code: def send_game(chat_id, game_name_short,
                disable_notification=False, reply_to_message_id=None, reply_markup=None, **kwargs):
      
  
      # required args
      params = dict(chat_id=chat_id,
                    game_name_short=game_name_short)
  
      # optional args
      params.update(
          _clean_params(
              disable_notification=disable_notification,
              reply_to_message_id=reply_to_message_id,
              reply_markup=reply_markup,
          )
      )
  
      return TelegramBotRPCRequest('sendGame', params=params,
                                   on_result=Message.from_result, **kwargs)
docs: Use this method to send a game.
  
  
      :param chat_id: Unique identifier for the target chat or username of the target channel (in the format @channelusername)
      :param game_name_short: Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.
      :param disable_notification: Sends the message silently. iOS users will not receive a notification, Android users will receive a notification with no sound.
      :param reply_to_message_id: If the message is a reply, ID of the original message
      :param reply_markup: A JSON-serialized object for an inline keyboard.
      :param *\*kwargs: Args that get passed down to :class:`TelegramBotRPCRequest`
  
      :type chat_id: str
      :type game_name_short: str
      :type disable_notification: bool
      :type reply_to_message_id: int
      :type reply_markup: InlineKeyboardMarkup
  
      :return: On success, the sent Message is returned.
      :rtype: TelegramBotRPCRequest