code: def gym_env_wrapper(env, rl_env_max_episode_steps, maxskip_env, rendered_env,
                      rendered_env_resize_to, sticky_actions):
    
    # rl_env_max_episode_steps is None or int.
    assert ((not rl_env_max_episode_steps) or
            isinstance(rl_env_max_episode_steps, int))
  
    wrap_with_time_limit = ((not rl_env_max_episode_steps) or
                            rl_env_max_episode_steps >= 0)
  
    if wrap_with_time_limit:
      env = remove_time_limit_wrapper(env)
  
    if sticky_actions:
      env = StickyActionEnv(env)
  
    if maxskip_env:
      env = MaxAndSkipEnv(env)  # pylint: disable=redefined-variable-type
  
    if rendered_env:
      env = RenderedEnv(env, resize_to=rendered_env_resize_to)
  
    if wrap_with_time_limit:
      env = gym.wrappers.TimeLimit(
          env, max_episode_steps=rl_env_max_episode_steps)
    return env
docs: Wraps a gym environment. see make_gym_env for details.