOARCH
  		return nil
  	}
  }
docs: // GoRuntime returns a Setter that sets GOOS and GOARCH on the node.