code: protected void throttleUpdated ()
      {
          int messagesPerSec;
          synchronized(_pendingThrottles) {
              if (_pendingThrottles.size() == 0) {
                  log.warning("Received throttleUpdated but have no pending throttles",
                              "client", this);
                  return;
              }
              messagesPerSec = _pendingThrottles.remove(0);
          }
  
          // log.info("Applying updated throttle", "client", this, "msgsPerSec", messagesPerSec);
          // We set our hard throttle over a 10 second period instead of a 1 second period to
          // account for periods of network congestion that might cause otherwise properly
          // throttled messages to bunch up while they're "on the wire"; we also add a one
          // message buffer so that if the client is right up against the limit, we don't end
          // up quibbling over a couple of milliseconds
          _throttle.reinit(10*messagesPerSec+1, 10*1000L);
      }
docs: Notifies this client that its throttle was updated.