code: public void setBoneName(int boneindex, String bonename)
      {
          mBoneNames[boneindex] = bonename;
          NativeSkeleton.setBoneName(getNative(), boneindex, bonename);
      }
docs: Sets the name of the designated bone.
  
  @param boneindex zero based index of bone to rotate.
  @param bonename  string with name of bone.
  .     * @see #getBoneName