code: public static SpriteParallaxed loadSpriteParallaxed(Media media, int linesNumber, int startWidth, int startHeight)
      {
          return new SpriteParallaxedImpl(getMediaDpi(media), linesNumber, startWidth, startHeight);
      }
docs: Load a parallaxed sprite, for parallax effect.
  <p>
  Once created, sprite must call {@link SpriteParallaxed#load(boolean)} before any other operations.
  </p>
  
  @param media The sprite media (must not be <code>null</code>).
  @param linesNumber The number of parallax lines.
  @param startWidth The starting width percent (100 is default, 50 is twice smaller, 200 is twice larger).
  @param startHeight The starting height percent (100 is default, 50 is twice smaller, 200 is twice larger).
  @return The loaded parallaxed sprite.
  @throws LionEngineException If arguments are invalid.