code: function onDeployCompleted(deploy) {
      if (typeof self.FLEETS[deploy.id] === 'undefined') return; //nothing else to do.
      var fleet = self.FLEETS[deploy.id];
      fleet.success++;
      fleet.success_total++;
      // Try and create a fleet.
      createFleet(deploy);
    }
docs: /* Called when a deploy has been completed by a runner.