code: function(node, geometry) {
          var resolution = this.getResolution();
      
          node.style.left = (((geometry.x - this.featureDx)/resolution - this.offset.x) | 0) + "px";
          node.style.top = ((geometry.y/resolution - this.offset.y) | 0) + "px";
          node.style.width = ((geometry.width/resolution) | 0) + "px";
          node.style.height = ((geometry.height/resolution) | 0) + "px";
          
          return node;
      }
docs: Method: drawRectangle
  Render a rectangle
  
  Parameters:
  node - {DOMElement}
  geometry - {<OpenLayers.Geometry>}
  
  Returns:
  {DOMElement}