code: public static GraphicsDevice[] getAvailableScreens()
  	{
  		final GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment
  			.getLocalGraphicsEnvironment();
  		final GraphicsDevice[] graphicsDevices = graphicsEnvironment.getScreenDevices();
  		return graphicsDevices;
  	}
docs: Gets the available screens.
  
  @return the available screens