code: function () {
        var data = this.data;
        var material = this.material = new THREE.MeshBasicMaterial({color: data.color, opacity: data.opacity, transparent: data.transparent, wireframe: data.debug});
        var geometry = this.geometry = new THREE.PlaneBufferGeometry(data.width, data.height, 3, 3);
  
        var textureLoader = new THREE.TextureLoader();
        this.plane = new THREE.Mesh(geometry, material);
        this.el.setObject3D('mesh', this.plane);
        this.textureSrc = null;
      }
docs: Called once when component is attached. Generally for initial setup.