code: def answer_callback_query(callback_query_id, text=None, show_alert=None, url=None, cache_time=0, **kwargs):
      
  
      # required args
      params = dict(
          callback_query_id=callback_query_id,
      )
  
      # optional args
      params.update(
          _clean_params(
              text=text,
              show_alert=show_alert,
              url=url,
              cache_time=cache_time,
          )
      )
  
      return TelegramBotRPCRequest('answerCallbackQuery', params=params, on_result=lambda result: result, **kwargs)
docs: Use this method to send answers to callback queries sent from inline keyboards. The answer will be displayed
      to the user as a notification at the top of the chat screen or as an alert.
  
  
      :param callback_query_id: Unique identifier for the query to be answered
      :param text: Text of the notification. If not specified, nothing will be shown to the user
      :param show_alert: If true, an alert will be shown by the client instead of a notificaiton at the top of
                         the chat screen. Defaults to false.
      :param url: URL that will be opened by the user's client. If you have created a Game and accepted the conditions via @Botfather,
                  specify the URL that opens your game – note that this will only work if the query comes from a callback_game button.
                  Otherwise, you may use links like telegram.me/your_bot?start=XXXX that open your bot with a parameter.
      :param cache_time: The maximum amount of time in seconds that the result of the callback query may be cached client-side. Telegram
                         apps will support caching starting in version 3.14. Defaults to 0.
      :param kwargs: Args that get passed down to :class:`TelegramBotRPCRequest`
  
      :type callback_query_id: str
      :type text: str
      :type url: str
      :type show_alert: bool
      :type cache_time: int
  
      :returns: Returns True on success.
      :rtype: bool