code: function(step){
  		var range = [],
  			v = this.min;
  		while(v < this.max){
  			range.push(v);
  			v += step;
  		}
  		return range;
  	}
docs: /*
  seed: function(seed){
  throw new Error("Not yet Implemented");
  },
  setRandom: function(rnd){
  
  }