code: def _getUE4BuildInterrogator(self):
  		
  		ubtLambda = lambda target, platform, config, args: self._runUnrealBuildTool(target, platform, config, args, True)
  		interrogator = UE4BuildInterrogator(self.getEngineRoot(), self._getEngineVersionDetails(), self._getEngineVersionHash(), ubtLambda)
  		return interrogator
docs: Uses UE4BuildInterrogator to interrogate UnrealBuildTool about third-party library details