code: protected void setPaintDefaults(Graphics2D g2D){
  		g2D.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
  				RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
  		g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
  				RenderingHints.VALUE_ANTIALIAS_ON);
  
  		g2D.setFont(seqFont);
  	}
docs: set some default rendering hints, like text antialiasing on
  
  @param g2D the graphics object to set the defaults on