code: function DecodeFrameType0(frameData, width, height, palFile) {
      var colors = new Uint8Array(width * height * BYTES_PER_PIXEL);
      var setPixel = getPixelSetter();
      for (var i = 0; i < frameData.length; i++) {
          setPixel(colors, palFile.colors[frameData[i]]);
      }
  
      return {
          width: width,
          height: height,
          colors: colors
      };
  }
docs: Type0 corresponds to plain 32x32 images with no transparency.
  
  1) Range through the frame, one byte at the time.
  - Each byte corresponds to a color index of the palette.
  - Set one regular pixel per byte, using the color index to locate the
  color in the palette.