code: function(){
  		/* "ものを動かしたように描画する"でなければinputLineと同じ */
  		if(this.puzzle.execConfig('dispmove')){
  			this.inputMoveLine();
  			return;
  		}
  		
  		var pos, border;
  		if(!this.board.borderAsLine){
  			pos = this.getpos(0);
  			if(this.prevPos.equals(pos)){ return;}
  			border = this.prevPos.getnb(pos);
  		}
  		else{
  			pos = this.getpos(0.35);
  			if(this.prevPos.equals(pos)){ return;}
  			border = this.prevPos.getborderobj(pos);
  		}
  		
  		if(!border.isnull){
  			if(this.inputData===null){ this.inputData=(border.isLine()?0:1);}
  			if     (this.inputData===1){ border.setLine();}
  			else if(this.inputData===0){ border.removeLine();}
  			border.draw();
  		}
  		this.prevPos = pos;
  	}
docs: --------------------------------------------------------------------------- mv.inputLine()     盤面の線を入力する mv.inputMoveLine() 移動系パズル向けに盤面の線を入力する ---------------------------------------------------------------------------