code: def play(self):
          
          score1 = 0
          score2 = 0
          for __ in range(25):
              num1 = random.randint(0, 100)
              num2 = random.randint(0, 100)
              if num1 > num2:
                  score1 += 1
              elif num2 > num1:
                  score2 += 1
          if score1 > score2:
              self.winner = self.team1
              self.loser = self.team2
              self.drawn = False
          elif score2 > score1:
              self.winner = self.team2
              self.loser = self.team1
              self.drawn = False
          else:
              self.winner = None
              self.loser = None
              self.drawn = True
          self.score1 = score1
          self.score2 = score2
          return self.winner
docs: Play the match.
  
          This match simulator iterates through two lists of random numbers
          25 times, one for each team, comparing the numbers and awarding a point
          to the team with the higher number. The team with more points at the
          end of the lists wins and is recorded in the winner field. If the result
          is a draw, the winner field is set to None.
  
          @return: The winner (or None if the result is a draw)
          @rtype: An object that can be converted to a string or NoneType