code: def get_cleanups(self, ):
          
          cleanups = []
          open_unit = ActionUnit(name="Open",
                                 description="Open the maya scene.",
                                 actionfunc=open_scene)
          cleanups.append(open_unit)
          if self._option_widget.import_references():
              import_unit = ActionUnit(name="Import references",
                                       description="Import all references in the scene.",
                                       actionfunc=import_all_references,
                                       depsuccess=[open_unit])
              cleanups.append(import_unit)
          update_scenenode_unit = ActionUnit(name="Update Scene Node",
                                             description="Change the id from the jbscene node from work to releasefile.",
                                             actionfunc=update_scenenode,
                                             depsuccess=[open_unit])
          cleanups.append(update_scenenode_unit)
          save_unit = ActionUnit(name="Save",
                                 description="Save the scene.",
                                 actionfunc=save_scene,
                                 depsuccess=[update_scenenode_unit])
          cleanups.append(save_unit)
          return ActionCollection(cleanups)
docs: Get the cleanup actions for a releaes depending on the selected options
  
          :returns: the cleanup actions
          :rtype: :class:`jukeboxcore.action.ActionCollection`
          :raises: None