code: function buildLayers(layersObject) {
  	// Array of layers
  	var layers = [];
  
  	if (layersObject) {
  		// Iterate over all layers
  		for (var int = 0; int < layersObject.length; int++) {
  			// One layer
  			var singleLayer = layersObject[int];
  
  			// Build a new layer object
  			var layer = {};
  
  			// Determine name from GetCapabilities document
  			if (singleLayer.Name) {
  				if (singleLayer.Name[0]) {
  					layer.Name = singleLayer.Name[0];
  				}
  			}
  
  			// Determine title from GetCapabilities document
  			if (singleLayer.Title) {
  				if (singleLayer.Title[0]) {
  					layer.Title = singleLayer.Title[0];
  				}
  			}
  
  			// Determine abstract from GetCapabilities document
  			if (singleLayer.Abstract) {
  				if (singleLayer.Abstract[0]) {
  					layer.Abstract = singleLayer.Abstract[0];
  				}
  			}
  
  			layer.Layer = buildLayers(singleLayer.Layer);
  
  			// Determine layer name if not available
  			layer.Name = determineLayerName(layer);
  
  			// Determine layer title if not available
  			if (!(layer.Title)) {
  				layer.Title = layer.Name;
  			}
  
  			// Add layer to the array
  			layers.push(layer);
  		}
  	}
  
  	return layers;
  }
docs: It builds a simple array with layer information.
  
  @param {object}
  layersObject Object with layers from JSON. That JSON have to
  converted by the original XML GetCapabilities document.
  @returns {array} Array with layers and sublayers