code: async def get_game_high_scores(self, user_id: base.Integer,
                                     chat_id: typing.Union[base.Integer, None] = None,
                                     message_id: typing.Union[base.Integer, None] = None,
                                     inline_message_id: typing.Union[base.String,
                                                                     None] = None) -> typing.List[types.GameHighScore]:
          
          payload = generate_payload(**locals())
          result = await self.request(api.Methods.GET_GAME_HIGH_SCORES, payload)
  
          return [types.GameHighScore(**gamehighscore) for gamehighscore in result]
docs: Use this method to get data for high score tables.
  
          This method will currently return scores for the target user, plus two of his closest neighbors on each side.
          Will also return the top three users if the user and his neighbors are not among them.
          Please note that this behavior is subject to change.
  
          Source: https://core.telegram.org/bots/api#getgamehighscores
  
          :param user_id: Target user id
          :type user_id: :obj:`base.Integer`
          :param chat_id: Required if inline_message_id is not specified. Unique identifier for the target chat
          :type chat_id: :obj:`typing.Union[base.Integer, None]`
          :param message_id: Required if inline_message_id is not specified. Identifier of the sent message
          :type message_id: :obj:`typing.Union[base.Integer, None]`
          :param inline_message_id: Required if chat_id and message_id are not specified. Identifier of the inline message
          :type inline_message_id: :obj:`typing.Union[base.String, None]`
          :return: Will return the score of the specified user and several of his neighbors in a game
              On success, returns an Array of GameHighScore objects.
              This method will currently return scores for the target user,
              plus two of his closest neighbors on each side. Will also return the top three users if the
              user and his neighbors are not among them.
          :rtype: :obj:`typing.List[types.GameHighScore]`