code: def packagePlugin(self, dir=os.getcwd(), extraArgs=[]):
  		
  		
  		# Invoke UAT to package the build
  		distDir = os.path.join(os.path.abspath(dir), 'dist')
  		self.runUAT([
  			'BuildPlugin',
  			'-Plugin=' + self.getPluginDescriptor(dir),
  			'-Package=' + distDir
  		] + extraArgs)
docs: Packages a build of the Unreal plugin in the specified directory, suitable for use as a prebuilt Engine module