code: public void setTranslation(Tuple3D<?> translation) {
  		this.m03 = translation.getX();
  		this.m13 = translation.getY();
  		this.m23 = translation.getZ();
  	}
docs: Set the position.
  
  <p>This function changes only the elements of
  the matrix related to the translation.
  The scaling and the shearing are not changed.
  
  <p>After a call to this function, the matrix will
  contains (? means any value):
  <pre>
  [   ?    ?    t.x   ]
  [   ?    ?    t.y   ]
  [   ?    ?    t.z   ]
  [   ?    ?    ?     ]
  </pre>
  
  @param translation the translation
  @see #makeTranslationMatrix(double, double, double)