code: function(scale, origin, ratio) {
          for(var i=0, len=this.components.length; i<len - 1; ++i) {
              this.components[i].resize(scale, origin, ratio);
          }
          return this;
      }
docs: APIMethod: resize
  Resize a geometry relative to some origin.  Use this method to apply
  a uniform scaling to a geometry.
  
  Parameters:
  scale - {Float} Factor by which to scale the geometry.  A scale of 2
  doubles the size of the geometry in each dimension
  (lines, for example, will be twice as long, and polygons
  will have four times the area).
  origin - {<OpenLayers.Geometry.Point>} Point of origin for resizing
  ratio - {Float} Optional x:y ratio for resizing.  Default ratio is 1.
  
  Returns:
  {<OpenLayers.Geometry>} - The current geometry.