code: function createBindingsTag(sourceNode, bindingsSelector) {
    if (!bindingsSelector) return sourceNode
  
    return {
      ...sourceNode,
      // inject the selector bindings into the node attributes
      attributes: [{
        name: bindingsSelector
      }, ...getNodeAttributes(sourceNode)]
    }
  }
docs: Nodes having bindings should be cloned and new selector properties should be added to them
  @param   {RiotParser.Node} sourceNode - any kind of node parsed via riot parser
  @param   {string} bindingsSelector - temporary string to identify the current node
  @returns {RiotParser.Node} the original node parsed having the new binding selector attribute