code: def wheel(self, direction, steps):
          
          self._lock.acquire()
          if direction == 1:
              wheel_moved = steps
          elif direction == 0:
              wheel_moved = -1*steps
          else:
              raise ValueError("Expected direction to be 1 or 0")
          self._lock.release()
          return mouse.wheel(wheel_moved)
docs: Clicks the wheel the specified number of steps in the given direction.
  
          Use Mouse.WHEEL_DOWN, Mouse.WHEEL_UP