code: public Future<Collection<Champion>> getChampions(ChampData champData) {
          return new DummyFuture<>(handler.getChampions(champData));
      }
docs: <p>
  All champions in the game.
  </p>
  This method does not count towards the rate limit and is not affected by the throttle
  @param champData Additional information to retrieve
  @return All champions in the game