code: def render_indirect(self, buffer, mode=None, count=-1, *, first=0) -> None:
          '''
              The render primitive (mode) must be the same as
              the input primitive of the GeometryShader.
  
              The draw commands are 5 integers: (count, instanceCount, firstIndex, baseVertex, baseInstance).
  
              Args:
                  buffer (Buffer): Indirect drawing commands.
                  mode (int): By default :py:data:`TRIANGLES` will be used.
                  count (int): The number of draws.
  
              Keyword Args:
                  first (int): The index of the first indirect draw command.
          '''
  
          if mode is None:
              mode = TRIANGLES
  
          self.mglo.render_indirect(buffer.mglo, mode, count, firstf render_indirect(self, buffer, mode=None, count=-1, *, first=0) -> None:
          '''
              The render primitive (mode) must be the same as
              the input primitive of the GeometryShader.
  
              The draw commands are 5 integers: (count, instanceCount, firstIndex, baseVertex, baseInstance).
  
              Args:
                  buffer (Buffer): Indirect drawing commands.
                  mode (int): By default :py:data:`TRIANGLES` will be used.
                  count (int): The number of draws.
  
              Keyword Args:
                  first (int): The index of the first indirect draw command.
          '''
  
          if mode is None:
              mode = TRIANGLES
  
          self.mglo.render_indirect(buffer.mglo, mode, count, first)
docs: The render primitive (mode) must be the same as
              the input primitive of the GeometryShader.
  
              The draw commands are 5 integers: (count, instanceCount, firstIndex, baseVertex, baseInstance).
  
              Args:
                  buffer (Buffer): Indirect drawing commands.
                  mode (int): By default :py:data:`TRIANGLES` will be used.
                  count (int): The number of draws.
  
              Keyword Args:
                  first (int): The index of the first indirect draw command.