code: function ( text ) {
  
  			var lines = text.split( "\n" );
  			var info = {};
  			var delimiter_pattern = /\s+/;
  			var materialsInfo = {};
  
  			for ( var i = 0; i < lines.length; i ++ ) {
  
  				var line = lines[ i ];
  				line = line.trim();
  
  				if ( line.length === 0 || line.charAt( 0 ) === '#' ) {
  
  					// Blank line or comment ignore
  					continue;
  
  				}
  
  				var pos = line.indexOf( ' ' );
  
  				var key = ( pos >= 0 ) ? line.substring( 0, pos ) : line;
  				key = key.toLowerCase();
  
  				var value = ( pos >= 0 ) ? line.substring( pos + 1 ) : "";
  				value = value.trim();
  
  				if ( key === "newmtl" ) {
  
  					// New material
  
  					info = { name: value };
  					materialsInfo[ value ] = info;
  
  				} else if ( info ) {
  
  					if ( key === "ka" || key === "kd" || key === "ks" ) {
  
  						var ss = value.split( delimiter_pattern, 3 );
  						info[ key ] = [ parseFloat( ss[ 0 ] ), parseFloat( ss[ 1 ] ), parseFloat( ss[ 2 ] ) ];
  
  					} else {
  
  						info[ key ] = value;
  
  					}
  
  				}
  
  			}
  
  			var materialCreator = new THREE.MTLLoader.MaterialCreator( this.baseUrl, this.materialOptions );
  			materialCreator.setCrossOrigin( this.crossOrigin );
  			materialCreator.setManager( this.manager );
  			materialCreator.setMaterials( materialsInfo );
  			return materialCreator;
  
  		}
docs: Parses loaded MTL file
  @param text - Content of MTL file
  @return {THREE.MTLLoader.MaterialCreator}