code: def get_tier_from_participants(participantsIdentities, minimum_tier=Tier.bronze, queue=Queue.RANKED_SOLO_5x5):
      
      leagues = leagues_by_summoner_ids([p.player.summonerId for p in participantsIdentities], queue)
      match_tier = max(leagues.keys(), key=operator.attrgetter('value'))
      return match_tier, {league: ids for league, ids in leagues.items() if league.is_better_or_equal(minimum_tier)}
docs: Returns the tier of the lowest tier and the participantsIDs divided by tier
      player in the match
      :param participantsIdentities: the match participants
      :param minimum_tier: the minimum tier that a participant must be in order to be added
      :param queue: the queue over which the tier of the player is considered
      :return: the tier of the lowest tier player in the match