code: public void moveTo(double x, double y, double z) {
  		if (this.numTypes>0 && this.types[this.numTypes-1]==PathElementType.MOVE_TO) {
  			this.coords[this.numCoords-3] = x;
  			this.coords[this.numCoords-2] = y;
  			this.coords[this.numCoords-1] = z;
  		}
  		else {
  			ensureSlots(false, 3);
  			this.types[this.numTypes++] = PathElementType.MOVE_TO;
  			this.coords[this.numCoords++] = x;
  			this.coords[this.numCoords++] = y;
  			this.coords[this.numCoords++] = z;
  		}
  		this.graphicalBounds = null;
  		this.logicalBounds = null;
  	}
docs: Adds a point to the path by moving to the specified
  coordinates specified in double precision.
  
  @param x the specified X coordinate
  @param y the specified Y coordinate
  @param z the specified Z coordinate