code: function() {
  		var destroyPromises = [];
  
  		_.each(this.fixtureNames, function(fixtureName) {
  			var Model = sails.models[fixtureName];
  
  			if (Model) {
  				destroyPromises.push(Model.destroy());
  			} else {
  				throw new Error("Model " + fixtureName + " could not be found in sails.models.");
  			}
  		});
  
  		return Q.all(destroyPromises);
  	}
docs: /*
  Kill all of the models in the database.
  TODO: This should be switched out for a model check in case we just want to ensure the entities are there upon launch. (non-testing purposes)