code: @Override
  	public void set(
  			double cx, double cy, double cz,
  			double axis1x, double axis1y, double axis1z,
  			double axis2x, double axis2y, double axis2z,
  			double axis1Extent, double axis2Extent, double axis3Extent) {
  		set(cx, cy, cz,
  				axis1x, axis1y, axis1z,
  				axis2x, axis2y, axis2z,
  				axis1Extent, axis2Extent, axis3Extent,
  				CoordinateSystem3D.getDefaultCoordinateSystem());
  	}
docs: Change the attributes of the oriented box.
  <p>
  The thirds axis is computed from the cross product with the two other axis.
  The cross product may be {@link Vector3f#crossLeftHand(org.arakhne.afc.math.geometry.d3.Vector3D)}
  or {@link Vector3f#crossRightHand(org.arakhne.afc.math.geometry.d3.Vector3D)} according to
  {@link CoordinateSystem3D#getDefaultCoordinateSystem()}.
  
  @param cx x coordinate of the box center.
  @param cy y coordinate of the box center.
  @param cz z coordinate of the box center.
  @param axis1x x coordinate of the first axis of the box.
  @param axis1y y coordinate of the first axis of the box.
  @param axis1z z coordinate of the first axis of the box.
  @param axis2x x coordinate of the second axis of the box.
  @param axis2y y coordinate of the secons axis of the box.
  @param axis2z z coordinate of the second axis of the box.
  @param axis1Extent extent of the first axis.
  @param axis2Extent extent of the second axis.
  @param axis3Extent extent of the third axis.