code: def get_actions(self, commands):
          
          actions = []
          for type, turn_based, verb in commands:
              if len(self.action_filter) != 0 and verb not in self.action_filter:
                  continue
              if type == 'DiscreteMovement':
                  if verb in {"move", "turn", "look",
                              "strafe", "jumpmove", "jumpstrafe"}:
                      actions.append(verb + " 1")
                      actions.append(verb + " -1")
                  elif verb in {"jumpeast", "jumpnorth", "jumpsouth",
                                "jumpwest", "movenorth", "moveeast",
                                "movesouth", "movewest", "jumpuse",
                                "use", "attack", "jump"}:
                      actions.append(verb + " 1")
                  else:
                      raise CommandHandlerException("Invalid discrete command")
              elif type == 'ContinuousMovement':
                  #  Translate to discrete.
                  if verb in {"move", "strafe", "pitch", "turn"}:
                      actions.append(verb + " 1")
                      actions.append(verb + " -1")
                  elif verb in {"crouch", "jump", "attack", "use"}:
                      actions.append(verb + " 1")
                      actions.append(verb + " 0")
                  else:
                      raise CommandHandlerException("Invalid continuous command")
              elif type == 'HumanLevel':
                  if verb == 'moveMouse':
                      actions.append('mouseMove 0 0')
                  elif verb in {'forward', 'back', 'left', 'right'}:
                      actions.append(verb + ' 1')
                      actions.append(verb + ' 0')
                  else:
                      actions.append(verb)
              elif type == 'MissionQuit':
                  if verb != 'quit':
                      raise CommandHandlerException("Invalid quit command")
                  actions.append(verb)
              elif type == 'Chat':
                  if verb != 'chat':
                      raise CommandHandlerException("Invalid chat command")
                  actions.append(verb)
              elif type == 'SimpleCraft':
                  if verb != 'craft':
                      raise CommandHandlerException("Invalid craft command")
                  actions.append(verb)
              elif type == 'AbsoluteMovement' or 'Inventory':
                  actions.append(verb)
          return actions
docs: Get parameterized actions from command list based on command type and verb.