code: function projectAxisY (v) {
  
    var uvs = new Float32Array(v.length / 1.5)
    var uvPos = 0
  
    var i, l
    for (i = 0, l = v.length; i < l; i += 9) {
  
      uvs[uvPos] = v[i + 2]
      uvs[uvPos + 1] = v[i]
      uvs[uvPos + 2] = v[i + 5]
      uvs[uvPos + 3] = v[i + 3]
      uvs[uvPos + 4] = v[i + 8]
      uvs[uvPos + 5] = v[i + 6]
      uvPos += 6
  
    }
  
    return uvs
  
  }
docs: methods