code: def tick(self):
          
          self._handle_command_buffer()
          self._client.release()
          self._client.acquire()
          return self._get_full_state()
docs: Ticks the environment once. Normally used for multi-agent environments.
  
          Returns:
              dict: A dictionary from agent name to its full state. The full state is another dictionary
              from :obj:`holodeck.sensors.Sensors` enum to np.ndarray, containing the sensors information
              for each sensor. The sensors always include the reward and terminal sensors.