code: def get_game_for_worker(map_name, directory_id):
    
    if map_name == "v100unfriendly":
      games = ["chopper_command", "boxing", "asterix", "seaquest"]
      worker_per_game = 5
    elif map_name == "human_nice":
      games = gym_env.ATARI_GAMES_WITH_HUMAN_SCORE_NICE
      worker_per_game = 5
    else:
      raise ValueError("Unknown worker to game map name: %s" % map_name)
    games.sort()
    game_id = (directory_id - 1) // worker_per_game
    tf.logging.info("Getting game %d from %s." % (game_id, games))
    return games[game_id]
docs: Get game for the given worker (directory) id.