code: function(){
  		// Swap render state to compile mode for priority generation
  		render.requireState( munit.RENDER_STATE_READ, render._compile );
  		render.state = munit.RENDER_STATE_COMPILE;
  		render._renderNS( munit.ns );
  
  		// Just in case triggers set off any undesired state
  		render.requireState( munit.RENDER_STATE_COMPILE, render._compile );
  		render.state = munit.RENDER_STATE_TRIGGER;
  
  		// Sort modules on priority
  		munit.tests.sort(function( a, b ) {
  			if ( a.options.priority === b.options.priority ) {
  				return a._added > b._added ? 1 : -1;
  			}
  			else {
  				return a.options.priority > b.options.priority ? -1 : 1;
  			}
  		})
  		// Trigger modules based on priority
  		.forEach(function( assert ) {
  			// Stack modules waiting on a queue
  			if ( assert.options.queue ) {
  				munit.queue.addModule( assert );
  			}
  			else if ( render.checkDepency( assert ) ) {
  				assert.trigger();
  			}
  		});
  
  		// All modules triggered, check to see if we can close out
  		render.state = munit.RENDER_STATE_ACTIVE;
  		render.check();
  	}
docs: Triggered after all file paths have been loaded