code: function ()
              {
                  obj.set('exploded', currentExplode + (step * frame) );
  
                  RGraph.clear(obj.canvas);
                  RGraph.redrawCanvas(obj.canvas);
      
                  if (frame++ < frames) {
                      RGraph.Effects.updateCanvas(iterator);
                  } else {
                      callback(obj);
                  }
              }
docs: chart.exploded