code: def move_rally(self, key):
          '''move a rally point'''
          a = key.split(' ')
          if a[0] != 'Rally' or len(a) != 2:
              print("Bad rally object %s" % key)
              return
          i = int(a[1])
          self.moving_rally = f move_rally(self, key):
          '''move a rally point'''
          a = key.split(' ')
          if a[0] != 'Rally' or len(a) != 2:
              print("Bad rally object %s" % key)
              return
          i = int(a[1])
          self.moving_rally = i
docs: move a rally point