code: def assert_await_scene_loaded(cli, scene_name, is_loaded=DEFAULT_SCENE_LOADED, timeout_seconds=DEFAULT_TIMEOUT_SECONDS):
      
      result = commands.await_scene_loaded(cli, scene_name, is_loaded, timeout_seconds)
      assert result is True
      return result
docs: Asserts that we successfully awaited for the scene to be loaded based on is_loaded. If the timeout passes
      or the expression is_registered != actual state, then it will fail.
      :param cli:
      :param scene_name:
      :param is_loaded: (True | False) the state change we are waiting for.
      :param timeout_seconds: The amount of time to wait for a change before fail.
      :return: