code: function(d, name){
  		var key = this.boardtype[name][1], puzzle = this.puzzle, ope;
  		if(key & this.TURNFLIP){ ope = new puzzle.klass.BoardFlipOperation(d, name);}
  		else                   { ope = new puzzle.klass.BoardAdjustOperation(name);}
  		puzzle.opemgr.add(ope);
  	}
docs: ------------------------------------------------------------------------------ bd.exec.addOpe() 指定された盤面(拡大・縮小, 回転・反転)操作を追加する ------------------------------------------------------------------------------