code: function (eventType, handler) {
  		var svgElement = this,
  			element = svgElement.element;
  		
  		// touch
  		if (hasTouch && eventType === 'click') {
  			element.ontouchstart = function (e) {			
  				svgElement.touchEventFired = Date.now();				
  				e.preventDefault();
  				handler.call(element, e);
  			};
  			element.onclick = function (e) {												
  				if (userAgent.indexOf('Android') === -1 || Date.now() - (svgElement.touchEventFired || 0) > 1100) { // #2269
  					handler.call(element, e);
  				}
  			};			
  		} else {
  			// simplest possible event model for internal use
  			element['on' + eventType] = handler;
  		}
  		return this;
  	}
docs: Add an event listener
  @param {String} eventType
  @param {Function} handler