code: def getThirdpartyLibs(self, libs, configuration = 'Development', includePlatformDefaults = True):
  		
  		if includePlatformDefaults == True:
  			libs = self._defaultThirdpartyLibs() + libs
  		interrogator = self._getUE4BuildInterrogator()
  		return interrogator.interrogate(self.getPlatformIdentifier(), configuration, libs, self._getLibraryOverrides())
docs: Retrieves the ThirdPartyLibraryDetails instance for Unreal-bundled versions of the specified third-party libraries