code: function disposeClient(node, p) {
      node.remoteAlert('Reconnection to game not authorized.', p.id);
      // Disconnect client.
      setTimeout(function() { node.disconnectClient(p); });
  }
docs: ### disposeClient
  
  Disconnects a client that was not authorized to reconnect
  
  @param {NodeGameCLient} node The node instance of the game room
  @param {object} p The player object
  
  @see GameRoom.on