code: public boolean fallInsideCircumcircle(Vector3[] arrayPoints) {
  		boolean isInside = false;
  		Vector3 p1 = this.p1();
  		Vector3 p2 = this.p2();
  		Vector3 p3 = this.p3();
  		int i = 0;
  		while(!isInside && i<arrayPoints.length)
  		{
  			Vector3 p = arrayPoints[i];
  			if(!p.equals(p1)&& !p.equals(p2) && !p.equals(p3))
  			{
  				isInside = this.circumcircleContains(p);
  			}
  			i++;
  		}
  
  		return isInside;
  	}
docs: Doron