code: def load_queues(self):
          
  
          stats = yield from self._fetch_statistics("casualpvp_matchwon", "casualpvp_matchlost", "casualpvp_timeplayed",
                                                    "casualpvp_matchplayed", "casualpvp_kills", "casualpvp_death",
                                                    "rankedpvp_matchwon", "rankedpvp_matchlost", "rankedpvp_timeplayed",
                                                    "rankedpvp_matchplayed", "rankedpvp_kills", "rankedpvp_death")
  
          self.ranked = GameQueue("ranked")
          self.casual = GameQueue("casual")
  
          for gq in (self.ranked, self.casual):
              statname = gq.name + "pvp_"
  
              gq.won = stats.get(statname + "matchwon", 0)
              gq.lost = stats.get(statname + "matchlost", 0)
              gq.time_played = stats.get(statname + "timeplayed", 0)
              gq.played = stats.get(statname + "matchplayed", 0)
              gq.kills = stats.get(statname + "kills", 0)
              gq.deaths = stats.get(statname + "death", 0)
docs: |coro|
  
          Loads the players game queues