code: function (offset) {
      for (var i = beatmap.timingPoints.length - 1; i >= 0; i--) {
        if (beatmap.timingPoints[i].offset <= offset) { return beatmap.timingPoints[i]; }
      }
      return beatmap.timingPoints[0];
    }
docs: Get the timing point affecting a specific offset
  @param  {Integer} offset
  @return {Object} timingPoint