code: func (r *RuntimeStatus) GetRuntimeCondition(t RuntimeConditionType) *RuntimeCondition {
  	for i := range r.Conditions {
  		c := &r.Conditions[i]
  		if c.Type == t {
  			return c
  		}
  	}
  	return nil
  }
docs: // GetRuntimeCondition gets a specified runtime condition from the runtime status.