code: public void updateTextureParameters(GVRTextureParameters textureParameters)
      {
          mTextureParams = textureParameters;
          long nativePtr = getNative();
          if (nativePtr != 0)
          {
              NativeTexture.updateTextureParameters(nativePtr, textureParameters.getCurrentValuesArray());
          }
      }
docs: Update the texture parameters {@link GVRTextureParameters} after the
  texture has been created.