code: function isIrrelevant(tile) {
  	return !tile
  		|| !tile.physics
  		|| !tile.physics.matterBody
  		|| !tile.physics.matterBody.body
  		|| !tile.physics.matterBody.body.vertices
  		|| !tile.physics.slopes
  		|| !tile.physics.slopes.neighbours
  		|| !tile.physics.slopes.edges;
  }
docs: Determine whether a tile is irrelevant to the plugin's edge processing.
  
  @param {Phaser.Tilemaps.Tile} tile
  @return {boolean}