code: def set_transform(self, name, transform):
          
          if name in self._objs:
              o = self._objs[name]['obj']
              o.setRotation(transform[:3, :3])
              o.setTranslation(transform[:3, 3])
              self._manager.update(o)
          else:
              raise ValueError('{} not in collision manager!'.format(name))
docs: Set the transform for one of the manager's objects.
          This replaces the prior transform.
  
          Parameters
          ----------
          name : str
            An identifier for the object already in the manager
          transform : (4,4) float
            A new homogenous transform matrix for the object