code: function() {
    this.lastTime = 0;
  
    // Setup our different game components.
    this.audio = new Sound();
    this.player = new Player(10, 26, Math.PI * 1.9, 2.5);
    this.controls = new Controls();
    this.map = new Map(25);
    this.camera = new Camera(isMobile ? 256 : 512);
    
    requestAnimationFrame(this.tick.bind(this));
  }
docs: Main game class that runs the tick and sets up all other components.