code: function(node, geometry) {
          var componentsResult = this.getComponentsString(geometry.components);
          if (componentsResult.path) {
              node.setAttributeNS(null, "points", componentsResult.path);
              return (componentsResult.complete ? node : null);  
          } else {
              return false;
          }
      }
docs: Method: drawLineString
  This method is only called by the renderer itself.
  
  Parameters:
  node - {DOMElement}
  geometry - {<OpenLayers.Geometry>}
  
  Returns:
  {DOMElement} or null if the renderer could not draw all components of
  the linestring, or false if nothing could be drawn