code: public static ReuseResult loadReuseExact(byte[] data, Bitmap dest) throws ImageLoadException {
          return loadBitmapReuseExact(new MemorySource(data), dest);
      }
docs: Loading bitmap with using reuse bitmap with the same size of source image.
  If it is unable to load with reuse method tries to load without it.
  Reuse works only in 3.0+
  
  @param data image file contents
  @param dest reuse bitmap
  @return result of loading
  @throws ImageLoadException if it is unable to load file