code: def fight(self, moves=10):
          
          for i in range(1, moves):
              # player 1
              result, dmg = self.calc_move(self.c1, self.c2)
              print (self.c1.name + ' ' + result + ' for ' + str(dmg))
              self.c1.sta = self.c1.sta - dmg
              if self.is_character_dead(self.c1):
                  print(self.c1.name + ' has died')
                  return
              # player 2
              result, dmg = self.calc_move(self.c2, self.c1)
              print (self.c2.name + ' ' + result + ' for ' + str(dmg))
              self.c2.sta = self.c2.sta - dmg
              if self.is_character_dead(self.c2):
                  print(self.c2.name + ' has died')
                  return
docs: runs a series of fights