code: public GVRTexture getSplashTexture(GVRContext gvrContext) {
          Bitmap bitmap = BitmapFactory.decodeResource( //
                  gvrContext.getContext().getResources(), //
                  R.drawable.__default_splash_screen__);
          GVRTexture tex = new GVRTexture(gvrContext);
          tex.setImage(new GVRBitmapImage(gvrContext, bitmap));
          return tex;
      }
docs: Override this method to supply a custom splash screen image.
  
  @param gvrContext
  The new {@link GVRContext}
  @return Texture to display
  
  @since 1.6.4