code: private void filter(Vector3f acc) {
          float threshold = 15f;
          if (acc.x > threshold) {
              acc.x = threshold;
          } else if(acc.x < -threshold) {
              acc.x = -threshold;
          }
          if (acc.y > threshold) {
              acc.y = threshold;
          } else if(acc.y < -threshold) {
              acc.y = -threshold;
          }
          if (acc.z > threshold) {
              acc.z = threshold;
          } else if(acc.z < -threshold) {
              acc.z = -threshold;
          }
      }
docs: remove pointed values