code: function update() {
  	connection = new Connection(room)
  	// set our funcitonal code on the ready event, so we are sure that the socket has been created and is connected to the server
  	connection.on('ready', _ => {
  		connection.on('snapshot-event', event => {
  			// get every listener including bots and lurkers
  			userList = event.data.listing.sort()
  			render(userList)
  			connection.close()
  		})
  	})
  }
docs: Update the userList global with new data from the targeted euphoria room. We use the snapshot even send on a new connect to update the userlist.