code: public void setSceneModel (MisoSceneModel model)
      {
          _model = model;
  
          // clear out old blocks and objects
          clearScene();
  
          centerOnTile(0, 0);
          if (isShowing()) {
              rethink();
              _remgr.invalidateRegion(_vbounds);
          }
      }
docs: Configures this display with a scene model which will immediately be resolved and
  displayed.