code: public List<Matrix4d> getTransformations() {
  		List<Matrix4d> transfs = new ArrayList<Matrix4d>();
  		for (int i=1;i<this.transformations.size();i++){
  			transfs.add(transformations.get(i));
  		}
  		return transfs;
  	}
docs: Gets all transformations except for the identity in crystal axes basis.
  @return