code: function (score) {
                  var w = score * itemdata('starwidth') * itemdata('step');
                  var h = range.find('.rateit-hover');
                  if (h.data('width') != w) {
                      range.find('.rateit-selected').hide();
                      h.width(w).show().data('width', w);
                      var data = [(score * itemdata('step')) + itemdata('min')];
                      item.trigger('hover', data).trigger('over', data);
                  }
              }
docs: sets the hover element based on the score.