code: def _is_target_valid(self, cfg, target):  # pylint:disable=no-self-use
          
  
          if self.base_state is not None:
              try:
                  if self.base_state.solver.is_true((self.base_state.memory.permissions(target) & 4) == 4):
                      return True
              except SimMemoryError:
                  pass
              return False
  
          if cfg._addr_in_exec_memory_regions(target):
              # the jump target is executable
              return True
          if self.project.is_hooked(target):
              # the jump target is hooked
              return True
          return False
docs: Check if the resolved target is valid.
  
          :param cfg:         The CFG analysis object.
          :param int target:  The target to check.
          :return:            True if the target is valid. False otherwise.
          :rtype:             bool