code: function translateSceneGraph (data3dMesh, threeObject3D) {
    var p = threeObject3D.getWorldPosition()
    var r = threeObject3D.getWorldRotation()
    var s = threeObject3D.getWorldScale()
    data3dMesh.position = [p.x, p.y, p.z]
    data3dMesh.rotRad = [r.x, r.y, r.z]
    data3dMesh.scale = [s.x, s.y, s.z]
  }
docs: helpers