code: func (l *Language) GetLocal(key string) interface{} {
  	if l == nil {
  		panic("language not set")
  	}
  	key = strings.ToLower(key)
  	if !globalOnlySettings[key] {
  		if v, ok := l.settings[key]; ok {
  			return v
  		}
  	}
  	return nil
  }
docs: // GetLocal gets a configuration value set on language level. It will
  // not fall back to any global value.
  // It will return nil if a value with the given key cannot be found.