code: public void setLinearUpperLimits(float limitX, float limitY, float limitZ) {
          Native3DGenericConstraint.setLinearUpperLimits(getNative(), limitX, limitY, limitZ);
      }
docs: Sets the upper limits for the "moving" body translation relative to joint point.
  
  @param limitX the X upper lower translation limit
  @param limitY the Y upper lower translation limit
  @param limitZ the Z upper lower translation limit