code: protected static Sprite createSprite(Media media)
      {
          final Sprite sprite = Drawable.loadSprite(media);
          sprite.load();
          sprite.prepare();
          return sprite;
      }
docs: Create a sprite from its filename.
  
  @param media The sprite media.
  @return The sprite instance.
  @throws LionEngineException If media is <code>null</code> or image cannot be read.