code: function resizeBuffer (length) {
    if (bufferPool.length < length + bufferOffset) {
      const multiplier = length > 1024 * 1024 * 75 ? 2 : 3
      if (bufferOffset > 1024 * 1024 * 111) {
        bufferOffset = 1024 * 1024 * 50
      }
      bufferPool = Buffer.allocUnsafe(length * multiplier + bufferOffset)
      bufferOffset = 0
      counter++
      if (interval === null) {
        interval = setInterval(decreaseBufferPool, 50)
      }
    }
  }
docs: Check if the requested size fits in the current bufferPool.
  If it does not, reset and increase the bufferPool accordingly.
  
  @param {number} length
  @returns {undefined}