code: static Object wrapSceneNode(Object parent, Object matrix, int[] meshRefs,
              String name) {
          
          return s_wrapperProvider.wrapSceneNode(parent, matrix, meshRefs, name);
      }
docs: Helper method for wrapping a scene graph node.<p>
  
  Used by JNI, do not modify!
  
  @param parent the parent node
  @param matrix the transformation matrix
  @param meshRefs array of matrix references
  @param name the name of the node
  @return the wrapped matrix