code: def analyze(self, scratch, **kwargs):
          
          changes = dict((x.name, self.sprite_changes(x)) for x in
                         scratch.sprites)
          changes['stage'] = {
              'background': self.attribute_state(scratch.stage.scripts,
                                                 'costume')}
          # self.output_results(changes)
          return {'initialized': changes}
docs: Run and return the results of the AttributeInitialization plugin.