code: function handleGames(request, response, path) {
      var resp;
      if (!path.length) {
          if (request.method === "POST") {
              // add a new game object
              requestBody(request, function(form) {
                  var gamenm = form.name;
                  while (games[gamenm]) {
                      // game already exists, randomize a new one
                      gamenm = gamenm+Math.floor(Math.random()*10);
                  }
                  var game = new Game(gamenm);
                  var jar = new cookies(request, response);
                  var p = decodeURIComponent(jar.get('player'));
                  games[gamenm] = game;
                  addPlayerToGame(game, p);
                  // respond with the game name, in case we randomized a new one
                  respOk(response, JSON.stringify({name: gamenm}), 'text/json');
              });
          } else {
              // return info on the games collection
              resp = JSON.stringify(games);
              respOk(response, resp, 'text/json');
          }
      } else {
          // return info on a specifc game
          var game = games[path.shift()];
          if (game === undefined) {
              response.writeHead(404, {'Content-Type': 'text/json'});
              response.write("No such game exists", 'utf-8');
              response.end();
              return;
          }
          handleGame(request, response, game, path);
      }
  }
docs: Handle transaction on game collection resource.