code: def random_soup(face_count=100):
      
      vertices = np.random.random((face_count * 3, 3)) - 0.5
      faces = np.arange(face_count * 3).reshape((-1, 3))
      soup = Trimesh(vertices=vertices, faces=faces)
      return soup
docs: Return random triangles as a Trimesh
  
      Parameters
      -----------
      face_count : int
        Number of faces desired in mesh
  
      Returns
      -----------
      soup : trimesh.Trimesh
        Geometry with face_count random faces