code: def CompleteBreakpoint(self, breakpoint_id):
      
      with self._lock:
        self._completed.add(breakpoint_id)
        if breakpoint_id in self._active:
          self._active.pop(breakpoint_id).Clear()
docs: Marks the specified breaking as completed.
  
      Appends the ID to set of completed breakpoints and clears it.
  
      Args:
        breakpoint_id: breakpoint ID to complete.