code: function (p, dist, bearing) {
          var a = bearing * Math.PI / 180;
          return this.offset(p,
              Math.sin(a) * dist,
              Math.cos(a) * dist);
      }
docs: Returns a new point given distance and bearing from the starting point.
  
  @param {Array<number>} p point [longitude, latitude]
  @param {number} dist distance
  @param {number} bearing
  @returns {Array<number>} point [longitude, latitude]
  @example
  var point = ruler.destination([30.5, 50.5], 0.1, 90);
  //=point