code: async def move_camera(self, position: Union[Unit, Point2, Point3]):
          
          assert isinstance(position, (Unit, Point2, Point3))
          if isinstance(position, Unit):
              position = position.position
          await self._execute(
              action=sc_pb.RequestAction(
                  actions=[
                      sc_pb.Action(
                          action_raw=raw_pb.ActionRaw(
                              camera_move=raw_pb.ActionRawCameraMove(
                                  center_world_space=common_pb.Point(x=position.x, y=position.y)
                              )
                          )
                      )
                  ]
              )
          )
docs: Moves camera to the target position