code: function(components){
  		var clist_all = new this.klass.CellList();
  		for(var i=0;i<components.length;i++){
  			clist_all.extend(components[i].getnodeobjs());
  		}
  		this.puzzle.painter.repaintBlocks(clist_all);
  	}
docs: -------------------------------------------------------------------------------- sblkmgr.repaintNodes() ブロックを再描画する --------------------------------------------------------------------------------