code: function Touch(displayOTron) {
      if (!(this instanceof Touch)) {
          return new Touch(displayOTron);
      }
      
      this.displayOTron = displayOTron;
      
      var self = this;
      
      this.displayOTron.on('event', function(event) {
          if (event.component === 'Touch') {
              self.emit(event.event);
          }
      });
      
      events.EventEmitter.call(this);
  }
docs: Creates a new `Touch` object.
  Note: you should not instantiate this class directly. Instead, use the `touch` property of an initialized `DOTHAT` object.
  @constructor
  @param {DisplayOTron} displayOTron The `DisplayOTron` instance.