code: func (c *FakeConfigMaps) Update(configMap *corev1.ConfigMap) (result *corev1.ConfigMap, err error) {
  	obj, err := c.Fake.
  		Invokes(testing.NewUpdateAction(configmapsResource, c.ns, configMap), &corev1.ConfigMap{})
  
  	if obj == nil {
  		return nil, err
  	}
  	return obj.(*corev1.ConfigMap), err
  }
docs: // Update takes the representation of a configMap and updates it. Returns the server's representation of the configMap, and an error, if there is any.