code: func (c *GameLift) DeleteBuild(input *DeleteBuildInput) (*DeleteBuildOutput, error) {
  	req, out := c.DeleteBuildRequest(input)
  	return out, req.Send()
  }
docs: // DeleteBuild API operation for Amazon GameLift.
  //
  // Deletes a build. This action permanently deletes the build record and any
  // uploaded build files.
  //
  // To delete a build, specify its ID. Deleting a build does not affect the status
  // of any active fleets using the build, but you can no longer create new fleets
  // with the deleted build.
  //
  // Learn more
  //
  // Working with Builds (https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html)
  //
  // Related operations
  //
  //    * CreateBuild
  //
  //    * ListBuilds
  //
  //    * DescribeBuild
  //
  //    * UpdateBuild
  //
  //    * DeleteBuild
  //
  // Returns awserr.Error for service API and SDK errors. Use runtime type assertions
  // with awserr.Error's Code and Message methods to get detailed information about
  // the error.
  //
  // See the AWS API reference guide for Amazon GameLift's
  // API operation DeleteBuild for usage and error information.
  //
  // Returned Error Codes:
  //   * ErrCodeUnauthorizedException "UnauthorizedException"
  //   The client failed authentication. Clients should not retry such requests.
  //
  //   * ErrCodeNotFoundException "NotFoundException"
  //   A service resource associated with the request could not be found. Clients
  //   should not retry such requests.
  //
  //   * ErrCodeInternalServiceException "InternalServiceException"
  //   The service encountered an unrecoverable internal failure while processing
  //   the request. Clients can retry such requests immediately or after a waiting
  //   period.
  //
  //   * ErrCodeInvalidRequestException "InvalidRequestException"
  //   One or more parameter values in the request are invalid. Correct the invalid
  //   parameter values before retrying.
  //
  // See also, https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteBuild