code: function(how){
  
        var _child, _cfg, patsy = this;
        var _execCmd = [];
  
        if(typeof this.project_cfg.project === 'undefined'){
          /**
           * Require config from the library
           *
           * @var     Object
           * @source  patsy
           */
          var config      = require('./config')({
            app_path  : opts.app_path,
            verbose   : opts.verbose,
            project_path : ''
          });
          this.project_cfg = config.load();
        }
  
        process.chdir(this.project_cfg.project.environment.abs_path);
  
        _cfg = this.project_cfg || this.config.load();
  
        process.chdir(opts.app_path);
  
        if(patsy.utils.isWin){
  
          _execCmd.push('cmd');
          // New args will go to cmd.exe, then we append the args passed in to the list
          // the /c part tells it to run the command.  Thanks, Windows...
          _execCmd.push('/c');
          _execCmd.push('node_modules\\.bin\\grunt');
  
        } else {
  
          _execCmd.push('node_modules/.bin/grunt');
  
        }
  
        // Append needed arguments for grunt
        _execCmd.push('--path');
        _execCmd.push(_cfg.project.environment.abs_path);
        _execCmd.push(opts.verbose ? '-v' : '');
        _execCmd.push(opts.force ? '--force' : '');
        _execCmd.push(how);
  
  
        _child = exec(_execCmd.join(' '),
          function (error, stdout, stderr) {
  
            util.print(stdout);
  
            if(stderr){
  
              console.log(stderr);
  
            }
  
            if (error !== null) {
  
              patsy.scripture.print('\n[Patsy]'.yellow + ': The grunt died!');
  
              if(opts.verbose){
  
                console.log('>> ERROR'.red + ':' , error);
  
              }
  
              process.exit(1);
  
            }
  
  
        });
      }
docs: Runs grunt tasks
  
  @param   String  how