code: def convert_frame_to_node(pyvlx, frame):
      
      # pylint: disable=too-many-return-statements
      if frame.node_type == NodeTypeWithSubtype.WINDOW_OPENER:
          return Window(pyvlx=pyvlx, node_id=frame.node_id, name=frame.name, rain_sensor=False)
      if frame.node_type == NodeTypeWithSubtype.WINDOW_OPENER_WITH_RAIN_SENSOR:
          return Window(pyvlx=pyvlx, node_id=frame.node_id, name=frame.name, rain_sensor=True)
      if frame.node_type == NodeTypeWithSubtype.ROLLER_SHUTTER or \
              frame.node_type == NodeTypeWithSubtype.DUAL_ROLLER_SHUTTER:
          return RollerShutter(pyvlx=pyvlx, node_id=frame.node_id, name=frame.name)
      if frame.node_type == NodeTypeWithSubtype.INTERIOR_VENETIAN_BLIND or \
              frame.node_type == NodeTypeWithSubtype.VERTICAL_INTERIOR_BLINDS or \
              frame.node_type == NodeTypeWithSubtype.EXTERIOR_VENETIAN_BLIND or \
              frame.node_type == NodeTypeWithSubtype.LOUVER_BLIND:
          return Blind(pyvlx=pyvlx, node_id=frame.node_id, name=frame.name)
      if frame.node_type == NodeTypeWithSubtype.VERTICAL_EXTERIOR_AWNING or \
              frame.node_type == NodeTypeWithSubtype.HORIZONTAL_AWNING:
          return Awning(pyvlx=pyvlx, node_id=frame.node_id, name=frame.name)
      if frame.node_type == NodeTypeWithSubtype.ON_OFF_SWITCH:
          return OnOffSwitch(pyvlx=pyvlx, node_id=frame.node_id, name=frame.name)
  
      PYVLXLOG.warning("%s not implemented", frame.node_type)
      return None
docs: Convert FrameGet[All]Node[s]InformationNotification into Node object.