code: def console_map_ascii_code_to_font(
      asciiCode: int, fontCharX: int, fontCharY: int
  ) -> None:
      
      lib.TCOD_console_map_ascii_code_to_font(
          _int(asciiCode), fontCharX, fontCharY
      )
docs: Set a character code to new coordinates on the tile-set.
  
      `asciiCode` must be within the bounds created during the initialization of
      the loaded tile-set.  For example, you can't use 255 here unless you have a
      256 tile tile-set loaded.  This applies to all functions in this group.
  
      Args:
          asciiCode (int): The character code to change.
          fontCharX (int): The X tile coordinate on the loaded tileset.
                           0 is the leftmost tile.
          fontCharY (int): The Y tile coordinate on the loaded tileset.
                           0 is the topmost tile.