code: protected int getTextShiftOffset(SeaGlassContext state) {
          AbstractButton button = (AbstractButton) state.getComponent();
          ButtonModel    model  = button.getModel();
  
          if (model.isArmed() && model.isPressed() && button.getPressedIcon() == null) {
              return state.getStyle().getInt(state, getPropertyPrefix() + "textShiftOffset", 0);
          }
  
          return 0;
      }
docs: Returns the amount to shift the text/icon when painting.
  
  @param  state DOCUMENT ME!
  
  @return DOCUMENT ME!