code: function Voronoi() {
      this.vertices = null;
      this.edges = null;
      this.cells = null;
      this.toRecycle = null;
      this.beachsectionJunkyard = [];
      this.circleEventJunkyard = [];
      this.vertexJunkyard = [];
      this.edgeJunkyard = [];
      this.cellJunkyard = [];
      }
docs: /*global Math ---------------------------------------------------------------------------