code: def tile_status(self):
          
          stat = self.status()
  
          flags = stat['status']
  
          # FIXME: This needs to stay in sync with lib_common: cdb_status.h
          status = {}
          status['debug_mode'] = bool(flags & (1 << 3))
          status['configured'] = bool(flags & (1 << 1))
          status['app_running'] = bool(flags & (1 << 0))
          status['trapped'] = bool(flags & (1 << 2))
  
          return status
docs: Get the current status of this tile