code: def get_bounds(self):
          
  
          size = self.get_size()
          top_left = self.get_position([0, 0])
  
          # t, r, b, l
          bounds = [top_left[1], top_left[0] + size[0], top_left[1] + size[1], top_left[0]]
          return bounds
docs: Get the parameters of bounding box of the UI element.
  
          Returns:
              :obj:`list` <:obj:`float`>: 4-list (top, right, bottom, left) coordinates related to the edge of screen in
              NormalizedCoordinate system