code: async def identify(self):
          
          payload = {
              'op': self.IDENTIFY,
              'd': {
                  'token': self.token,
                  'properties': {
                      '$os': sys.platform,
                      '$browser': 'discord.py',
                      '$device': 'discord.py',
                      '$referrer': '',
                      '$referring_domain': ''
                  },
                  'compress': True,
                  'large_threshold': 250,
                  'v': 3
              }
          }
  
          if not self._connection.is_bot:
              payload['d']['synced_guilds'] = []
  
          if self.shard_id is not None and self.shard_count is not None:
              payload['d']['shard'] = [self.shard_id, self.shard_count]
  
          state = self._connection
          if state._activity is not None or state._status is not None:
              payload['d']['presence'] = {
                  'status': state._status,
                  'game': state._activity,
                  'since': 0,
                  'afk': False
              }
  
          await self.send_as_json(payload)
          log.info('Shard ID %s has sent the IDENTIFY payload.', self.shard_id)
docs: Sends the IDENTIFY packet.